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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/motif/evtloop.cpp | |
3 | // Purpose: implements wxEventLoop for Motif | |
4 | // Author: Mattia Barbon | |
5 | // Modified by: | |
6 | // Created: 01.11.02 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2002 Mattia Barbon | |
9 | // License: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __VMS | |
21 | #define XtParent XTPARENT | |
22 | #define XtDisplay XTDISPLAY | |
23 | #endif | |
24 | ||
25 | // For compilers that support precompilation, includes "wx.h". | |
26 | #include "wx/wxprec.h" | |
27 | ||
28 | #ifndef WX_PRECOMP | |
29 | #endif //WX_PRECOMP | |
30 | ||
31 | #include "wx/evtloop.h" | |
32 | #include "wx/event.h" | |
33 | #include "wx/app.h" | |
34 | #include "wx/window.h" | |
35 | ||
36 | #ifdef __VMS__ | |
37 | #pragma message disable nosimpint | |
38 | #endif | |
39 | #include <Xm/Xm.h> | |
40 | #include <X11/Xlib.h> | |
41 | #ifdef __VMS__ | |
42 | #pragma message enable nosimpint | |
43 | #endif | |
44 | ||
45 | #include "wx/unix/private.h" | |
46 | #include "wx/motif/private.h" | |
47 | ||
48 | static bool CheckForKeyUp(XEvent* event); | |
49 | static bool CheckForKeyDown(XEvent* event); | |
50 | static bool CheckForAccelerator(XEvent* event); | |
51 | static void ProcessXEvent(XEvent* event); | |
52 | static void wxBreakDispatch(); | |
53 | ||
54 | // ---------------------------------------------------------------------------- | |
55 | // wxEventLoopImpl | |
56 | // ---------------------------------------------------------------------------- | |
57 | ||
58 | class WXDLLEXPORT wxEventLoopImpl | |
59 | { | |
60 | public: | |
61 | // ctor | |
62 | wxEventLoopImpl() { SetExitCode(0); } | |
63 | ||
64 | // set/get the exit code | |
65 | void SetExitCode(int exitcode) { m_exitcode = exitcode; } | |
66 | int GetExitCode() const { return m_exitcode; } | |
67 | ||
68 | bool SendIdleMessage(); | |
69 | bool GetKeepGoing() const { return m_keepGoing; } | |
70 | void SetKeepGoing(bool keepGoing) { m_keepGoing = keepGoing; } | |
71 | private: | |
72 | // the exit code of the event loop | |
73 | int m_exitcode; | |
74 | bool m_keepGoing; | |
75 | }; | |
76 | ||
77 | // ---------------------------------------------------------------------------- | |
78 | // wxEventLoopImpl idle event processing | |
79 | // ---------------------------------------------------------------------------- | |
80 | ||
81 | static bool SendIdleMessage() | |
82 | { | |
83 | return wxTheApp->ProcessIdle(); | |
84 | } | |
85 | ||
86 | bool wxEventLoopImpl::SendIdleMessage() | |
87 | { | |
88 | return ::SendIdleMessage(); | |
89 | } | |
90 | ||
91 | // ============================================================================ | |
92 | // wxEventLoop implementation | |
93 | // ============================================================================ | |
94 | ||
95 | // ---------------------------------------------------------------------------- | |
96 | // wxEventLoop running and exiting | |
97 | // ---------------------------------------------------------------------------- | |
98 | ||
99 | wxEventLoop *wxEventLoopBase::ms_activeLoop = NULL; | |
100 | ||
101 | wxEventLoop::~wxEventLoop() | |
102 | { | |
103 | wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") ); | |
104 | } | |
105 | ||
106 | int wxEventLoop::Run() | |
107 | { | |
108 | // event loops are not recursive, you need to create another loop! | |
109 | wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") ); | |
110 | ||
111 | wxEventLoop *oldLoop = ms_activeLoop; | |
112 | ms_activeLoop = this; | |
113 | ||
114 | m_impl = new wxEventLoopImpl; | |
115 | m_impl->SetKeepGoing( true ); | |
116 | ||
117 | for( ;; ) | |
118 | { | |
119 | if( !wxDoEventLoopIteration( *this ) ) | |
120 | break; | |
121 | } | |
122 | ||
123 | int exitcode = m_impl->GetExitCode(); | |
124 | delete m_impl; | |
125 | m_impl = NULL; | |
126 | ||
127 | ms_activeLoop = oldLoop; | |
128 | ||
129 | return exitcode; | |
130 | } | |
131 | ||
132 | void wxEventLoop::Exit(int rc) | |
133 | { | |
134 | wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") ); | |
135 | ||
136 | m_impl->SetExitCode(rc); | |
137 | m_impl->SetKeepGoing( false ); | |
138 | ||
139 | ::wxBreakDispatch(); | |
140 | } | |
141 | ||
142 | // ---------------------------------------------------------------------------- | |
143 | // wxEventLoop message processing dispatching | |
144 | // ---------------------------------------------------------------------------- | |
145 | ||
146 | bool wxEventLoop::Pending() const | |
147 | { | |
148 | return XtAppPending( (XtAppContext)wxTheApp->GetAppContext() ) != 0; | |
149 | } | |
150 | ||
151 | bool wxEventLoop::Dispatch() | |
152 | { | |
153 | XEvent event; | |
154 | XtAppContext context = (XtAppContext)wxTheApp->GetAppContext(); | |
155 | ||
156 | if( XtAppPeekEvent( context, &event ) != 0 ) | |
157 | { | |
158 | XtAppNextEvent( context, &event ); | |
159 | ProcessXEvent( &event ); | |
160 | } | |
161 | else | |
162 | { | |
163 | XtAppProcessEvent( context, XtIMTimer | XtIMAlternateInput | |
164 | #ifdef XtIMSignal | |
165 | | XtIMSignal | |
166 | #endif | |
167 | ); | |
168 | } | |
169 | ||
170 | return m_impl ? m_impl->GetKeepGoing() : true; | |
171 | } | |
172 | ||
173 | // ---------------------------------------------------------------------------- | |
174 | // Static functions (originally in app.cpp) | |
175 | // ---------------------------------------------------------------------------- | |
176 | ||
177 | void ProcessXEvent(XEvent* event) | |
178 | { | |
179 | if (event->type == KeyPress) | |
180 | { | |
181 | if (CheckForAccelerator(event)) | |
182 | { | |
183 | // Do nothing! We intercepted and processed the event as an | |
184 | // accelerator. | |
185 | return; | |
186 | } | |
187 | // It seemed before that this hack was redundant and | |
188 | // key down events were being generated by wxCanvasInputEvent. | |
189 | // But no longer - why ??? | |
190 | // | |
191 | else if (CheckForKeyDown(event)) | |
192 | { | |
193 | // We intercepted and processed the key down event | |
194 | return; | |
195 | } | |
196 | else | |
197 | { | |
198 | XtDispatchEvent(event); | |
199 | return; | |
200 | } | |
201 | } | |
202 | else if (event->type == KeyRelease) | |
203 | { | |
204 | // TODO: work out why we still need this ! -michael | |
205 | // | |
206 | if (::CheckForKeyUp(event)) | |
207 | { | |
208 | // We intercepted and processed the key up event | |
209 | return; | |
210 | } | |
211 | else | |
212 | { | |
213 | XtDispatchEvent(event); | |
214 | return; | |
215 | } | |
216 | } | |
217 | else if (event->type == PropertyNotify) | |
218 | { | |
219 | wxTheApp->HandlePropertyChange(event); | |
220 | return; | |
221 | } | |
222 | else if (event->type == ResizeRequest) | |
223 | { | |
224 | /* Terry Gitnick <terryg@scientech.com> - 1/21/98 | |
225 | * If resize event, don't resize until the last resize event for this | |
226 | * window is recieved. Prevents flicker as windows are resized. | |
227 | */ | |
228 | ||
229 | Display *disp = event->xany.display; | |
230 | Window win = event->xany.window; | |
231 | XEvent report; | |
232 | ||
233 | // to avoid flicker | |
234 | report = * event; | |
235 | while( XCheckTypedWindowEvent (disp, win, ResizeRequest, &report)); | |
236 | ||
237 | // TODO: when implementing refresh optimization, we can use | |
238 | // XtAddExposureToRegion to expand the window's paint region. | |
239 | ||
240 | XtDispatchEvent(event); | |
241 | } | |
242 | else | |
243 | { | |
244 | XtDispatchEvent(event); | |
245 | } | |
246 | } | |
247 | ||
248 | // Returns true if an accelerator has been processed | |
249 | bool CheckForAccelerator(XEvent* event) | |
250 | { | |
251 | if (event->xany.type == KeyPress) | |
252 | { | |
253 | // Find a wxWindow for this window | |
254 | // TODO: should get display for the window, not the current display | |
255 | Widget widget = XtWindowToWidget(event->xany.display, | |
256 | event->xany.window); | |
257 | wxWindow* win = NULL; | |
258 | ||
259 | // Find the first wxWindow that corresponds to this event window | |
260 | while (widget && ((win = wxGetWindowFromTable(widget))!=NULL)) | |
261 | widget = XtParent(widget); | |
262 | ||
263 | if (!widget || !win) | |
264 | return false; | |
265 | ||
266 | wxKeyEvent keyEvent(wxEVT_CHAR); | |
267 | wxTranslateKeyEvent(keyEvent, win, (Widget) 0, event); | |
268 | ||
269 | // Now we have a wxKeyEvent and we have a wxWindow. | |
270 | // Go up the hierarchy until we find a matching accelerator, | |
271 | // or we get to the top. | |
272 | while (win) | |
273 | { | |
274 | if (win->ProcessAccelerator(keyEvent)) | |
275 | return true; | |
276 | win = win->GetParent(); | |
277 | } | |
278 | return false; | |
279 | } | |
280 | return false; | |
281 | } | |
282 | ||
283 | // bool wxApp::CheckForKeyDown(WXEvent* event) { wxFAIL; return false; } | |
284 | ||
285 | bool CheckForKeyDown(XEvent* event) | |
286 | { | |
287 | if (event->xany.type == KeyPress) | |
288 | { | |
289 | Widget widget = XtWindowToWidget(event->xany.display, | |
290 | event->xany.window); | |
291 | wxWindow* win = NULL; | |
292 | ||
293 | // Find the first wxWindow that corresponds to this event window | |
294 | while (widget && ((win = wxGetWindowFromTable(widget))!=NULL)) | |
295 | widget = XtParent(widget); | |
296 | ||
297 | if (!widget || !win) | |
298 | return false; | |
299 | ||
300 | wxKeyEvent keyEvent(wxEVT_KEY_DOWN); | |
301 | wxTranslateKeyEvent(keyEvent, win, (Widget) 0, event); | |
302 | ||
303 | return win->GetEventHandler()->ProcessEvent( keyEvent ); | |
304 | } | |
305 | ||
306 | return false; | |
307 | } | |
308 | ||
309 | // bool wxApp::CheckForKeyUp(WXEvent* event) { wxFAIL; return false; } | |
310 | ||
311 | bool CheckForKeyUp(XEvent* event) | |
312 | { | |
313 | if (event->xany.type == KeyRelease) | |
314 | { | |
315 | Widget widget = XtWindowToWidget(event->xany.display, | |
316 | event->xany.window); | |
317 | wxWindow* win = NULL; | |
318 | ||
319 | // Find the first wxWindow that corresponds to this event window | |
320 | while (widget && ((win = wxGetWindowFromTable(widget))!=NULL)) | |
321 | widget = XtParent(widget); | |
322 | ||
323 | if (!widget || !win) | |
324 | return false; | |
325 | ||
326 | wxKeyEvent keyEvent(wxEVT_KEY_UP); | |
327 | wxTranslateKeyEvent(keyEvent, win, (Widget) 0, event); | |
328 | ||
329 | return win->GetEventHandler()->ProcessEvent( keyEvent ); | |
330 | } | |
331 | ||
332 | return false; | |
333 | } | |
334 | ||
335 | // ---------------------------------------------------------------------------- | |
336 | // executes one main loop iteration (declared in include/wx/motif/private.h) | |
337 | // ---------------------------------------------------------------------------- | |
338 | ||
339 | bool wxDoEventLoopIteration( wxEventLoop& evtLoop ) | |
340 | { | |
341 | bool moreRequested, pendingEvents; | |
342 | ||
343 | for(;;) | |
344 | { | |
345 | pendingEvents = evtLoop.Pending(); | |
346 | if( pendingEvents ) break; | |
347 | moreRequested = ::SendIdleMessage(); | |
348 | if( !moreRequested ) break; | |
349 | } | |
350 | ||
351 | #if wxUSE_THREADS | |
352 | if( !pendingEvents && !moreRequested ) | |
353 | { | |
354 | // leave the main loop to give other threads a chance to | |
355 | // perform their GUI work | |
356 | wxMutexGuiLeave(); | |
357 | wxMilliSleep(20); | |
358 | wxMutexGuiEnter(); | |
359 | } | |
360 | #endif | |
361 | ||
362 | if( !evtLoop.Dispatch() ) | |
363 | return false; | |
364 | ||
365 | return true; | |
366 | } | |
367 | ||
368 | // ---------------------------------------------------------------------------- | |
369 | // ::wxWakeUpIdle implementation | |
370 | // ---------------------------------------------------------------------------- | |
371 | ||
372 | // As per Vadim's suggestion, we open a pipe, and XtAppAddInputSource it; | |
373 | // writing a single byte to the pipe will cause wxEventLoop::Pending | |
374 | // to return true, and wxEventLoop::Dispatch to dispatch an input handler | |
375 | // that simply removes the byte(s), and to return, which will cause | |
376 | // an idle event to be sent | |
377 | ||
378 | // also wxEventLoop::Exit is implemented that way, so that exiting an | |
379 | // event loop won't require an event being in the queue | |
380 | ||
381 | #include "wx/module.h" | |
382 | ||
383 | #include <sys/types.h> | |
384 | #include <sys/time.h> | |
385 | #include <unistd.h> | |
386 | ||
387 | static int idleFds[2] = { -1, -1 }; | |
388 | ||
389 | class wxIdlePipeModule : public wxModule | |
390 | { | |
391 | public: | |
392 | wxIdlePipeModule() {}; | |
393 | ||
394 | virtual bool OnInit() | |
395 | { | |
396 | // Must be done before modules are initialized | |
397 | #if 0 | |
398 | if( pipe(idleFds) != 0 ) | |
399 | return false; | |
400 | #endif | |
401 | return true; | |
402 | } | |
403 | ||
404 | virtual void OnExit() | |
405 | { | |
406 | close( idleFds[0] ); | |
407 | close( idleFds[1] ); | |
408 | } | |
409 | private: | |
410 | DECLARE_DYNAMIC_CLASS(wxIdlePipeModule) | |
411 | }; | |
412 | ||
413 | IMPLEMENT_DYNAMIC_CLASS(wxIdlePipeModule, wxModule) | |
414 | ||
415 | static void wxInputCallback( XtPointer, int* fd, XtInputId* ) | |
416 | { | |
417 | char buffer[128]; | |
418 | ||
419 | // wxWakeUpIdle may have been called more than once | |
420 | for(;;) | |
421 | { | |
422 | fd_set in; | |
423 | struct timeval timeout; | |
424 | ||
425 | timeout.tv_sec = 0; | |
426 | timeout.tv_usec = 0; | |
427 | ||
428 | wxFD_ZERO( &in ); | |
429 | wxFD_SET( *fd, &in ); | |
430 | ||
431 | if( select( *fd + 1, &in, NULL, NULL, &timeout ) <= 0 ) | |
432 | break; | |
433 | if( read( *fd, buffer, sizeof(buffer) - 1 ) != sizeof(buffer) - 1 ) | |
434 | break; | |
435 | } | |
436 | } | |
437 | ||
438 | static void wxBreakDispatch() | |
439 | { | |
440 | char dummy = 0; // for valgrind | |
441 | ||
442 | // check if wxWakeUpIdle has already been called | |
443 | fd_set in; | |
444 | struct timeval timeout; | |
445 | ||
446 | timeout.tv_sec = 0; | |
447 | timeout.tv_usec = 0; | |
448 | ||
449 | wxFD_ZERO( &in ); | |
450 | wxFD_SET( idleFds[0], &in ); | |
451 | ||
452 | if( select( idleFds[0] + 1, &in, NULL, NULL, &timeout ) > 0 ) | |
453 | return; | |
454 | ||
455 | // write a single byte | |
456 | write( idleFds[1], &dummy, 1 ); | |
457 | } | |
458 | ||
459 | void wxApp::WakeUpIdle() | |
460 | { | |
461 | ::wxBreakDispatch(); | |
462 | } | |
463 | ||
464 | bool wxInitIdleFds() | |
465 | { | |
466 | if( pipe(idleFds) != 0 ) | |
467 | return false; | |
468 | return true; | |
469 | } | |
470 | ||
471 | bool wxAddIdleCallback() | |
472 | { | |
473 | if (!wxInitIdleFds()) | |
474 | return false; | |
475 | ||
476 | // install input handler for wxWakeUpIdle | |
477 | XtAppAddInput((XtAppContext) wxTheApp->GetAppContext(), | |
478 | idleFds[0], | |
479 | (XtPointer)XtInputReadMask, | |
480 | wxInputCallback, | |
481 | NULL); | |
482 | ||
483 | return true; | |
484 | } | |
485 |