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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: thread.cpp | |
3 | // Purpose: wxThread Implementation | |
4 | // Author: Original from Wolfram Gloger/Guilhem Lavaux | |
5 | // Modified by: Vadim Zeitlin to make it work :-) | |
6 | // Created: 04/22/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Wolfram Gloger (1996, 1997); Guilhem Lavaux (1998), | |
9 | // Vadim Zeitlin (1999) | |
10 | // Licence: wxWindows licence | |
11 | ///////////////////////////////////////////////////////////////////////////// | |
12 | ||
13 | #ifdef __GNUG__ | |
14 | #pragma implementation "thread.h" | |
15 | #endif | |
16 | ||
17 | // ---------------------------------------------------------------------------- | |
18 | // headers | |
19 | // ---------------------------------------------------------------------------- | |
20 | ||
21 | // For compilers that support precompilation, includes "wx.h". | |
22 | #include "wx/wxprec.h" | |
23 | ||
24 | #if defined(__BORLANDC__) | |
25 | #pragma hdrstop | |
26 | #endif | |
27 | ||
28 | #ifndef WX_PRECOMP | |
29 | # include "wx/wx.h" | |
30 | #endif | |
31 | ||
32 | #if wxUSE_THREADS | |
33 | ||
34 | #include "wx/msw/private.h" | |
35 | ||
36 | #include "wx/module.h" | |
37 | #include "wx/thread.h" | |
38 | ||
39 | #ifdef Yield | |
40 | # undef Yield | |
41 | #endif | |
42 | ||
43 | // must have this symbol defined to get _beginthread/_endthread declarations | |
44 | #ifndef _MT | |
45 | #define _MT | |
46 | #endif | |
47 | ||
48 | #if defined(__VISUALC__) || \ | |
49 | (defined(__BORLANDC__) && (__BORLANDC__ >= 0x500)) || \ | |
50 | (defined(__GNUG__) && defined(__MSVCRT__)) | |
51 | ||
52 | #if defined(__BORLANDC__) && !defined(__MT__) | |
53 | // I can't set -tWM in the IDE (anyone?) so have to do this | |
54 | #define __MT__ | |
55 | #endif | |
56 | ||
57 | #if defined(__BORLANDC__) && !defined(__MFC_COMPAT__) | |
58 | // Needed to know about _beginthreadex etc.. | |
59 | #define __MFC_COMPAT__ | |
60 | #endif | |
61 | ||
62 | #include <process.h> | |
63 | #endif | |
64 | ||
65 | // ---------------------------------------------------------------------------- | |
66 | // constants | |
67 | // ---------------------------------------------------------------------------- | |
68 | ||
69 | // the possible states of the thread ("=>" shows all possible transitions from | |
70 | // this state) | |
71 | enum wxThreadState | |
72 | { | |
73 | STATE_NEW, // didn't start execution yet (=> RUNNING) | |
74 | STATE_RUNNING, // thread is running (=> PAUSED, CANCELED) | |
75 | STATE_PAUSED, // thread is temporarily suspended (=> RUNNING) | |
76 | STATE_CANCELED, // thread should terminate a.s.a.p. (=> EXITED) | |
77 | STATE_EXITED // thread is terminating | |
78 | }; | |
79 | ||
80 | // ---------------------------------------------------------------------------- | |
81 | // this module globals | |
82 | // ---------------------------------------------------------------------------- | |
83 | ||
84 | // TLS index of the slot where we store the pointer to the current thread | |
85 | static DWORD gs_tlsThisThread = 0xFFFFFFFF; | |
86 | ||
87 | // id of the main thread - the one which can call GUI functions without first | |
88 | // calling wxMutexGuiEnter() | |
89 | static DWORD gs_idMainThread = 0; | |
90 | ||
91 | // if it's FALSE, some secondary thread is holding the GUI lock | |
92 | static bool gs_bGuiOwnedByMainThread = TRUE; | |
93 | ||
94 | // critical section which controls access to all GUI functions: any secondary | |
95 | // thread (i.e. except the main one) must enter this crit section before doing | |
96 | // any GUI calls | |
97 | static wxCriticalSection *gs_critsectGui = NULL; | |
98 | ||
99 | // critical section which protects gs_nWaitingForGui variable | |
100 | static wxCriticalSection *gs_critsectWaitingForGui = NULL; | |
101 | ||
102 | // number of threads waiting for GUI in wxMutexGuiEnter() | |
103 | static size_t gs_nWaitingForGui = 0; | |
104 | ||
105 | // are we waiting for a thread termination? | |
106 | static bool gs_waitingForThread = FALSE; | |
107 | ||
108 | // ============================================================================ | |
109 | // Windows implementation of thread classes | |
110 | // ============================================================================ | |
111 | ||
112 | // ---------------------------------------------------------------------------- | |
113 | // wxMutex implementation | |
114 | // ---------------------------------------------------------------------------- | |
115 | ||
116 | class wxMutexInternal | |
117 | { | |
118 | public: | |
119 | wxMutexInternal() | |
120 | { | |
121 | m_mutex = ::CreateMutex(NULL, FALSE, NULL); | |
122 | if ( !m_mutex ) | |
123 | { | |
124 | wxLogSysError(_("Can not create mutex")); | |
125 | } | |
126 | } | |
127 | ||
128 | ~wxMutexInternal() { if ( m_mutex ) CloseHandle(m_mutex); } | |
129 | ||
130 | public: | |
131 | HANDLE m_mutex; | |
132 | }; | |
133 | ||
134 | wxMutex::wxMutex() | |
135 | { | |
136 | m_internal = new wxMutexInternal; | |
137 | ||
138 | m_locked = 0; | |
139 | } | |
140 | ||
141 | wxMutex::~wxMutex() | |
142 | { | |
143 | if ( m_locked > 0 ) | |
144 | { | |
145 | wxLogDebug(_T("Warning: freeing a locked mutex (%d locks)."), m_locked); | |
146 | } | |
147 | ||
148 | delete m_internal; | |
149 | } | |
150 | ||
151 | wxMutexError wxMutex::Lock() | |
152 | { | |
153 | DWORD ret; | |
154 | ||
155 | ret = WaitForSingleObject(m_internal->m_mutex, INFINITE); | |
156 | switch ( ret ) | |
157 | { | |
158 | case WAIT_ABANDONED: | |
159 | return wxMUTEX_BUSY; | |
160 | ||
161 | case WAIT_OBJECT_0: | |
162 | // ok | |
163 | break; | |
164 | ||
165 | case WAIT_FAILED: | |
166 | wxLogSysError(_("Couldn't acquire a mutex lock")); | |
167 | return wxMUTEX_MISC_ERROR; | |
168 | ||
169 | case WAIT_TIMEOUT: | |
170 | default: | |
171 | wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock")); | |
172 | } | |
173 | ||
174 | m_locked++; | |
175 | return wxMUTEX_NO_ERROR; | |
176 | } | |
177 | ||
178 | wxMutexError wxMutex::TryLock() | |
179 | { | |
180 | DWORD ret; | |
181 | ||
182 | ret = WaitForSingleObject(m_internal->m_mutex, 0); | |
183 | if (ret == WAIT_TIMEOUT || ret == WAIT_ABANDONED) | |
184 | return wxMUTEX_BUSY; | |
185 | ||
186 | m_locked++; | |
187 | return wxMUTEX_NO_ERROR; | |
188 | } | |
189 | ||
190 | wxMutexError wxMutex::Unlock() | |
191 | { | |
192 | if (m_locked > 0) | |
193 | m_locked--; | |
194 | ||
195 | BOOL ret = ReleaseMutex(m_internal->m_mutex); | |
196 | if ( ret == 0 ) | |
197 | { | |
198 | wxLogSysError(_("Couldn't release a mutex")); | |
199 | return wxMUTEX_MISC_ERROR; | |
200 | } | |
201 | ||
202 | return wxMUTEX_NO_ERROR; | |
203 | } | |
204 | ||
205 | // ---------------------------------------------------------------------------- | |
206 | // wxCondition implementation | |
207 | // ---------------------------------------------------------------------------- | |
208 | ||
209 | class wxConditionInternal | |
210 | { | |
211 | public: | |
212 | wxConditionInternal() | |
213 | { | |
214 | m_hEvent = ::CreateEvent( | |
215 | NULL, // default secutiry | |
216 | FALSE, // not manual reset | |
217 | FALSE, // nonsignaled initially | |
218 | NULL // nameless event | |
219 | ); | |
220 | if ( !m_hEvent ) | |
221 | { | |
222 | wxLogSysError(_("Can not create event object.")); | |
223 | } | |
224 | ||
225 | // nobody waits for us yet | |
226 | m_nWaiters = 0; | |
227 | } | |
228 | ||
229 | bool Wait(DWORD timeout) | |
230 | { | |
231 | // as m_nWaiters variable is accessed from multiple waiting threads | |
232 | // (and possibly from the broadcasting thread), we need to change its | |
233 | // value atomically | |
234 | ::InterlockedIncrement(&m_nWaiters); | |
235 | ||
236 | // FIXME this should be MsgWaitForMultipleObjects() as we want to keep | |
237 | // processing Windows messages while waiting (or don't we?) | |
238 | DWORD rc = ::WaitForSingleObject(m_hEvent, timeout); | |
239 | ||
240 | ::InterlockedDecrement(&m_nWaiters); | |
241 | ||
242 | return rc != WAIT_TIMEOUT; | |
243 | } | |
244 | ||
245 | void Signal() | |
246 | { | |
247 | // set the event to signaled: if a thread is already waiting on it, it | |
248 | // will be woken up, otherwise the event will remain in the signaled | |
249 | // state until someone waits on it. In any case, the system will return | |
250 | // it to a non signalled state afterwards. If multiple threads are | |
251 | // waiting, only one will be woken up. | |
252 | if ( !::SetEvent(m_hEvent) ) | |
253 | { | |
254 | wxLogLastError(wxT("SetEvent")); | |
255 | } | |
256 | } | |
257 | ||
258 | void Broadcast() | |
259 | { | |
260 | // we need to save the original value as m_nWaiters is goign to be | |
261 | // decreased by the signalled thread resulting in the loop being | |
262 | // executed less times than needed | |
263 | LONG nWaiters = m_nWaiters; | |
264 | ||
265 | // this works because all these threads are already waiting and so each | |
266 | // SetEvent() inside Signal() is really a PulseEvent() because the | |
267 | // event state is immediately returned to non-signaled | |
268 | for ( LONG n = 0; n < nWaiters; n++ ) | |
269 | { | |
270 | Signal(); | |
271 | } | |
272 | } | |
273 | ||
274 | ~wxConditionInternal() | |
275 | { | |
276 | if ( m_hEvent ) | |
277 | { | |
278 | if ( !::CloseHandle(m_hEvent) ) | |
279 | { | |
280 | wxLogLastError(wxT("CloseHandle(event)")); | |
281 | } | |
282 | } | |
283 | } | |
284 | ||
285 | private: | |
286 | // the Win32 synchronization object corresponding to this event | |
287 | HANDLE m_hEvent; | |
288 | ||
289 | // number of threads waiting for this condition | |
290 | LONG m_nWaiters; | |
291 | }; | |
292 | ||
293 | wxCondition::wxCondition() | |
294 | { | |
295 | m_internal = new wxConditionInternal; | |
296 | } | |
297 | ||
298 | wxCondition::~wxCondition() | |
299 | { | |
300 | delete m_internal; | |
301 | } | |
302 | ||
303 | void wxCondition::Wait() | |
304 | { | |
305 | (void)m_internal->Wait(INFINITE); | |
306 | } | |
307 | ||
308 | bool wxCondition::Wait(unsigned long sec, | |
309 | unsigned long nsec) | |
310 | { | |
311 | return m_internal->Wait(sec*1000 + nsec/1000000); | |
312 | } | |
313 | ||
314 | void wxCondition::Signal() | |
315 | { | |
316 | m_internal->Signal(); | |
317 | } | |
318 | ||
319 | void wxCondition::Broadcast() | |
320 | { | |
321 | m_internal->Broadcast(); | |
322 | } | |
323 | ||
324 | // ---------------------------------------------------------------------------- | |
325 | // wxCriticalSection implementation | |
326 | // ---------------------------------------------------------------------------- | |
327 | ||
328 | wxCriticalSection::wxCriticalSection() | |
329 | { | |
330 | wxASSERT_MSG( sizeof(CRITICAL_SECTION) <= sizeof(m_buffer), | |
331 | _T("must increase buffer size in wx/thread.h") ); | |
332 | ||
333 | ::InitializeCriticalSection((CRITICAL_SECTION *)m_buffer); | |
334 | } | |
335 | ||
336 | wxCriticalSection::~wxCriticalSection() | |
337 | { | |
338 | ::DeleteCriticalSection((CRITICAL_SECTION *)m_buffer); | |
339 | } | |
340 | ||
341 | void wxCriticalSection::Enter() | |
342 | { | |
343 | ::EnterCriticalSection((CRITICAL_SECTION *)m_buffer); | |
344 | } | |
345 | ||
346 | void wxCriticalSection::Leave() | |
347 | { | |
348 | ::LeaveCriticalSection((CRITICAL_SECTION *)m_buffer); | |
349 | } | |
350 | ||
351 | // ---------------------------------------------------------------------------- | |
352 | // wxThread implementation | |
353 | // ---------------------------------------------------------------------------- | |
354 | ||
355 | // wxThreadInternal class | |
356 | // ---------------------- | |
357 | ||
358 | class wxThreadInternal | |
359 | { | |
360 | public: | |
361 | wxThreadInternal() | |
362 | { | |
363 | m_hThread = 0; | |
364 | m_state = STATE_NEW; | |
365 | m_priority = WXTHREAD_DEFAULT_PRIORITY; | |
366 | } | |
367 | ||
368 | ~wxThreadInternal() | |
369 | { | |
370 | Free(); | |
371 | } | |
372 | ||
373 | void Free() | |
374 | { | |
375 | if ( m_hThread ) | |
376 | { | |
377 | if ( !::CloseHandle(m_hThread) ) | |
378 | { | |
379 | wxLogLastError(wxT("CloseHandle(thread)")); | |
380 | } | |
381 | ||
382 | m_hThread = 0; | |
383 | } | |
384 | } | |
385 | ||
386 | // create a new (suspended) thread (for the given thread object) | |
387 | bool Create(wxThread *thread); | |
388 | ||
389 | // suspend/resume/terminate | |
390 | bool Suspend(); | |
391 | bool Resume(); | |
392 | void Cancel() { m_state = STATE_CANCELED; } | |
393 | ||
394 | // thread state | |
395 | void SetState(wxThreadState state) { m_state = state; } | |
396 | wxThreadState GetState() const { return m_state; } | |
397 | ||
398 | // thread priority | |
399 | void SetPriority(unsigned int priority); | |
400 | unsigned int GetPriority() const { return m_priority; } | |
401 | ||
402 | // thread handle and id | |
403 | HANDLE GetHandle() const { return m_hThread; } | |
404 | DWORD GetId() const { return m_tid; } | |
405 | ||
406 | // thread function | |
407 | static DWORD WinThreadStart(wxThread *thread); | |
408 | ||
409 | private: | |
410 | HANDLE m_hThread; // handle of the thread | |
411 | wxThreadState m_state; // state, see wxThreadState enum | |
412 | unsigned int m_priority; // thread priority in "wx" units | |
413 | DWORD m_tid; // thread id | |
414 | }; | |
415 | ||
416 | DWORD wxThreadInternal::WinThreadStart(wxThread *thread) | |
417 | { | |
418 | DWORD rc; | |
419 | bool wasCancelled; | |
420 | ||
421 | // first of all, check whether we hadn't been cancelled already and don't | |
422 | // start the user code at all then | |
423 | if ( thread->m_internal->GetState() == STATE_EXITED ) | |
424 | { | |
425 | rc = (DWORD)-1; | |
426 | wasCancelled = TRUE; | |
427 | } | |
428 | else // do run thread | |
429 | { | |
430 | // store the thread object in the TLS | |
431 | if ( !::TlsSetValue(gs_tlsThisThread, thread) ) | |
432 | { | |
433 | wxLogSysError(_("Can not start thread: error writing TLS.")); | |
434 | ||
435 | return (DWORD)-1; | |
436 | } | |
437 | ||
438 | rc = (DWORD)thread->Entry(); | |
439 | ||
440 | // enter m_critsect before changing the thread state | |
441 | thread->m_critsect.Enter(); | |
442 | wasCancelled = thread->m_internal->GetState() == STATE_CANCELED; | |
443 | thread->m_internal->SetState(STATE_EXITED); | |
444 | thread->m_critsect.Leave(); | |
445 | } | |
446 | ||
447 | thread->OnExit(); | |
448 | ||
449 | // if the thread was cancelled (from Delete()), then its handle is still | |
450 | // needed there | |
451 | if ( thread->IsDetached() && !wasCancelled ) | |
452 | { | |
453 | // auto delete | |
454 | delete thread; | |
455 | } | |
456 | //else: the joinable threads handle will be closed when Wait() is done | |
457 | ||
458 | return rc; | |
459 | } | |
460 | ||
461 | void wxThreadInternal::SetPriority(unsigned int priority) | |
462 | { | |
463 | m_priority = priority; | |
464 | ||
465 | // translate wxWindows priority to the Windows one | |
466 | int win_priority; | |
467 | if (m_priority <= 20) | |
468 | win_priority = THREAD_PRIORITY_LOWEST; | |
469 | else if (m_priority <= 40) | |
470 | win_priority = THREAD_PRIORITY_BELOW_NORMAL; | |
471 | else if (m_priority <= 60) | |
472 | win_priority = THREAD_PRIORITY_NORMAL; | |
473 | else if (m_priority <= 80) | |
474 | win_priority = THREAD_PRIORITY_ABOVE_NORMAL; | |
475 | else if (m_priority <= 100) | |
476 | win_priority = THREAD_PRIORITY_HIGHEST; | |
477 | else | |
478 | { | |
479 | wxFAIL_MSG(wxT("invalid value of thread priority parameter")); | |
480 | win_priority = THREAD_PRIORITY_NORMAL; | |
481 | } | |
482 | ||
483 | if ( !::SetThreadPriority(m_hThread, win_priority) ) | |
484 | { | |
485 | wxLogSysError(_("Can't set thread priority")); | |
486 | } | |
487 | } | |
488 | ||
489 | bool wxThreadInternal::Create(wxThread *thread) | |
490 | { | |
491 | // for compilers which have it, we should use C RTL function for thread | |
492 | // creation instead of Win32 API one because otherwise we will have memory | |
493 | // leaks if the thread uses C RTL (and most threads do) | |
494 | #if defined(__VISUALC__) || \ | |
495 | (defined(__BORLANDC__) && (__BORLANDC__ >= 0x500)) || \ | |
496 | (defined(__GNUG__) && defined(__MSVCRT__)) | |
497 | typedef unsigned (__stdcall *RtlThreadStart)(void *); | |
498 | ||
499 | m_hThread = (HANDLE)_beginthreadex(NULL, 0, | |
500 | (RtlThreadStart) | |
501 | wxThreadInternal::WinThreadStart, | |
502 | thread, CREATE_SUSPENDED, | |
503 | (unsigned int *)&m_tid); | |
504 | #else // compiler doesn't have _beginthreadex | |
505 | m_hThread = ::CreateThread | |
506 | ( | |
507 | NULL, // default security | |
508 | 0, // default stack size | |
509 | (LPTHREAD_START_ROUTINE) // thread entry point | |
510 | wxThreadInternal::WinThreadStart, // | |
511 | (LPVOID)thread, // parameter | |
512 | CREATE_SUSPENDED, // flags | |
513 | &m_tid // [out] thread id | |
514 | ); | |
515 | #endif // _beginthreadex/CreateThread | |
516 | ||
517 | if ( m_hThread == NULL ) | |
518 | { | |
519 | wxLogSysError(_("Can't create thread")); | |
520 | ||
521 | return FALSE; | |
522 | } | |
523 | ||
524 | if ( m_priority != WXTHREAD_DEFAULT_PRIORITY ) | |
525 | { | |
526 | SetPriority(m_priority); | |
527 | } | |
528 | ||
529 | return TRUE; | |
530 | } | |
531 | ||
532 | bool wxThreadInternal::Suspend() | |
533 | { | |
534 | DWORD nSuspendCount = ::SuspendThread(m_hThread); | |
535 | if ( nSuspendCount == (DWORD)-1 ) | |
536 | { | |
537 | wxLogSysError(_("Can not suspend thread %x"), m_hThread); | |
538 | ||
539 | return FALSE; | |
540 | } | |
541 | ||
542 | m_state = STATE_PAUSED; | |
543 | ||
544 | return TRUE; | |
545 | } | |
546 | ||
547 | bool wxThreadInternal::Resume() | |
548 | { | |
549 | DWORD nSuspendCount = ::ResumeThread(m_hThread); | |
550 | if ( nSuspendCount == (DWORD)-1 ) | |
551 | { | |
552 | wxLogSysError(_("Can not resume thread %x"), m_hThread); | |
553 | ||
554 | return FALSE; | |
555 | } | |
556 | ||
557 | // don't change the state from STATE_EXITED because it's special and means | |
558 | // we are going to terminate without running any user code - if we did it, | |
559 | // the codei n Delete() wouldn't work | |
560 | if ( m_state != STATE_EXITED ) | |
561 | { | |
562 | m_state = STATE_RUNNING; | |
563 | } | |
564 | ||
565 | return TRUE; | |
566 | } | |
567 | ||
568 | // static functions | |
569 | // ---------------- | |
570 | ||
571 | wxThread *wxThread::This() | |
572 | { | |
573 | wxThread *thread = (wxThread *)::TlsGetValue(gs_tlsThisThread); | |
574 | ||
575 | // be careful, 0 may be a valid return value as well | |
576 | if ( !thread && (::GetLastError() != NO_ERROR) ) | |
577 | { | |
578 | wxLogSysError(_("Couldn't get the current thread pointer")); | |
579 | ||
580 | // return NULL... | |
581 | } | |
582 | ||
583 | return thread; | |
584 | } | |
585 | ||
586 | bool wxThread::IsMain() | |
587 | { | |
588 | return ::GetCurrentThreadId() == gs_idMainThread; | |
589 | } | |
590 | ||
591 | #ifdef Yield | |
592 | #undef Yield | |
593 | #endif | |
594 | ||
595 | void wxThread::Yield() | |
596 | { | |
597 | // 0 argument to Sleep() is special and means to just give away the rest of | |
598 | // our timeslice | |
599 | ::Sleep(0); | |
600 | } | |
601 | ||
602 | void wxThread::Sleep(unsigned long milliseconds) | |
603 | { | |
604 | ::Sleep(milliseconds); | |
605 | } | |
606 | ||
607 | int wxThread::GetCPUCount() | |
608 | { | |
609 | SYSTEM_INFO si; | |
610 | GetSystemInfo(&si); | |
611 | ||
612 | return si.dwNumberOfProcessors; | |
613 | } | |
614 | ||
615 | bool wxThread::SetConcurrency(size_t level) | |
616 | { | |
617 | wxASSERT_MSG( IsMain(), _T("should only be called from the main thread") ); | |
618 | ||
619 | // ok only for the default one | |
620 | if ( level == 0 ) | |
621 | return 0; | |
622 | ||
623 | // get system affinity mask first | |
624 | HANDLE hProcess = ::GetCurrentProcess(); | |
625 | DWORD dwProcMask, dwSysMask; | |
626 | if ( ::GetProcessAffinityMask(hProcess, &dwProcMask, &dwSysMask) == 0 ) | |
627 | { | |
628 | wxLogLastError(_T("GetProcessAffinityMask")); | |
629 | ||
630 | return FALSE; | |
631 | } | |
632 | ||
633 | // how many CPUs have we got? | |
634 | if ( dwSysMask == 1 ) | |
635 | { | |
636 | // don't bother with all this complicated stuff - on a single | |
637 | // processor system it doesn't make much sense anyhow | |
638 | return level == 1; | |
639 | } | |
640 | ||
641 | // calculate the process mask: it's a bit vector with one bit per | |
642 | // processor; we want to schedule the process to run on first level | |
643 | // CPUs | |
644 | DWORD bit = 1; | |
645 | while ( bit ) | |
646 | { | |
647 | if ( dwSysMask & bit ) | |
648 | { | |
649 | // ok, we can set this bit | |
650 | dwProcMask |= bit; | |
651 | ||
652 | // another process added | |
653 | if ( !--level ) | |
654 | { | |
655 | // and that's enough | |
656 | break; | |
657 | } | |
658 | } | |
659 | ||
660 | // next bit | |
661 | bit <<= 1; | |
662 | } | |
663 | ||
664 | // could we set all bits? | |
665 | if ( level != 0 ) | |
666 | { | |
667 | wxLogDebug(_T("bad level %u in wxThread::SetConcurrency()"), level); | |
668 | ||
669 | return FALSE; | |
670 | } | |
671 | ||
672 | // set it: we can't link to SetProcessAffinityMask() because it doesn't | |
673 | // exist in Win9x, use RT binding instead | |
674 | ||
675 | typedef BOOL (*SETPROCESSAFFINITYMASK)(HANDLE, DWORD); | |
676 | ||
677 | // can use static var because we're always in the main thread here | |
678 | static SETPROCESSAFFINITYMASK pfnSetProcessAffinityMask = NULL; | |
679 | ||
680 | if ( !pfnSetProcessAffinityMask ) | |
681 | { | |
682 | HMODULE hModKernel = ::LoadLibrary(_T("kernel32")); | |
683 | if ( hModKernel ) | |
684 | { | |
685 | pfnSetProcessAffinityMask = (SETPROCESSAFFINITYMASK) | |
686 | ::GetProcAddress(hModKernel, "SetProcessAffinityMask"); | |
687 | } | |
688 | ||
689 | // we've discovered a MT version of Win9x! | |
690 | wxASSERT_MSG( pfnSetProcessAffinityMask, | |
691 | _T("this system has several CPUs but no SetProcessAffinityMask function?") ); | |
692 | } | |
693 | ||
694 | if ( !pfnSetProcessAffinityMask ) | |
695 | { | |
696 | // msg given above - do it only once | |
697 | return FALSE; | |
698 | } | |
699 | ||
700 | if ( pfnSetProcessAffinityMask(hProcess, dwProcMask) == 0 ) | |
701 | { | |
702 | wxLogLastError(_T("SetProcessAffinityMask")); | |
703 | ||
704 | return FALSE; | |
705 | } | |
706 | ||
707 | return TRUE; | |
708 | } | |
709 | ||
710 | // ctor and dtor | |
711 | // ------------- | |
712 | ||
713 | wxThread::wxThread(wxThreadKind kind) | |
714 | { | |
715 | m_internal = new wxThreadInternal(); | |
716 | ||
717 | m_isDetached = kind == wxTHREAD_DETACHED; | |
718 | } | |
719 | ||
720 | wxThread::~wxThread() | |
721 | { | |
722 | delete m_internal; | |
723 | } | |
724 | ||
725 | // create/start thread | |
726 | // ------------------- | |
727 | ||
728 | wxThreadError wxThread::Create() | |
729 | { | |
730 | wxCriticalSectionLocker lock(m_critsect); | |
731 | ||
732 | if ( !m_internal->Create(this) ) | |
733 | return wxTHREAD_NO_RESOURCE; | |
734 | ||
735 | return wxTHREAD_NO_ERROR; | |
736 | } | |
737 | ||
738 | wxThreadError wxThread::Run() | |
739 | { | |
740 | wxCriticalSectionLocker lock(m_critsect); | |
741 | ||
742 | if ( m_internal->GetState() != STATE_NEW ) | |
743 | { | |
744 | // actually, it may be almost any state at all, not only STATE_RUNNING | |
745 | return wxTHREAD_RUNNING; | |
746 | } | |
747 | ||
748 | // the thread has just been created and is still suspended - let it run | |
749 | return Resume(); | |
750 | } | |
751 | ||
752 | // suspend/resume thread | |
753 | // --------------------- | |
754 | ||
755 | wxThreadError wxThread::Pause() | |
756 | { | |
757 | wxCriticalSectionLocker lock(m_critsect); | |
758 | ||
759 | return m_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR; | |
760 | } | |
761 | ||
762 | wxThreadError wxThread::Resume() | |
763 | { | |
764 | wxCriticalSectionLocker lock(m_critsect); | |
765 | ||
766 | return m_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR; | |
767 | } | |
768 | ||
769 | // stopping thread | |
770 | // --------------- | |
771 | ||
772 | wxThread::ExitCode wxThread::Wait() | |
773 | { | |
774 | // although under Windows we can wait for any thread, it's an error to | |
775 | // wait for a detached one in wxWin API | |
776 | wxCHECK_MSG( !IsDetached(), (ExitCode)-1, | |
777 | _T("can't wait for detached thread") ); | |
778 | ||
779 | ExitCode rc = (ExitCode)-1; | |
780 | ||
781 | (void)Delete(&rc); | |
782 | ||
783 | m_internal->Free(); | |
784 | ||
785 | return rc; | |
786 | } | |
787 | ||
788 | wxThreadError wxThread::Delete(ExitCode *pRc) | |
789 | { | |
790 | ExitCode rc = 0; | |
791 | ||
792 | // Delete() is always safe to call, so consider all possible states | |
793 | ||
794 | // we might need to resume the thread, but we might also not need to cancel | |
795 | // it if it doesn't run yet | |
796 | bool shouldResume = FALSE, | |
797 | shouldCancel = TRUE, | |
798 | isRunning = FALSE; | |
799 | ||
800 | // check if the thread already started to run | |
801 | { | |
802 | wxCriticalSectionLocker lock(m_critsect); | |
803 | ||
804 | if ( m_internal->GetState() == STATE_NEW ) | |
805 | { | |
806 | // WinThreadStart() will see it and terminate immediately, no need | |
807 | // to cancel the thread - but we still need to resume it to let it | |
808 | // run | |
809 | m_internal->SetState(STATE_EXITED); | |
810 | ||
811 | Resume(); // it knows about STATE_EXITED special case | |
812 | ||
813 | shouldCancel = FALSE; | |
814 | isRunning = TRUE; | |
815 | ||
816 | // shouldResume is correctly set to FALSE here | |
817 | } | |
818 | else | |
819 | { | |
820 | shouldResume = IsPaused(); | |
821 | } | |
822 | } | |
823 | ||
824 | // resume the thread if it is paused | |
825 | if ( shouldResume ) | |
826 | Resume(); | |
827 | ||
828 | HANDLE hThread = m_internal->GetHandle(); | |
829 | ||
830 | // does is still run? | |
831 | if ( isRunning || IsRunning() ) | |
832 | { | |
833 | if ( IsMain() ) | |
834 | { | |
835 | // set flag for wxIsWaitingForThread() | |
836 | gs_waitingForThread = TRUE; | |
837 | ||
838 | #if wxUSE_GUI | |
839 | wxBeginBusyCursor(); | |
840 | #endif // wxUSE_GUI | |
841 | } | |
842 | ||
843 | // ask the thread to terminate | |
844 | if ( shouldCancel ) | |
845 | { | |
846 | wxCriticalSectionLocker lock(m_critsect); | |
847 | ||
848 | m_internal->Cancel(); | |
849 | } | |
850 | ||
851 | #if wxUSE_GUI | |
852 | // we can't just wait for the thread to terminate because it might be | |
853 | // calling some GUI functions and so it will never terminate before we | |
854 | // process the Windows messages that result from these functions | |
855 | DWORD result; | |
856 | do | |
857 | { | |
858 | result = ::MsgWaitForMultipleObjects | |
859 | ( | |
860 | 1, // number of objects to wait for | |
861 | &hThread, // the objects | |
862 | FALSE, // don't wait for all objects | |
863 | INFINITE, // no timeout | |
864 | QS_ALLEVENTS // return as soon as there are any events | |
865 | ); | |
866 | ||
867 | switch ( result ) | |
868 | { | |
869 | case 0xFFFFFFFF: | |
870 | // error | |
871 | wxLogSysError(_("Can not wait for thread termination")); | |
872 | Kill(); | |
873 | return wxTHREAD_KILLED; | |
874 | ||
875 | case WAIT_OBJECT_0: | |
876 | // thread we're waiting for terminated | |
877 | break; | |
878 | ||
879 | case WAIT_OBJECT_0 + 1: | |
880 | // new message arrived, process it | |
881 | if ( !wxTheApp->DoMessage() ) | |
882 | { | |
883 | // WM_QUIT received: kill the thread | |
884 | Kill(); | |
885 | ||
886 | return wxTHREAD_KILLED; | |
887 | } | |
888 | ||
889 | if ( IsMain() ) | |
890 | { | |
891 | // give the thread we're waiting for chance to exit | |
892 | // from the GUI call it might have been in | |
893 | if ( (gs_nWaitingForGui > 0) && wxGuiOwnedByMainThread() ) | |
894 | { | |
895 | wxMutexGuiLeave(); | |
896 | } | |
897 | } | |
898 | ||
899 | break; | |
900 | ||
901 | default: | |
902 | wxFAIL_MSG(wxT("unexpected result of MsgWaitForMultipleObject")); | |
903 | } | |
904 | } while ( result != WAIT_OBJECT_0 ); | |
905 | #else // !wxUSE_GUI | |
906 | // simply wait for the thread to terminate | |
907 | // | |
908 | // OTOH, even console apps create windows (in wxExecute, for WinSock | |
909 | // &c), so may be use MsgWaitForMultipleObject() too here? | |
910 | if ( WaitForSingleObject(hThread, INFINITE) != WAIT_OBJECT_0 ) | |
911 | { | |
912 | wxFAIL_MSG(wxT("unexpected result of WaitForSingleObject")); | |
913 | } | |
914 | #endif // wxUSE_GUI/!wxUSE_GUI | |
915 | ||
916 | if ( IsMain() ) | |
917 | { | |
918 | gs_waitingForThread = FALSE; | |
919 | ||
920 | #if wxUSE_GUI | |
921 | wxEndBusyCursor(); | |
922 | #endif // wxUSE_GUI | |
923 | } | |
924 | } | |
925 | ||
926 | if ( !::GetExitCodeThread(hThread, (LPDWORD)&rc) ) | |
927 | { | |
928 | wxLogLastError(wxT("GetExitCodeThread")); | |
929 | ||
930 | rc = (ExitCode)-1; | |
931 | } | |
932 | ||
933 | if ( IsDetached() ) | |
934 | { | |
935 | // if the thread exits normally, this is done in WinThreadStart, but in | |
936 | // this case it would have been too early because | |
937 | // MsgWaitForMultipleObject() would fail if the thread handle was | |
938 | // closed while we were waiting on it, so we must do it here | |
939 | delete this; | |
940 | } | |
941 | ||
942 | wxASSERT_MSG( (DWORD)rc != STILL_ACTIVE, | |
943 | wxT("thread must be already terminated.") ); | |
944 | ||
945 | if ( pRc ) | |
946 | *pRc = rc; | |
947 | ||
948 | return rc == (ExitCode)-1 ? wxTHREAD_MISC_ERROR : wxTHREAD_NO_ERROR; | |
949 | } | |
950 | ||
951 | wxThreadError wxThread::Kill() | |
952 | { | |
953 | if ( !IsRunning() ) | |
954 | return wxTHREAD_NOT_RUNNING; | |
955 | ||
956 | if ( !::TerminateThread(m_internal->GetHandle(), (DWORD)-1) ) | |
957 | { | |
958 | wxLogSysError(_("Couldn't terminate thread")); | |
959 | ||
960 | return wxTHREAD_MISC_ERROR; | |
961 | } | |
962 | ||
963 | m_internal->Free(); | |
964 | ||
965 | if ( IsDetached() ) | |
966 | { | |
967 | delete this; | |
968 | } | |
969 | ||
970 | return wxTHREAD_NO_ERROR; | |
971 | } | |
972 | ||
973 | void wxThread::Exit(ExitCode status) | |
974 | { | |
975 | m_internal->Free(); | |
976 | ||
977 | if ( IsDetached() ) | |
978 | { | |
979 | delete this; | |
980 | } | |
981 | ||
982 | #if defined(__VISUALC__) || \ | |
983 | (defined(__BORLANDC__) && (__BORLANDC__ >= 0x500)) || \ | |
984 | (defined(__GNUG__) && defined(__MSVCRT__)) | |
985 | _endthreadex((unsigned)status); | |
986 | #else // !VC++ | |
987 | ::ExitThread((DWORD)status); | |
988 | #endif // VC++/!VC++ | |
989 | ||
990 | wxFAIL_MSG(wxT("Couldn't return from ExitThread()!")); | |
991 | } | |
992 | ||
993 | // priority setting | |
994 | // ---------------- | |
995 | ||
996 | void wxThread::SetPriority(unsigned int prio) | |
997 | { | |
998 | wxCriticalSectionLocker lock(m_critsect); | |
999 | ||
1000 | m_internal->SetPriority(prio); | |
1001 | } | |
1002 | ||
1003 | unsigned int wxThread::GetPriority() const | |
1004 | { | |
1005 | wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast | |
1006 | ||
1007 | return m_internal->GetPriority(); | |
1008 | } | |
1009 | ||
1010 | unsigned long wxThread::GetId() const | |
1011 | { | |
1012 | wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast | |
1013 | ||
1014 | return (unsigned long)m_internal->GetId(); | |
1015 | } | |
1016 | ||
1017 | bool wxThread::IsRunning() const | |
1018 | { | |
1019 | wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast | |
1020 | ||
1021 | return m_internal->GetState() == STATE_RUNNING; | |
1022 | } | |
1023 | ||
1024 | bool wxThread::IsAlive() const | |
1025 | { | |
1026 | wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast | |
1027 | ||
1028 | return (m_internal->GetState() == STATE_RUNNING) || | |
1029 | (m_internal->GetState() == STATE_PAUSED); | |
1030 | } | |
1031 | ||
1032 | bool wxThread::IsPaused() const | |
1033 | { | |
1034 | wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast | |
1035 | ||
1036 | return m_internal->GetState() == STATE_PAUSED; | |
1037 | } | |
1038 | ||
1039 | bool wxThread::TestDestroy() | |
1040 | { | |
1041 | wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast | |
1042 | ||
1043 | return m_internal->GetState() == STATE_CANCELED; | |
1044 | } | |
1045 | ||
1046 | // ---------------------------------------------------------------------------- | |
1047 | // Automatic initialization for thread module | |
1048 | // ---------------------------------------------------------------------------- | |
1049 | ||
1050 | class wxThreadModule : public wxModule | |
1051 | { | |
1052 | public: | |
1053 | virtual bool OnInit(); | |
1054 | virtual void OnExit(); | |
1055 | ||
1056 | private: | |
1057 | DECLARE_DYNAMIC_CLASS(wxThreadModule) | |
1058 | }; | |
1059 | ||
1060 | IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule) | |
1061 | ||
1062 | bool wxThreadModule::OnInit() | |
1063 | { | |
1064 | // allocate TLS index for storing the pointer to the current thread | |
1065 | gs_tlsThisThread = ::TlsAlloc(); | |
1066 | if ( gs_tlsThisThread == 0xFFFFFFFF ) | |
1067 | { | |
1068 | // in normal circumstances it will only happen if all other | |
1069 | // TLS_MINIMUM_AVAILABLE (>= 64) indices are already taken - in other | |
1070 | // words, this should never happen | |
1071 | wxLogSysError(_("Thread module initialization failed: impossible to allocate index in thread local storage")); | |
1072 | ||
1073 | return FALSE; | |
1074 | } | |
1075 | ||
1076 | // main thread doesn't have associated wxThread object, so store 0 in the | |
1077 | // TLS instead | |
1078 | if ( !::TlsSetValue(gs_tlsThisThread, (LPVOID)0) ) | |
1079 | { | |
1080 | ::TlsFree(gs_tlsThisThread); | |
1081 | gs_tlsThisThread = 0xFFFFFFFF; | |
1082 | ||
1083 | wxLogSysError(_("Thread module initialization failed: can not store value in thread local storage")); | |
1084 | ||
1085 | return FALSE; | |
1086 | } | |
1087 | ||
1088 | gs_critsectWaitingForGui = new wxCriticalSection(); | |
1089 | ||
1090 | gs_critsectGui = new wxCriticalSection(); | |
1091 | gs_critsectGui->Enter(); | |
1092 | ||
1093 | // no error return for GetCurrentThreadId() | |
1094 | gs_idMainThread = ::GetCurrentThreadId(); | |
1095 | ||
1096 | return TRUE; | |
1097 | } | |
1098 | ||
1099 | void wxThreadModule::OnExit() | |
1100 | { | |
1101 | if ( !::TlsFree(gs_tlsThisThread) ) | |
1102 | { | |
1103 | wxLogLastError(wxT("TlsFree failed.")); | |
1104 | } | |
1105 | ||
1106 | if ( gs_critsectGui ) | |
1107 | { | |
1108 | gs_critsectGui->Leave(); | |
1109 | delete gs_critsectGui; | |
1110 | gs_critsectGui = NULL; | |
1111 | } | |
1112 | ||
1113 | delete gs_critsectWaitingForGui; | |
1114 | gs_critsectWaitingForGui = NULL; | |
1115 | } | |
1116 | ||
1117 | // ---------------------------------------------------------------------------- | |
1118 | // under Windows, these functions are implemented using a critical section and | |
1119 | // not a mutex, so the names are a bit confusing | |
1120 | // ---------------------------------------------------------------------------- | |
1121 | ||
1122 | void WXDLLEXPORT wxMutexGuiEnter() | |
1123 | { | |
1124 | // this would dead lock everything... | |
1125 | wxASSERT_MSG( !wxThread::IsMain(), | |
1126 | wxT("main thread doesn't want to block in wxMutexGuiEnter()!") ); | |
1127 | ||
1128 | // the order in which we enter the critical sections here is crucial!! | |
1129 | ||
1130 | // set the flag telling to the main thread that we want to do some GUI | |
1131 | { | |
1132 | wxCriticalSectionLocker enter(*gs_critsectWaitingForGui); | |
1133 | ||
1134 | gs_nWaitingForGui++; | |
1135 | } | |
1136 | ||
1137 | wxWakeUpMainThread(); | |
1138 | ||
1139 | // now we may block here because the main thread will soon let us in | |
1140 | // (during the next iteration of OnIdle()) | |
1141 | gs_critsectGui->Enter(); | |
1142 | } | |
1143 | ||
1144 | void WXDLLEXPORT wxMutexGuiLeave() | |
1145 | { | |
1146 | wxCriticalSectionLocker enter(*gs_critsectWaitingForGui); | |
1147 | ||
1148 | if ( wxThread::IsMain() ) | |
1149 | { | |
1150 | gs_bGuiOwnedByMainThread = FALSE; | |
1151 | } | |
1152 | else | |
1153 | { | |
1154 | // decrement the number of threads waiting for GUI access now | |
1155 | wxASSERT_MSG( gs_nWaitingForGui > 0, | |
1156 | wxT("calling wxMutexGuiLeave() without entering it first?") ); | |
1157 | ||
1158 | gs_nWaitingForGui--; | |
1159 | ||
1160 | wxWakeUpMainThread(); | |
1161 | } | |
1162 | ||
1163 | gs_critsectGui->Leave(); | |
1164 | } | |
1165 | ||
1166 | void WXDLLEXPORT wxMutexGuiLeaveOrEnter() | |
1167 | { | |
1168 | wxASSERT_MSG( wxThread::IsMain(), | |
1169 | wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") ); | |
1170 | ||
1171 | wxCriticalSectionLocker enter(*gs_critsectWaitingForGui); | |
1172 | ||
1173 | if ( gs_nWaitingForGui == 0 ) | |
1174 | { | |
1175 | // no threads are waiting for GUI - so we may acquire the lock without | |
1176 | // any danger (but only if we don't already have it) | |
1177 | if ( !wxGuiOwnedByMainThread() ) | |
1178 | { | |
1179 | gs_critsectGui->Enter(); | |
1180 | ||
1181 | gs_bGuiOwnedByMainThread = TRUE; | |
1182 | } | |
1183 | //else: already have it, nothing to do | |
1184 | } | |
1185 | else | |
1186 | { | |
1187 | // some threads are waiting, release the GUI lock if we have it | |
1188 | if ( wxGuiOwnedByMainThread() ) | |
1189 | { | |
1190 | wxMutexGuiLeave(); | |
1191 | } | |
1192 | //else: some other worker thread is doing GUI | |
1193 | } | |
1194 | } | |
1195 | ||
1196 | bool WXDLLEXPORT wxGuiOwnedByMainThread() | |
1197 | { | |
1198 | return gs_bGuiOwnedByMainThread; | |
1199 | } | |
1200 | ||
1201 | // wake up the main thread if it's in ::GetMessage() | |
1202 | void WXDLLEXPORT wxWakeUpMainThread() | |
1203 | { | |
1204 | // sending any message would do - hopefully WM_NULL is harmless enough | |
1205 | if ( !::PostThreadMessage(gs_idMainThread, WM_NULL, 0, 0) ) | |
1206 | { | |
1207 | // should never happen | |
1208 | wxLogLastError(wxT("PostThreadMessage(WM_NULL)")); | |
1209 | } | |
1210 | } | |
1211 | ||
1212 | bool WXDLLEXPORT wxIsWaitingForThread() | |
1213 | { | |
1214 | return gs_waitingForThread; | |
1215 | } | |
1216 | ||
1217 | #endif // wxUSE_THREADS |