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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/graphics.h
3// Purpose: graphics context header
4// Author: Stefan Csomor
5// Modified by:
6// Created:
7// Copyright: (c) Stefan Csomor
8// RCS-ID: $Id$
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_GRAPHICS_H_
13#define _WX_GRAPHICS_H_
14
15#if wxUSE_GRAPHICS_CONTEXT
16
17#include "wx/geometry.h"
18#include "wx/dynarray.h"
19
20class WXDLLIMPEXP_CORE wxWindowDC;
21class WXDLLIMPEXP_CORE wxGraphicsContext;
22class WXDLLIMPEXP_CORE wxGraphicsPath;
23class WXDLLIMPEXP_CORE wxGraphicsMatrix;
24class WXDLLIMPEXP_CORE wxGraphicsFigure;
25class WXDLLIMPEXP_CORE wxGraphicsRenderer;
26class WXDLLIMPEXP_CORE wxGraphicsPen;
27class WXDLLIMPEXP_CORE wxGraphicsBrush;
28class WXDLLIMPEXP_CORE wxGraphicsFont;
29
30/*
31 * notes about the graphics context apis
32 *
33 * angles : are measured in radians, 0.0 being in direction of positiv x axis, PI/2 being
34 * in direction of positive y axis.
35 */
36
37// Base class of all objects used for drawing in the new graphics API, the always point back to their
38// originating rendering engine, there is no dynamic unloading of a renderer currently allowed,
39// these references are not counted
40
41//
42// The data used by objects like graphics pens etc is ref counted, in order to avoid unnecessary expensive
43// duplication. Any operation on a shared instance that results in a modified state, uncouples this
44// instance from the other instances that were shared - using copy on write semantics
45//
46
47class WXDLLIMPEXP_CORE wxGraphicsObjectRefData : public wxObjectRefData
48{
49public :
50 wxGraphicsObjectRefData( wxGraphicsRenderer* renderer );
51 wxGraphicsObjectRefData( const wxGraphicsObjectRefData* data );
52 wxGraphicsRenderer* GetRenderer() const ;
53 virtual wxGraphicsObjectRefData* Clone() const ;
54
55protected :
56 wxGraphicsRenderer* m_renderer;
57} ;
58
59class WXDLLIMPEXP_CORE wxGraphicsObject : public wxObject
60{
61public :
62 wxGraphicsObject() ;
63 wxGraphicsObject( wxGraphicsRenderer* renderer ) ;
64 virtual ~wxGraphicsObject() ;
65
66 bool IsNull() const ;
67
68 // returns the renderer that was used to create this instance, or NULL if it has not been initialized yet
69 wxGraphicsRenderer* GetRenderer() const ;
70 wxGraphicsObjectRefData* GetGraphicsData() const ;
71protected :
72 virtual wxObjectRefData* CreateRefData() const;
73 virtual wxObjectRefData* CloneRefData(const wxObjectRefData* data) const;
74
75 DECLARE_DYNAMIC_CLASS(wxGraphicsObject);
76} ;
77
78class WXDLLIMPEXP_CORE wxGraphicsPen : public wxGraphicsObject
79{
80public :
81 wxGraphicsPen() {}
82 virtual ~wxGraphicsPen() {}
83private :
84 DECLARE_DYNAMIC_CLASS(wxGraphicsPen)
85} ;
86
87extern WXDLLEXPORT_DATA(wxGraphicsPen) wxNullGraphicsPen;
88
89class WXDLLIMPEXP_CORE wxGraphicsBrush : public wxGraphicsObject
90{
91public :
92 wxGraphicsBrush() {}
93 virtual ~wxGraphicsBrush() {}
94private :
95 DECLARE_DYNAMIC_CLASS(wxGraphicsBrush)
96} ;
97
98extern WXDLLEXPORT_DATA(wxGraphicsBrush) wxNullGraphicsBrush;
99
100class WXDLLIMPEXP_CORE wxGraphicsFont : public wxGraphicsObject
101{
102public :
103 wxGraphicsFont() {}
104 virtual ~wxGraphicsFont() {}
105private :
106 DECLARE_DYNAMIC_CLASS(wxGraphicsFont)
107} ;
108
109extern WXDLLEXPORT_DATA(wxGraphicsFont) wxNullGraphicsFont;
110
111
112class WXDLLIMPEXP_CORE wxGraphicsPath : public wxGraphicsObject
113{
114public :
115 wxGraphicsPath(wxGraphicsRenderer* renderer) : wxGraphicsObject(renderer) {}
116 virtual ~wxGraphicsPath() {}
117
118 virtual wxGraphicsPath *Clone() const = 0;
119
120 //
121 // These are the path primitives from which everything else can be constructed
122 //
123
124 // begins a new subpath at (x,y)
125 virtual void MoveToPoint( wxDouble x, wxDouble y ) = 0;
126 void MoveToPoint( const wxPoint2DDouble& p);
127
128 // adds a straight line from the current point to (x,y)
129 virtual void AddLineToPoint( wxDouble x, wxDouble y ) = 0;
130 void AddLineToPoint( const wxPoint2DDouble& p);
131
132 // adds a cubic Bezier curve from the current point, using two control points and an end point
133 virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ) = 0;
134 void AddCurveToPoint( const wxPoint2DDouble& c1, const wxPoint2DDouble& c2, const wxPoint2DDouble& e);
135
136 // adds another path
137 virtual void AddPath( const wxGraphicsPath* path ) =0;
138
139 // closes the current sub-path
140 virtual void CloseSubpath() = 0;
141
142 // gets the last point of the current path, (0,0) if not yet set
143 virtual void GetCurrentPoint( wxDouble& x, wxDouble&y) = 0;
144 wxPoint2DDouble GetCurrentPoint();
145
146 // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
147 virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) = 0;
148 void AddArc( const wxPoint2DDouble& c, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise);
149
150 //
151 // These are convenience functions which - if not available natively will be assembled
152 // using the primitives from above
153 //
154
155 // adds a quadratic Bezier curve from the current point, using a control point and an end point
156 virtual void AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y );
157
158 // appends a rectangle as a new closed subpath
159 virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
160
161 // appends an ellipsis as a new closed subpath fitting the passed rectangle
162 virtual void AddCircle( wxDouble x, wxDouble y, wxDouble r );
163
164 // appends a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
165 virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) ;
166
167 // appends an ellipse
168 virtual void AddEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
169
170 // appends a rounded rectangle
171 virtual void AddRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius);
172
173 // returns the native path
174 virtual void * GetNativePath() const = 0;
175
176 // give the native path returned by GetNativePath() back (there might be some deallocations necessary)
177 virtual void UnGetNativePath(void *p) = 0;
178
179 // transforms each point of this path by the matrix
180 virtual void Transform( wxGraphicsMatrix* matrix ) =0;
181
182 // gets the bounding box enclosing all points (possibly including control points)
183 virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) =0;
184 wxRect2DDouble GetBox();
185
186 virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxWINDING_RULE) =0;
187 bool Contains( const wxPoint2DDouble& c, int fillStyle = wxWINDING_RULE);
188
189 DECLARE_NO_COPY_CLASS(wxGraphicsPath)
190 DECLARE_ABSTRACT_CLASS(wxGraphicsPath)
191};
192
193class WXDLLIMPEXP_CORE wxGraphicsMatrix : public wxGraphicsObject
194{
195public :
196 wxGraphicsMatrix(wxGraphicsRenderer* renderer) : wxGraphicsObject(renderer) {}
197
198 virtual ~wxGraphicsMatrix() {}
199
200 virtual wxGraphicsMatrix *Clone() const = 0;
201
202 // concatenates the matrix
203 virtual void Concat( const wxGraphicsMatrix *t ) = 0;
204 void Concat( const wxGraphicsMatrix &t ) { Concat( &t ); }
205
206 // copies the passed in matrix
207 virtual void Copy( const wxGraphicsMatrix *t ) = 0;
208 void Copy( const wxGraphicsMatrix &t ) { Copy( &t ); }
209
210 // sets the matrix to the respective values
211 virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
212 wxDouble tx=0.0, wxDouble ty=0.0) = 0;
213
214 // makes this the inverse matrix
215 virtual void Invert() = 0;
216
217 // returns true if the elements of the transformation matrix are equal ?
218 virtual bool IsEqual( const wxGraphicsMatrix* t) const = 0;
219 bool IsEqual( const wxGraphicsMatrix& t) const { return IsEqual( &t ); }
220
221 // return true if this is the identity matrix
222 virtual bool IsIdentity() = 0;
223
224 //
225 // transformation
226 //
227
228 // add the translation to this matrix
229 virtual void Translate( wxDouble dx , wxDouble dy ) = 0;
230
231 // add the scale to this matrix
232 virtual void Scale( wxDouble xScale , wxDouble yScale ) = 0;
233
234 // add the rotation to this matrix (radians)
235 virtual void Rotate( wxDouble angle ) = 0;
236
237 //
238 // apply the transforms
239 //
240
241 // applies that matrix to the point
242 virtual void TransformPoint( wxDouble *x, wxDouble *y ) = 0;
243
244 // applies the matrix except for translations
245 virtual void TransformDistance( wxDouble *dx, wxDouble *dy ) =0;
246
247 // returns the native representation
248 virtual void * GetNativeMatrix() const = 0;
249
250 DECLARE_NO_COPY_CLASS(wxGraphicsMatrix)
251 DECLARE_ABSTRACT_CLASS(wxGraphicsMatrix)
252} ;
253
254class WXDLLIMPEXP_CORE wxGraphicsContext : public wxGraphicsObject
255{
256public:
257 wxGraphicsContext(wxGraphicsRenderer* renderer);
258
259 virtual ~wxGraphicsContext();
260
261 static wxGraphicsContext* Create( const wxWindowDC& dc) ;
262
263 static wxGraphicsContext* CreateFromNative( void * context ) ;
264
265 static wxGraphicsContext* CreateFromNativeWindow( void * window ) ;
266
267 static wxGraphicsContext* Create( wxWindow* window ) ;
268
269 wxGraphicsPath * CreatePath();
270
271 virtual wxGraphicsPen CreatePen(const wxPen& pen);
272
273 virtual wxGraphicsBrush CreateBrush(const wxBrush& brush );
274
275 // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
276 virtual wxGraphicsBrush CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
277 const wxColour&c1, const wxColour&c2);
278
279 // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
280 // with radius r and color cColor
281 virtual wxGraphicsBrush CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
282 const wxColour &oColor, const wxColour &cColor);
283
284 // sets the font
285 virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK );
286
287 // create a 'native' matrix corresponding to these values
288 virtual wxGraphicsMatrix* CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
289 wxDouble tx=0.0, wxDouble ty=0.0);
290
291 // push the current state of the context, ie the transformation matrix on a stack
292 virtual void PushState() = 0;
293
294 // pops a stored state from the stack
295 virtual void PopState() = 0;
296
297 // clips drawings to the region, combined to current clipping region
298 virtual void Clip( const wxRegion &region ) = 0;
299
300 // clips drawings to the rect
301 virtual void Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
302
303 // resets the clipping to original extent
304 virtual void ResetClip() = 0 ;
305
306 // returns the native context
307 virtual void * GetNativeContext() = 0;
308
309 //
310 // transformation : changes the current transformation matrix CTM of the context
311 //
312
313 // translate
314 virtual void Translate( wxDouble dx , wxDouble dy ) = 0;
315
316 // scale
317 virtual void Scale( wxDouble xScale , wxDouble yScale ) = 0;
318
319 // rotate (radians)
320 virtual void Rotate( wxDouble angle ) = 0;
321
322 // concatenates this transform with the current transform of this context
323 virtual void ConcatTransform( const wxGraphicsMatrix* matrix ) = 0;
324
325 // sets the transform of this context
326 virtual void SetTransform( const wxGraphicsMatrix* matrix ) = 0;
327
328 // gets the matrix of this context
329 virtual void GetTransform( wxGraphicsMatrix* matrix ) = 0;
330 //
331 // setting the paint
332 //
333
334 // sets the pen
335 virtual void SetPen( const wxGraphicsPen& pen );
336
337 void SetPen( const wxPen& pen );
338
339 // sets the brush for filling
340 virtual void SetBrush( const wxGraphicsBrush& brush );
341
342 void SetBrush( const wxBrush& brush );
343
344 // sets the font
345 virtual void SetFont( const wxGraphicsFont& font );
346
347 void SetFont( const wxFont& font, const wxColour& colour );
348
349
350 // strokes along a path with the current pen
351 virtual void StrokePath( const wxGraphicsPath *path ) = 0;
352
353 // fills a path with the current brush
354 virtual void FillPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE ) = 0;
355
356 // draws a path by first filling and then stroking
357 virtual void DrawPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE );
358
359 //
360 // text
361 //
362
363 virtual void DrawText( const wxString &str, wxDouble x, wxDouble y ) = 0;
364
365 virtual void DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle );
366
367 virtual void GetTextExtent( const wxString &text, wxDouble *width, wxDouble *height,
368 wxDouble *descent, wxDouble *externalLeading ) const = 0;
369
370 virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const = 0;
371
372 //
373 // image support
374 //
375
376 virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
377
378 virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
379
380 //
381 // convenience methods
382 //
383
384 // strokes a single line
385 virtual void StrokeLine( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2);
386
387 // stroke lines connecting each of the points
388 virtual void StrokeLines( size_t n, const wxPoint2DDouble *points);
389
390 // stroke disconnected lines from begin to end points
391 virtual void StrokeLines( size_t n, const wxPoint2DDouble *beginPoints, const wxPoint2DDouble *endPoints);
392
393 // draws a polygon
394 virtual void DrawLines( size_t n, const wxPoint2DDouble *points, int fillStyle = wxWINDING_RULE );
395
396 // draws a polygon
397 virtual void DrawRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
398
399 // draws an ellipse
400 virtual void DrawEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
401
402 // draws a rounded rectangle
403 virtual void DrawRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius);
404
405 // wrappers using wxPoint2DDouble TODO
406
407 // helper to determine if a 0.5 offset should be applied for the drawing operation
408 virtual bool ShouldOffset() const { return false; }
409
410protected :
411
412 wxGraphicsPen m_pen;
413 wxGraphicsBrush m_brush;
414 wxGraphicsFont m_font;
415
416private :
417 DECLARE_NO_COPY_CLASS(wxGraphicsContext)
418 DECLARE_ABSTRACT_CLASS(wxGraphicsContext)
419};
420
421#if 0
422
423//
424// A graphics figure allows to cache path, pen etc creations, also will be a basis for layering/grouping elements
425//
426
427class WXDLLIMPEXP_CORE wxGraphicsFigure : public wxGraphicsObject
428{
429public :
430 wxGraphicsFigure(wxGraphicsRenderer* renderer) ;
431
432 virtual ~wxGraphicsFigure() ;
433
434 void SetPath( wxGraphicsMatrix* matrix );
435
436 void SetMatrix( wxGraphicsPath* path);
437
438 // draws this object on the context
439 virtual void Draw( wxGraphicsContext* cg );
440
441 // returns the path of this object
442 wxGraphicsPath* GetPath() { return m_path; }
443
444 // returns the transformation matrix of this object, may be null if there is no transformation necessary
445 wxGraphicsMatrix* GetMatrix() { return m_matrix; }
446
447private :
448 wxGraphicsMatrix* m_matrix;
449 wxGraphicsPath* m_path;
450
451 DECLARE_DYNAMIC_CLASS(wxGraphicsFigure)
452} ;
453
454#endif
455
456//
457// The graphics renderer is the instance corresponding to the rendering engine used, eg there is ONE core graphics renderer
458// instance on OSX. This instance is pointed back to by all objects created by it. Therefore you can create eg additional
459// paths at any point from a given matrix etc.
460//
461
462class WXDLLIMPEXP_CORE wxGraphicsRenderer : public wxObject
463{
464public :
465 wxGraphicsRenderer() {}
466
467 virtual ~wxGraphicsRenderer() {}
468
469 static wxGraphicsRenderer* GetDefaultRenderer();
470
471 // Context
472
473 virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc) = 0 ;
474
475 virtual wxGraphicsContext * CreateContextFromNativeContext( void * context ) = 0;
476
477 virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window ) = 0;
478
479 virtual wxGraphicsContext * CreateContext( wxWindow* window ) = 0;
480
481 // Path
482
483 virtual wxGraphicsPath * CreatePath() = 0;
484
485 // Matrix
486
487 virtual wxGraphicsMatrix * CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
488 wxDouble tx=0.0, wxDouble ty=0.0) = 0;
489
490 // Paints
491
492 virtual wxGraphicsPen CreatePen(const wxPen& pen) = 0 ;
493
494 virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) = 0 ;
495
496 // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
497 virtual wxGraphicsBrush CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
498 const wxColour&c1, const wxColour&c2) = 0;
499
500 // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
501 // with radius r and color cColor
502 virtual wxGraphicsBrush CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
503 const wxColour &oColor, const wxColour &cColor) = 0;
504
505 // sets the font
506 virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) = 0;
507
508private :
509 DECLARE_NO_COPY_CLASS(wxGraphicsRenderer)
510 DECLARE_ABSTRACT_CLASS(wxGraphicsRenderer)
511} ;
512
513#endif
514
515#endif // _WX_GRAPHICS_H_