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Fix so OGL can build without wxBuffer
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/ctrlsub.h (read: "wxConTRoL with SUBitems")
3// Purpose: wxControlWithItems interface
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 22.10.99
7// RCS-ID: $Id$
8// Copyright: (c) wxWindows team
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_CTRLSUB_H_BASE_
13#define _WX_CTRLSUB_H_BASE_
14
15#ifdef __GNUG__
16 #pragma interface "controlwithitems.h"
17#endif
18
19#if wxUSE_CONTROLS
20
21#include "wx/control.h" // base class
22
23// ----------------------------------------------------------------------------
24// wxItemContainer defines an interface which is implemented by all controls
25// which have string subitems each of which may be selected.
26//
27// Examples: wxListBox, wxCheckListBox, wxChoice and wxComboBox (which
28// implements an extended interface deriving from this one)
29// ----------------------------------------------------------------------------
30
31class WXDLLEXPORT wxItemContainer
32{
33public:
34 wxItemContainer() { m_clientDataItemsType = wxClientData_None; }
35 virtual ~wxItemContainer();
36
37 // adding items
38 // ------------
39
40 int Append(const wxString& item)
41 { return DoAppend(item); }
42 int Append(const wxString& item, void *clientData)
43 { int n = DoAppend(item); SetClientData(n, clientData); return n; }
44 int Append(const wxString& item, wxClientData *clientData)
45 { int n = DoAppend(item); SetClientObject(n, clientData); return n; }
46
47 // append several items at once to the control
48 void Append(const wxArrayString& strings);
49
50 // deleting items
51 // --------------
52
53 virtual void Clear() = 0;
54 virtual void Delete(int n) = 0;
55
56 // accessing strings
57 // -----------------
58
59 virtual int GetCount() const = 0;
60 virtual wxString GetString(int n) const = 0;
61 virtual void SetString(int n, const wxString& s) = 0;
62 virtual int FindString(const wxString& s) const = 0;
63
64 // selection
65 // ---------
66
67 virtual void Select(int n) = 0;
68 virtual int GetSelection() const = 0;
69
70 wxString GetStringSelection() const;
71
72 // misc
73 // ----
74
75 // client data stuff
76 void SetClientData(int n, void* clientData);
77 void* GetClientData(int n) const;
78
79 void SetClientObject(int n, wxClientData* clientData);
80 wxClientData* GetClientObject(int n) const;
81
82 bool HasClientObjectData() const
83 { return m_clientDataItemsType == wxClientData_Object; }
84 bool HasClientUntypedData() const
85 { return m_clientDataItemsType == wxClientData_Void; }
86
87#if WXWIN_COMPATIBILITY_2_2
88 // compatibility - these functions are deprecated, use the new ones
89 // instead
90 int Number() const { return GetCount(); }
91#endif // WXWIN_COMPATIBILITY_2_2
92
93protected:
94 virtual int DoAppend(const wxString& item) = 0;
95
96 virtual void DoSetItemClientData(int n, void* clientData) = 0;
97 virtual void* DoGetItemClientData(int n) const = 0;
98 virtual void DoSetItemClientObject(int n, wxClientData* clientData) = 0;
99 virtual wxClientData* DoGetItemClientObject(int n) const = 0;
100
101 // the type of the client data for the items
102 wxClientDataType m_clientDataItemsType;
103};
104
105class WXDLLEXPORT wxControlWithItems : public wxControl, public wxItemContainer
106{
107public:
108 // we have to redefine these functions here to avoid ambiguities in classes
109 // deriving from us which would arise otherwise because both base classses
110 // have the methods with the same names - hopefully, a smart compiler can
111 // optimize away these simple inline wrappers so we don't suffer much from
112 // this
113
114 void SetClientData(void *data)
115 {
116 wxControl::SetClientData(data);
117 }
118
119 void *GetClientData() const
120 {
121 return wxControl::GetClientData();
122 }
123
124 void SetClientObject(wxClientData *data)
125 {
126 wxControl::SetClientObject(data);
127 }
128
129 wxClientData *GetClientObject() const
130 {
131 return wxControl::GetClientObject();
132 }
133
134 void SetClientData(int n, void* clientData)
135 {
136 wxItemContainer::SetClientData(n, clientData);
137 }
138
139 void* GetClientData(int n) const
140 {
141 return wxItemContainer::GetClientData(n);
142 }
143
144 void SetClientObject(int n, wxClientData* clientData)
145 {
146 wxItemContainer::SetClientObject(n, clientData);
147 }
148
149 wxClientData* GetClientObject(int n) const
150 {
151 return wxItemContainer::GetClientObject(n);
152 }
153};
154
155#endif // wxUSE_CONTROLS
156
157#endif // _WX_CTRLSUB_H_BASE_
158