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1\section{\class{wxApp}}\label{wxapp}
2
3The {\bf wxApp} class represents the application itself. It is used
4to:
5
6\begin{itemize}\itemsep=0pt
7\item set and get application-wide properties;
8\item implement the windowing system message or event loop;
9\item initiate application processing via \helpref{wxApp::OnInit}{wxapponinit};
10\item allow default processing of events not handled by other
11objects in the application.
12\end{itemize}
13
14You should use the macro IMPLEMENT\_APP(appClass) in your application implementation
15file to tell wxWindows how to create an instance of your application class.
16
17Use DECLARE\_APP(appClass) in a header file if you want the wxGetApp function (which returns
18a reference to your application object) to be visible to other files.
19
20\wxheading{Derived from}
21
22\helpref{wxEvtHandler}{wxevthandler}\\
23\helpref{wxObject}{wxobject}
24
25\wxheading{See also}
26
27\helpref{wxApp overview}{wxappoverview}
28
29\latexignore{\rtfignore{\wxheading{Members}}}
30
31\membersection{wxApp::wxApp}
32
33\func{void}{wxApp}{\void}
34
35Constructor. Called implicitly with a definition of a wxApp object.
36
37The argument is a language identifier; this is an experimental
38feature and will be expanded and documented in future versions.
39
40\membersection{wxApp::\destruct{wxApp}}
41
42\func{void}{\destruct{wxApp}}{\void}
43
44Destructor. Will be called implicitly on program exit if the wxApp
45object is created on the stack.
46
47\membersection{wxApp::argc}\label{wxappargc}
48
49\member{int}{argc}
50
51Number of command line arguments (after environment-specific processing).
52
53\membersection{wxApp::argv}\label{wxappargv}
54
55\member{char **}{argv}
56
57Command line arguments (after environment-specific processing).
58
59\membersection{wxApp::CreateLogTarget}\label{wxappcreatelogtarget}
60
61\func{virtual wxLog*}{CreateLogTarget}{\void}
62
63Creates a wxLog class for the application to use for logging errors. The default
64implementation returns a new wxLogGui class.
65
66\wxheading{See also}
67
68\helpref{wxLog}{wxlog}
69
70\membersection{wxApp::Dispatch}\label{wxappdispatch}
71
72\func{void}{Dispatch}{\void}
73
74Dispatches the next event in the windowing system event queue.
75
76This can be used for programming event loops, e.g.
77
78\begin{verbatim}
79 while (app.Pending())
80 Dispatch();
81\end{verbatim}
82
83\wxheading{See also}
84
85\helpref{wxApp::Pending}{wxapppending}
86
87\membersection{wxApp::GetAppName}\label{wxappgetappname}
88
89\constfunc{wxString}{GetAppName}{\void}
90
91Returns the application name.
92
93\wxheading{Remarks}
94
95wxWindows sets this to a reasonable default before
96calling \helpref{wxApp::OnInit}{wxapponinit}, but the application can reset it at will.
97
98\membersection{wxApp::GetAuto3D}\label{wxappgetauto3d}
99
100\constfunc{bool}{GetAuto3D}{\void}
101
102Returns TRUE if 3D control mode is on, FALSE otherwise.
103
104\wxheading{See also}
105
106\helpref{wxApp::SetAuto3D}{wxappsetauto3d}
107
108\membersection{wxApp::GetClassName}\label{wxappgetclassname}
109
110\constfunc{wxString}{GetClassName}{\void}
111
112Gets the class name of the application. The class name may be used in a platform specific
113manner to refer to the application.
114
115\wxheading{See also}
116
117\helpref{wxApp::SetClassName}{wxappsetclassname}
118
119\membersection{wxApp::GetExitOnDelete}\label{wxappgetexitondelete}
120
121\constfunc{bool}{GetExitOnDelete}{\void}
122
123Returns TRUE if the application will exit when the top-level window is deleted, FALSE
124otherwise.
125
126\wxheading{See also}
127
128\helpref{wxApp::SetExitOnDelete}{wxappsetexitondelete}
129
130\membersection{wxApp::GetPrintMode}\label{wxappgetprintmode}
131
132\constfunc{bool}{GetPrintMode}{\void}
133
134Returns the print mode: see \helpref{wxApp::SetPrintMode}{wxappsetprintmode}.
135
136\membersection{wxApp::GetTopWindow}\label{wxappgettopwindow}
137
138\constfunc{wxWindow *}{GetTopWindow}{\void}
139
140Returns a pointer to the top window.
141
142\wxheading{See also}
143
144\helpref{wxApp::SetTopWindow}{wxappsettopwindow}
145
146\membersection{wxApp::ExitMainLoop}\label{wxappexitmainloop}
147
148\func{void}{ExitMainLoop}{\void}
149
150Call this to explicitly exit the main message (event) loop.
151You should normally exit the main loop (and the application) by deleting
152the top window.
153
154\membersection{wxApp::Initialized}\label{wxappinitialized}
155
156\func{bool}{Initialized}{\void}
157
158Returns TRUE if the application has been initialized (i.e. if\rtfsp
159\helpref{wxApp::OnInit}{wxapponinit} has returned successfully). This can be useful for error
160message routines to determine which method of output is best for the
161current state of the program (some windowing systems may not like
162dialogs to pop up before the main loop has been entered).
163
164\membersection{wxApp::MainLoop}\label{wxappmainloop}
165
166\func{int}{MainLoop}{\void}
167
168Called by wxWindows on creation of the application. Override this if you wish
169to provide your own (environment-dependent) main loop.
170
171\wxheading{Return value}
172
173Returns 0 under X, and the wParam of the WM\_QUIT message under Windows.
174
175\membersection{wxApp::OnActivate}\label{wxapponactivate}
176
177\func{void}{OnActivate}{\param{wxActivateEvent\& }{event}}
178
179Provide this member function to know whether the application is being
180activated or deactivated (Windows only).
181
182\wxheading{See also}
183
184\helpref{wxWindow::OnActivate}{wxwindowonactivate}, \helpref{wxActivateEvent}{wxactivateevent}
185
186\membersection{wxApp::OnExit}\label{wxapponexit}
187
188\func{int}{OnExit}{\void}
189
190Provide this member function for any processing which needs to be done as
191the application is about to exit.
192
193\membersection{wxApp::OnCharHook}\label{wxapponcharhook}
194
195\func{void}{OnCharHook}{\param{wxKeyEvent\&}{ event}}
196
197This event handler function is called (under Windows only) to allow the window to intercept keyboard events
198before they are processed by child windows.
199
200\wxheading{Parameters}
201
202\docparam{event}{The keypress event.}
203
204\wxheading{Remarks}
205
206Use the wxEVT\_CHAR\_HOOK macro in your event table.
207
208If you use this member, you can selectively consume keypress events by calling\rtfsp
209\helpref{wxEvent::Skip}{wxeventskip} for characters the application is not interested in.
210
211\wxheading{See also}
212
213\helpref{wxKeyEvent}{wxkeyevent}, \helpref{wxWindow::OnChar}{wxwindowonchar},\rtfsp
214\helpref{wxWindow::OnCharHook}{wxwindowoncharhook}, \helpref{wxDialog::OnCharHook}{wxdialogoncharhook}
215
216\membersection{wxApp::OnIdle}\label{wxapponidle}
217
218\func{void}{OnIdle}{\param{wxIdleEvent\& }{event}}
219
220Override this member function for any processing which needs to be done
221when the application is idle. You should call wxApp::OnIdle from your own function,
222since this forwards OnIdle events to windows and also performs garbage collection for
223windows whose destruction has been delayed.
224
225wxWindows' strategy for OnIdle processing is as follows. After pending user interface events for an
226application have all been processed, wxWindows sends an OnIdle event to the application object. wxApp::OnIdle itself
227sends an OnIdle event to each application window, allowing windows to do idle processing such as updating
228their appearance. If either wxApp::OnIdle or a window OnIdle function requested more time, by
229caling \helpref{wxIdleEvent::ReqestMore}{wxidleeventrequestmore}, wxWindows will send another OnIdle
230event to the application object. This will occur in a loop until either a user event is found to be
231pending, or OnIdle requests no more time. Then all pending user events are processed until the system
232goes idle again, when OnIdle is called, and so on.
233
234\wxheading{See also}
235
236\helpref{wxWindow::OnIdle}{wxwindowonidle}, \helpref{wxIdleEvent}{wxidleevent},\rtfsp
237\helpref{wxWindow::SendIdleEvents}{wxappsendidleevents}
238
239\membersection{wxApp::OnEndSession}\label{wxapponendsession}
240
241\func{void}{OnEndSession}{\param{wxCloseEvent\& }{event}}
242
243This is an event handler function called when the operating system or GUI session is
244about to close down. The application has a chance to silently save information,
245and can optionally close itself.
246
247Use the EVT\_END\_SESSION event table macro to handle query end session events.
248
249The default handler calls \helpref{wxWindow::Close}{wxwindowclose} with a TRUE argument
250(forcing the application to close itself silently).
251
252\wxheading{Remarks}
253
254Under X, OnEndSession is called in response to the 'die' event.
255
256Under Windows, OnEndSession is called in response to the WM\_ENDSESSION message.
257
258\wxheading{See also}
259
260\helpref{wxWindow::Close}{wxwindowclose},\rtfsp
261\helpref{wxWindow::OnCloseWindow}{wxwindowonclosewindow},\rtfsp
262\helpref{wxCloseEvent}{wxcloseevent},\rtfsp
263\helpref{wxApp::OnQueryEndSession}{wxapponqueryendsession}
264
265\membersection{wxApp::OnInit}\label{wxapponinit}
266
267\func{bool}{OnInit}{\void}
268
269This must be provided by the application, and will usually create the
270application's main window, calling \helpref{wxApp::SetTopWindow}{wxappsettopwindow}.
271
272Return TRUE to continue processing, FALSE to exit the application.
273
274\membersection{wxApp::OnQueryEndSession}\label{wxapponqueryendsession}
275
276\func{void}{OnQueryEndSession}{\param{wxCloseEvent\& }{event}}
277
278This is an event handler function called when the operating system or GUI session is
279about to close down. Typically, an application will try to save unsaved documents
280at this point.
281
282If \helpref{wxCloseEvent::CanVeto}{wxcloseeventcanveto} returns TRUE, the application
283is allowed to veto the shutdown by calling \helpref{wxCloseEvent::Veto}{wxcloseeventveto}.
284The application might veto the shutdown after prompting for documents to be saved, and the
285user has cancelled the save.
286
287Use the EVT\_QUERY\_END\_SESSION event table macro to handle query end session events.
288
289You should check whether the application is forcing the deletion of the window
290using \helpref{wxCloseEvent::GetForce}{wxcloseeventgetforce}. If this is TRUE,
291destroy the window using \helpref{wxWindow::Destroy}{wxwindowdestroy}.
292If not, it is up to you whether you respond by destroying the window.
293
294The default handler calls \helpref{wxWindow::Close}{wxwindowclose} on the top-level window,
295and vetoes the shutdown if Close returns FALSE. This will be sufficient for many applications.
296
297\wxheading{Remarks}
298
299Under X, OnQueryEndSession is called in response to the 'save session' event.
300
301Under Windows, OnQueryEndSession is called in response to the WM\_QUERYENDSESSION message.
302
303\wxheading{See also}
304
305\helpref{wxWindow::Close}{wxwindowclose},\rtfsp
306\helpref{wxWindow::OnCloseWindow}{wxwindowonclosewindow},\rtfsp
307\helpref{wxCloseEvent}{wxcloseevent},\rtfsp
308\helpref{wxApp::OnEndSession}{wxapponendsession}
309
310\membersection{wxApp::ProcessMessage}\label{wxappprocessmessage}
311
312\func{bool}{ProcessMessage}{\param{MSG *}{msg}}
313
314Windows-only function for processing a message. This function
315is called from the main message loop, checking for windows that
316may wish to process it. The function returns TRUE if the message
317was processed, FALSE otherwise. If you use wxWindows with another class
318library with its own message loop, you should make sure that this
319function is called to allow wxWindows to receive messages. For example,
320to allow co-existance with the Microsoft Foundation Classes, override
321the PreTranslateMessage function:
322
323\begin{verbatim}
324// Provide wxWindows message loop compatibility
325BOOL CTheApp::PreTranslateMessage(MSG *msg)
326{
327 if (wxTheApp && wxTheApp->ProcessMessage(msg))
328 return TRUE;
329 else
330 return CWinApp::PreTranslateMessage(msg);
331}
332\end{verbatim}
333
334\membersection{wxApp::Pending}\label{wxapppending}
335
336\func{bool}{Pending}{\void}
337
338Returns TRUE if unprocessed events are in the window system event queue
339(MS Windows and Motif).
340
341\wxheading{See also}
342
343\helpref{wxApp::Dispatch}{wxappdispatch}
344
345\membersection{wxApp::SendIdleEvents}\label{wxappsendidleevents}
346
347\func{bool}{SendIdleEvents}{\void}
348
349Sends idle events to all top-level windows.
350
351\func{bool}{SendIdleEvents}{\param{wxWindow*}{ win}}
352
353Sends idle events to a window and its children.
354
355\wxheading{Remarks}
356
357These functions poll the top-level windows, and their children, for idle event processing.
358If TRUE is returned, more OnIdle processing is requested by one or more window.
359
360\wxheading{See also}
361
362\helpref{wxApp::OnIdle}{wxapponidle}, \helpref{wxWindow::OnIdle}{wxwindowonidle}, \helpref{wxIdleEvent}{wxidleevent}
363
364\membersection{wxApp::SetAppName}\label{wxappsetappname}
365
366\func{void}{SetAppName}{\param{const wxString\& }{name}}
367
368Sets the name of the application. The name may be used in dialogs
369(for example by the document/view framework). A default name is set by
370wxWindows.
371
372\wxheading{See also}
373
374\helpref{wxApp::GetAppName}{wxappgetappname}
375
376\membersection{wxApp::SetAuto3D}\label{wxappsetauto3d}
377
378\func{void}{SetAuto3D}{\param{const bool}{ auto3D}}
379
380Switches automatic 3D controls on or off.
381
382\wxheading{Parameters}
383
384\docparam{auto3D}{If TRUE, all controls will be created with 3D appearances unless
385overridden for a control or dialog. The default is TRUE}
386
387\wxheading{Remarks}
388
389This has an effect on Windows only.
390
391\wxheading{See also}
392
393\helpref{wxApp::GetAuto3D}{wxappgetauto3d}
394
395\membersection{wxApp::SetClassName}\label{wxappsetclassname}
396
397\func{void}{SetClassName}{\param{const wxString\& }{name}}
398
399Sets the class name of the application. This may be used in a platform specific
400manner to refer to the application.
401
402\wxheading{See also}
403
404\helpref{wxApp::GetClassName}{wxappgetclassname}
405
406\membersection{wxApp::SetExitOnDelete}\label{wxappsetexitondelete}
407
408\func{void}{SetExitOnDelete}{\param{bool}{ flag}}
409
410Allows the programmer to specify whether the application will exit when the
411top-level frame is deleted.
412
413\wxheading{Parameters}
414
415\docparam{flag}{If TRUE (the default), the application will exit when the top-level frame is
416deleted. If FALSE, the application will continue to run.}
417
418\wxheading{Remarks}
419
420Currently, setting this to FALSE only has an effect under Windows.
421
422\membersection{wxApp::SetPrintMode}\label{wxappsetprintmode}
423
424\func{void}{SetPrintMode}{\param{int}{ mode}}
425
426Sets the print mode determining what printing facilities will be
427used by the printing framework.
428
429\wxheading{Parameters}
430
431\docparam{mode}{This can be one of:
432
433\begin{twocollist}\itemsep=0pt
434\twocolitem{{\bf wxPRINT\_WINDOWS}}{Under Windows, use Windows printing (wxPrinterDC). This is the
435default under Windows.}
436\twocolitem{{\bf wxPRINT\_POSTSCRIPT}}{Use PostScript printing (wxPostScriptDC). This is the
437default for non-Windows platforms.}
438\end{twocollist}
439}%
440
441\membersection{wxApp::SetTopWindow}\label{wxappsettopwindow}
442
443\func{void}{SetTopWindow}{\param{wxWindow* }{window}}
444
445Sets the `top' window. You should normally call this from within \helpref{wxApp::OnInit}{wxapponinit} to
446let wxWindows know which is the main window.
447
448\wxheading{Parameters}
449
450\docparam{window}{The new top window.}
451
452\wxheading{See also}
453
454\helpref{wxApp::GetTopWindow}{wxappgettopwindow}, \helpref{wxApp::OnInit}{wxapponinit}
455