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1\section{\class{wxCursor}}\label{wxcursor}
2
3A cursor is a small bitmap usually used for denoting where the mouse
4pointer is, with a picture that might indicate the interpretation of a
5mouse click. As with icons, cursors in X and MS Windows are created
6in a different manner. Therefore, separate cursors will be created for the
7different environments. Platform-specific methods for creating a {\bf
8wxCursor} object are catered for, and this is an occasion where
9conditional compilation will probably be required (see \helpref{wxIcon}{wxicon} for
10an example).
11
12A single cursor object may be used in many windows (any subwindow type).
13The wxWidgets convention is to set the cursor for a window, as in X,
14rather than to set it globally as in MS Windows, although a
15global \helpref{::wxSetCursor}{wxsetcursor} is also available for MS Windows use.
16
17\wxheading{Derived from}
18
19\helpref{wxBitmap}{wxbitmap}\\
20\helpref{wxGDIObject}{wxgdiobject}\\
21\helpref{wxObject}{wxobject}
22
23\wxheading{Include files}
24
25<wx/cursor.h>
26
27\wxheading{Predefined objects}
28
29Objects:
30
31{\bf wxNullCursor}
32
33Pointers:
34
35{\bf wxSTANDARD\_CURSOR\\
36wxHOURGLASS\_CURSOR\\
37wxCROSS\_CURSOR}
38
39\wxheading{See also}
40
41\helpref{wxBitmap}{wxbitmap}, \helpref{wxIcon}{wxicon}, \helpref{wxWindow::SetCursor}{wxwindowsetcursor},\rtfsp
42\helpref{::wxSetCursor}{wxsetcursor}
43
44\latexignore{\rtfignore{\wxheading{Members}}}
45
46\membersection{wxCursor::wxCursor}\label{wxcursorctor}
47
48\func{}{wxCursor}{\void}
49
50Default constructor.
51
52\func{}{wxCursor}{\param{const char}{ bits[]}, \param{int }{width},
53 \param{int }{ height}, \param{int }{hotSpotX=-1}, \param{int }{hotSpotY=-1}, \param{const char }{maskBits[]=NULL},
54 \param{wxColour*}{ fg=NULL}, \param{wxColour*}{ bg=NULL}}
55
56Constructs a cursor by passing an array of bits (Motif and GTK+ only). {\it maskBits} is used only under
57Motif and GTK+. The parameters {\it fg} and {\it bg} are only present on GTK+, and force the
58cursor to use particular background and foreground colours.
59
60If either {\it hotSpotX} or {\it hotSpotY} is -1, the hotspot will be the centre of the cursor image (Motif only).
61
62\func{}{wxCursor}{\param{const wxString\& }{cursorName}, \param{long }{type}, \param{int }{hotSpotX=0}, \param{int }{hotSpotY=0}}
63
64Constructs a cursor by passing a string resource name or filename.
65
66On MacOS when specifying a string resource name, first the color cursors 'crsr' and then the black/white cursors 'CURS' in the resource chain are scanned through.
67
68{\it hotSpotX} and {\it hotSpotY} are currently only used under Windows when loading from an
69icon file, to specify the cursor hotspot relative to the top left of the image.
70
71\func{}{wxCursor}{\param{int}{ cursorId}}
72
73Constructs a cursor using a cursor identifier.
74
75\func{}{wxCursor}{\param{const wxImage\&}{ image}}
76
77Constructs a cursor from a wxImage. The cursor is monochrome, colors with the RGB elements all greater
78than 127 will be foreground, colors less than this background. The mask (if any) will be used as transparent.
79
80In MSW the foreground will be white and the background black. If the cursor is larger than 32x32 it is resized.
81In GTK, the two most frequent colors will be used for foreground and background. The cursor will be displayed
82at the size of the image.
83On MacOS if the cursor is larger than 16x16 it is resized and currently only shown as black/white (mask respected).
84
85\func{}{wxCursor}{\param{const wxCursor\&}{ cursor}}
86
87Copy constructor, uses \helpref{reference counting}{trefcount}.
88
89\wxheading{Parameters}
90
91\docparam{bits}{An array of bits.}
92
93\docparam{maskBits}{Bits for a mask bitmap.}
94
95\docparam{width}{Cursor width.}
96
97\docparam{height}{Cursor height.}
98
99\docparam{hotSpotX}{Hotspot x coordinate.}
100
101\docparam{hotSpotY}{Hotspot y coordinate.}
102
103\docparam{type}{Icon type to load. Under Motif, {\it type} defaults to {\bf wxBITMAP\_TYPE\_XBM}. Under Windows,
104it defaults to {\bf wxBITMAP\_TYPE\_CUR\_RESOURCE}. Under MacOS, it defaults to {\bf wxBITMAP\_TYPE\_MACCURSOR\_RESOURCE}.
105
106Under X, the permitted cursor types are:
107
108\twocolwidtha{6cm}
109\begin{twocollist}\itemsep=0pt
110\twocolitem{\windowstyle{wxBITMAP\_TYPE\_XBM}}{Load an X bitmap file.}
111\end{twocollist}
112
113Under Windows, the permitted types are:
114
115\twocolwidtha{6cm}
116\begin{twocollist}\itemsep=0pt
117\twocolitem{\windowstyle{wxBITMAP\_TYPE\_CUR}}{Load a cursor from a .cur cursor file (only if USE\_RESOURCE\_LOADING\_IN\_MSW
118is enabled in setup.h).}
119\twocolitem{\windowstyle{wxBITMAP\_TYPE\_CUR\_RESOURCE}}{Load a Windows resource (as specified in the .rc file).}
120\twocolitem{\windowstyle{wxBITMAP\_TYPE\_ICO}}{Load a cursor from a .ico icon file (only if USE\_RESOURCE\_LOADING\_IN\_MSW
121is enabled in setup.h). Specify {\it hotSpotX} and {\it hotSpotY}.}
122\end{twocollist}}
123
124\docparam{cursorId}{A stock cursor identifier. May be one of:
125
126\twocolwidtha{6cm}
127\begin{twocollist}\itemsep=0pt
128\twocolitem{{\bf wxCURSOR\_ARROW}}{A standard arrow cursor.}
129\twocolitem{{\bf wxCURSOR\_RIGHT\_ARROW}}{A standard arrow cursor
130pointing to the right.}
131\twocolitem{{\bf wxCURSOR\_BLANK}}{Transparent cursor.}
132\twocolitem{{\bf wxCURSOR\_BULLSEYE}}{Bullseye cursor.}
133\twocolitem{{\bf wxCURSOR\_CHAR}}{Rectangular character cursor.}
134\twocolitem{{\bf wxCURSOR\_CROSS}}{A cross cursor.}
135\twocolitem{{\bf wxCURSOR\_HAND}}{A hand cursor.}
136\twocolitem{{\bf wxCURSOR\_IBEAM}}{An I-beam cursor (vertical line).}
137\twocolitem{{\bf wxCURSOR\_LEFT\_BUTTON}}{Represents a mouse with the left button depressed.}
138\twocolitem{{\bf wxCURSOR\_MAGNIFIER}}{A magnifier icon.}
139\twocolitem{{\bf wxCURSOR\_MIDDLE\_BUTTON}}{Represents a mouse with the middle button depressed.}
140\twocolitem{{\bf wxCURSOR\_NO\_ENTRY}}{A no-entry sign cursor.}
141\twocolitem{{\bf wxCURSOR\_PAINT\_BRUSH}}{A paintbrush cursor.}
142\twocolitem{{\bf wxCURSOR\_PENCIL}}{A pencil cursor.}
143\twocolitem{{\bf wxCURSOR\_POINT\_LEFT}}{A cursor that points left.}
144\twocolitem{{\bf wxCURSOR\_POINT\_RIGHT}}{A cursor that points right.}
145\twocolitem{{\bf wxCURSOR\_QUESTION\_ARROW}}{An arrow and question mark.}
146\twocolitem{{\bf wxCURSOR\_RIGHT\_BUTTON}}{Represents a mouse with the right button depressed.}
147\twocolitem{{\bf wxCURSOR\_SIZENESW}}{A sizing cursor pointing NE-SW.}
148\twocolitem{{\bf wxCURSOR\_SIZENS}}{A sizing cursor pointing N-S.}
149\twocolitem{{\bf wxCURSOR\_SIZENWSE}}{A sizing cursor pointing NW-SE.}
150\twocolitem{{\bf wxCURSOR\_SIZEWE}}{A sizing cursor pointing W-E.}
151\twocolitem{{\bf wxCURSOR\_SIZING}}{A general sizing cursor.}
152\twocolitem{{\bf wxCURSOR\_SPRAYCAN}}{A spraycan cursor.}
153\twocolitem{{\bf wxCURSOR\_WAIT}}{A wait cursor.}
154\twocolitem{{\bf wxCURSOR\_WATCH}}{A watch cursor.}
155\twocolitem{{\bf wxCURSOR\_ARROWWAIT}}{A cursor with both an arrow and
156an hourglass, (windows.)}
157\end{twocollist}\twocolwidtha{5cm}
158
159Note that not all cursors are available on all platforms.}
160
161\docparam{cursor}{Pointer or reference to a cursor to copy.}
162
163\pythonnote{Constructors supported by wxPython are:\par
164\indented{2cm}{\begin{twocollist}
165\twocolitem{{\bf wxCursor(name, flags, hotSpotX=0,
166hotSpotY=0)}}{Constructs a cursor from a filename}
167\twocolitem{{\bf wxStockCursor(id)}}{Constructs a stock cursor }
168\end{twocollist}}
169}
170
171\perlnote{Constructors supported by wxPerl are:\par
172\begin{itemize}
173\item{Wx::Cursor->new( name, type, hotSpotX = 0, hotSpotY = 0 )}
174\item{Wx::Cursor->new( id )}
175\item{Wx::Cursor->new( image )}
176\item{Wx::Cursor->newData( bits, width, height, hotSpotX = -1, hotSpotY = -1, maskBits = 0 )}
177\end{itemize}
178}
179
180\wxheading{Example}
181
182The following is an example of creating a
183cursor from 32x32 bitmap data ({\tt down\_bits}) and a mask
184({\tt down\_mask}) where 1 is black and 0 is white for
185the bits, and 1 is opaque and 0 is transparent for
186the mask. It works on Windows and GTK+.
187
188\begin{verbatim}
189static char down_bits[] = { 255, 255, 255, 255, 31,
190 255, 255, 255, 31, 255, 255, 255, 31, 255, 255, 255,
191 31, 255, 255, 255, 31, 255, 255, 255, 31, 255, 255,
192 255, 31, 255, 255, 255, 31, 255, 255, 255, 25, 243,
193 255, 255, 19, 249, 255, 255, 7, 252, 255, 255, 15, 254,
194 255, 255, 31, 255, 255, 255, 191, 255, 255, 255, 255,
195 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
196 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
197 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
198 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
199 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
200 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
201 255 };
202
203static char down_mask[] = { 240, 1, 0, 0, 240, 1,
204 0, 0, 240, 1, 0, 0, 240, 1, 0, 0, 240, 1, 0, 0, 240, 1,
205 0, 0, 240, 1, 0, 0, 240, 1, 0, 0, 255, 31, 0, 0, 255,
206 31, 0, 0, 254, 15, 0, 0, 252, 7, 0, 0, 248, 3, 0, 0,
207 240, 1, 0, 0, 224, 0, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0,
208 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
209 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
210 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
211 0, 0, 0, 0, 0 };
212
213#ifdef __WXMSW__
214wxBitmap down_bitmap(down_bits, 32, 32);
215wxBitmap down_mask_bitmap(down_mask, 32, 32);
216
217down_bitmap.SetMask(new wxMask(down_mask_bitmap));
218wxImage down_image = down_bitmap.ConvertToImage();
219down_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X, 6);
220down_image.SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y, 14);
221wxCursor down_cursor = wxCursor(down_image);
222#else
223wxCursor down_cursor = wxCursor(down_bits, 32, 32,
224 6, 14, down_mask, wxWHITE, wxBLACK);
225#endif
226\end{verbatim}
227
228\membersection{wxCursor::\destruct{wxCursor}}\label{wxcursordtor}
229
230\func{}{\destruct{wxCursor}}{\void}
231
232Destroys the cursor. A cursor can be reused for more
233than one window, and does not get destroyed when the window is
234destroyed. wxWidgets destroys all cursors on application exit, although
235it is best to clean them up explicitly.
236
237\membersection{wxCursor::IsOk}\label{wxcursorisok}
238
239\constfunc{bool}{IsOk}{\void}
240
241Returns true if cursor data is present.
242
243\membersection{wxCursor::operator $=$}\label{wxcursorassignment}
244
245\func{wxCursor\&}{operator $=$}{\param{const wxCursor\& }{cursor}}
246
247Assignment operator, using \helpref{reference counting}{trefcount}.
248
249\membersection{wxCursor::operator $==$}\label{wxcursorequals}
250
251\func{bool}{operator $==$}{\param{const wxCursor\& }{cursor}}
252
253Equality operator. Two cursors are equal if they contain pointers
254to the same underlying cursor data. It does not compare each attribute,
255so two independently-created cursors using the same parameters will
256fail the test.
257
258\membersection{wxCursor::operator $!=$}\label{wxcursornotequals}
259
260\func{bool}{operator $!=$}{\param{const wxCursor\& }{cursor}}
261
262Inequality operator. Two cursors are not equal if they contain pointers
263to different underlying cursor data. It does not compare each attribute.
264
265