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Fix so OGL can build without wxBuffer
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1/////////////////////////////////////////////////////////////////////////////
2// Name: layout.h
3// Purpose: Layout classes
4// Author: Julian Smart
5// Modified by:
6// Created: 29/01/98
7// RCS-ID: $Id$
8// Copyright: (c) 1998 Julian Smart
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_LAYOUTH__
13#define _WX_LAYOUTH__
14
15// ----------------------------------------------------------------------------
16// headers
17// ----------------------------------------------------------------------------
18
19#ifdef __GNUG__
20 #pragma interface "layout.h"
21#endif
22
23#include "wx/defs.h"
24
25// X stupidly defines these in X.h
26#ifdef Above
27 #undef Above
28#endif
29#ifdef Below
30 #undef Below
31#endif
32
33// ----------------------------------------------------------------------------
34// forward declrations
35// ----------------------------------------------------------------------------
36
37class WXDLLEXPORT wxWindowBase;
38class WXDLLEXPORT wxLayoutConstraints;
39
40// ----------------------------------------------------------------------------
41// constants
42// ----------------------------------------------------------------------------
43
44#define wxLAYOUT_DEFAULT_MARGIN 0
45
46enum wxEdge
47{
48 wxLeft, wxTop, wxRight, wxBottom, wxWidth, wxHeight,
49 wxCentre, wxCenter = wxCentre, wxCentreX, wxCentreY
50};
51
52enum wxRelationship
53{
54 wxUnconstrained = 0,
55 wxAsIs,
56 wxPercentOf,
57 wxAbove,
58 wxBelow,
59 wxLeftOf,
60 wxRightOf,
61 wxSameAs,
62 wxAbsolute
63};
64
65// ----------------------------------------------------------------------------
66// wxIndividualLayoutConstraint: a constraint on window position
67// ----------------------------------------------------------------------------
68
69class WXDLLEXPORT wxIndividualLayoutConstraint : public wxObject
70{
71 DECLARE_DYNAMIC_CLASS(wxIndividualLayoutConstraint)
72
73protected:
74 // To be allowed to modify the internal variables
75 friend class wxIndividualLayoutConstraint_Serialize;
76
77 // 'This' window is the parent or sibling of otherWin
78 wxWindowBase *otherWin;
79
80 wxEdge myEdge;
81 wxRelationship relationship;
82 int margin;
83 int value;
84 int percent;
85 wxEdge otherEdge;
86 bool done;
87
88public:
89 wxIndividualLayoutConstraint();
90 ~wxIndividualLayoutConstraint();
91
92 void Set(wxRelationship rel, wxWindowBase *otherW, wxEdge otherE, int val = 0, int marg = wxLAYOUT_DEFAULT_MARGIN);
93
94 //
95 // Sibling relationships
96 //
97 void LeftOf(wxWindowBase *sibling, int marg = wxLAYOUT_DEFAULT_MARGIN);
98 void RightOf(wxWindowBase *sibling, int marg = wxLAYOUT_DEFAULT_MARGIN);
99 void Above(wxWindowBase *sibling, int marg = wxLAYOUT_DEFAULT_MARGIN);
100 void Below(wxWindowBase *sibling, int marg = wxLAYOUT_DEFAULT_MARGIN);
101
102 //
103 // 'Same edge' alignment
104 //
105 void SameAs(wxWindowBase *otherW, wxEdge edge, int marg = wxLAYOUT_DEFAULT_MARGIN);
106
107 // The edge is a percentage of the other window's edge
108 void PercentOf(wxWindowBase *otherW, wxEdge wh, int per);
109
110 //
111 // Edge has absolute value
112 //
113 void Absolute(int val);
114
115 //
116 // Dimension is unconstrained
117 //
118 void Unconstrained() { relationship = wxUnconstrained; }
119
120 //
121 // Dimension is 'as is' (use current size settings)
122 //
123 void AsIs() { relationship = wxAsIs; }
124
125 //
126 // Accessors
127 //
128 wxWindowBase *GetOtherWindow() { return otherWin; }
129 wxEdge GetMyEdge() const { return myEdge; }
130 void SetEdge(wxEdge which) { myEdge = which; }
131 void SetValue(int v) { value = v; }
132 int GetMargin() { return margin; }
133 void SetMargin(int m) { margin = m; }
134 int GetValue() const { return value; }
135 int GetPercent() const { return percent; }
136 int GetOtherEdge() const { return otherEdge; }
137 bool GetDone() const { return done; }
138 void SetDone(bool d) { done = d; }
139 wxRelationship GetRelationship() { return relationship; }
140 void SetRelationship(wxRelationship r) { relationship = r; }
141
142 // Reset constraint if it mentions otherWin
143 bool ResetIfWin(wxWindowBase *otherW);
144
145 // Try to satisfy constraint
146 bool SatisfyConstraint(wxLayoutConstraints *constraints, wxWindowBase *win);
147
148 // Get the value of this edge or dimension, or if this
149 // is not determinable, -1.
150 int GetEdge(wxEdge which, wxWindowBase *thisWin, wxWindowBase *other) const;
151};
152
153// ----------------------------------------------------------------------------
154// wxLayoutConstraints: the complete set of constraints for a window
155// ----------------------------------------------------------------------------
156
157class WXDLLEXPORT wxLayoutConstraints : public wxObject
158{
159 DECLARE_DYNAMIC_CLASS(wxLayoutConstraints)
160
161public:
162 // Edge constraints
163 wxIndividualLayoutConstraint left;
164 wxIndividualLayoutConstraint top;
165 wxIndividualLayoutConstraint right;
166 wxIndividualLayoutConstraint bottom;
167 // Size constraints
168 wxIndividualLayoutConstraint width;
169 wxIndividualLayoutConstraint height;
170 // Centre constraints
171 wxIndividualLayoutConstraint centreX;
172 wxIndividualLayoutConstraint centreY;
173
174 wxLayoutConstraints();
175 ~wxLayoutConstraints();
176
177 bool SatisfyConstraints(wxWindowBase *win, int *noChanges);
178 bool AreSatisfied() const
179 {
180 return left.GetDone() && top.GetDone() &&
181 width.GetDone() && height.GetDone();
182 }
183};
184
185#endif
186 // _WX_LAYOUTH__