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Fix so OGL can build without wxBuffer
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/button.h
3// Purpose: wxButtonBase class
4// Author: Vadim Zetlin
5// Modified by:
6// Created: 15.08.00
7// RCS-ID: $Id$
8// Copyright: (c) Vadim Zetlin
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_BUTTON_H_BASE_
13#define _WX_BUTTON_H_BASE_
14
15#if wxUSE_BUTTON
16
17// ----------------------------------------------------------------------------
18// wxButton flags
19// ----------------------------------------------------------------------------
20
21// all these flags are obsolete
22#define wxBU_NOAUTODRAW 0x0000
23#define wxBU_AUTODRAW 0x0004
24#define wxBU_LEFT 0x0040
25#define wxBU_TOP 0x0080
26#define wxBU_RIGHT 0x0100
27#define wxBU_BOTTOM 0x0200
28
29// by default, the buttons will be created with some (system dependent)
30// minimal size to make them look nicer, giving this style will make them as
31// small as possible
32#define wxBU_EXACTFIT 0x0001
33
34#include "wx/control.h"
35
36class WXDLLEXPORT wxBitmap;
37
38WXDLLEXPORT_DATA(extern const wxChar*) wxButtonNameStr;
39
40// ----------------------------------------------------------------------------
41// wxButton: a push button
42// ----------------------------------------------------------------------------
43
44class WXDLLEXPORT wxButtonBase : public wxControl
45{
46public:
47 // show the image in the button in addition to the label
48 virtual void SetImageLabel(const wxBitmap& WXUNUSED(bitmap)) { }
49
50 // set the margins around the image
51 virtual void SetImageMargins(wxCoord WXUNUSED(x), wxCoord WXUNUSED(y)) { }
52
53 // this wxButton method is called when the button becomes the default one
54 // on its panel
55 virtual void SetDefault() { }
56
57 // returns the default button size for this platform
58 static wxSize GetDefaultSize();
59};
60
61#if defined(__WXUNIVERSAL__)
62 #include "wx/univ/button.h"
63#elif defined(__WXMSW__)
64 #include "wx/msw/button.h"
65#elif defined(__WXMOTIF__)
66 #include "wx/motif/button.h"
67#elif defined(__WXGTK__)
68 #include "wx/gtk/button.h"
69#elif defined(__WXMAC__)
70 #include "wx/mac/button.h"
71#elif defined(__WXPM__)
72 #include "wx/os2/button.h"
73#elif defined(__WXSTUBS__)
74 #include "wx/stubs/button.h"
75#endif
76
77#endif // wxUSE_BUTTON
78
79#endif
80 // _WX_BUTTON_H_BASE_