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add GetMDIParent() and use it to reduce the number of casts in the MDI code (patch...
[wxWidgets.git] / src / msw / dcmemory.cpp
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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/msw/dcmemory.cpp
3// Purpose: wxMemoryDC class
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
27#include "wx/dcmemory.h"
28#include "wx/msw/dcmemory.h"
29
30#ifndef WX_PRECOMP
31 #include "wx/utils.h"
32 #include "wx/log.h"
33#endif
34
35#include "wx/msw/private.h"
36
37// ----------------------------------------------------------------------------
38// wxMemoryDCImpl
39// ----------------------------------------------------------------------------
40
41IMPLEMENT_ABSTRACT_CLASS(wxMemoryDCImpl, wxMSWDCImpl)
42
43wxMemoryDCImpl::wxMemoryDCImpl( wxMemoryDC *owner )
44 : wxMSWDCImpl( owner )
45{
46 CreateCompatible(NULL);
47 Init();
48}
49
50wxMemoryDCImpl::wxMemoryDCImpl( wxMemoryDC *owner, wxBitmap& bitmap )
51 : wxMSWDCImpl( owner )
52{
53 CreateCompatible(NULL);
54 Init();
55 DoSelect(bitmap);
56}
57
58wxMemoryDCImpl::wxMemoryDCImpl( wxMemoryDC *owner, wxDC *dc )
59 : wxMSWDCImpl( owner )
60{
61 wxCHECK_RET( dc, _T("NULL dc in wxMemoryDC ctor") );
62
63 CreateCompatible(dc);
64
65 Init();
66}
67
68void wxMemoryDCImpl::Init()
69{
70 if ( m_ok )
71 {
72 SetBrush(*wxWHITE_BRUSH);
73 SetPen(*wxBLACK_PEN);
74
75 // the background mode is only used for text background and is set in
76 // DrawText() to OPAQUE as required, otherwise always TRANSPARENT
77 ::SetBkMode( GetHdc(), TRANSPARENT );
78 }
79}
80
81bool wxMemoryDCImpl::CreateCompatible(wxDC *dc)
82{
83 wxDCImpl *impl = dc ? dc->GetImpl() : NULL ;
84 wxMSWDCImpl *msw_impl = wxDynamicCast( impl, wxMSWDCImpl );
85 if ( dc && !msw_impl)
86 {
87 m_ok = false;
88 return false;
89 }
90
91 m_hDC = (WXHDC)::CreateCompatibleDC(dc ? GetHdcOf(*msw_impl) : NULL);
92
93 // as we created the DC, we must delete it in the dtor
94 m_bOwnsDC = true;
95
96 m_ok = m_hDC != 0;
97
98 return m_ok;
99}
100
101void wxMemoryDCImpl::DoSelect( const wxBitmap& bitmap )
102{
103 // select old bitmap out of the device context
104 if ( m_oldBitmap )
105 {
106 ::SelectObject(GetHdc(), (HBITMAP) m_oldBitmap);
107 if ( m_selectedBitmap.Ok() )
108 {
109#ifdef __WXDEBUG__
110 m_selectedBitmap.SetSelectedInto(NULL);
111#endif
112 m_selectedBitmap = wxNullBitmap;
113 }
114 }
115
116 // check for whether the bitmap is already selected into a device context
117 wxASSERT_MSG( !bitmap.GetSelectedInto() ||
118 (bitmap.GetSelectedInto() == GetOwner()),
119 wxT("Bitmap is selected in another wxMemoryDC, delete the first wxMemoryDC or use SelectObject(NULL)") );
120
121 m_selectedBitmap = bitmap;
122 WXHBITMAP hBmp = m_selectedBitmap.GetHBITMAP();
123 if ( !hBmp )
124 return;
125
126#ifdef __WXDEBUG__
127 m_selectedBitmap.SetSelectedInto(GetOwner());
128#endif
129 hBmp = (WXHBITMAP)::SelectObject(GetHdc(), (HBITMAP)hBmp);
130
131 if ( !hBmp )
132 {
133 wxLogLastError(wxT("SelectObject(memDC, bitmap)"));
134
135 wxFAIL_MSG(wxT("Couldn't select a bitmap into wxMemoryDC"));
136 }
137 else if ( !m_oldBitmap )
138 {
139 m_oldBitmap = hBmp;
140 }
141}
142
143void wxMemoryDCImpl::DoGetSize(int *width, int *height) const
144{
145 if ( m_selectedBitmap.Ok() )
146 {
147 *width = m_selectedBitmap.GetWidth();
148 *height = m_selectedBitmap.GetHeight();
149 }
150 else
151 {
152 *width = 0;
153 *height = 0;
154 }
155}
156
157// the rest of this file deals with drawing rectangles workaround, disabled by
158// default
159
160#define wxUSE_MEMORY_DC_DRAW_RECTANGLE 0
161
162#if wxUSE_MEMORY_DC_DRAW_RECTANGLE
163
164// For some reason, drawing a rectangle on a memory DC has problems.
165// Use this substitute if we can.
166static void wxDrawRectangle(wxDC& dc, wxCoord x, wxCoord y, wxCoord width, wxCoord height)
167{
168 wxBrush brush(dc.GetBrush());
169 wxPen pen(dc.GetPen());
170 if (brush.Ok() && brush.GetStyle() != wxTRANSPARENT)
171 {
172 HBRUSH hBrush = (HBRUSH) brush.GetResourceHandle() ;
173 if (hBrush)
174 {
175 RECT rect;
176 rect.left = x; rect.top = y;
177 rect.right = x + width - 1;
178 rect.bottom = y + height - 1;
179 ::FillRect((HDC) dc.GetHDC(), &rect, hBrush);
180 }
181 }
182 width --; height --;
183 if (pen.Ok() && pen.GetStyle() != wxTRANSPARENT)
184 {
185 dc.DrawLine(x, y, x + width, y);
186 dc.DrawLine(x, y, x, y + height);
187 dc.DrawLine(x, y+height, x+width, y + height);
188 dc.DrawLine(x+width, y+height, x+width, y);
189 }
190}
191
192#endif // wxUSE_MEMORY_DC_DRAW_RECTANGLE
193
194void wxMemoryDCImpl::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
195{
196 // Set this to 1 to work around an apparent video driver bug
197 // (visible with e.g. 70x70 rectangle on a memory DC; see Drawing sample)
198#if wxUSE_MEMORY_DC_DRAW_RECTANGLE
199 if (m_brush.Ok() && m_pen.Ok() &&
200 (m_brush.GetStyle() == wxSOLID || m_brush.GetStyle() == wxTRANSPARENT) &&
201 (m_pen.GetStyle() == wxSOLID || m_pen.GetStyle() == wxTRANSPARENT) &&
202 (GetLogicalFunction() == wxCOPY))
203 {
204 wxDrawRectangle(* this, x, y, width, height);
205 }
206 else
207#endif // wxUSE_MEMORY_DC_DRAW_RECTANGLE
208 {
209 wxMSWDCImpl::DoDrawRectangle(x, y, width, height);
210 }
211}