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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: msw/evtloop.cpp | |
3 | // Purpose: implements wxEventLoop for MSW | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 01.06.01 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr> | |
9 | // License: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #if wxUSE_GUI | |
29 | #include "wx/window.h" | |
30 | #endif | |
31 | #include "wx/app.h" | |
32 | #endif //WX_PRECOMP | |
33 | ||
34 | #include "wx/evtloop.h" | |
35 | #include "wx/thread.h" | |
36 | #include "wx/except.h" | |
37 | #include "wx/ptr_scpd.h" | |
38 | #include "wx/msw/private.h" | |
39 | ||
40 | #if wxUSE_GUI | |
41 | #include "wx/tooltip.h" | |
42 | #if wxUSE_THREADS | |
43 | // define the list of MSG strutures | |
44 | WX_DECLARE_LIST(MSG, wxMsgList); | |
45 | ||
46 | #include "wx/listimpl.cpp" | |
47 | ||
48 | WX_DEFINE_LIST(wxMsgList) | |
49 | #endif // wxUSE_THREADS | |
50 | #endif //wxUSE_GUI | |
51 | ||
52 | #if wxUSE_BASE | |
53 | ||
54 | // ============================================================================ | |
55 | // wxMSWEventLoopBase implementation | |
56 | // ============================================================================ | |
57 | ||
58 | // ---------------------------------------------------------------------------- | |
59 | // ctor/dtor | |
60 | // ---------------------------------------------------------------------------- | |
61 | ||
62 | wxMSWEventLoopBase::wxMSWEventLoopBase() | |
63 | { | |
64 | m_shouldExit = false; | |
65 | m_exitcode = 0; | |
66 | } | |
67 | ||
68 | // ---------------------------------------------------------------------------- | |
69 | // wxEventLoop message processing dispatching | |
70 | // ---------------------------------------------------------------------------- | |
71 | ||
72 | bool wxMSWEventLoopBase::Pending() const | |
73 | { | |
74 | MSG msg; | |
75 | return ::PeekMessage(&msg, 0, 0, 0, PM_NOREMOVE) != 0; | |
76 | } | |
77 | ||
78 | bool wxMSWEventLoopBase::GetNextMessage(WXMSG* msg) | |
79 | { | |
80 | wxCHECK_MSG( IsRunning(), false, _T("can't get messages if not running") ); | |
81 | ||
82 | const BOOL rc = ::GetMessage(msg, NULL, 0, 0); | |
83 | ||
84 | if ( rc == 0 ) | |
85 | { | |
86 | // got WM_QUIT | |
87 | return false; | |
88 | } | |
89 | ||
90 | if ( rc == -1 ) | |
91 | { | |
92 | // should never happen, but let's test for it nevertheless | |
93 | wxLogLastError(wxT("GetMessage")); | |
94 | ||
95 | // still break from the loop | |
96 | return false; | |
97 | } | |
98 | ||
99 | return true; | |
100 | } | |
101 | ||
102 | int wxMSWEventLoopBase::GetNextMessageTimeout(WXMSG *msg, unsigned long timeout) | |
103 | { | |
104 | // MsgWaitForMultipleObjects() won't notice any input which was already | |
105 | // examined (e.g. using PeekMessage()) but not yet removed from the queue | |
106 | // so we need to remove any immediately messages manually | |
107 | // | |
108 | // NB: using MsgWaitForMultipleObjectsEx() could simplify the code here but | |
109 | // it is not available in very old Windows versions | |
110 | if ( !::PeekMessage(msg, 0, 0, 0, PM_REMOVE) ) | |
111 | { | |
112 | // we use this function just in order to not block longer than the | |
113 | // given timeout, so we don't pass any handles to it at all | |
114 | DWORD rc = ::MsgWaitForMultipleObjects | |
115 | ( | |
116 | 0, NULL, | |
117 | FALSE, | |
118 | timeout, | |
119 | QS_ALLINPUT | |
120 | ); | |
121 | ||
122 | switch ( rc ) | |
123 | { | |
124 | default: | |
125 | wxLogDebug("unexpected MsgWaitForMultipleObjects() return " | |
126 | "value %lu", rc); | |
127 | // fall through | |
128 | ||
129 | case WAIT_TIMEOUT: | |
130 | return -1; | |
131 | ||
132 | case WAIT_OBJECT_0: | |
133 | if ( !::PeekMessage(msg, 0, 0, 0, PM_REMOVE) ) | |
134 | { | |
135 | // somehow it may happen that MsgWaitForMultipleObjects() | |
136 | // returns true but there are no messages -- just treat it | |
137 | // the same as timeout then | |
138 | return -1; | |
139 | } | |
140 | break; | |
141 | } | |
142 | } | |
143 | ||
144 | return msg->message != WM_QUIT; | |
145 | } | |
146 | ||
147 | ||
148 | #endif // wxUSE_BASE | |
149 | ||
150 | #if wxUSE_GUI | |
151 | ||
152 | // ============================================================================ | |
153 | // GUI wxEventLoop implementation | |
154 | // ============================================================================ | |
155 | ||
156 | wxWindowMSW *wxGUIEventLoop::ms_winCritical = NULL; | |
157 | ||
158 | bool wxGUIEventLoop::IsChildOfCriticalWindow(wxWindowMSW *win) | |
159 | { | |
160 | while ( win ) | |
161 | { | |
162 | if ( win == ms_winCritical ) | |
163 | return true; | |
164 | ||
165 | win = win->GetParent(); | |
166 | } | |
167 | ||
168 | return false; | |
169 | } | |
170 | ||
171 | bool wxGUIEventLoop::PreProcessMessage(WXMSG *msg) | |
172 | { | |
173 | HWND hwnd = msg->hwnd; | |
174 | wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hwnd); | |
175 | wxWindow *wnd; | |
176 | ||
177 | // this might happen if we're in a modeless dialog, or if a wx control has | |
178 | // children which themselves were not created by wx (i.e. wxActiveX control children) | |
179 | if ( !wndThis ) | |
180 | { | |
181 | while ( hwnd && (::GetWindowLong(hwnd, GWL_STYLE) & WS_CHILD )) | |
182 | { | |
183 | hwnd = ::GetParent(hwnd); | |
184 | ||
185 | // If the control has a wx parent, break and give the parent a chance | |
186 | // to process the window message | |
187 | wndThis = wxGetWindowFromHWND((WXHWND)hwnd); | |
188 | if (wndThis != NULL) | |
189 | break; | |
190 | } | |
191 | ||
192 | if ( !wndThis ) | |
193 | { | |
194 | // this may happen if the event occurred in a standard modeless dialog (the | |
195 | // only example of which I know of is the find/replace dialog) - then call | |
196 | // IsDialogMessage() to make TAB navigation in it work | |
197 | ||
198 | // NOTE: IsDialogMessage() just eats all the messages (i.e. returns true for | |
199 | // them) if we call it for the control itself | |
200 | return hwnd && ::IsDialogMessage(hwnd, msg) != 0; | |
201 | } | |
202 | } | |
203 | ||
204 | if ( !AllowProcessing(wndThis) ) | |
205 | { | |
206 | // not a child of critical window, so we eat the event but take care to | |
207 | // stop an endless stream of WM_PAINTs which would have resulted if we | |
208 | // didn't validate the invalidated part of the window | |
209 | if ( msg->message == WM_PAINT ) | |
210 | ::ValidateRect(hwnd, NULL); | |
211 | ||
212 | return true; | |
213 | } | |
214 | ||
215 | #if wxUSE_TOOLTIPS | |
216 | // we must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to | |
217 | // popup the tooltip bubbles | |
218 | if ( msg->message == WM_MOUSEMOVE ) | |
219 | { | |
220 | // we should do it if one of window children has an associated tooltip | |
221 | // (and not just if the window has a tooltip itself) | |
222 | if ( wndThis->HasToolTips() ) | |
223 | wxToolTip::RelayEvent((WXMSG *)msg); | |
224 | } | |
225 | #endif // wxUSE_TOOLTIPS | |
226 | ||
227 | // allow the window to prevent certain messages from being | |
228 | // translated/processed (this is currently used by wxTextCtrl to always | |
229 | // grab Ctrl-C/V/X, even if they are also accelerators in some parent) | |
230 | if ( !wndThis->MSWShouldPreProcessMessage((WXMSG *)msg) ) | |
231 | { | |
232 | return false; | |
233 | } | |
234 | ||
235 | // try translations first: the accelerators override everything | |
236 | for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) | |
237 | { | |
238 | if ( wnd->MSWTranslateMessage((WXMSG *)msg)) | |
239 | return true; | |
240 | ||
241 | // stop at first top level window, i.e. don't try to process the key | |
242 | // strokes originating in a dialog using the accelerators of the parent | |
243 | // frame - this doesn't make much sense | |
244 | if ( wnd->IsTopLevel() ) | |
245 | break; | |
246 | } | |
247 | ||
248 | // now try the other hooks (kbd navigation is handled here) | |
249 | for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) | |
250 | { | |
251 | if ( wnd->MSWProcessMessage((WXMSG *)msg) ) | |
252 | return true; | |
253 | ||
254 | // also stop at first top level window here, just as above because | |
255 | // if we don't do this, pressing ESC on a modal dialog shown as child | |
256 | // of a modal dialog with wxID_CANCEL will cause the parent dialog to | |
257 | // be closed, for example | |
258 | if ( wnd->IsTopLevel() ) | |
259 | break; | |
260 | } | |
261 | ||
262 | // no special preprocessing for this message, dispatch it normally | |
263 | return false; | |
264 | } | |
265 | ||
266 | void wxGUIEventLoop::ProcessMessage(WXMSG *msg) | |
267 | { | |
268 | // give us the chance to preprocess the message first | |
269 | if ( !PreProcessMessage(msg) ) | |
270 | { | |
271 | // if it wasn't done, dispatch it to the corresponding window | |
272 | ::TranslateMessage(msg); | |
273 | ::DispatchMessage(msg); | |
274 | } | |
275 | } | |
276 | ||
277 | bool wxGUIEventLoop::Dispatch() | |
278 | { | |
279 | MSG msg; | |
280 | if ( !GetNextMessage(&msg) ) | |
281 | return false; | |
282 | ||
283 | #if wxUSE_THREADS | |
284 | wxASSERT_MSG( wxThread::IsMain(), | |
285 | wxT("only the main thread can process Windows messages") ); | |
286 | ||
287 | static bool s_hadGuiLock = true; | |
288 | static wxMsgList s_aSavedMessages; | |
289 | ||
290 | // if a secondary thread owning the mutex is doing GUI calls, save all | |
291 | // messages for later processing - we can't process them right now because | |
292 | // it will lead to recursive library calls (and we're not reentrant) | |
293 | if ( !wxGuiOwnedByMainThread() ) | |
294 | { | |
295 | s_hadGuiLock = false; | |
296 | ||
297 | // leave out WM_COMMAND messages: too dangerous, sometimes | |
298 | // the message will be processed twice | |
299 | if ( !wxIsWaitingForThread() || msg.message != WM_COMMAND ) | |
300 | { | |
301 | MSG* pMsg = new MSG(msg); | |
302 | s_aSavedMessages.Append(pMsg); | |
303 | } | |
304 | ||
305 | return true; | |
306 | } | |
307 | else | |
308 | { | |
309 | // have we just regained the GUI lock? if so, post all of the saved | |
310 | // messages | |
311 | // | |
312 | // FIXME of course, it's not _exactly_ the same as processing the | |
313 | // messages normally - expect some things to break... | |
314 | if ( !s_hadGuiLock ) | |
315 | { | |
316 | s_hadGuiLock = true; | |
317 | ||
318 | wxMsgList::compatibility_iterator node = s_aSavedMessages.GetFirst(); | |
319 | while (node) | |
320 | { | |
321 | MSG* pMsg = node->GetData(); | |
322 | s_aSavedMessages.Erase(node); | |
323 | ||
324 | ProcessMessage(pMsg); | |
325 | delete pMsg; | |
326 | ||
327 | node = s_aSavedMessages.GetFirst(); | |
328 | } | |
329 | } | |
330 | } | |
331 | #endif // wxUSE_THREADS | |
332 | ||
333 | ProcessMessage(&msg); | |
334 | ||
335 | return true; | |
336 | } | |
337 | ||
338 | int wxGUIEventLoop::DispatchTimeout(unsigned long timeout) | |
339 | { | |
340 | MSG msg; | |
341 | int rc = GetNextMessageTimeout(&msg, timeout); | |
342 | if ( rc != 1 ) | |
343 | return rc; | |
344 | ||
345 | ProcessMessage(&msg); | |
346 | ||
347 | return 1; | |
348 | } | |
349 | ||
350 | void wxGUIEventLoop::OnNextIteration() | |
351 | { | |
352 | #if wxUSE_THREADS | |
353 | wxMutexGuiLeaveOrEnter(); | |
354 | #endif // wxUSE_THREADS | |
355 | } | |
356 | ||
357 | void wxGUIEventLoop::WakeUp() | |
358 | { | |
359 | ::PostMessage(NULL, WM_NULL, 0, 0); | |
360 | } | |
361 | ||
362 | #else // !wxUSE_GUI | |
363 | ||
364 | #if wxUSE_CONSOLE_EVENTLOOP | |
365 | ||
366 | void wxConsoleEventLoop::WakeUp() | |
367 | { | |
368 | #if wxUSE_THREADS | |
369 | wxWakeUpMainThread(); | |
370 | #endif | |
371 | } | |
372 | ||
373 | void wxConsoleEventLoop::ProcessMessage(WXMSG *msg) | |
374 | { | |
375 | if ( msg->message == WM_TIMER ) | |
376 | { | |
377 | TIMERPROC proc = (TIMERPROC)msg->lParam; | |
378 | if ( proc ) | |
379 | (*proc)(NULL, 0, msg->wParam, 0); | |
380 | } | |
381 | else | |
382 | { | |
383 | ::DispatchMessage(msg); | |
384 | } | |
385 | } | |
386 | ||
387 | bool wxConsoleEventLoop::Dispatch() | |
388 | { | |
389 | MSG msg; | |
390 | if ( !GetNextMessage(&msg) ) | |
391 | return false; | |
392 | ||
393 | ProcessMessage(&msg); | |
394 | ||
395 | return !m_shouldExit; | |
396 | } | |
397 | ||
398 | int wxConsoleEventLoop::DispatchTimeout(unsigned long timeout) | |
399 | { | |
400 | MSG msg; | |
401 | int rc = GetNextMessageTimeout(&msg, timeout); | |
402 | if ( rc != 1 ) | |
403 | return rc; | |
404 | ||
405 | ProcessMessage(&msg); | |
406 | ||
407 | return !m_shouldExit; | |
408 | } | |
409 | ||
410 | #endif // wxUSE_CONSOLE_EVENTLOOP | |
411 | ||
412 | #endif //wxUSE_GUI |