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fixed notebook event bug
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1/////////////////////////////////////////////////////////////////////////////
2// Name: rotate.cpp
3// Purpose: Image rotation test
4// Author: Carlos Moreno
5// Modified by:
6// Created: 6/2/2000
7// RCS-ID: $Id$
8// Copyright: (c) 2000
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24#pragma hdrstop
25#endif
26
27#ifndef WX_PRECOMP
28#include "wx/wx.h"
29#endif
30
31#include "wx/image.h"
32#include "wx/numdlg.h"
33#include "wx/dynarray.h"
34
35// ----------------------------------------------------------------------------
36// application class
37// ----------------------------------------------------------------------------
38
39class MyApp: public wxApp
40{
41public:
42 virtual bool OnInit();
43 const wxImage& GetImage() const { return m_image; }
44
45private:
46 wxImage m_image;
47};
48
49// ----------------------------------------------------------------------------
50// data class for images that need to be rendered
51// ----------------------------------------------------------------------------
52
53class MyRenderedImage
54{
55public:
56 MyRenderedImage(const wxBitmap& bmp, int x, int y)
57 : m_bmp(bmp), m_x(x), m_y(y) { }
58 wxBitmap m_bmp;
59 int m_x, m_y;
60};
61
62// Declare a wxArray type to hold MyRenderedImages.
63WX_DECLARE_OBJARRAY(MyRenderedImage, ArrayOfImages);
64
65// ----------------------------------------------------------------------------
66// custom canvas control that we can draw on
67// ----------------------------------------------------------------------------
68
69class MyCanvas: public wxScrolledWindow
70{
71public:
72 MyCanvas(wxWindow* parent);
73
74 void ClearImages();
75
76 void OnMouseLeftUp (wxMouseEvent & event);
77 void OnMouseRightUp (wxMouseEvent & event);
78 void OnPaint (wxPaintEvent & event);
79
80private:
81 ArrayOfImages m_images;
82
83 DECLARE_EVENT_TABLE()
84};
85
86// ----------------------------------------------------------------------------
87// main frame
88// ----------------------------------------------------------------------------
89
90class MyFrame: public wxFrame
91{
92public:
93 MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
94
95 void OnQuit (wxCommandEvent &);
96 void OnAngle(wxCommandEvent &);
97 void OnClear(wxCommandEvent &);
98
99 double m_angle;
100
101 DECLARE_EVENT_TABLE()
102
103private:
104 MyCanvas *m_canvas;
105};
106
107// ----------------------------------------------------------------------------
108// menu item identifiers
109// ----------------------------------------------------------------------------
110
111enum
112{
113 ID_Quit = 1,
114 ID_Angle,
115 ID_Clear
116};
117
118// ============================================================================
119// implementation
120// ============================================================================
121
122// ----------------------------------------------------------------------------
123// application class
124// ----------------------------------------------------------------------------
125
126IMPLEMENT_APP(MyApp)
127
128bool MyApp::OnInit()
129{
130#if wxUSE_LIBPNG
131 wxImage::AddHandler( new wxPNGHandler );
132#endif
133
134 m_image = wxImage(_T("duck.png"), wxBITMAP_TYPE_PNG);
135
136 if ( !m_image.Ok() )
137 {
138 wxLogError(wxT("Can't load the test image, please copy it to the ")
139 wxT("program directory"));
140 return false;
141 }
142
143 MyFrame *frame = new MyFrame (_T("wxWidgets rotate sample"),
144 wxPoint(20, 20), wxSize(600, 450));
145
146 frame->Show (true);
147 SetTopWindow (frame);
148 return true;
149}
150
151// ----------------------------------------------------------------------------
152// data class for images that need to be rendered
153// ----------------------------------------------------------------------------
154
155#include "wx/arrimpl.cpp"
156WX_DEFINE_OBJARRAY(ArrayOfImages)
157
158// ----------------------------------------------------------------------------
159// custom canvas control that we can draw on
160// ----------------------------------------------------------------------------
161
162BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
163 EVT_LEFT_UP (MyCanvas::OnMouseLeftUp)
164 EVT_RIGHT_UP (MyCanvas::OnMouseRightUp)
165 EVT_PAINT (MyCanvas::OnPaint)
166END_EVENT_TABLE()
167
168MyCanvas::MyCanvas(wxWindow* parent):
169 wxScrolledWindow(parent, wxID_ANY)
170{
171 SetBackgroundColour (wxColour (0,80,60));
172 ClearBackground();
173}
174
175void MyCanvas::ClearImages ()
176{
177 m_images.Clear();
178 Refresh(true);
179}
180
181// Rotate with interpolation and with offset correction
182void MyCanvas::OnMouseLeftUp (wxMouseEvent & event)
183{
184 MyFrame* frame = (MyFrame*) GetParent();
185
186 wxPoint offset;
187 const wxImage& img = wxGetApp().GetImage();
188 wxImage img2 = img.Rotate(frame->m_angle,
189 wxPoint(img.GetWidth() / 2, img.GetHeight() / 2), true, &offset);
190
191 // Add the images to an array to be drawn later in OnPaint()
192 m_images.Add(new MyRenderedImage(wxBitmap(img2),
193 event.m_x + offset.x, event.m_y + offset.y));
194 Refresh(false);
195}
196
197// without interpolation, and without offset correction
198void MyCanvas::OnMouseRightUp (wxMouseEvent & event)
199{
200 MyFrame* frame = (MyFrame*) GetParent();
201
202 const wxImage& img = wxGetApp().GetImage();
203 wxImage img2 = img.Rotate(frame->m_angle,
204 wxPoint(img.GetWidth() / 2, img.GetHeight() / 2), false);
205
206 // Add the images to an array to be drawn later in OnPaint()
207 m_images.Add(new MyRenderedImage(wxBitmap(img2), event.m_x, event.m_y));
208 Refresh(false);
209}
210
211void MyCanvas::OnPaint (wxPaintEvent &)
212{
213 size_t numImages = m_images.GetCount();
214
215 wxPaintDC dc(this);
216
217 dc.SetTextForeground(wxColour(255, 255, 255));
218 dc.DrawText(wxT("Click on the canvas to draw a duck."), 10, 10);
219
220 for (size_t i = 0; i < numImages; i++) {
221 MyRenderedImage & image = m_images.Item(i);
222 dc.DrawBitmap(image.m_bmp, image.m_x, image.m_y, true);
223 }
224}
225
226// ----------------------------------------------------------------------------
227// main frame
228// ----------------------------------------------------------------------------
229
230BEGIN_EVENT_TABLE(MyFrame, wxFrame)
231 EVT_MENU (ID_Quit, MyFrame::OnQuit)
232 EVT_MENU (ID_Angle, MyFrame::OnAngle)
233 EVT_MENU (ID_Clear, MyFrame::OnClear)
234END_EVENT_TABLE()
235
236MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
237 : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
238{
239 m_angle = 0.1;
240
241 m_canvas = new MyCanvas(this);
242
243 wxMenu *menuFile = new wxMenu;
244 menuFile->Append (ID_Angle, _T("Set &angle...\tCtrl-A"));
245 menuFile->Append (ID_Clear, _T("&Clear all ducks\tCtrl-C"));
246 menuFile->AppendSeparator();
247 menuFile->Append (ID_Quit, _T("E&xit\tAlt-X"));
248
249 wxMenuBar *menuBar = new wxMenuBar;
250 menuBar->Append (menuFile, _T("&File"));
251
252 SetMenuBar (menuBar);
253}
254
255void MyFrame::OnAngle (wxCommandEvent &)
256{
257 long degrees = (long)((180*m_angle)/M_PI);
258 degrees = wxGetNumberFromUser(_T("Change the image rotation angle"),
259 _T("Angle in degrees:"),
260 _T("wxWidgets rotate sample"),
261 degrees,
262 -180, +180,
263 this);
264 if ( degrees != -1 )
265 m_angle = (degrees * M_PI) / 180.0;
266}
267
268void MyFrame::OnQuit (wxCommandEvent &)
269{
270 Close (true);
271}
272
273void MyFrame::OnClear (wxCommandEvent &)
274{
275 m_canvas->ClearImages ();
276}
277