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Fixed my sloppy fix for redundant path separators
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1/////////////////////////////////////////////////////////////////////////////
2// Name: datstrm.cpp
3// Purpose: Data stream classes
4// Author: Guilhem Lavaux
5// Modified by:
6// Created: 28/06/98
7// RCS-ID: $Id$
8// Copyright: (c) Guilhem Lavaux
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12#ifdef __GNUG__
13#pragma implementation "datstrm.h"
14#endif
15
16// For compilers that support precompilation, includes "wx.h".
17#include "wx/wxprec.h"
18
19#ifdef __BORLANDC__
20 #pragma hdrstop
21#endif
22
23#if wxUSE_STREAMS
24
25#include "wx/datstrm.h"
26
27// ---------------------------------------------------------------------------
28// wxDataInputStream
29// ---------------------------------------------------------------------------
30
31wxDataInputStream::wxDataInputStream(wxInputStream& s)
32 : m_input(&s), m_be_order(FALSE)
33{
34}
35
36wxDataInputStream::~wxDataInputStream()
37{
38}
39
40wxUint64 wxDataInputStream::Read64()
41{
42 wxUint64 i64;
43
44 m_input->Read(&i64, 8);
45
46 if (m_be_order)
47 return wxUINT64_SWAP_ON_LE(i64);
48 else
49 return wxUINT64_SWAP_ON_BE(i64);
50}
51
52wxUint32 wxDataInputStream::Read32()
53{
54 wxUint32 i32;
55
56 m_input->Read(&i32, 4);
57
58 if (m_be_order)
59 return wxUINT32_SWAP_ON_LE(i32);
60 else
61 return wxUINT32_SWAP_ON_BE(i32);
62}
63
64wxUint16 wxDataInputStream::Read16()
65{
66 wxUint16 i16;
67
68 m_input->Read(&i16, 2);
69
70 if (m_be_order)
71 return wxUINT16_SWAP_ON_LE(i16);
72 else
73 return wxUINT16_SWAP_ON_BE(i16);
74}
75
76wxUint8 wxDataInputStream::Read8()
77{
78 wxUint8 buf;
79
80 m_input->Read(&buf, 1);
81 return (wxUint8)buf;
82}
83
84// Must be at global scope for VC++ 5
85extern "C" double ConvertFromIeeeExtended(const unsigned char *bytes);
86
87double wxDataInputStream::ReadDouble()
88{
89#if wxUSE_APPLE_IEEE
90 char buf[10];
91
92 m_input->Read(buf, 10);
93 return ConvertFromIeeeExtended((unsigned char *)buf);
94#else
95 return 0.0;
96#endif
97}
98
99wxString wxDataInputStream::ReadString()
100{
101 size_t len;
102
103 len = Read32();
104
105 if (len > 0)
106 {
107#if wxUSE_UNICODE
108 char *tmp = new char[len + 1];
109 m_input->Read(tmp, len);
110 tmp[len] = 0;
111 wxString s(tmp);
112 delete[] tmp;
113#else
114 wxString s;
115 m_input->Read(s.GetWriteBuf(len), len);
116 s.UngetWriteBuf();
117#endif
118 return s;
119 }
120 else
121 return wxEmptyString;
122}
123
124wxDataInputStream& wxDataInputStream::operator>>(wxString& s)
125{
126 s = ReadString();
127 return *this;
128}
129
130wxDataInputStream& wxDataInputStream::operator>>(wxInt8& c)
131{
132 c = (wxInt8)Read8();
133 return *this;
134}
135
136wxDataInputStream& wxDataInputStream::operator>>(wxInt16& i)
137{
138 i = (wxInt16)Read16();
139 return *this;
140}
141
142wxDataInputStream& wxDataInputStream::operator>>(wxInt32& i)
143{
144 i = (wxInt32)Read32();
145 return *this;
146}
147
148wxDataInputStream& wxDataInputStream::operator>>(wxUint8& c)
149{
150 c = Read8();
151 return *this;
152}
153
154wxDataInputStream& wxDataInputStream::operator>>(wxUint16& i)
155{
156 i = Read16();
157 return *this;
158}
159
160wxDataInputStream& wxDataInputStream::operator>>(wxUint32& i)
161{
162 i = Read32();
163 return *this;
164}
165
166wxDataInputStream& wxDataInputStream::operator>>(wxUint64& i)
167{
168 i = Read64();
169 return *this;
170}
171
172wxDataInputStream& wxDataInputStream::operator>>(double& i)
173{
174 i = ReadDouble();
175 return *this;
176}
177
178wxDataInputStream& wxDataInputStream::operator>>(float& f)
179{
180 f = (float)ReadDouble();
181 return *this;
182}
183
184// ---------------------------------------------------------------------------
185// wxDataOutputStream
186// ---------------------------------------------------------------------------
187
188wxDataOutputStream::wxDataOutputStream(wxOutputStream& s)
189 : m_output(&s), m_be_order(FALSE)
190{
191}
192
193wxDataOutputStream::~wxDataOutputStream()
194{
195}
196
197void wxDataOutputStream::Write64(wxUint64 i)
198{
199 wxUint64 i64;
200
201 if (m_be_order)
202 i64 = wxUINT64_SWAP_ON_LE(i);
203 else
204 i64 = wxUINT64_SWAP_ON_BE(i);
205 m_output->Write(&i64, 8);
206}
207
208void wxDataOutputStream::Write32(wxUint32 i)
209{
210 wxUint32 i32;
211
212 if (m_be_order)
213 i32 = wxUINT32_SWAP_ON_LE(i);
214 else
215 i32 = wxUINT32_SWAP_ON_BE(i);
216 m_output->Write(&i32, 4);
217}
218
219void wxDataOutputStream::Write16(wxUint16 i)
220{
221 wxUint16 i16;
222
223 if (m_be_order)
224 i16 = wxUINT16_SWAP_ON_LE(i);
225 else
226 i16 = wxUINT16_SWAP_ON_BE(i);
227
228 m_output->Write(&i16, 2);
229}
230
231void wxDataOutputStream::Write8(wxUint8 i)
232{
233 m_output->Write(&i, 1);
234}
235
236void wxDataOutputStream::WriteString(const wxString& string)
237{
238 const wxWX2MBbuf buf = string.mb_str();
239 Write32(string.Len());
240 if (string.Len() > 0)
241 m_output->Write(buf, string.Len());
242}
243
244// Must be at global scope for VC++ 5
245extern "C" void ConvertToIeeeExtended(double num, unsigned char *bytes);
246
247void wxDataOutputStream::WriteDouble(double d)
248{
249 char buf[10];
250
251#if wxUSE_APPLE_IEEE
252 ConvertToIeeeExtended(d, (unsigned char *)buf);
253#else
254#ifndef __VMS__
255# pragma warning "wxDataOutputStream::WriteDouble() not using IeeeExtended - will not work!"
256#endif
257 buf[0] = '\0';
258#endif
259 m_output->Write(buf, 10);
260}
261
262wxDataOutputStream& wxDataOutputStream::operator<<(const wxChar *string)
263{
264 Write32(wxStrlen(string));
265 m_output->Write((const char *)string, wxStrlen(string)*sizeof(wxChar));
266 return *this;
267}
268
269wxDataOutputStream& wxDataOutputStream::operator<<(const wxString& string)
270{
271 WriteString(string);
272 return *this;
273}
274
275wxDataOutputStream& wxDataOutputStream::operator<<(wxInt8 c)
276{
277 Write8((wxUint8)c);
278 return *this;
279}
280
281wxDataOutputStream& wxDataOutputStream::operator<<(wxInt16 i)
282{
283 Write16((wxUint16)i);
284 return *this;
285}
286
287wxDataOutputStream& wxDataOutputStream::operator<<(wxInt32 i)
288{
289 Write32((wxUint32)i);
290 return *this;
291}
292
293wxDataOutputStream& wxDataOutputStream::operator<<(wxUint8 c)
294{
295 Write8(c);
296 return *this;
297}
298
299wxDataOutputStream& wxDataOutputStream::operator<<(wxUint16 i)
300{
301 Write16(i);
302 return *this;
303}
304
305wxDataOutputStream& wxDataOutputStream::operator<<(wxUint32 i)
306{
307 Write32(i);
308 return *this;
309}
310
311wxDataOutputStream& wxDataOutputStream::operator<<(wxUint64 i)
312{
313 Write64(i);
314 return *this;
315}
316
317wxDataOutputStream& wxDataOutputStream::operator<<(double f)
318{
319 WriteDouble(f);
320 return *this;
321}
322
323wxDataOutputStream& wxDataOutputStream::operator<<(float f)
324{
325 WriteDouble((double)f);
326 return *this;
327}
328
329#endif
330 // wxUSE_STREAMS
331