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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: arrstr.h | |
3 | // Purpose: interface of wxArrayString | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | @class wxArrayString | |
11 | ||
12 | wxArrayString is an efficient container for storing wxString objects. | |
13 | ||
14 | It has the same features as all wxArray classes, i.e. it dynamically expands | |
15 | when new items are added to it (so it is as easy to use as a linked list), | |
16 | but the access time to the elements is constant, instead of being linear in | |
17 | number of elements as in the case of linked lists. It is also very size | |
18 | efficient and doesn't take more space than a C array @e wxString[] type | |
19 | (wxArrayString uses its knowledge of internals of wxString class to achieve this). | |
20 | ||
21 | This class is used in the same way as other dynamic arrays(), except that no | |
22 | ::WX_DEFINE_ARRAY declaration is needed for it. | |
23 | When a string is added or inserted in the array, a copy of the string is created, | |
24 | so the original string may be safely deleted (e.g. if it was a @e wxChar * | |
25 | pointer the memory it was using can be freed immediately after this). | |
26 | In general, there is no need to worry about string memory deallocation when using | |
27 | this class - it will always free the memory it uses itself. | |
28 | ||
29 | The references returned by wxArrayString::Item, wxArrayString::Last or | |
30 | wxArrayString::operator[] are not constant, so the array elements may | |
31 | be modified in place like this: | |
32 | ||
33 | @code | |
34 | array.Last().MakeUpper(); | |
35 | @endcode | |
36 | ||
37 | @note none of the methods of wxArrayString is virtual including its | |
38 | destructor, so this class should not be used as a base class. | |
39 | ||
40 | Although this is not true strictly speaking, this class may be considered as | |
41 | a specialization of wxArray class for the wxString member data: it is not | |
42 | implemented like this, but it does have all of the wxArray functions. | |
43 | ||
44 | It also has the full set of <tt>std::vector<wxString></tt> compatible | |
45 | methods, including nested @c iterator and @c const_iterator classes which | |
46 | should be used in the new code for forward compatibility with the future | |
47 | wxWidgets versions. | |
48 | ||
49 | @library{wxbase} | |
50 | @category{containers} | |
51 | ||
52 | @see wxArray<T>, wxString, @ref overview_string | |
53 | */ | |
54 | class wxArrayString : public wxArray | |
55 | { | |
56 | public: | |
57 | /** | |
58 | The function type used with wxArrayString::Sort function. | |
59 | */ | |
60 | typedef int (*CompareFunction)(const wxString& first, const wxString& second); | |
61 | ||
62 | /** | |
63 | Default constructor. | |
64 | */ | |
65 | wxArrayString(); | |
66 | ||
67 | /** | |
68 | Copy constructor. | |
69 | */ | |
70 | wxArrayString(const wxArrayString& array); | |
71 | ||
72 | //@{ | |
73 | /** | |
74 | Constructor from a C string array. Pass a size @a sz and an array @a arr. | |
75 | **/ | |
76 | wxArrayString(size_t sz, const char** arr); | |
77 | wxArrayString(size_t sz, const wchar_t** arr); | |
78 | //@} | |
79 | ||
80 | /** | |
81 | Constructor from a wxString array. Pass a size @a sz and array @a arr. | |
82 | */ | |
83 | wxArrayString(size_t sz, const wxString* arr); | |
84 | ||
85 | /** | |
86 | Destructor frees memory occupied by the array strings. For performance | |
87 | reasons it is not virtual, so this class should not be derived from. | |
88 | */ | |
89 | ~wxArrayString(); | |
90 | ||
91 | /** | |
92 | Appends the given number of @a copies of the new item @a str to the | |
93 | array and returns the index of the first new item in the array. | |
94 | ||
95 | @see Insert() | |
96 | */ | |
97 | size_t Add(const wxString& str, size_t copies = 1); | |
98 | ||
99 | /** | |
100 | Preallocates enough memory to store @a nCount items. | |
101 | ||
102 | This function may be used to improve array class performance before | |
103 | adding a known number of items consecutively. | |
104 | */ | |
105 | void Alloc(size_t nCount); | |
106 | ||
107 | /** | |
108 | Clears the array contents and frees memory. | |
109 | ||
110 | @see Empty() | |
111 | */ | |
112 | void Clear(); | |
113 | ||
114 | /** | |
115 | Empties the array: after a call to this function GetCount() will return 0. | |
116 | However, this function does not free the memory used by the array and so | |
117 | should be used when the array is going to be reused for storing other strings. | |
118 | Otherwise, you should use Clear() to empty the array and free memory. | |
119 | */ | |
120 | void Empty(); | |
121 | ||
122 | /** | |
123 | Returns the number of items in the array. | |
124 | */ | |
125 | size_t GetCount() const; | |
126 | ||
127 | /** | |
128 | Search the element in the array, starting from the beginning if @a bFromEnd | |
129 | is @false or from end otherwise. If @a bCase, comparison is case sensitive | |
130 | (default), otherwise the case is ignored. | |
131 | ||
132 | This function uses linear search for wxArrayString. | |
133 | Returns index of the first item matched or @c wxNOT_FOUND if there is no match. | |
134 | */ | |
135 | int Index(const wxString& sz, bool bCase = true, bool bFromEnd = false) const; | |
136 | ||
137 | /** | |
138 | Insert the given number of @a copies of the new element in the array before the | |
139 | position @a nIndex. Thus, for example, to insert the string in the beginning of | |
140 | the array you would write: | |
141 | ||
142 | @code | |
143 | Insert("foo", 0); | |
144 | @endcode | |
145 | ||
146 | If @a nIndex is equal to GetCount() this function behaves as Add(). | |
147 | */ | |
148 | void Insert(wxString lItem, size_t nIndex, size_t copies = 1); | |
149 | ||
150 | /** | |
151 | Returns @true if the array is empty, @false otherwise. This function returns the | |
152 | same result as GetCount() == 0 but is probably easier to read. | |
153 | */ | |
154 | bool IsEmpty() const; | |
155 | ||
156 | /** | |
157 | Return the array element at position @a nIndex. An assert failure will | |
158 | result from an attempt to access an element beyond the end of array in debug | |
159 | mode, but no check is done in release mode. | |
160 | ||
161 | @see operator[] for the operator version. | |
162 | */ | |
163 | wxString& Item(size_t nIndex) const; | |
164 | ||
165 | /** | |
166 | Returns the last element of the array. Attempt to access the last element of | |
167 | an empty array will result in assert failure in debug build, however no checks | |
168 | are done in release mode. | |
169 | */ | |
170 | wxString& Last() const; | |
171 | ||
172 | /** | |
173 | Removes the first item matching this value. An assert failure is provoked by | |
174 | an attempt to remove an element which does not exist in debug build. | |
175 | ||
176 | @see Index() | |
177 | */ | |
178 | void Remove(const wxString& sz); | |
179 | ||
180 | /** | |
181 | Removes @a count items starting at position @a nIndex from the array. | |
182 | */ | |
183 | void RemoveAt(size_t nIndex, size_t count = 1); | |
184 | ||
185 | /** | |
186 | Releases the extra memory allocated by the array. | |
187 | This function is useful to minimize the array memory consumption. | |
188 | ||
189 | @see Alloc() | |
190 | */ | |
191 | void Shrink(); | |
192 | ||
193 | /** | |
194 | Sorts the array in alphabetical order or in reverse alphabetical order if | |
195 | @a reverseOrder is @true. The sort is case-sensitive. | |
196 | */ | |
197 | void Sort(bool reverseOrder = false); | |
198 | ||
199 | /** | |
200 | Sorts the array using the specified @a compareFunction for item comparison. | |
201 | @a CompareFunction is defined as a function taking two <em>const wxString&</em> | |
202 | parameters and returning an @e int value less than, equal to or greater | |
203 | than 0 if the first string is less than, equal to or greater than the | |
204 | second one. | |
205 | ||
206 | Example: | |
207 | The following example sorts strings by their length. | |
208 | ||
209 | @code | |
210 | static int CompareStringLen(const wxString& first, const wxString& second) | |
211 | { | |
212 | return first.length() - second.length(); | |
213 | } | |
214 | ||
215 | ... | |
216 | ||
217 | wxArrayString array; | |
218 | ||
219 | array.Add("one"); | |
220 | array.Add("two"); | |
221 | array.Add("three"); | |
222 | array.Add("four"); | |
223 | ||
224 | array.Sort(CompareStringLen); | |
225 | @endcode | |
226 | */ | |
227 | void Sort(CompareFunction compareFunction); | |
228 | ||
229 | /** | |
230 | Compares 2 arrays respecting the case. Returns @true if the arrays have | |
231 | different number of elements or if the elements don't match pairwise. | |
232 | */ | |
233 | bool operator !=(const wxArrayString& array) const; | |
234 | ||
235 | /** | |
236 | Assignment operator. | |
237 | */ | |
238 | wxArrayString& operator=(const wxArrayString&); | |
239 | ||
240 | /** | |
241 | Compares 2 arrays respecting the case. Returns @true only if the arrays have | |
242 | the same number of elements and the same strings in the same order. | |
243 | */ | |
244 | bool operator ==(const wxArrayString& array) const; | |
245 | ||
246 | /** | |
247 | Return the array element at position @a nIndex. An assert failure will | |
248 | result from an attempt to access an element beyond the end of array in | |
249 | debug mode, but no check is done in release mode. | |
250 | ||
251 | This is the operator version of the Item() method. | |
252 | */ | |
253 | wxString& operator[](size_t nIndex) const; | |
254 | }; | |
255 | ||
256 | ||
257 | /** | |
258 | @class wxSortedArrayString | |
259 | ||
260 | wxSortedArrayString is an efficient container for storing wxString objects | |
261 | which always keeps the string in alphabetical order. | |
262 | ||
263 | wxSortedArrayString uses binary search in its wxArrayString::Index() function | |
264 | (instead of linear search for wxArrayString::Index()) which makes it much more | |
265 | efficient if you add strings to the array rarely (because, of course, you have | |
266 | to pay for Index() efficiency by having Add() be slower) but search for them | |
267 | often. Several methods should not be used with sorted array (basically, all | |
268 | those which break the order of items) which is mentioned in their description. | |
269 | ||
270 | @todo what about STL? who does it integrates? | |
271 | ||
272 | @library{wxbase} | |
273 | @category{containers} | |
274 | ||
275 | @see wxArray, wxString, @ref overview_string | |
276 | */ | |
277 | class wxSortedArrayString : public wxArrayString | |
278 | { | |
279 | public: | |
280 | ||
281 | /** | |
282 | Copy constructor. Note that when an array is assigned to a sorted array, | |
283 | its contents is automatically sorted during construction. | |
284 | */ | |
285 | wxArrayString(const wxArrayString& array); | |
286 | ||
287 | /** | |
288 | @copydoc wxArrayString::Add() | |
289 | ||
290 | @warning | |
291 | For sorted arrays, the index of the inserted item will not be, in general, | |
292 | equal to GetCount() - 1 because the item is inserted at the correct position | |
293 | to keep the array sorted and not appended. | |
294 | */ | |
295 | size_t Add(const wxString& str, size_t copies = 1); | |
296 | ||
297 | ||
298 | /** | |
299 | @copydoc wxArrayString::Index() | |
300 | ||
301 | This function uses binary search for wxSortedArrayString, but it ignores | |
302 | the @a bCase and @a bFromEnd parameters. | |
303 | */ | |
304 | int Index(const wxString& sz, bool bCase = true, | |
305 | bool bFromEnd = false) const; | |
306 | ||
307 | /** | |
308 | @warning This function should not be used with sorted arrays because it | |
309 | could break the order of items and, for example, subsequent calls | |
310 | to Index() would then not work! | |
311 | */ | |
312 | void Insert(const wxString& str, size_t nIndex, | |
313 | size_t copies = 1); | |
314 | ||
315 | //@{ | |
316 | /** | |
317 | @warning This function should not be used with sorted array because it could | |
318 | break the order of items and, for example, subsequent calls to Index() | |
319 | would then not work! Also, sorting a wxSortedArrayString doesn't make | |
320 | sense because its elements are always already sorted. | |
321 | */ | |
322 | void Sort(bool reverseOrder = false); | |
323 | void Sort(CompareFunction compareFunction); | |
324 | //@} | |
325 | }; | |
326 | ||
327 | ||
328 | // ============================================================================ | |
329 | // Global functions/macros | |
330 | // ============================================================================ | |
331 | ||
332 | /** @addtogroup group_funcmacro_string */ | |
333 | //@{ | |
334 | ||
335 | /** | |
336 | Splits the given wxString object using the separator @a sep and returns the | |
337 | result as a wxArrayString. | |
338 | ||
339 | If the @a escape character is non-@NULL, then the occurrences of @a sep | |
340 | immediately prefixed with @a escape are not considered as separators. | |
341 | Note that empty tokens will be generated if there are two or more adjacent | |
342 | separators. | |
343 | ||
344 | @see wxJoin() | |
345 | ||
346 | @header{wx/arrstr.h} | |
347 | */ | |
348 | wxArrayString wxSplit(const wxString& str, const wxChar sep, | |
349 | const wxChar escape = '\\'); | |
350 | ||
351 | /** | |
352 | Concatenate all lines of the given wxArrayString object using the separator | |
353 | @a sep and returns the result as a wxString. | |
354 | ||
355 | If the @a escape character is non-@NULL, then it's used as prefix for each | |
356 | occurrence of @a sep in the strings contained in @a arr before joining them | |
357 | which is necessary in order to be able to recover the original array | |
358 | contents from the string later using wxSplit(). | |
359 | ||
360 | @see wxSplit() | |
361 | ||
362 | @header{wx/arrstr.h} | |
363 | */ | |
364 | wxString wxJoin(const wxArrayString& arr, const wxChar sep, | |
365 | const wxChar escape = '\\'); | |
366 | ||
367 | //@} | |
368 |