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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: common/geometry.cpp | |
3 | // Purpose: Common Geometry Classes | |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 08/05/99 | |
7 | // RCS-ID: | |
8 | // Copyright: (c) 1999 Stefan Csomor | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // For compilers that support precompilation, includes "wx.h". | |
13 | #include "wx/wxprec.h" | |
14 | ||
15 | ||
16 | #ifdef __BORLANDC__ | |
17 | #pragma hdrstop | |
18 | #endif | |
19 | ||
20 | #if wxUSE_GEOMETRY | |
21 | ||
22 | #include "wx/log.h" | |
23 | #include <string.h> | |
24 | ||
25 | #include "wx/geometry.h" | |
26 | #include "wx/datstrm.h" | |
27 | ||
28 | // | |
29 | // wxPoint2D | |
30 | // | |
31 | ||
32 | // | |
33 | // wxRect2D | |
34 | // | |
35 | ||
36 | // wxDouble version | |
37 | ||
38 | // for the following calculations always remember | |
39 | // that the right and bottom edges are not part of a rect | |
40 | ||
41 | bool wxRect2DDouble::Intersects( const wxRect2DDouble &rect ) const | |
42 | { | |
43 | wxDouble left,right,bottom,top; | |
44 | left = wxMax ( m_x , rect.m_x ); | |
45 | right = wxMin ( m_x+m_width, rect.m_x + rect.m_width ); | |
46 | top = wxMax ( m_y , rect.m_y ); | |
47 | bottom = wxMin ( m_y+m_height, rect.m_y + rect.m_height ); | |
48 | ||
49 | if ( left < right && top < bottom ) | |
50 | { | |
51 | return true; | |
52 | } | |
53 | return false; | |
54 | } | |
55 | ||
56 | void wxRect2DDouble::Intersect( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ) | |
57 | { | |
58 | wxDouble left,right,bottom,top; | |
59 | left = wxMax ( src1.m_x , src2.m_x ); | |
60 | right = wxMin ( src1.m_x+src1.m_width, src2.m_x + src2.m_width ); | |
61 | top = wxMax ( src1.m_y , src2.m_y ); | |
62 | bottom = wxMin ( src1.m_y+src1.m_height, src2.m_y + src2.m_height ); | |
63 | ||
64 | if ( left < right && top < bottom ) | |
65 | { | |
66 | dest->m_x = left; | |
67 | dest->m_y = top; | |
68 | dest->m_width = right - left; | |
69 | dest->m_height = bottom - top; | |
70 | } | |
71 | else | |
72 | { | |
73 | dest->m_width = dest->m_height = 0; | |
74 | } | |
75 | } | |
76 | ||
77 | void wxRect2DDouble::Union( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ) | |
78 | { | |
79 | wxDouble left,right,bottom,top; | |
80 | ||
81 | left = wxMin ( src1.m_x , src2.m_x ); | |
82 | right = wxMax ( src1.m_x+src1.m_width, src2.m_x + src2.m_width ); | |
83 | top = wxMin ( src1.m_y , src2.m_y ); | |
84 | bottom = wxMax ( src1.m_y+src1.m_height, src2.m_y + src2.m_height ); | |
85 | ||
86 | dest->m_x = left; | |
87 | dest->m_y = top; | |
88 | dest->m_width = right - left; | |
89 | dest->m_height = bottom - top; | |
90 | } | |
91 | ||
92 | void wxRect2DDouble::Union( const wxPoint2DDouble &pt ) | |
93 | { | |
94 | wxDouble x = pt.m_x; | |
95 | wxDouble y = pt.m_y; | |
96 | ||
97 | if ( x < m_x ) | |
98 | { | |
99 | SetLeft( x ); | |
100 | } | |
101 | else if ( x < m_x + m_width ) | |
102 | { | |
103 | // contained | |
104 | } | |
105 | else | |
106 | { | |
107 | SetRight( x ); | |
108 | } | |
109 | ||
110 | if ( y < m_y ) | |
111 | { | |
112 | SetTop( y ); | |
113 | } | |
114 | else if ( y < m_y + m_height ) | |
115 | { | |
116 | // contained | |
117 | } | |
118 | else | |
119 | { | |
120 | SetBottom( y ); | |
121 | } | |
122 | } | |
123 | ||
124 | void wxRect2DDouble::ConstrainTo( const wxRect2DDouble &rect ) | |
125 | { | |
126 | if ( GetLeft() < rect.GetLeft() ) | |
127 | SetLeft( rect.GetLeft() ); | |
128 | ||
129 | if ( GetRight() > rect.GetRight() ) | |
130 | SetRight( rect.GetRight() ); | |
131 | ||
132 | if ( GetBottom() > rect.GetBottom() ) | |
133 | SetBottom( rect.GetBottom() ); | |
134 | ||
135 | if ( GetTop() < rect.GetTop() ) | |
136 | SetTop( rect.GetTop() ); | |
137 | } | |
138 | ||
139 | wxRect2DDouble& wxRect2DDouble::operator=( const wxRect2DDouble &r ) | |
140 | { | |
141 | m_x = r.m_x; | |
142 | m_y = r.m_y; | |
143 | m_width = r.m_width; | |
144 | m_height = r.m_height; | |
145 | return *this; | |
146 | } | |
147 | ||
148 | // integer version | |
149 | ||
150 | // for the following calculations always remember | |
151 | // that the right and bottom edges are not part of a rect | |
152 | ||
153 | // wxPoint2D | |
154 | ||
155 | #if wxUSE_STREAMS | |
156 | void wxPoint2DInt::WriteTo( wxDataOutputStream &stream ) const | |
157 | { | |
158 | stream.Write32( m_x ); | |
159 | stream.Write32( m_y ); | |
160 | } | |
161 | ||
162 | void wxPoint2DInt::ReadFrom( wxDataInputStream &stream ) | |
163 | { | |
164 | m_x = stream.Read32(); | |
165 | m_y = stream.Read32(); | |
166 | } | |
167 | #endif // wxUSE_STREAMS | |
168 | ||
169 | wxDouble wxPoint2DInt::GetVectorAngle() const | |
170 | { | |
171 | if ( m_x == 0 ) | |
172 | { | |
173 | if ( m_y >= 0 ) | |
174 | return 90; | |
175 | else | |
176 | return 270; | |
177 | } | |
178 | if ( m_y == 0 ) | |
179 | { | |
180 | if ( m_x >= 0 ) | |
181 | return 0; | |
182 | else | |
183 | return 180; | |
184 | } | |
185 | ||
186 | // casts needed for MIPSpro compiler under SGI | |
187 | wxDouble deg = atan2( (double)m_y , (double)m_x ) * 180 / M_PI; | |
188 | if ( deg < 0 ) | |
189 | { | |
190 | deg += 360; | |
191 | } | |
192 | return deg; | |
193 | } | |
194 | ||
195 | ||
196 | void wxPoint2DInt::SetVectorAngle( wxDouble degrees ) | |
197 | { | |
198 | wxDouble length = GetVectorLength(); | |
199 | m_x = (int)(length * cos( degrees / 180 * M_PI )); | |
200 | m_y = (int)(length * sin( degrees / 180 * M_PI )); | |
201 | } | |
202 | ||
203 | wxDouble wxPoint2DDouble::GetVectorAngle() const | |
204 | { | |
205 | if ( wxIsNullDouble(m_x) ) | |
206 | { | |
207 | if ( m_y >= 0 ) | |
208 | return 90; | |
209 | else | |
210 | return 270; | |
211 | } | |
212 | if ( wxIsNullDouble(m_y) ) | |
213 | { | |
214 | if ( m_x >= 0 ) | |
215 | return 0; | |
216 | else | |
217 | return 180; | |
218 | } | |
219 | wxDouble deg = atan2( m_y , m_x ) * 180 / M_PI; | |
220 | if ( deg < 0 ) | |
221 | { | |
222 | deg += 360; | |
223 | } | |
224 | return deg; | |
225 | } | |
226 | ||
227 | void wxPoint2DDouble::SetVectorAngle( wxDouble degrees ) | |
228 | { | |
229 | wxDouble length = GetVectorLength(); | |
230 | m_x = length * cos( degrees / 180 * M_PI ); | |
231 | m_y = length * sin( degrees / 180 * M_PI ); | |
232 | } | |
233 | ||
234 | // wxRect2D | |
235 | ||
236 | bool wxRect2DInt::Intersects( const wxRect2DInt &rect ) const | |
237 | { | |
238 | wxInt32 left,right,bottom,top; | |
239 | left = wxMax ( m_x , rect.m_x ); | |
240 | right = wxMin ( m_x+m_width, rect.m_x + rect.m_width ); | |
241 | top = wxMax ( m_y , rect.m_y ); | |
242 | bottom = wxMin ( m_y+m_height, rect.m_y + rect.m_height ); | |
243 | ||
244 | if ( left < right && top < bottom ) | |
245 | { | |
246 | return true; | |
247 | } | |
248 | return false; | |
249 | } | |
250 | ||
251 | void wxRect2DInt::Intersect( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ) | |
252 | { | |
253 | wxInt32 left,right,bottom,top; | |
254 | left = wxMax ( src1.m_x , src2.m_x ); | |
255 | right = wxMin ( src1.m_x+src1.m_width, src2.m_x + src2.m_width ); | |
256 | top = wxMax ( src1.m_y , src2.m_y ); | |
257 | bottom = wxMin ( src1.m_y+src1.m_height, src2.m_y + src2.m_height ); | |
258 | ||
259 | if ( left < right && top < bottom ) | |
260 | { | |
261 | dest->m_x = left; | |
262 | dest->m_y = top; | |
263 | dest->m_width = right - left; | |
264 | dest->m_height = bottom - top; | |
265 | } | |
266 | else | |
267 | { | |
268 | dest->m_width = dest->m_height = 0; | |
269 | } | |
270 | } | |
271 | ||
272 | void wxRect2DInt::Union( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ) | |
273 | { | |
274 | wxInt32 left,right,bottom,top; | |
275 | ||
276 | left = wxMin ( src1.m_x , src2.m_x ); | |
277 | right = wxMax ( src1.m_x+src1.m_width, src2.m_x + src2.m_width ); | |
278 | top = wxMin ( src1.m_y , src2.m_y ); | |
279 | bottom = wxMax ( src1.m_y+src1.m_height, src2.m_y + src2.m_height ); | |
280 | ||
281 | dest->m_x = left; | |
282 | dest->m_y = top; | |
283 | dest->m_width = right - left; | |
284 | dest->m_height = bottom - top; | |
285 | } | |
286 | ||
287 | void wxRect2DInt::Union( const wxPoint2DInt &pt ) | |
288 | { | |
289 | wxInt32 x = pt.m_x; | |
290 | wxInt32 y = pt.m_y; | |
291 | ||
292 | if ( x < m_x ) | |
293 | { | |
294 | SetLeft( x ); | |
295 | } | |
296 | else if ( x < m_x + m_width ) | |
297 | { | |
298 | // contained | |
299 | } | |
300 | else | |
301 | { | |
302 | SetRight( x ); | |
303 | } | |
304 | ||
305 | if ( y < m_y ) | |
306 | { | |
307 | SetTop( y ); | |
308 | } | |
309 | else if ( y < m_y + m_height ) | |
310 | { | |
311 | // contained | |
312 | } | |
313 | else | |
314 | { | |
315 | SetBottom( y ); | |
316 | } | |
317 | } | |
318 | ||
319 | void wxRect2DInt::ConstrainTo( const wxRect2DInt &rect ) | |
320 | { | |
321 | if ( GetLeft() < rect.GetLeft() ) | |
322 | SetLeft( rect.GetLeft() ); | |
323 | ||
324 | if ( GetRight() > rect.GetRight() ) | |
325 | SetRight( rect.GetRight() ); | |
326 | ||
327 | if ( GetBottom() > rect.GetBottom() ) | |
328 | SetBottom( rect.GetBottom() ); | |
329 | ||
330 | if ( GetTop() < rect.GetTop() ) | |
331 | SetTop( rect.GetTop() ); | |
332 | } | |
333 | ||
334 | wxRect2DInt& wxRect2DInt::operator=( const wxRect2DInt &r ) | |
335 | { | |
336 | m_x = r.m_x; | |
337 | m_y = r.m_y; | |
338 | m_width = r.m_width; | |
339 | m_height = r.m_height; | |
340 | return *this; | |
341 | } | |
342 | ||
343 | #if wxUSE_STREAMS | |
344 | void wxRect2DInt::WriteTo( wxDataOutputStream &stream ) const | |
345 | { | |
346 | stream.Write32( m_x ); | |
347 | stream.Write32( m_y ); | |
348 | stream.Write32( m_width ); | |
349 | stream.Write32( m_height ); | |
350 | } | |
351 | ||
352 | void wxRect2DInt::ReadFrom( wxDataInputStream &stream ) | |
353 | { | |
354 | m_x = stream.Read32(); | |
355 | m_y = stream.Read32(); | |
356 | m_width = stream.Read32(); | |
357 | m_height = stream.Read32(); | |
358 | } | |
359 | #endif // wxUSE_STREAMS | |
360 | ||
361 | #endif // wxUSE_GEOMETRY |