]> git.saurik.com Git - wxWidgets.git/blame_incremental - include/wx/toplevel.h
MVC works now.
[wxWidgets.git] / include / wx / toplevel.h
... / ...
CommitLineData
1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/toplevel.h
3// Purpose: declares wxTopLevelWindow class, the base class for all
4// top level windows (such as frames and dialogs)
5// Author: Vadim Zeitlin, Vaclav Slavik
6// Modified by:
7// Created: 06.08.01
8// RCS-ID: $Id$
9// Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
10// Vaclav Slavik <vaclav@wxwidgets.org>
11// Licence: wxWindows licence
12///////////////////////////////////////////////////////////////////////////////
13
14#ifndef _WX_TOPLEVEL_BASE_H_
15#define _WX_TOPLEVEL_BASE_H_
16
17// ----------------------------------------------------------------------------
18// headers
19// ----------------------------------------------------------------------------
20
21#include "wx/window.h"
22#include "wx/iconbndl.h"
23
24// the default names for various classes
25extern WXDLLEXPORT_DATA(const wxChar) wxFrameNameStr[];
26
27class WXDLLEXPORT wxTopLevelWindowBase;
28
29// ----------------------------------------------------------------------------
30// constants
31// ----------------------------------------------------------------------------
32
33// style common to both wxFrame and wxDialog
34#define wxSTAY_ON_TOP 0x8000
35#define wxICONIZE 0x4000
36#define wxMINIMIZE wxICONIZE
37#define wxMAXIMIZE 0x2000
38#define wxCLOSE_BOX 0x1000
39
40#define wxSYSTEM_MENU 0x0800
41#define wxMINIMIZE_BOX 0x0400
42#define wxMAXIMIZE_BOX 0x0200
43#define wxTINY_CAPTION_HORIZ 0x0100
44#define wxTINY_CAPTION_VERT 0x0080
45#define wxRESIZE_BORDER 0x0040
46
47// deprecated versions defined for compatibility reasons
48#define wxRESIZE_BOX wxMAXIMIZE_BOX
49#define wxTHICK_FRAME wxRESIZE_BORDER
50
51// obsolete styles, unused any more
52#define wxDIALOG_MODAL 0
53#define wxDIALOG_MODELESS 0
54#define wxNO_3D 0
55#define wxUSER_COLOURS 0
56
57// default style
58//
59// under Windows CE (at least when compiling with eVC 4) we should create
60// top level windows without any styles at all for them to appear
61// "correctly", i.e. as full screen windows with a "hide" button (same as
62// "close" but round instead of squared and just hides the applications
63// instead of closing it) in the title bar
64#if defined(__WXWINCE__)
65 #if defined(__SMARTPHONE__)
66 #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE)
67 #elif defined(__WINCE_STANDARDSDK__)
68 #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE|wxCLOSE_BOX)
69 #else
70 #define wxDEFAULT_FRAME_STYLE (wxNO_BORDER)
71 #endif
72#else // !__WXWINCE__
73 #define wxDEFAULT_FRAME_STYLE \
74 (wxSYSTEM_MENU | \
75 wxRESIZE_BORDER | \
76 wxMINIMIZE_BOX | \
77 wxMAXIMIZE_BOX | \
78 wxCLOSE_BOX | \
79 wxCAPTION | \
80 wxCLIP_CHILDREN)
81#endif
82
83
84// Dialogs are created in a special way
85#define wxTOPLEVEL_EX_DIALOG 0x00000008
86
87// Styles for ShowFullScreen
88// (note that wxTopLevelWindow only handles wxFULLSCREEN_NOBORDER and
89// wxFULLSCREEN_NOCAPTION; the rest is handled by wxTopLevelWindow)
90enum
91{
92 wxFULLSCREEN_NOMENUBAR = 0x0001,
93 wxFULLSCREEN_NOTOOLBAR = 0x0002,
94 wxFULLSCREEN_NOSTATUSBAR = 0x0004,
95 wxFULLSCREEN_NOBORDER = 0x0008,
96 wxFULLSCREEN_NOCAPTION = 0x0010,
97
98 wxFULLSCREEN_ALL = wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR |
99 wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER |
100 wxFULLSCREEN_NOCAPTION
101};
102
103// Styles for RequestUserAttention
104enum
105{
106 wxUSER_ATTENTION_INFO = 1,
107 wxUSER_ATTENTION_ERROR = 2
108};
109
110// ----------------------------------------------------------------------------
111// wxTopLevelWindow: a top level (as opposed to child) window
112// ----------------------------------------------------------------------------
113
114class WXDLLEXPORT wxTopLevelWindowBase : public wxWindow
115{
116public:
117 // construction
118 wxTopLevelWindowBase();
119 virtual ~wxTopLevelWindowBase();
120
121 // top level wnd state
122 // --------------------
123
124 // maximize = true => maximize, otherwise - restore
125 virtual void Maximize(bool maximize = true) = 0;
126
127 // undo Maximize() or Iconize()
128 virtual void Restore() = 0;
129
130 // iconize = true => iconize, otherwise - restore
131 virtual void Iconize(bool iconize = true) = 0;
132
133 // return true if the frame is maximized
134 virtual bool IsMaximized() const = 0;
135
136 // return true if the frame is iconized
137 virtual bool IsIconized() const = 0;
138
139 // get the frame icon
140 const wxIcon& GetIcon() const { return m_icons.GetIcon( -1 ); }
141
142 // get the frame icons
143 const wxIconBundle& GetIcons() const { return m_icons; }
144
145 // set the frame icon
146 virtual void SetIcon(const wxIcon& icon) { m_icons = wxIconBundle( icon ); }
147
148 // set the frame icons
149 virtual void SetIcons(const wxIconBundle& icons ) { m_icons = icons; }
150
151 // maximize the window to cover entire screen
152 virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) = 0;
153
154 // return true if the frame is in fullscreen mode
155 virtual bool IsFullScreen() const = 0;
156
157 // the title of the top level window: the text which the
158 // window shows usually at the top of the frame/dialog in dedicated bar
159 virtual void SetTitle(const wxString& title) = 0;
160 virtual wxString GetTitle() const = 0;
161
162 // Set the shape of the window to the given region.
163 // Returns true if the platform supports this feature (and the
164 // operation is successful.)
165 virtual bool SetShape(const wxRegion& WXUNUSED(region)) { return false; }
166
167 // Attracts the users attention to this window if the application is
168 // inactive (should be called when a background event occurs)
169 virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
170
171 // Is this the active frame (highlighted in the taskbar)?
172 virtual bool IsActive()
173 { return (wxGetTopLevelParent(FindFocus()) == this); }
174
175#if defined(__SMARTPHONE__)
176 virtual void SetLeftMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL) = 0;
177 virtual void SetRightMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL) = 0;
178#endif // __SMARTPHONE__
179
180 // centre the window on screen: this is just a shortcut
181 void CentreOnScreen(int dir = wxBOTH) { DoCentre(dir | wxCENTRE_ON_SCREEN); }
182 void CenterOnScreen(int dir = wxBOTH) { CentreOnScreen(dir); }
183
184
185 // implementation only from now on
186 // -------------------------------
187
188 // override some base class virtuals
189 virtual bool Destroy();
190 virtual bool IsTopLevel() const { return true; }
191 virtual wxSize GetMaxSize() const;
192
193 // event handlers
194 void OnCloseWindow(wxCloseEvent& event);
195 void OnSize(wxSizeEvent& WXUNUSED(event)) { DoLayout(); }
196
197 // Get rect to be used to center top-level children
198 virtual void GetRectForTopLevelChildren(int *x, int *y, int *w, int *h);
199
200 // this should go away, but for now it's called from docview.cpp,
201 // so should be there for all platforms
202 void OnActivate(wxActivateEvent &WXUNUSED(event)) { }
203
204 // do the window-specific processing after processing the update event
205 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
206
207 // Reserved for future use
208 virtual void ReservedTopLevelWindowFunc1() {}
209 virtual void ReservedTopLevelWindowFunc2() {}
210 virtual void ReservedTopLevelWindowFunc3() {}
211 virtual void ReservedTopLevelWindowFunc4() {}
212 virtual void ReservedTopLevelWindowFunc5() {}
213 virtual void ReservedTopLevelWindowFunc6() {}
214 virtual void ReservedTopLevelWindowFunc7() {}
215 virtual void ReservedTopLevelWindowFunc8() {}
216 virtual void ReservedTopLevelWindowFunc9() {}
217
218protected:
219 // the frame client to screen translation should take account of the
220 // toolbar which may shift the origin of the client area
221 virtual void DoClientToScreen(int *x, int *y) const;
222 virtual void DoScreenToClient(int *x, int *y) const;
223
224 // add support for wxCENTRE_ON_SCREEN
225 virtual void DoCentre(int dir);
226
227
228 // test whether this window makes part of the frame
229 // (menubar, toolbar and statusbar are excluded from automatic layout)
230 virtual bool IsOneOfBars(const wxWindow *WXUNUSED(win)) const
231 { return false; }
232
233 // check if we should exit the program after deleting this top level
234 // window (this is used in common dtor and wxMSW code)
235 bool IsLastBeforeExit() const;
236
237 // send the iconize event, return true if processed
238 bool SendIconizeEvent(bool iconized = true);
239
240 // do TLW-specific layout: we resize our unique child to fill the entire
241 // client area
242 void DoLayout();
243
244 // Get the default size for the new window if no explicit size given. If
245 // there are better default sizes then these can be changed, just as long
246 // as they are not too small for TLWs (and not larger than screen).
247 static wxSize GetDefaultSize();
248 static int WidthDefault(int w) { return w == wxDefaultCoord ? GetDefaultSize().x : w; }
249 static int HeightDefault(int h) { return h == wxDefaultCoord ? GetDefaultSize().y : h; }
250
251 // the frame icon
252 wxIconBundle m_icons;
253
254 DECLARE_NO_COPY_CLASS(wxTopLevelWindowBase)
255 DECLARE_EVENT_TABLE()
256};
257
258
259// include the real class declaration
260#if defined(__WXPALMOS__)
261 #include "wx/palmos/toplevel.h"
262 #define wxTopLevelWindowNative wxTopLevelWindowPalm
263#elif defined(__WXMSW__)
264 #include "wx/msw/toplevel.h"
265 #define wxTopLevelWindowNative wxTopLevelWindowMSW
266#elif defined(__WXGTK20__)
267 #include "wx/gtk/toplevel.h"
268 #define wxTopLevelWindowNative wxTopLevelWindowGTK
269#elif defined(__WXGTK__)
270 #include "wx/gtk1/toplevel.h"
271 #define wxTopLevelWindowNative wxTopLevelWindowGTK
272#elif defined(__WXX11__)
273 #include "wx/x11/toplevel.h"
274 #define wxTopLevelWindowNative wxTopLevelWindowX11
275#elif defined(__WXMGL__)
276 #include "wx/mgl/toplevel.h"
277 #define wxTopLevelWindowNative wxTopLevelWindowMGL
278#elif defined(__WXMAC__)
279 #include "wx/mac/toplevel.h"
280 #define wxTopLevelWindowNative wxTopLevelWindowMac
281#elif defined(__WXCOCOA__)
282 #include "wx/cocoa/toplevel.h"
283 #define wxTopLevelWindowNative wxTopLevelWindowCocoa
284#elif defined(__WXPM__)
285 #include "wx/os2/toplevel.h"
286 #define wxTopLevelWindowNative wxTopLevelWindowOS2
287#elif defined(__WXMOTIF__)
288 #include "wx/motif/toplevel.h"
289 #define wxTopLevelWindowNative wxTopLevelWindowMotif
290#endif
291
292#ifdef __WXUNIVERSAL__
293 #include "wx/univ/toplevel.h"
294#else // !__WXUNIVERSAL__
295 #ifdef wxTopLevelWindowNative
296 class WXDLLEXPORT wxTopLevelWindow : public wxTopLevelWindowNative
297 {
298 public:
299 // construction
300 wxTopLevelWindow() { Init(); }
301 wxTopLevelWindow(wxWindow *parent,
302 wxWindowID winid,
303 const wxString& title,
304 const wxPoint& pos = wxDefaultPosition,
305 const wxSize& size = wxDefaultSize,
306 long style = wxDEFAULT_FRAME_STYLE,
307 const wxString& name = wxFrameNameStr)
308 {
309 Init();
310 Create(parent, winid, title, pos, size, style, name);
311 }
312
313 DECLARE_DYNAMIC_CLASS_NO_COPY(wxTopLevelWindow)
314 };
315 #endif // wxTopLevelWindowNative
316#endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
317
318
319#endif // _WX_TOPLEVEL_BASE_H_