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Fix so OGL can build without wxBuffer
[wxWidgets.git] / include / wx / x11 / icon.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: icon.h
3// Purpose: wxIcon class
4// Author: Julian Smart
5// Modified by:
6// Created: 17/09/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_ICON_H_
13#define _WX_ICON_H_
14
15#ifdef __GNUG__
16#pragma interface "icon.h"
17#endif
18
19#include "wx/bitmap.h"
20
21//-----------------------------------------------------------------------------
22// wxIcon
23//-----------------------------------------------------------------------------
24
25class wxIcon: public wxBitmap
26{
27public:
28 wxIcon();
29 wxIcon( const wxIcon& icon);
30 wxIcon( const char **bits, int width=-1, int height=-1 );
31
32 // For compatibility with wxMSW where desired size is sometimes required to
33 // distinguish between multiple icons in a resource.
34 wxIcon( const wxString& filename, int type = wxBITMAP_TYPE_XPM,
35 int WXUNUSED(desiredWidth)=-1, int WXUNUSED(desiredHeight)=-1 ) :
36 wxBitmap(filename, type)
37 {
38 }
39 wxIcon( char **bits, int width=-1, int height=-1 );
40
41 wxIcon& operator = (const wxIcon& icon);
42 inline bool operator == (const wxIcon& icon) { return m_refData == icon.m_refData; }
43 inline bool operator != (const wxIcon& icon) { return m_refData != icon.m_refData; }
44
45 // create from bitmap (which should have a mask unless it's monochrome):
46 // there shouldn't be any implicit bitmap -> icon conversion (i.e. no
47 // ctors, assignment operators...), but it's ok to have such function
48 void CopyFromBitmap(const wxBitmap& bmp);
49
50private:
51 DECLARE_DYNAMIC_CLASS(wxIcon)
52};
53
54
55#endif
56// _WX_ICON_H_