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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/common/stopwatch.cpp | |
3 | // Purpose: wxStopWatch and other non-GUI stuff from wx/timer.h | |
4 | // Author: | |
5 | // Original version by Julian Smart | |
6 | // Vadim Zeitlin got rid of all ifdefs (11.12.99) | |
7 | // Sylvain Bougnoux added wxStopWatch class | |
8 | // Guillermo Rodriguez <guille@iies.es> rewrote from scratch (Dic/99) | |
9 | // Modified by: | |
10 | // Created: 20.06.2003 (extracted from common/timercmn.cpp) | |
11 | // RCS-ID: $Id$ | |
12 | // Copyright: (c) 1998-2003 wxWidgets Team | |
13 | // Licence: wxWindows licence | |
14 | /////////////////////////////////////////////////////////////////////////////// | |
15 | ||
16 | // ============================================================================ | |
17 | // declarations | |
18 | // ============================================================================ | |
19 | ||
20 | // ---------------------------------------------------------------------------- | |
21 | // headers | |
22 | // ---------------------------------------------------------------------------- | |
23 | ||
24 | // for compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
28 | #pragma hdrstop | |
29 | #endif | |
30 | ||
31 | #include "wx/stopwatch.h" | |
32 | ||
33 | #if wxUSE_STOPWATCH | |
34 | ||
35 | #ifndef WX_PRECOMP | |
36 | #ifdef __WINDOWS__ | |
37 | #include "wx/msw/wrapwin.h" | |
38 | #endif | |
39 | #include "wx/log.h" | |
40 | #include "wx/thread.h" | |
41 | #endif //WX_PRECOMP | |
42 | ||
43 | // ============================================================================ | |
44 | // implementation | |
45 | // ============================================================================ | |
46 | ||
47 | // ---------------------------------------------------------------------------- | |
48 | // wxStopWatch | |
49 | // ---------------------------------------------------------------------------- | |
50 | ||
51 | namespace | |
52 | { | |
53 | ||
54 | #ifdef __WINDOWS__ | |
55 | ||
56 | struct PerfCounter | |
57 | { | |
58 | PerfCounter() | |
59 | { | |
60 | init = false; | |
61 | } | |
62 | ||
63 | bool CanBeUsed() const | |
64 | { | |
65 | return freq.QuadPart != 0; | |
66 | } | |
67 | ||
68 | wxCRIT_SECT_DECLARE_MEMBER(cs); | |
69 | LARGE_INTEGER freq; | |
70 | bool init; | |
71 | } gs_perfCounter; | |
72 | ||
73 | #endif // __WINDOWS__ | |
74 | ||
75 | const int MILLISECONDS_PER_SECOND = 1000; | |
76 | const int MICROSECONDS_PER_MILLISECOND = 1000; | |
77 | const int MICROSECONDS_PER_SECOND = 1000*1000; | |
78 | ||
79 | } // anonymous namespace | |
80 | ||
81 | void wxStopWatch::DoStart() | |
82 | { | |
83 | #ifdef __WINDOWS__ | |
84 | if ( !gs_perfCounter.init ) | |
85 | { | |
86 | wxCRIT_SECT_LOCKER(lock, gs_perfCounter.cs); | |
87 | ::QueryPerformanceFrequency(&gs_perfCounter.freq); | |
88 | ||
89 | // Just a sanity check: it's not supposed to happen but verify that | |
90 | // ::QueryPerformanceCounter() succeeds so that we can really use it. | |
91 | LARGE_INTEGER counter; | |
92 | if ( !::QueryPerformanceCounter(&counter) ) | |
93 | { | |
94 | wxLogDebug("QueryPerformanceCounter() unexpected failed (%s), " | |
95 | "will not use it.", wxSysErrorMsg()); | |
96 | ||
97 | gs_perfCounter.freq.QuadPart = 0; | |
98 | } | |
99 | ||
100 | gs_perfCounter.init = true; | |
101 | } | |
102 | #endif // __WINDOWS__ | |
103 | ||
104 | m_t0 = GetCurrentClockValue(); | |
105 | } | |
106 | ||
107 | wxLongLong wxStopWatch::GetClockFreq() const | |
108 | { | |
109 | #ifdef __WINDOWS__ | |
110 | // Under MSW we use the high resolution performance counter timer which has | |
111 | // its own frequency (usually related to the CPU clock speed). | |
112 | if ( gs_perfCounter.CanBeUsed() ) | |
113 | return gs_perfCounter.freq.QuadPart; | |
114 | #endif // __WINDOWS__ | |
115 | ||
116 | #ifdef HAVE_GETTIMEOFDAY | |
117 | // With gettimeofday() we can have nominally microsecond precision and | |
118 | // while this is not the case in practice, it's still better than | |
119 | // millisecond. | |
120 | return MICROSECONDS_PER_SECOND; | |
121 | #else // !HAVE_GETTIMEOFDAY | |
122 | // Currently milliseconds are used everywhere else. | |
123 | return MILLISECONDS_PER_SECOND; | |
124 | #endif // HAVE_GETTIMEOFDAY/!HAVE_GETTIMEOFDAY | |
125 | } | |
126 | ||
127 | void wxStopWatch::Start(long t0) | |
128 | { | |
129 | // Calling Start() makes the stop watch run however many times it was | |
130 | // paused before. | |
131 | m_pauseCount = 0; | |
132 | ||
133 | DoStart(); | |
134 | ||
135 | m_t0 -= (wxLongLong(t0)*GetClockFreq())/MILLISECONDS_PER_SECOND; | |
136 | } | |
137 | ||
138 | wxLongLong wxStopWatch::GetCurrentClockValue() const | |
139 | { | |
140 | #ifdef __WINDOWS__ | |
141 | if ( gs_perfCounter.CanBeUsed() ) | |
142 | { | |
143 | LARGE_INTEGER counter; | |
144 | ::QueryPerformanceCounter(&counter); | |
145 | return counter.QuadPart; | |
146 | } | |
147 | #endif // __WINDOWS__ | |
148 | ||
149 | #ifdef HAVE_GETTIMEOFDAY | |
150 | return wxGetUTCTimeUSec(); | |
151 | #else // !HAVE_GETTIMEOFDAY | |
152 | return wxGetUTCTimeMillis(); | |
153 | #endif // HAVE_GETTIMEOFDAY/!HAVE_GETTIMEOFDAY | |
154 | } | |
155 | ||
156 | wxLongLong wxStopWatch::TimeInMicro() const | |
157 | { | |
158 | const wxLongLong elapsed(m_pauseCount ? m_elapsedBeforePause | |
159 | : GetCurrentClockValue() - m_t0); | |
160 | ||
161 | return (elapsed*MICROSECONDS_PER_SECOND)/GetClockFreq(); | |
162 | } | |
163 | ||
164 | #endif // wxUSE_STOPWATCH | |
165 | ||
166 | // ---------------------------------------------------------------------------- | |
167 | // old timer functions superceded by wxStopWatch | |
168 | // ---------------------------------------------------------------------------- | |
169 | ||
170 | #if wxUSE_LONGLONG | |
171 | ||
172 | static wxLongLong wxStartTime = 0l; | |
173 | ||
174 | // starts the global timer | |
175 | void wxStartTimer() | |
176 | { | |
177 | wxStartTime = wxGetUTCTimeMillis(); | |
178 | } | |
179 | ||
180 | // Returns elapsed time in milliseconds | |
181 | long wxGetElapsedTime(bool resetTimer) | |
182 | { | |
183 | wxLongLong oldTime = wxStartTime; | |
184 | wxLongLong newTime = wxGetUTCTimeMillis(); | |
185 | ||
186 | if ( resetTimer ) | |
187 | wxStartTime = newTime; | |
188 | ||
189 | return (newTime - oldTime).GetLo(); | |
190 | } | |
191 | ||
192 | #endif // wxUSE_LONGLONG |