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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/common/wincmn.cpp
3// Purpose: common (to all ports) wxWindow functions
4// Author: Julian Smart, Vadim Zeitlin
5// Modified by:
6// Created: 13/07/98
7// RCS-ID: $Id$
8// Copyright: (c) wxWidgets team
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
27#ifndef WX_PRECOMP
28 #include "wx/string.h"
29 #include "wx/log.h"
30 #include "wx/intl.h"
31 #include "wx/frame.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/msgout.h"
42 #include "wx/statusbr.h"
43 #include "wx/toolbar.h"
44 #include "wx/dcclient.h"
45 #include "wx/scrolbar.h"
46 #include "wx/layout.h"
47 #include "wx/sizer.h"
48 #include "wx/menu.h"
49#endif //WX_PRECOMP
50
51#if wxUSE_DRAG_AND_DROP
52 #include "wx/dnd.h"
53#endif // wxUSE_DRAG_AND_DROP
54
55#if wxUSE_ACCESSIBILITY
56 #include "wx/access.h"
57#endif
58
59#if wxUSE_HELP
60 #include "wx/cshelp.h"
61#endif // wxUSE_HELP
62
63#if wxUSE_TOOLTIPS
64 #include "wx/tooltip.h"
65#endif // wxUSE_TOOLTIPS
66
67#if wxUSE_CARET
68 #include "wx/caret.h"
69#endif // wxUSE_CARET
70
71#if wxUSE_SYSTEM_OPTIONS
72 #include "wx/sysopt.h"
73#endif
74
75#include "wx/platinfo.h"
76#include "wx/private/window.h"
77
78#ifdef __WXMSW__
79 #include "wx/msw/wrapwin.h"
80#endif
81
82// Windows List
83WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
84
85// globals
86#if wxUSE_MENUS
87wxMenu *wxCurrentPopupMenu = NULL;
88#endif // wxUSE_MENUS
89
90extern WXDLLEXPORT_DATA(const char) wxPanelNameStr[] = "panel";
91
92// ----------------------------------------------------------------------------
93// static data
94// ----------------------------------------------------------------------------
95
96
97IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
98
99// ----------------------------------------------------------------------------
100// event table
101// ----------------------------------------------------------------------------
102
103BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
104 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
105 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
106 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
107
108#if wxUSE_HELP
109 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
110#endif // wxUSE_HELP
111
112 EVT_SIZE(wxWindowBase::InternalOnSize)
113END_EVENT_TABLE()
114
115// ============================================================================
116// implementation of the common functionality of the wxWindow class
117// ============================================================================
118
119// ----------------------------------------------------------------------------
120// XTI
121// ----------------------------------------------------------------------------
122
123#if wxUSE_EXTENDED_RTTI
124
125// windows that are created from a parent window during its Create method,
126// eg. spin controls in a calendar controls must never been streamed out
127// separately otherwise chaos occurs. Right now easiest is to test for negative ids,
128// as windows with negative ids never can be recreated anyway
129
130
131bool wxWindowStreamingCallback( const wxObject *object, wxObjectWriter *,
132 wxObjectWriterCallback *, const wxStringToAnyHashMap & )
133{
134 const wxWindow * win = wx_dynamic_cast(const wxWindow*, object);
135 if ( win && win->GetId() < 0 )
136 return false;
137 return true;
138}
139
140wxIMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK(wxWindow, wxWindowBase, "wx/window.h", \
141 wxWindowStreamingCallback)
142
143// make wxWindowList known before the property is used
144
145wxCOLLECTION_TYPE_INFO( wxWindow*, wxWindowList );
146
147template<> void wxCollectionToVariantArray( wxWindowList const &theList,
148 wxAnyList &value)
149{
150 wxListCollectionToAnyList<wxWindowList::compatibility_iterator>( theList, value );
151}
152
153wxDEFINE_FLAGS( wxWindowStyle )
154
155wxBEGIN_FLAGS( wxWindowStyle )
156// new style border flags, we put them first to
157// use them for streaming out
158
159wxFLAGS_MEMBER(wxBORDER_SIMPLE)
160wxFLAGS_MEMBER(wxBORDER_SUNKEN)
161wxFLAGS_MEMBER(wxBORDER_DOUBLE)
162wxFLAGS_MEMBER(wxBORDER_RAISED)
163wxFLAGS_MEMBER(wxBORDER_STATIC)
164wxFLAGS_MEMBER(wxBORDER_NONE)
165
166// old style border flags
167wxFLAGS_MEMBER(wxSIMPLE_BORDER)
168wxFLAGS_MEMBER(wxSUNKEN_BORDER)
169wxFLAGS_MEMBER(wxDOUBLE_BORDER)
170wxFLAGS_MEMBER(wxRAISED_BORDER)
171wxFLAGS_MEMBER(wxSTATIC_BORDER)
172wxFLAGS_MEMBER(wxBORDER)
173
174// standard window styles
175wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
176wxFLAGS_MEMBER(wxCLIP_CHILDREN)
177wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
178wxFLAGS_MEMBER(wxWANTS_CHARS)
179wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
180wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
181wxFLAGS_MEMBER(wxVSCROLL)
182wxFLAGS_MEMBER(wxHSCROLL)
183
184wxEND_FLAGS( wxWindowStyle )
185
186wxBEGIN_PROPERTIES_TABLE(wxWindow)
187wxEVENT_PROPERTY( Close, wxEVT_CLOSE_WINDOW, wxCloseEvent)
188wxEVENT_PROPERTY( Create, wxEVT_CREATE, wxWindowCreateEvent )
189wxEVENT_PROPERTY( Destroy, wxEVT_DESTROY, wxWindowDestroyEvent )
190// Always constructor Properties first
191
192wxREADONLY_PROPERTY( Parent,wxWindow*, GetParent, wxEMPTY_PARAMETER_VALUE, \
193 0 /*flags*/, wxT("Helpstring"), wxT("group"))
194wxPROPERTY( Id,wxWindowID, SetId, GetId, -1 /*wxID_ANY*/, 0 /*flags*/, \
195 wxT("Helpstring"), wxT("group") )
196wxPROPERTY( Position,wxPoint, SetPosition, GetPosition, wxDefaultPosition, \
197 0 /*flags*/, wxT("Helpstring"), wxT("group")) // pos
198wxPROPERTY( Size,wxSize, SetSize, GetSize, wxDefaultSize, 0 /*flags*/, \
199 wxT("Helpstring"), wxT("group")) // size
200wxPROPERTY( WindowStyle, long, SetWindowStyleFlag, GetWindowStyleFlag, \
201 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // style
202wxPROPERTY( Name,wxString, SetName, GetName, wxEmptyString, 0 /*flags*/, \
203 wxT("Helpstring"), wxT("group") )
204
205// Then all relations of the object graph
206
207wxREADONLY_PROPERTY_COLLECTION( Children, wxWindowList, wxWindowBase*, \
208 GetWindowChildren, wxPROP_OBJECT_GRAPH /*flags*/, \
209 wxT("Helpstring"), wxT("group"))
210
211// and finally all other properties
212
213wxPROPERTY( ExtraStyle, long, SetExtraStyle, GetExtraStyle, wxEMPTY_PARAMETER_VALUE, \
214 0 /*flags*/, wxT("Helpstring"), wxT("group")) // extstyle
215wxPROPERTY( BackgroundColour, wxColour, SetBackgroundColour, GetBackgroundColour, \
216 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // bg
217wxPROPERTY( ForegroundColour, wxColour, SetForegroundColour, GetForegroundColour, \
218 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // fg
219wxPROPERTY( Enabled, bool, Enable, IsEnabled, wxAny((bool)true), 0 /*flags*/, \
220 wxT("Helpstring"), wxT("group"))
221wxPROPERTY( Shown, bool, Show, IsShown, wxAny((bool)true), 0 /*flags*/, \
222 wxT("Helpstring"), wxT("group"))
223
224#if 0
225// possible property candidates (not in xrc) or not valid in all subclasses
226wxPROPERTY( Title,wxString, SetTitle, GetTitle, wxEmptyString )
227wxPROPERTY( Font, wxFont, SetFont, GetWindowFont , )
228wxPROPERTY( Label,wxString, SetLabel, GetLabel, wxEmptyString )
229// MaxHeight, Width, MinHeight, Width
230// TODO switch label to control and title to toplevels
231
232wxPROPERTY( ThemeEnabled, bool, SetThemeEnabled, GetThemeEnabled, )
233//wxPROPERTY( Cursor, wxCursor, SetCursor, GetCursor, )
234// wxPROPERTY( ToolTip, wxString, SetToolTip, GetToolTipText, )
235wxPROPERTY( AutoLayout, bool, SetAutoLayout, GetAutoLayout, )
236#endif
237wxEND_PROPERTIES_TABLE()
238
239wxEMPTY_HANDLERS_TABLE(wxWindow)
240
241wxCONSTRUCTOR_DUMMY(wxWindow)
242
243#else
244
245#ifndef __WXUNIVERSAL__
246IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase)
247#endif
248
249#endif
250
251// ----------------------------------------------------------------------------
252// initialization
253// ----------------------------------------------------------------------------
254
255// the default initialization
256wxWindowBase::wxWindowBase()
257{
258 // no window yet, no parent nor children
259 m_parent = NULL;
260 m_windowId = wxID_ANY;
261
262 // no constraints on the minimal window size
263 m_minWidth =
264 m_maxWidth = wxDefaultCoord;
265 m_minHeight =
266 m_maxHeight = wxDefaultCoord;
267
268 // invalidiated cache value
269 m_bestSizeCache = wxDefaultSize;
270
271 // window are created enabled and visible by default
272 m_isShown =
273 m_isEnabled = true;
274
275 // the default event handler is just this window
276 m_eventHandler = this;
277
278#if wxUSE_VALIDATORS
279 // no validator
280 m_windowValidator = NULL;
281#endif // wxUSE_VALIDATORS
282
283 // the colours/fonts are default for now, so leave m_font,
284 // m_backgroundColour and m_foregroundColour uninitialized and set those
285 m_hasBgCol =
286 m_hasFgCol =
287 m_hasFont = false;
288 m_inheritBgCol =
289 m_inheritFgCol =
290 m_inheritFont = false;
291
292 // no style bits
293 m_exStyle =
294 m_windowStyle = 0;
295
296 m_backgroundStyle = wxBG_STYLE_ERASE;
297
298#if wxUSE_CONSTRAINTS
299 // no constraints whatsoever
300 m_constraints = NULL;
301 m_constraintsInvolvedIn = NULL;
302#endif // wxUSE_CONSTRAINTS
303
304 m_windowSizer = NULL;
305 m_containingSizer = NULL;
306 m_autoLayout = false;
307
308#if wxUSE_DRAG_AND_DROP
309 m_dropTarget = NULL;
310#endif // wxUSE_DRAG_AND_DROP
311
312#if wxUSE_TOOLTIPS
313 m_tooltip = NULL;
314#endif // wxUSE_TOOLTIPS
315
316#if wxUSE_CARET
317 m_caret = NULL;
318#endif // wxUSE_CARET
319
320#if wxUSE_PALETTE
321 m_hasCustomPalette = false;
322#endif // wxUSE_PALETTE
323
324#if wxUSE_ACCESSIBILITY
325 m_accessible = NULL;
326#endif
327
328 m_virtualSize = wxDefaultSize;
329
330 m_scrollHelper = NULL;
331
332 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
333#if wxUSE_SYSTEM_OPTIONS
334 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
335 {
336 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
337 }
338#endif
339
340 // Whether we're using the current theme for this window (wxGTK only for now)
341 m_themeEnabled = false;
342
343 // This is set to true by SendDestroyEvent() which should be called by the
344 // most derived class to ensure that the destruction event is sent as soon
345 // as possible to allow its handlers to still see the undestroyed window
346 m_isBeingDeleted = false;
347
348 m_freezeCount = 0;
349}
350
351// common part of window creation process
352bool wxWindowBase::CreateBase(wxWindowBase *parent,
353 wxWindowID id,
354 const wxPoint& WXUNUSED(pos),
355 const wxSize& size,
356 long style,
357 const wxString& name)
358{
359 // ids are limited to 16 bits under MSW so if you care about portability,
360 // it's not a good idea to use ids out of this range (and negative ids are
361 // reserved for wxWidgets own usage)
362 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767) ||
363 (id >= wxID_AUTO_LOWEST && id <= wxID_AUTO_HIGHEST),
364 wxT("invalid id value") );
365
366 // generate a new id if the user doesn't care about it
367 if ( id == wxID_ANY )
368 {
369 m_windowId = NewControlId();
370 }
371 else // valid id specified
372 {
373 m_windowId = id;
374 }
375
376 // don't use SetWindowStyleFlag() here, this function should only be called
377 // to change the flag after creation as it tries to reflect the changes in
378 // flags by updating the window dynamically and we don't need this here
379 m_windowStyle = style;
380
381 // assume the user doesn't want this window to shrink beneath its initial
382 // size, this worked like this in wxWidgets 2.8 and before and generally
383 // often makes sense for child windows (for top level ones it definitely
384 // does not as the user should be able to resize the window)
385 //
386 // note that we can't use IsTopLevel() from ctor
387 if ( size != wxDefaultSize && !wxTopLevelWindows.Find((wxWindow *)this) )
388 SetMinSize(size);
389
390 SetName(name);
391 SetParent(parent);
392
393 return true;
394}
395
396bool wxWindowBase::CreateBase(wxWindowBase *parent,
397 wxWindowID id,
398 const wxPoint& pos,
399 const wxSize& size,
400 long style,
401 const wxValidator& wxVALIDATOR_PARAM(validator),
402 const wxString& name)
403{
404 if ( !CreateBase(parent, id, pos, size, style, name) )
405 return false;
406
407#if wxUSE_VALIDATORS
408 SetValidator(validator);
409#endif // wxUSE_VALIDATORS
410
411 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
412 // have it too - like this it's possible to set it only in the top level
413 // dialog/frame and all children will inherit it by defult
414 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
415 {
416 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
417 }
418
419 return true;
420}
421
422bool wxWindowBase::ToggleWindowStyle(int flag)
423{
424 wxASSERT_MSG( flag, wxT("flags with 0 value can't be toggled") );
425
426 bool rc;
427 long style = GetWindowStyleFlag();
428 if ( style & flag )
429 {
430 style &= ~flag;
431 rc = false;
432 }
433 else // currently off
434 {
435 style |= flag;
436 rc = true;
437 }
438
439 SetWindowStyleFlag(style);
440
441 return rc;
442}
443
444// ----------------------------------------------------------------------------
445// destruction
446// ----------------------------------------------------------------------------
447
448// common clean up
449wxWindowBase::~wxWindowBase()
450{
451 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
452
453 // FIXME if these 2 cases result from programming errors in the user code
454 // we should probably assert here instead of silently fixing them
455
456 // Just in case the window has been Closed, but we're then deleting
457 // immediately: don't leave dangling pointers.
458 wxPendingDelete.DeleteObject(this);
459
460 // Just in case we've loaded a top-level window via LoadNativeDialog but
461 // we weren't a dialog class
462 wxTopLevelWindows.DeleteObject((wxWindow*)this);
463
464 // Any additional event handlers should be popped before the window is
465 // deleted as otherwise the last handler will be left with a dangling
466 // pointer to this window result in a difficult to diagnose crash later on.
467 wxASSERT_MSG( GetEventHandler() == this,
468 wxT("any pushed event handlers must have been removed") );
469
470#if wxUSE_MENUS
471 // The associated popup menu can still be alive, disassociate from it in
472 // this case
473 if ( wxCurrentPopupMenu && wxCurrentPopupMenu->GetInvokingWindow() == this )
474 wxCurrentPopupMenu->SetInvokingWindow(NULL);
475#endif // wxUSE_MENUS
476
477 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
478
479 // notify the parent about this window destruction
480 if ( m_parent )
481 m_parent->RemoveChild(this);
482
483#if wxUSE_CARET
484 delete m_caret;
485#endif // wxUSE_CARET
486
487#if wxUSE_VALIDATORS
488 delete m_windowValidator;
489#endif // wxUSE_VALIDATORS
490
491#if wxUSE_CONSTRAINTS
492 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
493 // at deleted windows as they delete themselves.
494 DeleteRelatedConstraints();
495
496 if ( m_constraints )
497 {
498 // This removes any dangling pointers to this window in other windows'
499 // constraintsInvolvedIn lists.
500 UnsetConstraints(m_constraints);
501 wxDELETE(m_constraints);
502 }
503#endif // wxUSE_CONSTRAINTS
504
505 if ( m_containingSizer )
506 m_containingSizer->Detach( (wxWindow*)this );
507
508 delete m_windowSizer;
509
510#if wxUSE_DRAG_AND_DROP
511 delete m_dropTarget;
512#endif // wxUSE_DRAG_AND_DROP
513
514#if wxUSE_TOOLTIPS
515 delete m_tooltip;
516#endif // wxUSE_TOOLTIPS
517
518#if wxUSE_ACCESSIBILITY
519 delete m_accessible;
520#endif
521
522#if wxUSE_HELP
523 // NB: this has to be called unconditionally, because we don't know
524 // whether this window has associated help text or not
525 wxHelpProvider *helpProvider = wxHelpProvider::Get();
526 if ( helpProvider )
527 helpProvider->RemoveHelp(this);
528#endif
529}
530
531bool wxWindowBase::IsBeingDeleted() const
532{
533 return m_isBeingDeleted ||
534 (!IsTopLevel() && m_parent && m_parent->IsBeingDeleted());
535}
536
537void wxWindowBase::SendDestroyEvent()
538{
539 if ( m_isBeingDeleted )
540 {
541 // we could have been already called from a more derived class dtor,
542 // e.g. ~wxTLW calls us and so does ~wxWindow and the latter call
543 // should be simply ignored
544 return;
545 }
546
547 m_isBeingDeleted = true;
548
549 wxWindowDestroyEvent event;
550 event.SetEventObject(this);
551 event.SetId(GetId());
552 GetEventHandler()->ProcessEvent(event);
553}
554
555bool wxWindowBase::Destroy()
556{
557 // If our handle is invalid, it means that this window has never been
558 // created, either because creating it failed or, more typically, because
559 // this wxWindow object was default-constructed and its Create() method had
560 // never been called. As we didn't send wxWindowCreateEvent in this case
561 // (which is sent after successful creation), don't send the matching
562 // wxWindowDestroyEvent neither.
563 if ( GetHandle() )
564 SendDestroyEvent();
565
566 delete this;
567
568 return true;
569}
570
571bool wxWindowBase::Close(bool force)
572{
573 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
574 event.SetEventObject(this);
575 event.SetCanVeto(!force);
576
577 // return false if window wasn't closed because the application vetoed the
578 // close event
579 return HandleWindowEvent(event) && !event.GetVeto();
580}
581
582bool wxWindowBase::DestroyChildren()
583{
584 wxWindowList::compatibility_iterator node;
585 for ( ;; )
586 {
587 // we iterate until the list becomes empty
588 node = GetChildren().GetFirst();
589 if ( !node )
590 break;
591
592 wxWindow *child = node->GetData();
593
594 // note that we really want to delete it immediately so don't call the
595 // possible overridden Destroy() version which might not delete the
596 // child immediately resulting in problems with our (top level) child
597 // outliving its parent
598 child->wxWindowBase::Destroy();
599
600 wxASSERT_MSG( !GetChildren().Find(child),
601 wxT("child didn't remove itself using RemoveChild()") );
602 }
603
604 return true;
605}
606
607// ----------------------------------------------------------------------------
608// size/position related methods
609// ----------------------------------------------------------------------------
610
611// centre the window with respect to its parent in either (or both) directions
612void wxWindowBase::DoCentre(int dir)
613{
614 wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(),
615 wxT("this method only implements centering child windows") );
616
617 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir));
618}
619
620// fits the window around the children
621void wxWindowBase::Fit()
622{
623 if ( !GetChildren().empty() )
624 {
625 SetSize(GetBestSize());
626 }
627 //else: do nothing if we have no children
628}
629
630// fits virtual size (ie. scrolled area etc.) around children
631void wxWindowBase::FitInside()
632{
633 if ( GetChildren().GetCount() > 0 )
634 {
635 SetVirtualSize( GetBestVirtualSize() );
636 }
637}
638
639// On Mac, scrollbars are explicitly children.
640#if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
641static bool wxHasRealChildren(const wxWindowBase* win)
642{
643 int realChildCount = 0;
644
645 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
646 node;
647 node = node->GetNext() )
648 {
649 wxWindow *win = node->GetData();
650 if ( !win->IsTopLevel() && win->IsShown()
651#if wxUSE_SCROLLBAR
652 && !win->IsKindOf(CLASSINFO(wxScrollBar))
653#endif
654 )
655 realChildCount ++;
656 }
657 return (realChildCount > 0);
658}
659#endif
660
661void wxWindowBase::InvalidateBestSize()
662{
663 m_bestSizeCache = wxDefaultSize;
664
665 // parent's best size calculation may depend on its children's
666 // as long as child window we are in is not top level window itself
667 // (because the TLW size is never resized automatically)
668 // so let's invalidate it as well to be safe:
669 if (m_parent && !IsTopLevel())
670 m_parent->InvalidateBestSize();
671}
672
673// return the size best suited for the current window
674wxSize wxWindowBase::DoGetBestSize() const
675{
676 wxSize best;
677
678 if ( m_windowSizer )
679 {
680 best = m_windowSizer->GetMinSize();
681 }
682#if wxUSE_CONSTRAINTS
683 else if ( m_constraints )
684 {
685 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
686
687 // our minimal acceptable size is such that all our windows fit inside
688 int maxX = 0,
689 maxY = 0;
690
691 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
692 node;
693 node = node->GetNext() )
694 {
695 wxLayoutConstraints *c = node->GetData()->GetConstraints();
696 if ( !c )
697 {
698 // it's not normal that we have an unconstrained child, but
699 // what can we do about it?
700 continue;
701 }
702
703 int x = c->right.GetValue(),
704 y = c->bottom.GetValue();
705
706 if ( x > maxX )
707 maxX = x;
708
709 if ( y > maxY )
710 maxY = y;
711
712 // TODO: we must calculate the overlaps somehow, otherwise we
713 // will never return a size bigger than the current one :-(
714 }
715
716 best = wxSize(maxX, maxY);
717 }
718#endif // wxUSE_CONSTRAINTS
719 else if ( !GetChildren().empty()
720#if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
721 && wxHasRealChildren(this)
722#endif
723 )
724 {
725 // our minimal acceptable size is such that all our visible child
726 // windows fit inside
727 int maxX = 0,
728 maxY = 0;
729
730 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
731 node;
732 node = node->GetNext() )
733 {
734 wxWindow *win = node->GetData();
735 if ( win->IsTopLevel()
736 || !win->IsShown()
737#if wxUSE_STATUSBAR
738 || wxDynamicCast(win, wxStatusBar)
739#endif // wxUSE_STATUSBAR
740 )
741 {
742 // dialogs and frames lie in different top level windows -
743 // don't deal with them here; as for the status bars, they
744 // don't lie in the client area at all
745 continue;
746 }
747
748 int wx, wy, ww, wh;
749 win->GetPosition(&wx, &wy);
750
751 // if the window hadn't been positioned yet, assume that it is in
752 // the origin
753 if ( wx == wxDefaultCoord )
754 wx = 0;
755 if ( wy == wxDefaultCoord )
756 wy = 0;
757
758 win->GetSize(&ww, &wh);
759 if ( wx + ww > maxX )
760 maxX = wx + ww;
761 if ( wy + wh > maxY )
762 maxY = wy + wh;
763 }
764
765 best = wxSize(maxX, maxY);
766 }
767 else // ! has children
768 {
769 wxSize size = GetMinSize();
770 if ( !size.IsFullySpecified() )
771 {
772 // if the window doesn't define its best size we assume that it can
773 // be arbitrarily small -- usually this is not the case, of course,
774 // but we have no way to know what the limit is, it should really
775 // override DoGetBestClientSize() itself to tell us
776 size.SetDefaults(wxSize(1, 1));
777 }
778
779 // return as-is, unadjusted by the client size difference.
780 return size;
781 }
782
783 // Add any difference between size and client size
784 wxSize diff = GetSize() - GetClientSize();
785 best.x += wxMax(0, diff.x);
786 best.y += wxMax(0, diff.y);
787
788 return best;
789}
790
791// helper of GetWindowBorderSize(): as many ports don't implement support for
792// wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
793// fallbacks in this case
794static int wxGetMetricOrDefault(wxSystemMetric what, const wxWindowBase* win)
795{
796 int rc = wxSystemSettings::GetMetric(
797 what, static_cast<wxWindow*>(const_cast<wxWindowBase*>(win)));
798 if ( rc == -1 )
799 {
800 switch ( what )
801 {
802 case wxSYS_BORDER_X:
803 case wxSYS_BORDER_Y:
804 // 2D border is by default 1 pixel wide
805 rc = 1;
806 break;
807
808 case wxSYS_EDGE_X:
809 case wxSYS_EDGE_Y:
810 // 3D borders are by default 2 pixels
811 rc = 2;
812 break;
813
814 default:
815 wxFAIL_MSG( wxT("unexpected wxGetMetricOrDefault() argument") );
816 rc = 0;
817 }
818 }
819
820 return rc;
821}
822
823wxSize wxWindowBase::GetWindowBorderSize() const
824{
825 wxSize size;
826
827 switch ( GetBorder() )
828 {
829 case wxBORDER_NONE:
830 // nothing to do, size is already (0, 0)
831 break;
832
833 case wxBORDER_SIMPLE:
834 case wxBORDER_STATIC:
835 size.x = wxGetMetricOrDefault(wxSYS_BORDER_X, this);
836 size.y = wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
837 break;
838
839 case wxBORDER_SUNKEN:
840 case wxBORDER_RAISED:
841 size.x = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X, this),
842 wxGetMetricOrDefault(wxSYS_BORDER_X, this));
843 size.y = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y, this),
844 wxGetMetricOrDefault(wxSYS_BORDER_Y, this));
845 break;
846
847 case wxBORDER_DOUBLE:
848 size.x = wxGetMetricOrDefault(wxSYS_EDGE_X, this) +
849 wxGetMetricOrDefault(wxSYS_BORDER_X, this);
850 size.y = wxGetMetricOrDefault(wxSYS_EDGE_Y, this) +
851 wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
852 break;
853
854 default:
855 wxFAIL_MSG(wxT("Unknown border style."));
856 break;
857 }
858
859 // we have borders on both sides
860 return size*2;
861}
862
863bool
864wxWindowBase::InformFirstDirection(int direction,
865 int size,
866 int availableOtherDir)
867{
868 return GetSizer() && GetSizer()->InformFirstDirection(direction,
869 size,
870 availableOtherDir);
871}
872
873wxSize wxWindowBase::GetEffectiveMinSize() const
874{
875 // merge the best size with the min size, giving priority to the min size
876 wxSize min = GetMinSize();
877
878 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
879 {
880 wxSize best = GetBestSize();
881 if (min.x == wxDefaultCoord) min.x = best.x;
882 if (min.y == wxDefaultCoord) min.y = best.y;
883 }
884
885 return min;
886}
887
888wxSize wxWindowBase::DoGetBorderSize() const
889{
890 // there is one case in which we can implement it for all ports easily
891 if ( GetBorder() == wxBORDER_NONE )
892 return wxSize(0, 0);
893
894 // otherwise use the difference between the real size and the client size
895 // as a fallback: notice that this is incorrect in general as client size
896 // also doesn't take the scrollbars into account
897 return GetSize() - GetClientSize();
898}
899
900wxSize wxWindowBase::GetBestSize() const
901{
902 if ( !m_windowSizer && m_bestSizeCache.IsFullySpecified() )
903 return m_bestSizeCache;
904
905 // call DoGetBestClientSize() first, if a derived class overrides it wants
906 // it to be used
907 wxSize size = DoGetBestClientSize();
908 if ( size != wxDefaultSize )
909 {
910 size += DoGetBorderSize();
911
912 CacheBestSize(size);
913 return size;
914 }
915
916 return DoGetBestSize();
917}
918
919void wxWindowBase::SetMinSize(const wxSize& minSize)
920{
921 m_minWidth = minSize.x;
922 m_minHeight = minSize.y;
923}
924
925void wxWindowBase::SetMaxSize(const wxSize& maxSize)
926{
927 m_maxWidth = maxSize.x;
928 m_maxHeight = maxSize.y;
929}
930
931void wxWindowBase::SetInitialSize(const wxSize& size)
932{
933 // Set the min size to the size passed in. This will usually either be
934 // wxDefaultSize or the size passed to this window's ctor/Create function.
935 SetMinSize(size);
936
937 // Merge the size with the best size if needed
938 wxSize best = GetEffectiveMinSize();
939
940 // If the current size doesn't match then change it
941 if (GetSize() != best)
942 SetSize(best);
943}
944
945
946// by default the origin is not shifted
947wxPoint wxWindowBase::GetClientAreaOrigin() const
948{
949 return wxPoint(0,0);
950}
951
952wxSize wxWindowBase::ClientToWindowSize(const wxSize& size) const
953{
954 const wxSize diff(GetSize() - GetClientSize());
955
956 return wxSize(size.x == -1 ? -1 : size.x + diff.x,
957 size.y == -1 ? -1 : size.y + diff.y);
958}
959
960wxSize wxWindowBase::WindowToClientSize(const wxSize& size) const
961{
962 const wxSize diff(GetSize() - GetClientSize());
963
964 return wxSize(size.x == -1 ? -1 : size.x - diff.x,
965 size.y == -1 ? -1 : size.y - diff.y);
966}
967
968void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
969{
970 if ( m_windowVariant != variant )
971 {
972 m_windowVariant = variant;
973
974 DoSetWindowVariant(variant);
975 }
976}
977
978void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
979{
980 // adjust the font height to correspond to our new variant (notice that
981 // we're only called if something really changed)
982 wxFont font = GetFont();
983 int size = font.GetPointSize();
984 switch ( variant )
985 {
986 case wxWINDOW_VARIANT_NORMAL:
987 break;
988
989 case wxWINDOW_VARIANT_SMALL:
990 size = wxRound(size * 3.0 / 4.0);
991 break;
992
993 case wxWINDOW_VARIANT_MINI:
994 size = wxRound(size * 2.0 / 3.0);
995 break;
996
997 case wxWINDOW_VARIANT_LARGE:
998 size = wxRound(size * 5.0 / 4.0);
999 break;
1000
1001 default:
1002 wxFAIL_MSG(wxT("unexpected window variant"));
1003 break;
1004 }
1005
1006 font.SetPointSize(size);
1007 SetFont(font);
1008}
1009
1010void wxWindowBase::DoSetSizeHints( int minW, int minH,
1011 int maxW, int maxH,
1012 int WXUNUSED(incW), int WXUNUSED(incH) )
1013{
1014 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
1015 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
1016 wxT("min width/height must be less than max width/height!") );
1017
1018 m_minWidth = minW;
1019 m_maxWidth = maxW;
1020 m_minHeight = minH;
1021 m_maxHeight = maxH;
1022}
1023
1024
1025#if WXWIN_COMPATIBILITY_2_8
1026void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW), int WXUNUSED(minH),
1027 int WXUNUSED(maxW), int WXUNUSED(maxH))
1028{
1029}
1030
1031void wxWindowBase::SetVirtualSizeHints(const wxSize& WXUNUSED(minsize),
1032 const wxSize& WXUNUSED(maxsize))
1033{
1034}
1035#endif // WXWIN_COMPATIBILITY_2_8
1036
1037void wxWindowBase::DoSetVirtualSize( int x, int y )
1038{
1039 m_virtualSize = wxSize(x, y);
1040}
1041
1042wxSize wxWindowBase::DoGetVirtualSize() const
1043{
1044 // we should use the entire client area so if it is greater than our
1045 // virtual size, expand it to fit (otherwise if the window is big enough we
1046 // wouldn't be using parts of it)
1047 wxSize size = GetClientSize();
1048 if ( m_virtualSize.x > size.x )
1049 size.x = m_virtualSize.x;
1050
1051 if ( m_virtualSize.y >= size.y )
1052 size.y = m_virtualSize.y;
1053
1054 return size;
1055}
1056
1057void wxWindowBase::DoGetScreenPosition(int *x, int *y) const
1058{
1059 // screen position is the same as (0, 0) in client coords for non TLWs (and
1060 // TLWs override this method)
1061 if ( x )
1062 *x = 0;
1063 if ( y )
1064 *y = 0;
1065
1066 ClientToScreen(x, y);
1067}
1068
1069void wxWindowBase::SendSizeEvent(int flags)
1070{
1071 wxSizeEvent event(GetSize(), GetId());
1072 event.SetEventObject(this);
1073 if ( flags & wxSEND_EVENT_POST )
1074 wxPostEvent(GetEventHandler(), event);
1075 else
1076 HandleWindowEvent(event);
1077}
1078
1079void wxWindowBase::SendSizeEventToParent(int flags)
1080{
1081 wxWindow * const parent = GetParent();
1082 if ( parent && !parent->IsBeingDeleted() )
1083 parent->SendSizeEvent(flags);
1084}
1085
1086bool wxWindowBase::HasScrollbar(int orient) const
1087{
1088 // if scrolling in the given direction is disabled, we can't have the
1089 // corresponding scrollbar no matter what
1090 if ( !CanScroll(orient) )
1091 return false;
1092
1093 const wxSize sizeVirt = GetVirtualSize();
1094 const wxSize sizeClient = GetClientSize();
1095
1096 return orient == wxHORIZONTAL ? sizeVirt.x > sizeClient.x
1097 : sizeVirt.y > sizeClient.y;
1098}
1099
1100// ----------------------------------------------------------------------------
1101// show/hide/enable/disable the window
1102// ----------------------------------------------------------------------------
1103
1104bool wxWindowBase::Show(bool show)
1105{
1106 if ( show != m_isShown )
1107 {
1108 m_isShown = show;
1109
1110 return true;
1111 }
1112 else
1113 {
1114 return false;
1115 }
1116}
1117
1118bool wxWindowBase::IsEnabled() const
1119{
1120 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
1121}
1122
1123void wxWindowBase::NotifyWindowOnEnableChange(bool enabled)
1124{
1125 // Under some platforms there is no need to update the window state
1126 // explicitly, it will become disabled when its parent is. On other ones we
1127 // do need to disable all windows recursively though.
1128#ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
1129 DoEnable(enabled);
1130#endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1131
1132 OnEnabled(enabled);
1133
1134 // Disabling a top level window is typically done when showing a modal
1135 // dialog and we don't need to disable its children in this case, they will
1136 // be logically disabled anyhow (i.e. their IsEnabled() will return false)
1137 // and the TLW won't accept any input for them. Moreover, explicitly
1138 // disabling them would look ugly as the entire TLW would be greyed out
1139 // whenever a modal dialog is shown and no native applications under any
1140 // platform behave like this.
1141 if ( IsTopLevel() && !enabled )
1142 return;
1143
1144 // When disabling (or enabling back) a non-TLW window we need to
1145 // recursively propagate the change of the state to its children, otherwise
1146 // they would still show as enabled even though they wouldn't actually
1147 // accept any input (at least under MSW where children don't accept input
1148 // if any of the windows in their parent chain is enabled).
1149 //
1150 // Notice that we must do this even for wxHAS_NATIVE_ENABLED_MANAGEMENT
1151 // platforms as we still need to call the children OnEnabled() recursively.
1152 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1153 node;
1154 node = node->GetNext() )
1155 {
1156 wxWindowBase * const child = node->GetData();
1157 if ( !child->IsTopLevel() && child->IsThisEnabled() )
1158 child->NotifyWindowOnEnableChange(enabled);
1159 }
1160}
1161
1162bool wxWindowBase::Enable(bool enable)
1163{
1164 if ( enable == IsThisEnabled() )
1165 return false;
1166
1167 m_isEnabled = enable;
1168
1169 // If we call DoEnable() from NotifyWindowOnEnableChange(), we don't need
1170 // to do it from here.
1171#ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
1172 DoEnable(enable);
1173#endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1174
1175 NotifyWindowOnEnableChange(enable);
1176
1177 return true;
1178}
1179
1180bool wxWindowBase::IsShownOnScreen() const
1181{
1182 // A window is shown on screen if it itself is shown and so are all its
1183 // parents. But if a window is toplevel one, then its always visible on
1184 // screen if IsShown() returns true, even if it has a hidden parent.
1185 return IsShown() &&
1186 (IsTopLevel() || GetParent() == NULL || GetParent()->IsShownOnScreen());
1187}
1188
1189// ----------------------------------------------------------------------------
1190// RTTI
1191// ----------------------------------------------------------------------------
1192
1193bool wxWindowBase::IsTopLevel() const
1194{
1195 return false;
1196}
1197
1198// ----------------------------------------------------------------------------
1199// Freeze/Thaw
1200// ----------------------------------------------------------------------------
1201
1202void wxWindowBase::Freeze()
1203{
1204 if ( !m_freezeCount++ )
1205 {
1206 // physically freeze this window:
1207 DoFreeze();
1208
1209 // and recursively freeze all children:
1210 for ( wxWindowList::iterator i = GetChildren().begin();
1211 i != GetChildren().end(); ++i )
1212 {
1213 wxWindow *child = *i;
1214 if ( child->IsTopLevel() )
1215 continue;
1216
1217 child->Freeze();
1218 }
1219 }
1220}
1221
1222void wxWindowBase::Thaw()
1223{
1224 wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" );
1225
1226 if ( !--m_freezeCount )
1227 {
1228 // recursively thaw all children:
1229 for ( wxWindowList::iterator i = GetChildren().begin();
1230 i != GetChildren().end(); ++i )
1231 {
1232 wxWindow *child = *i;
1233 if ( child->IsTopLevel() )
1234 continue;
1235
1236 child->Thaw();
1237 }
1238
1239 // physically thaw this window:
1240 DoThaw();
1241 }
1242}
1243
1244// ----------------------------------------------------------------------------
1245// reparenting the window
1246// ----------------------------------------------------------------------------
1247
1248void wxWindowBase::AddChild(wxWindowBase *child)
1249{
1250 wxCHECK_RET( child, wxT("can't add a NULL child") );
1251
1252 // this should never happen and it will lead to a crash later if it does
1253 // because RemoveChild() will remove only one node from the children list
1254 // and the other(s) one(s) will be left with dangling pointers in them
1255 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), wxT("AddChild() called twice") );
1256
1257 GetChildren().Append((wxWindow*)child);
1258 child->SetParent(this);
1259
1260 // adding a child while frozen will assert when thawed, so freeze it as if
1261 // it had been already present when we were frozen
1262 if ( IsFrozen() && !child->IsTopLevel() )
1263 child->Freeze();
1264}
1265
1266void wxWindowBase::RemoveChild(wxWindowBase *child)
1267{
1268 wxCHECK_RET( child, wxT("can't remove a NULL child") );
1269
1270 // removing a child while frozen may result in permanently frozen window
1271 // if used e.g. from Reparent(), so thaw it
1272 //
1273 // NB: IsTopLevel() doesn't return true any more when a TLW child is being
1274 // removed from its ~wxWindowBase, so check for IsBeingDeleted() too
1275 if ( IsFrozen() && !child->IsBeingDeleted() && !child->IsTopLevel() )
1276 child->Thaw();
1277
1278 GetChildren().DeleteObject((wxWindow *)child);
1279 child->SetParent(NULL);
1280}
1281
1282bool wxWindowBase::Reparent(wxWindowBase *newParent)
1283{
1284 wxWindow *oldParent = GetParent();
1285 if ( newParent == oldParent )
1286 {
1287 // nothing done
1288 return false;
1289 }
1290
1291 const bool oldEnabledState = IsEnabled();
1292
1293 // unlink this window from the existing parent.
1294 if ( oldParent )
1295 {
1296 oldParent->RemoveChild(this);
1297 }
1298 else
1299 {
1300 wxTopLevelWindows.DeleteObject((wxWindow *)this);
1301 }
1302
1303 // add it to the new one
1304 if ( newParent )
1305 {
1306 newParent->AddChild(this);
1307 }
1308 else
1309 {
1310 wxTopLevelWindows.Append((wxWindow *)this);
1311 }
1312
1313 // We need to notify window (and its subwindows) if by changing the parent
1314 // we also change our enabled/disabled status.
1315 const bool newEnabledState = IsEnabled();
1316 if ( newEnabledState != oldEnabledState )
1317 {
1318 NotifyWindowOnEnableChange(newEnabledState);
1319 }
1320
1321 return true;
1322}
1323
1324// ----------------------------------------------------------------------------
1325// event handler stuff
1326// ----------------------------------------------------------------------------
1327
1328void wxWindowBase::SetEventHandler(wxEvtHandler *handler)
1329{
1330 wxCHECK_RET(handler != NULL, "SetEventHandler(NULL) called");
1331
1332 m_eventHandler = handler;
1333}
1334
1335void wxWindowBase::SetNextHandler(wxEvtHandler *WXUNUSED(handler))
1336{
1337 // disable wxEvtHandler chain mechanism for wxWindows:
1338 // wxWindow uses its own stack mechanism which doesn't mix well with wxEvtHandler's one
1339
1340 wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1341}
1342void wxWindowBase::SetPreviousHandler(wxEvtHandler *WXUNUSED(handler))
1343{
1344 // we can't simply wxFAIL here as in SetNextHandler: in fact the last
1345 // handler of our stack when is destroyed will be Unlink()ed and thus
1346 // will call this function to update the pointer of this window...
1347
1348 //wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1349}
1350
1351void wxWindowBase::PushEventHandler(wxEvtHandler *handlerToPush)
1352{
1353 wxCHECK_RET( handlerToPush != NULL, "PushEventHandler(NULL) called" );
1354
1355 // the new handler is going to be part of the wxWindow stack of event handlers:
1356 // it can't be part also of an event handler double-linked chain:
1357 wxASSERT_MSG(handlerToPush->IsUnlinked(),
1358 "The handler being pushed in the wxWindow stack shouldn't be part of "
1359 "a wxEvtHandler chain; call Unlink() on it first");
1360
1361 wxEvtHandler *handlerOld = GetEventHandler();
1362 wxCHECK_RET( handlerOld, "an old event handler is NULL?" );
1363
1364 // now use wxEvtHandler double-linked list to implement a stack:
1365 handlerToPush->SetNextHandler(handlerOld);
1366
1367 if (handlerOld != this)
1368 handlerOld->SetPreviousHandler(handlerToPush);
1369
1370 SetEventHandler(handlerToPush);
1371
1372#if wxDEBUG_LEVEL
1373 // final checks of the operations done above:
1374 wxASSERT_MSG( handlerToPush->GetPreviousHandler() == NULL,
1375 "the first handler of the wxWindow stack should "
1376 "have no previous handlers set" );
1377 wxASSERT_MSG( handlerToPush->GetNextHandler() != NULL,
1378 "the first handler of the wxWindow stack should "
1379 "have non-NULL next handler" );
1380
1381 wxEvtHandler* pLast = handlerToPush;
1382 while ( pLast && pLast != this )
1383 pLast = pLast->GetNextHandler();
1384 wxASSERT_MSG( pLast->GetNextHandler() == NULL,
1385 "the last handler of the wxWindow stack should "
1386 "have this window as next handler" );
1387#endif // wxDEBUG_LEVEL
1388}
1389
1390wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
1391{
1392 // we need to pop the wxWindow stack, i.e. we need to remove the first handler
1393
1394 wxEvtHandler *firstHandler = GetEventHandler();
1395 wxCHECK_MSG( firstHandler != NULL, NULL, "wxWindow cannot have a NULL event handler" );
1396 wxCHECK_MSG( firstHandler != this, NULL, "cannot pop the wxWindow itself" );
1397 wxCHECK_MSG( firstHandler->GetPreviousHandler() == NULL, NULL,
1398 "the first handler of the wxWindow stack should have no previous handlers set" );
1399
1400 wxEvtHandler *secondHandler = firstHandler->GetNextHandler();
1401 wxCHECK_MSG( secondHandler != NULL, NULL,
1402 "the first handler of the wxWindow stack should have non-NULL next handler" );
1403
1404 firstHandler->SetNextHandler(NULL);
1405 secondHandler->SetPreviousHandler(NULL);
1406
1407 // now firstHandler is completely unlinked; set secondHandler as the new window event handler
1408 SetEventHandler(secondHandler);
1409
1410 if ( deleteHandler )
1411 {
1412 wxDELETE(firstHandler);
1413 }
1414
1415 return firstHandler;
1416}
1417
1418bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handlerToRemove)
1419{
1420 wxCHECK_MSG( handlerToRemove != NULL, false, "RemoveEventHandler(NULL) called" );
1421 wxCHECK_MSG( handlerToRemove != this, false, "Cannot remove the window itself" );
1422
1423 if (handlerToRemove == GetEventHandler())
1424 {
1425 // removing the first event handler is equivalent to "popping" the stack
1426 PopEventHandler(false);
1427 return true;
1428 }
1429
1430 // NOTE: the wxWindow event handler list is always terminated with "this" handler
1431 wxEvtHandler *handlerCur = GetEventHandler()->GetNextHandler();
1432 while ( handlerCur != this && handlerCur )
1433 {
1434 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
1435
1436 if ( handlerCur == handlerToRemove )
1437 {
1438 handlerCur->Unlink();
1439
1440 wxASSERT_MSG( handlerCur != GetEventHandler(),
1441 "the case Remove == Pop should was already handled" );
1442 return true;
1443 }
1444
1445 handlerCur = handlerNext;
1446 }
1447
1448 wxFAIL_MSG( wxT("where has the event handler gone?") );
1449
1450 return false;
1451}
1452
1453bool wxWindowBase::HandleWindowEvent(wxEvent& event) const
1454{
1455 // SafelyProcessEvent() will handle exceptions nicely
1456 return GetEventHandler()->SafelyProcessEvent(event);
1457}
1458
1459// ----------------------------------------------------------------------------
1460// colours, fonts &c
1461// ----------------------------------------------------------------------------
1462
1463void wxWindowBase::InheritAttributes()
1464{
1465 const wxWindowBase * const parent = GetParent();
1466 if ( !parent )
1467 return;
1468
1469 // we only inherit attributes which had been explicitly set for the parent
1470 // which ensures that this only happens if the user really wants it and
1471 // not by default which wouldn't make any sense in modern GUIs where the
1472 // controls don't all use the same fonts (nor colours)
1473 if ( parent->m_inheritFont && !m_hasFont )
1474 SetFont(parent->GetFont());
1475
1476 // in addition, there is a possibility to explicitly forbid inheriting
1477 // colours at each class level by overriding ShouldInheritColours()
1478 if ( ShouldInheritColours() )
1479 {
1480 if ( parent->m_inheritFgCol && !m_hasFgCol )
1481 SetForegroundColour(parent->GetForegroundColour());
1482
1483 // inheriting (solid) background colour is wrong as it totally breaks
1484 // any kind of themed backgrounds
1485 //
1486 // instead, the controls should use the same background as their parent
1487 // (ideally by not drawing it at all)
1488#if 0
1489 if ( parent->m_inheritBgCol && !m_hasBgCol )
1490 SetBackgroundColour(parent->GetBackgroundColour());
1491#endif // 0
1492 }
1493}
1494
1495/* static */ wxVisualAttributes
1496wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
1497{
1498 // it is important to return valid values for all attributes from here,
1499 // GetXXX() below rely on this
1500 wxVisualAttributes attrs;
1501 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
1502 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
1503
1504 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1505 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1506 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1507 // colour on other platforms.
1508
1509#if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1510 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
1511#else
1512 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
1513#endif
1514 return attrs;
1515}
1516
1517wxColour wxWindowBase::GetBackgroundColour() const
1518{
1519 if ( !m_backgroundColour.IsOk() )
1520 {
1521 wxASSERT_MSG( !m_hasBgCol, wxT("we have invalid explicit bg colour?") );
1522
1523 // get our default background colour
1524 wxColour colBg = GetDefaultAttributes().colBg;
1525
1526 // we must return some valid colour to avoid redoing this every time
1527 // and also to avoid surprising the applications written for older
1528 // wxWidgets versions where GetBackgroundColour() always returned
1529 // something -- so give them something even if it doesn't make sense
1530 // for this window (e.g. it has a themed background)
1531 if ( !colBg.IsOk() )
1532 colBg = GetClassDefaultAttributes().colBg;
1533
1534 return colBg;
1535 }
1536 else
1537 return m_backgroundColour;
1538}
1539
1540wxColour wxWindowBase::GetForegroundColour() const
1541{
1542 // logic is the same as above
1543 if ( !m_hasFgCol && !m_foregroundColour.IsOk() )
1544 {
1545 wxColour colFg = GetDefaultAttributes().colFg;
1546
1547 if ( !colFg.IsOk() )
1548 colFg = GetClassDefaultAttributes().colFg;
1549
1550 return colFg;
1551 }
1552 else
1553 return m_foregroundColour;
1554}
1555
1556bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1557{
1558 if ( colour == m_backgroundColour )
1559 return false;
1560
1561 m_hasBgCol = colour.IsOk();
1562
1563 m_inheritBgCol = m_hasBgCol;
1564 m_backgroundColour = colour;
1565 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.IsOk() );
1566 return true;
1567}
1568
1569bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1570{
1571 if (colour == m_foregroundColour )
1572 return false;
1573
1574 m_hasFgCol = colour.IsOk();
1575 m_inheritFgCol = m_hasFgCol;
1576 m_foregroundColour = colour;
1577 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.IsOk() );
1578 return true;
1579}
1580
1581bool wxWindowBase::SetCursor(const wxCursor& cursor)
1582{
1583 // setting an invalid cursor is ok, it means that we don't have any special
1584 // cursor
1585 if ( m_cursor.IsSameAs(cursor) )
1586 {
1587 // no change
1588 return false;
1589 }
1590
1591 m_cursor = cursor;
1592
1593 return true;
1594}
1595
1596wxFont wxWindowBase::GetFont() const
1597{
1598 // logic is the same as in GetBackgroundColour()
1599 if ( !m_font.IsOk() )
1600 {
1601 wxASSERT_MSG( !m_hasFont, wxT("we have invalid explicit font?") );
1602
1603 wxFont font = GetDefaultAttributes().font;
1604 if ( !font.IsOk() )
1605 font = GetClassDefaultAttributes().font;
1606
1607 return font;
1608 }
1609 else
1610 return m_font;
1611}
1612
1613bool wxWindowBase::SetFont(const wxFont& font)
1614{
1615 if ( font == m_font )
1616 {
1617 // no change
1618 return false;
1619 }
1620
1621 m_font = font;
1622 m_hasFont = font.IsOk();
1623 m_inheritFont = m_hasFont;
1624
1625 InvalidateBestSize();
1626
1627 return true;
1628}
1629
1630#if wxUSE_PALETTE
1631
1632void wxWindowBase::SetPalette(const wxPalette& pal)
1633{
1634 m_hasCustomPalette = true;
1635 m_palette = pal;
1636
1637 // VZ: can anyone explain me what do we do here?
1638 wxWindowDC d((wxWindow *) this);
1639 d.SetPalette(pal);
1640}
1641
1642wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1643{
1644 wxWindow *win = (wxWindow *)this;
1645 while ( win && !win->HasCustomPalette() )
1646 {
1647 win = win->GetParent();
1648 }
1649
1650 return win;
1651}
1652
1653#endif // wxUSE_PALETTE
1654
1655#if wxUSE_CARET
1656void wxWindowBase::SetCaret(wxCaret *caret)
1657{
1658 if ( m_caret )
1659 {
1660 delete m_caret;
1661 }
1662
1663 m_caret = caret;
1664
1665 if ( m_caret )
1666 {
1667 wxASSERT_MSG( m_caret->GetWindow() == this,
1668 wxT("caret should be created associated to this window") );
1669 }
1670}
1671#endif // wxUSE_CARET
1672
1673#if wxUSE_VALIDATORS
1674// ----------------------------------------------------------------------------
1675// validators
1676// ----------------------------------------------------------------------------
1677
1678void wxWindowBase::SetValidator(const wxValidator& validator)
1679{
1680 if ( m_windowValidator )
1681 delete m_windowValidator;
1682
1683 m_windowValidator = (wxValidator *)validator.Clone();
1684
1685 if ( m_windowValidator )
1686 m_windowValidator->SetWindow(this);
1687}
1688#endif // wxUSE_VALIDATORS
1689
1690// ----------------------------------------------------------------------------
1691// update region stuff
1692// ----------------------------------------------------------------------------
1693
1694wxRect wxWindowBase::GetUpdateClientRect() const
1695{
1696 wxRegion rgnUpdate = GetUpdateRegion();
1697 rgnUpdate.Intersect(GetClientRect());
1698 wxRect rectUpdate = rgnUpdate.GetBox();
1699 wxPoint ptOrigin = GetClientAreaOrigin();
1700 rectUpdate.x -= ptOrigin.x;
1701 rectUpdate.y -= ptOrigin.y;
1702
1703 return rectUpdate;
1704}
1705
1706bool wxWindowBase::DoIsExposed(int x, int y) const
1707{
1708 return m_updateRegion.Contains(x, y) != wxOutRegion;
1709}
1710
1711bool wxWindowBase::DoIsExposed(int x, int y, int w, int h) const
1712{
1713 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1714}
1715
1716void wxWindowBase::ClearBackground()
1717{
1718 // wxGTK uses its own version, no need to add never used code
1719#ifndef __WXGTK__
1720 wxClientDC dc((wxWindow *)this);
1721 wxBrush brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID);
1722 dc.SetBackground(brush);
1723 dc.Clear();
1724#endif // __WXGTK__
1725}
1726
1727// ----------------------------------------------------------------------------
1728// find child window by id or name
1729// ----------------------------------------------------------------------------
1730
1731wxWindow *wxWindowBase::FindWindow(long id) const
1732{
1733 if ( id == m_windowId )
1734 return (wxWindow *)this;
1735
1736 wxWindowBase *res = NULL;
1737 wxWindowList::compatibility_iterator node;
1738 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1739 {
1740 wxWindowBase *child = node->GetData();
1741 res = child->FindWindow( id );
1742 }
1743
1744 return (wxWindow *)res;
1745}
1746
1747wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1748{
1749 if ( name == m_windowName )
1750 return (wxWindow *)this;
1751
1752 wxWindowBase *res = NULL;
1753 wxWindowList::compatibility_iterator node;
1754 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1755 {
1756 wxWindow *child = node->GetData();
1757 res = child->FindWindow(name);
1758 }
1759
1760 return (wxWindow *)res;
1761}
1762
1763
1764// find any window by id or name or label: If parent is non-NULL, look through
1765// children for a label or title matching the specified string. If NULL, look
1766// through all top-level windows.
1767//
1768// to avoid duplicating code we reuse the same helper function but with
1769// different comparators
1770
1771typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1772 const wxString& label, long id);
1773
1774static
1775bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1776 long WXUNUSED(id))
1777{
1778 return win->GetLabel() == label;
1779}
1780
1781static
1782bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1783 long WXUNUSED(id))
1784{
1785 return win->GetName() == label;
1786}
1787
1788static
1789bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1790 long id)
1791{
1792 return win->GetId() == id;
1793}
1794
1795// recursive helper for the FindWindowByXXX() functions
1796static
1797wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1798 const wxString& label,
1799 long id,
1800 wxFindWindowCmp cmp)
1801{
1802 if ( parent )
1803 {
1804 // see if this is the one we're looking for
1805 if ( (*cmp)(parent, label, id) )
1806 return (wxWindow *)parent;
1807
1808 // It wasn't, so check all its children
1809 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1810 node;
1811 node = node->GetNext() )
1812 {
1813 // recursively check each child
1814 wxWindow *win = (wxWindow *)node->GetData();
1815 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1816 if (retwin)
1817 return retwin;
1818 }
1819 }
1820
1821 // Not found
1822 return NULL;
1823}
1824
1825// helper for FindWindowByXXX()
1826static
1827wxWindow *wxFindWindowHelper(const wxWindow *parent,
1828 const wxString& label,
1829 long id,
1830 wxFindWindowCmp cmp)
1831{
1832 if ( parent )
1833 {
1834 // just check parent and all its children
1835 return wxFindWindowRecursively(parent, label, id, cmp);
1836 }
1837
1838 // start at very top of wx's windows
1839 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1840 node;
1841 node = node->GetNext() )
1842 {
1843 // recursively check each window & its children
1844 wxWindow *win = node->GetData();
1845 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1846 if (retwin)
1847 return retwin;
1848 }
1849
1850 return NULL;
1851}
1852
1853/* static */
1854wxWindow *
1855wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1856{
1857 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1858}
1859
1860/* static */
1861wxWindow *
1862wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1863{
1864 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1865
1866 if ( !win )
1867 {
1868 // fall back to the label
1869 win = FindWindowByLabel(title, parent);
1870 }
1871
1872 return win;
1873}
1874
1875/* static */
1876wxWindow *
1877wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1878{
1879 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1880}
1881
1882// ----------------------------------------------------------------------------
1883// dialog oriented functions
1884// ----------------------------------------------------------------------------
1885
1886void wxWindowBase::MakeModal(bool modal)
1887{
1888 // Disable all other windows
1889 if ( IsTopLevel() )
1890 {
1891 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1892 while (node)
1893 {
1894 wxWindow *win = node->GetData();
1895 if (win != this)
1896 win->Enable(!modal);
1897
1898 node = node->GetNext();
1899 }
1900 }
1901}
1902
1903bool wxWindowBase::Validate()
1904{
1905#if wxUSE_VALIDATORS
1906 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1907
1908 wxWindowList::compatibility_iterator node;
1909 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1910 {
1911 wxWindowBase *child = node->GetData();
1912 wxValidator *validator = child->GetValidator();
1913 if ( validator && !validator->Validate((wxWindow *)this) )
1914 {
1915 return false;
1916 }
1917
1918 if ( recurse && !child->Validate() )
1919 {
1920 return false;
1921 }
1922 }
1923#endif // wxUSE_VALIDATORS
1924
1925 return true;
1926}
1927
1928bool wxWindowBase::TransferDataToWindow()
1929{
1930#if wxUSE_VALIDATORS
1931 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1932
1933 wxWindowList::compatibility_iterator node;
1934 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1935 {
1936 wxWindowBase *child = node->GetData();
1937 wxValidator *validator = child->GetValidator();
1938 if ( validator && !validator->TransferToWindow() )
1939 {
1940 wxLogWarning(_("Could not transfer data to window"));
1941#if wxUSE_LOG
1942 wxLog::FlushActive();
1943#endif // wxUSE_LOG
1944
1945 return false;
1946 }
1947
1948 if ( recurse )
1949 {
1950 if ( !child->TransferDataToWindow() )
1951 {
1952 // warning already given
1953 return false;
1954 }
1955 }
1956 }
1957#endif // wxUSE_VALIDATORS
1958
1959 return true;
1960}
1961
1962bool wxWindowBase::TransferDataFromWindow()
1963{
1964#if wxUSE_VALIDATORS
1965 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1966
1967 wxWindowList::compatibility_iterator node;
1968 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1969 {
1970 wxWindow *child = node->GetData();
1971 wxValidator *validator = child->GetValidator();
1972 if ( validator && !validator->TransferFromWindow() )
1973 {
1974 // nop warning here because the application is supposed to give
1975 // one itself - we don't know here what might have gone wrongly
1976
1977 return false;
1978 }
1979
1980 if ( recurse )
1981 {
1982 if ( !child->TransferDataFromWindow() )
1983 {
1984 // warning already given
1985 return false;
1986 }
1987 }
1988 }
1989#endif // wxUSE_VALIDATORS
1990
1991 return true;
1992}
1993
1994void wxWindowBase::InitDialog()
1995{
1996 wxInitDialogEvent event(GetId());
1997 event.SetEventObject( this );
1998 GetEventHandler()->ProcessEvent(event);
1999}
2000
2001// ----------------------------------------------------------------------------
2002// context-sensitive help support
2003// ----------------------------------------------------------------------------
2004
2005#if wxUSE_HELP
2006
2007// associate this help text with this window
2008void wxWindowBase::SetHelpText(const wxString& text)
2009{
2010 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2011 if ( helpProvider )
2012 {
2013 helpProvider->AddHelp(this, text);
2014 }
2015}
2016
2017#if WXWIN_COMPATIBILITY_2_8
2018// associate this help text with all windows with the same id as this
2019// one
2020void wxWindowBase::SetHelpTextForId(const wxString& text)
2021{
2022 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2023 if ( helpProvider )
2024 {
2025 helpProvider->AddHelp(GetId(), text);
2026 }
2027}
2028#endif // WXWIN_COMPATIBILITY_2_8
2029
2030// get the help string associated with this window (may be empty)
2031// default implementation forwards calls to the help provider
2032wxString
2033wxWindowBase::GetHelpTextAtPoint(const wxPoint & WXUNUSED(pt),
2034 wxHelpEvent::Origin WXUNUSED(origin)) const
2035{
2036 wxString text;
2037 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2038 if ( helpProvider )
2039 {
2040 text = helpProvider->GetHelp(this);
2041 }
2042
2043 return text;
2044}
2045
2046// show help for this window
2047void wxWindowBase::OnHelp(wxHelpEvent& event)
2048{
2049 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2050 if ( helpProvider )
2051 {
2052 wxPoint pos = event.GetPosition();
2053 const wxHelpEvent::Origin origin = event.GetOrigin();
2054 if ( origin == wxHelpEvent::Origin_Keyboard )
2055 {
2056 // if the help event was generated from keyboard it shouldn't
2057 // appear at the mouse position (which is still the only position
2058 // associated with help event) if the mouse is far away, although
2059 // we still do use the mouse position if it's over the window
2060 // because we suppose the user looks approximately at the mouse
2061 // already and so it would be more convenient than showing tooltip
2062 // at some arbitrary position which can be quite far from it
2063 const wxRect rectClient = GetClientRect();
2064 if ( !rectClient.Contains(ScreenToClient(pos)) )
2065 {
2066 // position help slightly under and to the right of this window
2067 pos = ClientToScreen(wxPoint(
2068 2*GetCharWidth(),
2069 rectClient.height + GetCharHeight()
2070 ));
2071 }
2072 }
2073
2074 if ( helpProvider->ShowHelpAtPoint(this, pos, origin) )
2075 {
2076 // skip the event.Skip() below
2077 return;
2078 }
2079 }
2080
2081 event.Skip();
2082}
2083
2084#endif // wxUSE_HELP
2085
2086// ----------------------------------------------------------------------------
2087// tooltips
2088// ----------------------------------------------------------------------------
2089
2090#if wxUSE_TOOLTIPS
2091
2092wxString wxWindowBase::GetToolTipText() const
2093{
2094 return m_tooltip ? m_tooltip->GetTip() : wxString();
2095}
2096
2097void wxWindowBase::SetToolTip( const wxString &tip )
2098{
2099 // don't create the new tooltip if we already have one
2100 if ( m_tooltip )
2101 {
2102 m_tooltip->SetTip( tip );
2103 }
2104 else
2105 {
2106 SetToolTip( new wxToolTip( tip ) );
2107 }
2108
2109 // setting empty tooltip text does not remove the tooltip any more - use
2110 // SetToolTip(NULL) for this
2111}
2112
2113void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
2114{
2115 if ( m_tooltip != tooltip )
2116 {
2117 if ( m_tooltip )
2118 delete m_tooltip;
2119
2120 m_tooltip = tooltip;
2121 }
2122}
2123
2124bool wxWindowBase::CopyToolTip(wxToolTip *tip)
2125{
2126 SetToolTip(tip ? new wxToolTip(tip->GetTip()) : NULL);
2127
2128 return tip != NULL;
2129}
2130
2131#endif // wxUSE_TOOLTIPS
2132
2133// ----------------------------------------------------------------------------
2134// constraints and sizers
2135// ----------------------------------------------------------------------------
2136
2137#if wxUSE_CONSTRAINTS
2138
2139void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
2140{
2141 if ( m_constraints )
2142 {
2143 UnsetConstraints(m_constraints);
2144 delete m_constraints;
2145 }
2146 m_constraints = constraints;
2147 if ( m_constraints )
2148 {
2149 // Make sure other windows know they're part of a 'meaningful relationship'
2150 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
2151 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
2152 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
2153 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
2154 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
2155 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
2156 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
2157 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
2158 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
2159 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
2160 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
2161 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
2162 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
2163 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
2164 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
2165 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
2166 }
2167}
2168
2169// This removes any dangling pointers to this window in other windows'
2170// constraintsInvolvedIn lists.
2171void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
2172{
2173 if ( c )
2174 {
2175 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
2176 c->left.GetOtherWindow()->RemoveConstraintReference(this);
2177 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
2178 c->top.GetOtherWindow()->RemoveConstraintReference(this);
2179 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
2180 c->right.GetOtherWindow()->RemoveConstraintReference(this);
2181 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
2182 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
2183 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
2184 c->width.GetOtherWindow()->RemoveConstraintReference(this);
2185 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
2186 c->height.GetOtherWindow()->RemoveConstraintReference(this);
2187 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
2188 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
2189 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
2190 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
2191 }
2192}
2193
2194// Back-pointer to other windows we're involved with, so if we delete this
2195// window, we must delete any constraints we're involved with.
2196void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
2197{
2198 if ( !m_constraintsInvolvedIn )
2199 m_constraintsInvolvedIn = new wxWindowList;
2200 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
2201 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
2202}
2203
2204// REMOVE back-pointer to other windows we're involved with.
2205void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
2206{
2207 if ( m_constraintsInvolvedIn )
2208 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
2209}
2210
2211// Reset any constraints that mention this window
2212void wxWindowBase::DeleteRelatedConstraints()
2213{
2214 if ( m_constraintsInvolvedIn )
2215 {
2216 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
2217 while (node)
2218 {
2219 wxWindow *win = node->GetData();
2220 wxLayoutConstraints *constr = win->GetConstraints();
2221
2222 // Reset any constraints involving this window
2223 if ( constr )
2224 {
2225 constr->left.ResetIfWin(this);
2226 constr->top.ResetIfWin(this);
2227 constr->right.ResetIfWin(this);
2228 constr->bottom.ResetIfWin(this);
2229 constr->width.ResetIfWin(this);
2230 constr->height.ResetIfWin(this);
2231 constr->centreX.ResetIfWin(this);
2232 constr->centreY.ResetIfWin(this);
2233 }
2234
2235 wxWindowList::compatibility_iterator next = node->GetNext();
2236 m_constraintsInvolvedIn->Erase(node);
2237 node = next;
2238 }
2239
2240 wxDELETE(m_constraintsInvolvedIn);
2241 }
2242}
2243
2244#endif // wxUSE_CONSTRAINTS
2245
2246void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
2247{
2248 if ( sizer == m_windowSizer)
2249 return;
2250
2251 if ( m_windowSizer )
2252 {
2253 m_windowSizer->SetContainingWindow(NULL);
2254
2255 if ( deleteOld )
2256 delete m_windowSizer;
2257 }
2258
2259 m_windowSizer = sizer;
2260 if ( m_windowSizer )
2261 {
2262 m_windowSizer->SetContainingWindow((wxWindow *)this);
2263 }
2264
2265 SetAutoLayout(m_windowSizer != NULL);
2266}
2267
2268void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
2269{
2270 SetSizer( sizer, deleteOld );
2271 sizer->SetSizeHints( (wxWindow*) this );
2272}
2273
2274
2275void wxWindowBase::SetContainingSizer(wxSizer* sizer)
2276{
2277 // adding a window to a sizer twice is going to result in fatal and
2278 // hard to debug problems later because when deleting the second
2279 // associated wxSizerItem we're going to dereference a dangling
2280 // pointer; so try to detect this as early as possible
2281 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
2282 wxT("Adding a window to the same sizer twice?") );
2283
2284 m_containingSizer = sizer;
2285}
2286
2287#if wxUSE_CONSTRAINTS
2288
2289void wxWindowBase::SatisfyConstraints()
2290{
2291 wxLayoutConstraints *constr = GetConstraints();
2292 bool wasOk = constr && constr->AreSatisfied();
2293
2294 ResetConstraints(); // Mark all constraints as unevaluated
2295
2296 int noChanges = 1;
2297
2298 // if we're a top level panel (i.e. our parent is frame/dialog), our
2299 // own constraints will never be satisfied any more unless we do it
2300 // here
2301 if ( wasOk )
2302 {
2303 while ( noChanges > 0 )
2304 {
2305 LayoutPhase1(&noChanges);
2306 }
2307 }
2308
2309 LayoutPhase2(&noChanges);
2310}
2311
2312#endif // wxUSE_CONSTRAINTS
2313
2314bool wxWindowBase::Layout()
2315{
2316 // If there is a sizer, use it instead of the constraints
2317 if ( GetSizer() )
2318 {
2319 int w = 0, h = 0;
2320 GetVirtualSize(&w, &h);
2321 GetSizer()->SetDimension( 0, 0, w, h );
2322 }
2323#if wxUSE_CONSTRAINTS
2324 else
2325 {
2326 SatisfyConstraints(); // Find the right constraints values
2327 SetConstraintSizes(); // Recursively set the real window sizes
2328 }
2329#endif
2330
2331 return true;
2332}
2333
2334void wxWindowBase::InternalOnSize(wxSizeEvent& event)
2335{
2336 if ( GetAutoLayout() )
2337 Layout();
2338
2339 event.Skip();
2340}
2341
2342#if wxUSE_CONSTRAINTS
2343
2344// first phase of the constraints evaluation: set our own constraints
2345bool wxWindowBase::LayoutPhase1(int *noChanges)
2346{
2347 wxLayoutConstraints *constr = GetConstraints();
2348
2349 return !constr || constr->SatisfyConstraints(this, noChanges);
2350}
2351
2352// second phase: set the constraints for our children
2353bool wxWindowBase::LayoutPhase2(int *noChanges)
2354{
2355 *noChanges = 0;
2356
2357 // Layout children
2358 DoPhase(1);
2359
2360 // Layout grand children
2361 DoPhase(2);
2362
2363 return true;
2364}
2365
2366// Do a phase of evaluating child constraints
2367bool wxWindowBase::DoPhase(int phase)
2368{
2369 // the list containing the children for which the constraints are already
2370 // set correctly
2371 wxWindowList succeeded;
2372
2373 // the max number of iterations we loop before concluding that we can't set
2374 // the constraints
2375 static const int maxIterations = 500;
2376
2377 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
2378 {
2379 int noChanges = 0;
2380
2381 // loop over all children setting their constraints
2382 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2383 node;
2384 node = node->GetNext() )
2385 {
2386 wxWindow *child = node->GetData();
2387 if ( child->IsTopLevel() )
2388 {
2389 // top level children are not inside our client area
2390 continue;
2391 }
2392
2393 if ( !child->GetConstraints() || succeeded.Find(child) )
2394 {
2395 // this one is either already ok or nothing we can do about it
2396 continue;
2397 }
2398
2399 int tempNoChanges = 0;
2400 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
2401 : child->LayoutPhase2(&tempNoChanges);
2402 noChanges += tempNoChanges;
2403
2404 if ( success )
2405 {
2406 succeeded.Append(child);
2407 }
2408 }
2409
2410 if ( !noChanges )
2411 {
2412 // constraints are set
2413 break;
2414 }
2415 }
2416
2417 return true;
2418}
2419
2420void wxWindowBase::ResetConstraints()
2421{
2422 wxLayoutConstraints *constr = GetConstraints();
2423 if ( constr )
2424 {
2425 constr->left.SetDone(false);
2426 constr->top.SetDone(false);
2427 constr->right.SetDone(false);
2428 constr->bottom.SetDone(false);
2429 constr->width.SetDone(false);
2430 constr->height.SetDone(false);
2431 constr->centreX.SetDone(false);
2432 constr->centreY.SetDone(false);
2433 }
2434
2435 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2436 while (node)
2437 {
2438 wxWindow *win = node->GetData();
2439 if ( !win->IsTopLevel() )
2440 win->ResetConstraints();
2441 node = node->GetNext();
2442 }
2443}
2444
2445// Need to distinguish between setting the 'fake' size for windows and sizers,
2446// and setting the real values.
2447void wxWindowBase::SetConstraintSizes(bool recurse)
2448{
2449 wxLayoutConstraints *constr = GetConstraints();
2450 if ( constr && constr->AreSatisfied() )
2451 {
2452 int x = constr->left.GetValue();
2453 int y = constr->top.GetValue();
2454 int w = constr->width.GetValue();
2455 int h = constr->height.GetValue();
2456
2457 if ( (constr->width.GetRelationship() != wxAsIs ) ||
2458 (constr->height.GetRelationship() != wxAsIs) )
2459 {
2460 // We really shouldn't set negative sizes for the windows so make
2461 // them at least of 1*1 size
2462 SetSize(x, y, w > 0 ? w : 1, h > 0 ? h : 1);
2463 }
2464 else
2465 {
2466 // If we don't want to resize this window, just move it...
2467 Move(x, y);
2468 }
2469 }
2470 else if ( constr )
2471 {
2472 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2473 GetClassInfo()->GetClassName(),
2474 GetName().c_str());
2475 }
2476
2477 if ( recurse )
2478 {
2479 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2480 while (node)
2481 {
2482 wxWindow *win = node->GetData();
2483 if ( !win->IsTopLevel() && win->GetConstraints() )
2484 win->SetConstraintSizes();
2485 node = node->GetNext();
2486 }
2487 }
2488}
2489
2490// Only set the size/position of the constraint (if any)
2491void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
2492{
2493 wxLayoutConstraints *constr = GetConstraints();
2494 if ( constr )
2495 {
2496 if ( x != wxDefaultCoord )
2497 {
2498 constr->left.SetValue(x);
2499 constr->left.SetDone(true);
2500 }
2501 if ( y != wxDefaultCoord )
2502 {
2503 constr->top.SetValue(y);
2504 constr->top.SetDone(true);
2505 }
2506 if ( w != wxDefaultCoord )
2507 {
2508 constr->width.SetValue(w);
2509 constr->width.SetDone(true);
2510 }
2511 if ( h != wxDefaultCoord )
2512 {
2513 constr->height.SetValue(h);
2514 constr->height.SetDone(true);
2515 }
2516 }
2517}
2518
2519void wxWindowBase::MoveConstraint(int x, int y)
2520{
2521 wxLayoutConstraints *constr = GetConstraints();
2522 if ( constr )
2523 {
2524 if ( x != wxDefaultCoord )
2525 {
2526 constr->left.SetValue(x);
2527 constr->left.SetDone(true);
2528 }
2529 if ( y != wxDefaultCoord )
2530 {
2531 constr->top.SetValue(y);
2532 constr->top.SetDone(true);
2533 }
2534 }
2535}
2536
2537void wxWindowBase::GetSizeConstraint(int *w, int *h) const
2538{
2539 wxLayoutConstraints *constr = GetConstraints();
2540 if ( constr )
2541 {
2542 *w = constr->width.GetValue();
2543 *h = constr->height.GetValue();
2544 }
2545 else
2546 GetSize(w, h);
2547}
2548
2549void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
2550{
2551 wxLayoutConstraints *constr = GetConstraints();
2552 if ( constr )
2553 {
2554 *w = constr->width.GetValue();
2555 *h = constr->height.GetValue();
2556 }
2557 else
2558 GetClientSize(w, h);
2559}
2560
2561void wxWindowBase::GetPositionConstraint(int *x, int *y) const
2562{
2563 wxLayoutConstraints *constr = GetConstraints();
2564 if ( constr )
2565 {
2566 *x = constr->left.GetValue();
2567 *y = constr->top.GetValue();
2568 }
2569 else
2570 GetPosition(x, y);
2571}
2572
2573#endif // wxUSE_CONSTRAINTS
2574
2575void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
2576{
2577 // don't do it for the dialogs/frames - they float independently of their
2578 // parent
2579 if ( !IsTopLevel() )
2580 {
2581 wxWindow *parent = GetParent();
2582 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
2583 {
2584 wxPoint pt(parent->GetClientAreaOrigin());
2585 x += pt.x;
2586 y += pt.y;
2587 }
2588 }
2589}
2590
2591// ----------------------------------------------------------------------------
2592// Update UI processing
2593// ----------------------------------------------------------------------------
2594
2595void wxWindowBase::UpdateWindowUI(long flags)
2596{
2597 wxUpdateUIEvent event(GetId());
2598 event.SetEventObject(this);
2599
2600 if ( GetEventHandler()->ProcessEvent(event) )
2601 {
2602 DoUpdateWindowUI(event);
2603 }
2604
2605 if (flags & wxUPDATE_UI_RECURSE)
2606 {
2607 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2608 while (node)
2609 {
2610 wxWindow* child = (wxWindow*) node->GetData();
2611 child->UpdateWindowUI(flags);
2612 node = node->GetNext();
2613 }
2614 }
2615}
2616
2617// do the window-specific processing after processing the update event
2618void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2619{
2620 if ( event.GetSetEnabled() )
2621 Enable(event.GetEnabled());
2622
2623 if ( event.GetSetShown() )
2624 Show(event.GetShown());
2625}
2626
2627// ----------------------------------------------------------------------------
2628// Idle processing
2629// ----------------------------------------------------------------------------
2630
2631// Send idle event to window and all subwindows
2632bool wxWindowBase::SendIdleEvents(wxIdleEvent& event)
2633{
2634 bool needMore = false;
2635
2636 OnInternalIdle();
2637
2638 // should we send idle event to this window?
2639 if (wxIdleEvent::GetMode() == wxIDLE_PROCESS_ALL ||
2640 HasExtraStyle(wxWS_EX_PROCESS_IDLE))
2641 {
2642 event.SetEventObject(this);
2643 HandleWindowEvent(event);
2644
2645 if (event.MoreRequested())
2646 needMore = true;
2647 }
2648 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2649 for (; node; node = node->GetNext())
2650 {
2651 wxWindow* child = node->GetData();
2652 if (child->SendIdleEvents(event))
2653 needMore = true;
2654 }
2655
2656 return needMore;
2657}
2658
2659void wxWindowBase::OnInternalIdle()
2660{
2661 if ( wxUpdateUIEvent::CanUpdate(this) )
2662 UpdateWindowUI(wxUPDATE_UI_FROMIDLE);
2663}
2664
2665// ----------------------------------------------------------------------------
2666// dialog units translations
2667// ----------------------------------------------------------------------------
2668
2669// Windows' computes dialog units using average character width over upper-
2670// and lower-case ASCII alphabet and not using the average character width
2671// metadata stored in the font; see
2672// http://support.microsoft.com/default.aspx/kb/145994 for detailed discussion.
2673// It's important that we perform the conversion in identical way, because
2674// dialog units natively exist only on Windows and Windows HIG is expressed
2675// using them.
2676wxSize wxWindowBase::GetDlgUnitBase() const
2677{
2678 const wxWindowBase * const parent = wxGetTopLevelParent((wxWindow*)this);
2679
2680 if ( !parent->m_font.IsOk() )
2681 {
2682 // Default GUI font is used. This is the most common case, so
2683 // cache the results.
2684 static wxSize s_defFontSize;
2685 if ( s_defFontSize.x == 0 )
2686 s_defFontSize = wxPrivate::GetAverageASCIILetterSize(*parent);
2687 return s_defFontSize;
2688 }
2689 else
2690 {
2691 // Custom font, we always need to compute the result
2692 return wxPrivate::GetAverageASCIILetterSize(*parent);
2693 }
2694}
2695
2696wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt) const
2697{
2698 const wxSize base = GetDlgUnitBase();
2699
2700 // NB: wxMulDivInt32() is used, because it correctly rounds the result
2701
2702 wxPoint pt2 = wxDefaultPosition;
2703 if (pt.x != wxDefaultCoord)
2704 pt2.x = wxMulDivInt32(pt.x, 4, base.x);
2705 if (pt.y != wxDefaultCoord)
2706 pt2.y = wxMulDivInt32(pt.y, 8, base.y);
2707
2708 return pt2;
2709}
2710
2711wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) const
2712{
2713 const wxSize base = GetDlgUnitBase();
2714
2715 wxPoint pt2 = wxDefaultPosition;
2716 if (pt.x != wxDefaultCoord)
2717 pt2.x = wxMulDivInt32(pt.x, base.x, 4);
2718 if (pt.y != wxDefaultCoord)
2719 pt2.y = wxMulDivInt32(pt.y, base.y, 8);
2720
2721 return pt2;
2722}
2723
2724// ----------------------------------------------------------------------------
2725// event handlers
2726// ----------------------------------------------------------------------------
2727
2728// propagate the colour change event to the subwindows
2729void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
2730{
2731 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2732 while ( node )
2733 {
2734 // Only propagate to non-top-level windows
2735 wxWindow *win = node->GetData();
2736 if ( !win->IsTopLevel() )
2737 {
2738 wxSysColourChangedEvent event2;
2739 event2.SetEventObject(win);
2740 win->GetEventHandler()->ProcessEvent(event2);
2741 }
2742
2743 node = node->GetNext();
2744 }
2745
2746 Refresh();
2747}
2748
2749// the default action is to populate dialog with data when it's created,
2750// and nudge the UI into displaying itself correctly in case
2751// we've turned the wxUpdateUIEvents frequency down low.
2752void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2753{
2754 TransferDataToWindow();
2755
2756 // Update the UI at this point
2757 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2758}
2759
2760// ----------------------------------------------------------------------------
2761// menu-related functions
2762// ----------------------------------------------------------------------------
2763
2764#if wxUSE_MENUS
2765
2766bool wxWindowBase::PopupMenu(wxMenu *menu, int x, int y)
2767{
2768 wxCHECK_MSG( menu, false, "can't popup NULL menu" );
2769
2770 wxMenuInvokingWindowSetter
2771 setInvokingWin(*menu, static_cast<wxWindow *>(this));
2772
2773 wxCurrentPopupMenu = menu;
2774 const bool rc = DoPopupMenu(menu, x, y);
2775 wxCurrentPopupMenu = NULL;
2776
2777 return rc;
2778}
2779
2780// this is used to pass the id of the selected item from the menu event handler
2781// to the main function itself
2782//
2783// it's ok to use a global here as there can be at most one popup menu shown at
2784// any time
2785static int gs_popupMenuSelection = wxID_NONE;
2786
2787void wxWindowBase::InternalOnPopupMenu(wxCommandEvent& event)
2788{
2789 // store the id in a global variable where we'll retrieve it from later
2790 gs_popupMenuSelection = event.GetId();
2791}
2792
2793void wxWindowBase::InternalOnPopupMenuUpdate(wxUpdateUIEvent& WXUNUSED(event))
2794{
2795 // nothing to do but do not skip it
2796}
2797
2798int
2799wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
2800{
2801 gs_popupMenuSelection = wxID_NONE;
2802
2803 Connect(wxEVT_COMMAND_MENU_SELECTED,
2804 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2805 NULL,
2806 this);
2807
2808 // it is common to construct the menu passed to this function dynamically
2809 // using some fixed range of ids which could clash with the ids used
2810 // elsewhere in the program, which could result in some menu items being
2811 // unintentionally disabled or otherwise modified by update UI handlers
2812 // elsewhere in the program code and this is difficult to avoid in the
2813 // program itself, so instead we just temporarily suspend UI updating while
2814 // this menu is shown
2815 Connect(wxEVT_UPDATE_UI,
2816 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
2817 NULL,
2818 this);
2819
2820 PopupMenu(&menu, x, y);
2821
2822 Disconnect(wxEVT_UPDATE_UI,
2823 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
2824 NULL,
2825 this);
2826 Disconnect(wxEVT_COMMAND_MENU_SELECTED,
2827 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2828 NULL,
2829 this);
2830
2831 return gs_popupMenuSelection;
2832}
2833
2834#endif // wxUSE_MENUS
2835
2836// methods for drawing the sizers in a visible way: this is currently only
2837// enabled for "full debug" builds with wxDEBUG_LEVEL==2 as it doesn't work
2838// that well and also because we don't want to leave it enabled in default
2839// builds used for production
2840#if wxDEBUG_LEVEL > 1
2841
2842static void DrawSizers(wxWindowBase *win);
2843
2844static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill, const wxPen* pen)
2845{
2846 wxClientDC dc((wxWindow *)win);
2847 dc.SetPen(*pen);
2848 dc.SetBrush(fill ? wxBrush(pen->GetColour(), wxBRUSHSTYLE_CROSSDIAG_HATCH) :
2849 *wxTRANSPARENT_BRUSH);
2850 dc.DrawRectangle(rect.Deflate(1, 1));
2851}
2852
2853static void DrawSizer(wxWindowBase *win, wxSizer *sizer)
2854{
2855 const wxSizerItemList& items = sizer->GetChildren();
2856 for ( wxSizerItemList::const_iterator i = items.begin(),
2857 end = items.end();
2858 i != end;
2859 ++i )
2860 {
2861 wxSizerItem *item = *i;
2862 if ( item->IsSizer() )
2863 {
2864 DrawBorder(win, item->GetRect().Deflate(2), false, wxRED_PEN);
2865 DrawSizer(win, item->GetSizer());
2866 }
2867 else if ( item->IsSpacer() )
2868 {
2869 DrawBorder(win, item->GetRect().Deflate(2), true, wxBLUE_PEN);
2870 }
2871 else if ( item->IsWindow() )
2872 {
2873 DrawSizers(item->GetWindow());
2874 }
2875 else
2876 wxFAIL_MSG("inconsistent wxSizerItem status!");
2877 }
2878}
2879
2880static void DrawSizers(wxWindowBase *win)
2881{
2882 DrawBorder(win, win->GetClientSize(), false, wxGREEN_PEN);
2883
2884 wxSizer *sizer = win->GetSizer();
2885 if ( sizer )
2886 {
2887 DrawSizer(win, sizer);
2888 }
2889 else // no sizer, still recurse into the children
2890 {
2891 const wxWindowList& children = win->GetChildren();
2892 for ( wxWindowList::const_iterator i = children.begin(),
2893 end = children.end();
2894 i != end;
2895 ++i )
2896 {
2897 DrawSizers(*i);
2898 }
2899
2900 // show all kind of sizes of this window; see the "window sizing" topic
2901 // overview for more info about the various differences:
2902 wxSize fullSz = win->GetSize();
2903 wxSize clientSz = win->GetClientSize();
2904 wxSize bestSz = win->GetBestSize();
2905 wxSize minSz = win->GetMinSize();
2906 wxSize maxSz = win->GetMaxSize();
2907 wxSize virtualSz = win->GetVirtualSize();
2908
2909 wxMessageOutputDebug dbgout;
2910 dbgout.Printf(
2911 "%-10s => fullsz=%4d;%-4d clientsz=%4d;%-4d bestsz=%4d;%-4d minsz=%4d;%-4d maxsz=%4d;%-4d virtualsz=%4d;%-4d\n",
2912 win->GetName(),
2913 fullSz.x, fullSz.y,
2914 clientSz.x, clientSz.y,
2915 bestSz.x, bestSz.y,
2916 minSz.x, minSz.y,
2917 maxSz.x, maxSz.y,
2918 virtualSz.x, virtualSz.y);
2919 }
2920}
2921
2922#endif // wxDEBUG_LEVEL
2923
2924// process special middle clicks
2925void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
2926{
2927 if ( event.ControlDown() && event.AltDown() )
2928 {
2929#if wxDEBUG_LEVEL > 1
2930 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2931 if ( event.ShiftDown() )
2932 {
2933 DrawSizers(this);
2934 }
2935 else
2936#endif // __WXDEBUG__
2937 {
2938#if wxUSE_MSGDLG
2939 // just Ctrl-Alt-middle click shows information about wx version
2940 ::wxInfoMessageBox((wxWindow*)this);
2941#endif // wxUSE_MSGDLG
2942 }
2943 }
2944 else
2945 {
2946 event.Skip();
2947 }
2948}
2949
2950// ----------------------------------------------------------------------------
2951// accessibility
2952// ----------------------------------------------------------------------------
2953
2954#if wxUSE_ACCESSIBILITY
2955void wxWindowBase::SetAccessible(wxAccessible* accessible)
2956{
2957 if (m_accessible && (accessible != m_accessible))
2958 delete m_accessible;
2959 m_accessible = accessible;
2960 if (m_accessible)
2961 m_accessible->SetWindow((wxWindow*) this);
2962}
2963
2964// Returns the accessible object, creating if necessary.
2965wxAccessible* wxWindowBase::GetOrCreateAccessible()
2966{
2967 if (!m_accessible)
2968 m_accessible = CreateAccessible();
2969 return m_accessible;
2970}
2971
2972// Override to create a specific accessible object.
2973wxAccessible* wxWindowBase::CreateAccessible()
2974{
2975 return new wxWindowAccessible((wxWindow*) this);
2976}
2977
2978#endif
2979
2980// ----------------------------------------------------------------------------
2981// list classes implementation
2982// ----------------------------------------------------------------------------
2983
2984#if wxUSE_STD_CONTAINERS
2985
2986#include "wx/listimpl.cpp"
2987WX_DEFINE_LIST(wxWindowList)
2988
2989#else // !wxUSE_STD_CONTAINERS
2990
2991void wxWindowListNode::DeleteData()
2992{
2993 delete (wxWindow *)GetData();
2994}
2995
2996#endif // wxUSE_STD_CONTAINERS/!wxUSE_STD_CONTAINERS
2997
2998// ----------------------------------------------------------------------------
2999// borders
3000// ----------------------------------------------------------------------------
3001
3002wxBorder wxWindowBase::GetBorder(long flags) const
3003{
3004 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
3005 if ( border == wxBORDER_DEFAULT )
3006 {
3007 border = GetDefaultBorder();
3008 }
3009 else if ( border == wxBORDER_THEME )
3010 {
3011 border = GetDefaultBorderForControl();
3012 }
3013
3014 return border;
3015}
3016
3017wxBorder wxWindowBase::GetDefaultBorder() const
3018{
3019 return wxBORDER_NONE;
3020}
3021
3022// ----------------------------------------------------------------------------
3023// hit testing
3024// ----------------------------------------------------------------------------
3025
3026wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
3027{
3028 // here we just check if the point is inside the window or not
3029
3030 // check the top and left border first
3031 bool outside = x < 0 || y < 0;
3032 if ( !outside )
3033 {
3034 // check the right and bottom borders too
3035 wxSize size = GetSize();
3036 outside = x >= size.x || y >= size.y;
3037 }
3038
3039 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
3040}
3041
3042// ----------------------------------------------------------------------------
3043// mouse capture
3044// ----------------------------------------------------------------------------
3045
3046struct WXDLLEXPORT wxWindowNext
3047{
3048 wxWindow *win;
3049 wxWindowNext *next;
3050} *wxWindowBase::ms_winCaptureNext = NULL;
3051wxWindow *wxWindowBase::ms_winCaptureCurrent = NULL;
3052bool wxWindowBase::ms_winCaptureChanging = false;
3053
3054void wxWindowBase::CaptureMouse()
3055{
3056 wxLogTrace(wxT("mousecapture"), wxT("CaptureMouse(%p)"), static_cast<void*>(this));
3057
3058 wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive CaptureMouse call?") );
3059
3060 ms_winCaptureChanging = true;
3061
3062 wxWindow *winOld = GetCapture();
3063 if ( winOld )
3064 {
3065 ((wxWindowBase*) winOld)->DoReleaseMouse();
3066
3067 // save it on stack
3068 wxWindowNext *item = new wxWindowNext;
3069 item->win = winOld;
3070 item->next = ms_winCaptureNext;
3071 ms_winCaptureNext = item;
3072 }
3073 //else: no mouse capture to save
3074
3075 DoCaptureMouse();
3076 ms_winCaptureCurrent = (wxWindow*)this;
3077
3078 ms_winCaptureChanging = false;
3079}
3080
3081void wxWindowBase::ReleaseMouse()
3082{
3083 wxLogTrace(wxT("mousecapture"), wxT("ReleaseMouse(%p)"), static_cast<void*>(this));
3084
3085 wxASSERT_MSG( !ms_winCaptureChanging, wxT("recursive ReleaseMouse call?") );
3086
3087 wxASSERT_MSG( GetCapture() == this,
3088 "attempt to release mouse, but this window hasn't captured it" );
3089 wxASSERT_MSG( ms_winCaptureCurrent == this,
3090 "attempt to release mouse, but this window hasn't captured it" );
3091
3092 ms_winCaptureChanging = true;
3093
3094 DoReleaseMouse();
3095 ms_winCaptureCurrent = NULL;
3096
3097 if ( ms_winCaptureNext )
3098 {
3099 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
3100 ms_winCaptureCurrent = ms_winCaptureNext->win;
3101
3102 wxWindowNext *item = ms_winCaptureNext;
3103 ms_winCaptureNext = item->next;
3104 delete item;
3105 }
3106 //else: stack is empty, no previous capture
3107
3108 ms_winCaptureChanging = false;
3109
3110 wxLogTrace(wxT("mousecapture"),
3111 (const wxChar *) wxT("After ReleaseMouse() mouse is captured by %p"),
3112 static_cast<void*>(GetCapture()));
3113}
3114
3115static void DoNotifyWindowAboutCaptureLost(wxWindow *win)
3116{
3117 wxMouseCaptureLostEvent event(win->GetId());
3118 event.SetEventObject(win);
3119 if ( !win->GetEventHandler()->ProcessEvent(event) )
3120 {
3121 // windows must handle this event, otherwise the app wouldn't behave
3122 // correctly if it loses capture unexpectedly; see the discussion here:
3123 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
3124 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
3125 wxFAIL_MSG( wxT("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
3126 }
3127}
3128
3129/* static */
3130void wxWindowBase::NotifyCaptureLost()
3131{
3132 // don't do anything if capture lost was expected, i.e. resulted from
3133 // a wx call to ReleaseMouse or CaptureMouse:
3134 if ( ms_winCaptureChanging )
3135 return;
3136
3137 // if the capture was lost unexpectedly, notify every window that has
3138 // capture (on stack or current) about it and clear the stack:
3139
3140 if ( ms_winCaptureCurrent )
3141 {
3142 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent);
3143 ms_winCaptureCurrent = NULL;
3144 }
3145
3146 while ( ms_winCaptureNext )
3147 {
3148 wxWindowNext *item = ms_winCaptureNext;
3149 ms_winCaptureNext = item->next;
3150
3151 DoNotifyWindowAboutCaptureLost(item->win);
3152
3153 delete item;
3154 }
3155}
3156
3157#if wxUSE_HOTKEY
3158
3159bool
3160wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
3161 int WXUNUSED(modifiers),
3162 int WXUNUSED(keycode))
3163{
3164 // not implemented
3165 return false;
3166}
3167
3168bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
3169{
3170 // not implemented
3171 return false;
3172}
3173
3174#endif // wxUSE_HOTKEY
3175
3176// ----------------------------------------------------------------------------
3177// event processing
3178// ----------------------------------------------------------------------------
3179
3180bool wxWindowBase::TryBefore(wxEvent& event)
3181{
3182#if wxUSE_VALIDATORS
3183 // Can only use the validator of the window which
3184 // is receiving the event
3185 if ( event.GetEventObject() == this )
3186 {
3187 wxValidator * const validator = GetValidator();
3188 if ( validator && validator->ProcessEventLocally(event) )
3189 {
3190 return true;
3191 }
3192 }
3193#endif // wxUSE_VALIDATORS
3194
3195 return wxEvtHandler::TryBefore(event);
3196}
3197
3198bool wxWindowBase::TryAfter(wxEvent& event)
3199{
3200 // carry on up the parent-child hierarchy if the propagation count hasn't
3201 // reached zero yet
3202 if ( event.ShouldPropagate() )
3203 {
3204 // honour the requests to stop propagation at this window: this is
3205 // used by the dialogs, for example, to prevent processing the events
3206 // from the dialog controls in the parent frame which rarely, if ever,
3207 // makes sense
3208 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
3209 {
3210 wxWindow *parent = GetParent();
3211 if ( parent && !parent->IsBeingDeleted() )
3212 {
3213 wxPropagateOnce propagateOnce(event);
3214
3215 return parent->GetEventHandler()->ProcessEvent(event);
3216 }
3217 }
3218 }
3219
3220 return wxEvtHandler::TryAfter(event);
3221}
3222
3223// ----------------------------------------------------------------------------
3224// window relationships
3225// ----------------------------------------------------------------------------
3226
3227wxWindow *wxWindowBase::DoGetSibling(WindowOrder order) const
3228{
3229 wxCHECK_MSG( GetParent(), NULL,
3230 wxT("GetPrev/NextSibling() don't work for TLWs!") );
3231
3232 wxWindowList& siblings = GetParent()->GetChildren();
3233 wxWindowList::compatibility_iterator i = siblings.Find((wxWindow *)this);
3234 wxCHECK_MSG( i, NULL, wxT("window not a child of its parent?") );
3235
3236 if ( order == OrderBefore )
3237 i = i->GetPrevious();
3238 else // OrderAfter
3239 i = i->GetNext();
3240
3241 return i ? i->GetData() : NULL;
3242}
3243
3244// ----------------------------------------------------------------------------
3245// keyboard navigation
3246// ----------------------------------------------------------------------------
3247
3248// Navigates in the specified direction inside this window
3249bool wxWindowBase::DoNavigateIn(int flags)
3250{
3251#ifdef wxHAS_NATIVE_TAB_TRAVERSAL
3252 // native code doesn't process our wxNavigationKeyEvents anyhow
3253 wxUnusedVar(flags);
3254 return false;
3255#else // !wxHAS_NATIVE_TAB_TRAVERSAL
3256 wxNavigationKeyEvent eventNav;
3257 wxWindow *focused = FindFocus();
3258 eventNav.SetCurrentFocus(focused);
3259 eventNav.SetEventObject(focused);
3260 eventNav.SetFlags(flags);
3261 return GetEventHandler()->ProcessEvent(eventNav);
3262#endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
3263}
3264
3265bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent& event)
3266{
3267 if ( event.GetKeyCode() != WXK_TAB )
3268 return false;
3269
3270 int flags = wxNavigationKeyEvent::FromTab;
3271
3272 if ( event.ShiftDown() )
3273 flags |= wxNavigationKeyEvent::IsBackward;
3274 else
3275 flags |= wxNavigationKeyEvent::IsForward;
3276
3277 if ( event.ControlDown() )
3278 flags |= wxNavigationKeyEvent::WinChange;
3279
3280 Navigate(flags);
3281 return true;
3282}
3283
3284void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move)
3285{
3286 // check that we're not a top level window
3287 wxCHECK_RET( GetParent(),
3288 wxT("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
3289
3290 // detect the special case when we have nothing to do anyhow and when the
3291 // code below wouldn't work
3292 if ( win == this )
3293 return;
3294
3295 // find the target window in the siblings list
3296 wxWindowList& siblings = GetParent()->GetChildren();
3297 wxWindowList::compatibility_iterator i = siblings.Find(win);
3298 wxCHECK_RET( i, wxT("MoveBefore/AfterInTabOrder(): win is not a sibling") );
3299
3300 // unfortunately, when wxUSE_STD_CONTAINERS == 1 DetachNode() is not
3301 // implemented so we can't just move the node around
3302 wxWindow *self = (wxWindow *)this;
3303 siblings.DeleteObject(self);
3304 if ( move == OrderAfter )
3305 {
3306 i = i->GetNext();
3307 }
3308
3309 if ( i )
3310 {
3311 siblings.Insert(i, self);
3312 }
3313 else // OrderAfter and win was the last sibling
3314 {
3315 siblings.Append(self);
3316 }
3317}
3318
3319// ----------------------------------------------------------------------------
3320// focus handling
3321// ----------------------------------------------------------------------------
3322
3323/*static*/ wxWindow* wxWindowBase::FindFocus()
3324{
3325 wxWindowBase *win = DoFindFocus();
3326 return win ? win->GetMainWindowOfCompositeControl() : NULL;
3327}
3328
3329bool wxWindowBase::HasFocus() const
3330{
3331 wxWindowBase *win = DoFindFocus();
3332 return win == this ||
3333 win == wxConstCast(this, wxWindowBase)->GetMainWindowOfCompositeControl();
3334}
3335
3336// ----------------------------------------------------------------------------
3337// drag and drop
3338// ----------------------------------------------------------------------------
3339
3340#if wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3341
3342namespace
3343{
3344
3345class DragAcceptFilesTarget : public wxFileDropTarget
3346{
3347public:
3348 DragAcceptFilesTarget(wxWindowBase *win) : m_win(win) {}
3349
3350 virtual bool OnDropFiles(wxCoord x, wxCoord y,
3351 const wxArrayString& filenames)
3352 {
3353 wxDropFilesEvent event(wxEVT_DROP_FILES,
3354 filenames.size(),
3355 wxCArrayString(filenames).Release());
3356 event.SetEventObject(m_win);
3357 event.m_pos.x = x;
3358 event.m_pos.y = y;
3359
3360 return m_win->HandleWindowEvent(event);
3361 }
3362
3363private:
3364 wxWindowBase * const m_win;
3365
3366 wxDECLARE_NO_COPY_CLASS(DragAcceptFilesTarget);
3367};
3368
3369
3370} // anonymous namespace
3371
3372// Generic version of DragAcceptFiles(). It works by installing a simple
3373// wxFileDropTarget-to-EVT_DROP_FILES adaptor and therefore cannot be used
3374// together with explicit SetDropTarget() calls.
3375void wxWindowBase::DragAcceptFiles(bool accept)
3376{
3377 if ( accept )
3378 {
3379 wxASSERT_MSG( !GetDropTarget(),
3380 "cannot use DragAcceptFiles() and SetDropTarget() together" );
3381 SetDropTarget(new DragAcceptFilesTarget(this));
3382 }
3383 else
3384 {
3385 SetDropTarget(NULL);
3386 }
3387}
3388
3389#endif // wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3390
3391// ----------------------------------------------------------------------------
3392// global functions
3393// ----------------------------------------------------------------------------
3394
3395wxWindow* wxGetTopLevelParent(wxWindow *win)
3396{
3397 while ( win && !win->IsTopLevel() )
3398 win = win->GetParent();
3399
3400 return win;
3401}
3402
3403#if wxUSE_ACCESSIBILITY
3404// ----------------------------------------------------------------------------
3405// accessible object for windows
3406// ----------------------------------------------------------------------------
3407
3408// Can return either a child object, or an integer
3409// representing the child element, starting from 1.
3410wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
3411{
3412 wxASSERT( GetWindow() != NULL );
3413 if (!GetWindow())
3414 return wxACC_FAIL;
3415
3416 return wxACC_NOT_IMPLEMENTED;
3417}
3418
3419// Returns the rectangle for this object (id = 0) or a child element (id > 0).
3420wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
3421{
3422 wxASSERT( GetWindow() != NULL );
3423 if (!GetWindow())
3424 return wxACC_FAIL;
3425
3426 wxWindow* win = NULL;
3427 if (elementId == 0)
3428 {
3429 win = GetWindow();
3430 }
3431 else
3432 {
3433 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
3434 {
3435 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
3436 }
3437 else
3438 return wxACC_FAIL;
3439 }
3440 if (win)
3441 {
3442 rect = win->GetRect();
3443 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
3444 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
3445 return wxACC_OK;
3446 }
3447
3448 return wxACC_NOT_IMPLEMENTED;
3449}
3450
3451// Navigates from fromId to toId/toObject.
3452wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
3453 int* WXUNUSED(toId), wxAccessible** toObject)
3454{
3455 wxASSERT( GetWindow() != NULL );
3456 if (!GetWindow())
3457 return wxACC_FAIL;
3458
3459 switch (navDir)
3460 {
3461 case wxNAVDIR_FIRSTCHILD:
3462 {
3463 if (GetWindow()->GetChildren().GetCount() == 0)
3464 return wxACC_FALSE;
3465 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
3466 *toObject = childWindow->GetOrCreateAccessible();
3467
3468 return wxACC_OK;
3469 }
3470 case wxNAVDIR_LASTCHILD:
3471 {
3472 if (GetWindow()->GetChildren().GetCount() == 0)
3473 return wxACC_FALSE;
3474 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
3475 *toObject = childWindow->GetOrCreateAccessible();
3476
3477 return wxACC_OK;
3478 }
3479 case wxNAVDIR_RIGHT:
3480 case wxNAVDIR_DOWN:
3481 case wxNAVDIR_NEXT:
3482 {
3483 wxWindowList::compatibility_iterator node =
3484 wxWindowList::compatibility_iterator();
3485 if (fromId == 0)
3486 {
3487 // Can't navigate to sibling of this window
3488 // if we're a top-level window.
3489 if (!GetWindow()->GetParent())
3490 return wxACC_NOT_IMPLEMENTED;
3491
3492 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3493 }
3494 else
3495 {
3496 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3497 node = GetWindow()->GetChildren().Item(fromId-1);
3498 }
3499
3500 if (node && node->GetNext())
3501 {
3502 wxWindow* nextWindow = node->GetNext()->GetData();
3503 *toObject = nextWindow->GetOrCreateAccessible();
3504 return wxACC_OK;
3505 }
3506 else
3507 return wxACC_FALSE;
3508 }
3509 case wxNAVDIR_LEFT:
3510 case wxNAVDIR_UP:
3511 case wxNAVDIR_PREVIOUS:
3512 {
3513 wxWindowList::compatibility_iterator node =
3514 wxWindowList::compatibility_iterator();
3515 if (fromId == 0)
3516 {
3517 // Can't navigate to sibling of this window
3518 // if we're a top-level window.
3519 if (!GetWindow()->GetParent())
3520 return wxACC_NOT_IMPLEMENTED;
3521
3522 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3523 }
3524 else
3525 {
3526 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3527 node = GetWindow()->GetChildren().Item(fromId-1);
3528 }
3529
3530 if (node && node->GetPrevious())
3531 {
3532 wxWindow* previousWindow = node->GetPrevious()->GetData();
3533 *toObject = previousWindow->GetOrCreateAccessible();
3534 return wxACC_OK;
3535 }
3536 else
3537 return wxACC_FALSE;
3538 }
3539 }
3540
3541 return wxACC_NOT_IMPLEMENTED;
3542}
3543
3544// Gets the name of the specified object.
3545wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
3546{
3547 wxASSERT( GetWindow() != NULL );
3548 if (!GetWindow())
3549 return wxACC_FAIL;
3550
3551 wxString title;
3552
3553 // If a child, leave wxWidgets to call the function on the actual
3554 // child object.
3555 if (childId > 0)
3556 return wxACC_NOT_IMPLEMENTED;
3557
3558 // This will eventually be replaced by specialised
3559 // accessible classes, one for each kind of wxWidgets
3560 // control or window.
3561#if wxUSE_BUTTON
3562 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
3563 title = ((wxButton*) GetWindow())->GetLabel();
3564 else
3565#endif
3566 title = GetWindow()->GetName();
3567
3568 if (!title.empty())
3569 {
3570 *name = title;
3571 return wxACC_OK;
3572 }
3573 else
3574 return wxACC_NOT_IMPLEMENTED;
3575}
3576
3577// Gets the number of children.
3578wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
3579{
3580 wxASSERT( GetWindow() != NULL );
3581 if (!GetWindow())
3582 return wxACC_FAIL;
3583
3584 *childId = (int) GetWindow()->GetChildren().GetCount();
3585 return wxACC_OK;
3586}
3587
3588// Gets the specified child (starting from 1).
3589// If *child is NULL and return value is wxACC_OK,
3590// this means that the child is a simple element and
3591// not an accessible object.
3592wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
3593{
3594 wxASSERT( GetWindow() != NULL );
3595 if (!GetWindow())
3596 return wxACC_FAIL;
3597
3598 if (childId == 0)
3599 {
3600 *child = this;
3601 return wxACC_OK;
3602 }
3603
3604 if (childId > (int) GetWindow()->GetChildren().GetCount())
3605 return wxACC_FAIL;
3606
3607 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
3608 *child = childWindow->GetOrCreateAccessible();
3609 if (*child)
3610 return wxACC_OK;
3611 else
3612 return wxACC_FAIL;
3613}
3614
3615// Gets the parent, or NULL.
3616wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
3617{
3618 wxASSERT( GetWindow() != NULL );
3619 if (!GetWindow())
3620 return wxACC_FAIL;
3621
3622 wxWindow* parentWindow = GetWindow()->GetParent();
3623 if (!parentWindow)
3624 {
3625 *parent = NULL;
3626 return wxACC_OK;
3627 }
3628 else
3629 {
3630 *parent = parentWindow->GetOrCreateAccessible();
3631 if (*parent)
3632 return wxACC_OK;
3633 else
3634 return wxACC_FAIL;
3635 }
3636}
3637
3638// Performs the default action. childId is 0 (the action for this object)
3639// or > 0 (the action for a child).
3640// Return wxACC_NOT_SUPPORTED if there is no default action for this
3641// window (e.g. an edit control).
3642wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
3643{
3644 wxASSERT( GetWindow() != NULL );
3645 if (!GetWindow())
3646 return wxACC_FAIL;
3647
3648 return wxACC_NOT_IMPLEMENTED;
3649}
3650
3651// Gets the default action for this object (0) or > 0 (the action for a child).
3652// Return wxACC_OK even if there is no action. actionName is the action, or the empty
3653// string if there is no action.
3654// The retrieved string describes the action that is performed on an object,
3655// not what the object does as a result. For example, a toolbar button that prints
3656// a document has a default action of "Press" rather than "Prints the current document."
3657wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
3658{
3659 wxASSERT( GetWindow() != NULL );
3660 if (!GetWindow())
3661 return wxACC_FAIL;
3662
3663 return wxACC_NOT_IMPLEMENTED;
3664}
3665
3666// Returns the description for this object or a child.
3667wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
3668{
3669 wxASSERT( GetWindow() != NULL );
3670 if (!GetWindow())
3671 return wxACC_FAIL;
3672
3673 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3674 if (!ht.empty())
3675 {
3676 *description = ht;
3677 return wxACC_OK;
3678 }
3679 return wxACC_NOT_IMPLEMENTED;
3680}
3681
3682// Returns help text for this object or a child, similar to tooltip text.
3683wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
3684{
3685 wxASSERT( GetWindow() != NULL );
3686 if (!GetWindow())
3687 return wxACC_FAIL;
3688
3689 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3690 if (!ht.empty())
3691 {
3692 *helpText = ht;
3693 return wxACC_OK;
3694 }
3695 return wxACC_NOT_IMPLEMENTED;
3696}
3697
3698// Returns the keyboard shortcut for this object or child.
3699// Return e.g. ALT+K
3700wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
3701{
3702 wxASSERT( GetWindow() != NULL );
3703 if (!GetWindow())
3704 return wxACC_FAIL;
3705
3706 return wxACC_NOT_IMPLEMENTED;
3707}
3708
3709// Returns a role constant.
3710wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
3711{
3712 wxASSERT( GetWindow() != NULL );
3713 if (!GetWindow())
3714 return wxACC_FAIL;
3715
3716 // If a child, leave wxWidgets to call the function on the actual
3717 // child object.
3718 if (childId > 0)
3719 return wxACC_NOT_IMPLEMENTED;
3720
3721 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3722 return wxACC_NOT_IMPLEMENTED;
3723#if wxUSE_STATUSBAR
3724 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3725 return wxACC_NOT_IMPLEMENTED;
3726#endif
3727#if wxUSE_TOOLBAR
3728 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3729 return wxACC_NOT_IMPLEMENTED;
3730#endif
3731
3732 //*role = wxROLE_SYSTEM_CLIENT;
3733 *role = wxROLE_SYSTEM_CLIENT;
3734 return wxACC_OK;
3735
3736 #if 0
3737 return wxACC_NOT_IMPLEMENTED;
3738 #endif
3739}
3740
3741// Returns a state constant.
3742wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
3743{
3744 wxASSERT( GetWindow() != NULL );
3745 if (!GetWindow())
3746 return wxACC_FAIL;
3747
3748 // If a child, leave wxWidgets to call the function on the actual
3749 // child object.
3750 if (childId > 0)
3751 return wxACC_NOT_IMPLEMENTED;
3752
3753 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3754 return wxACC_NOT_IMPLEMENTED;
3755
3756#if wxUSE_STATUSBAR
3757 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3758 return wxACC_NOT_IMPLEMENTED;
3759#endif
3760#if wxUSE_TOOLBAR
3761 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3762 return wxACC_NOT_IMPLEMENTED;
3763#endif
3764
3765 *state = 0;
3766 return wxACC_OK;
3767
3768 #if 0
3769 return wxACC_NOT_IMPLEMENTED;
3770 #endif
3771}
3772
3773// Returns a localized string representing the value for the object
3774// or child.
3775wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
3776{
3777 wxASSERT( GetWindow() != NULL );
3778 if (!GetWindow())
3779 return wxACC_FAIL;
3780
3781 return wxACC_NOT_IMPLEMENTED;
3782}
3783
3784// Selects the object or child.
3785wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
3786{
3787 wxASSERT( GetWindow() != NULL );
3788 if (!GetWindow())
3789 return wxACC_FAIL;
3790
3791 return wxACC_NOT_IMPLEMENTED;
3792}
3793
3794// Gets the window with the keyboard focus.
3795// If childId is 0 and child is NULL, no object in
3796// this subhierarchy has the focus.
3797// If this object has the focus, child should be 'this'.
3798wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
3799{
3800 wxASSERT( GetWindow() != NULL );
3801 if (!GetWindow())
3802 return wxACC_FAIL;
3803
3804 return wxACC_NOT_IMPLEMENTED;
3805}
3806
3807#if wxUSE_VARIANT
3808// Gets a variant representing the selected children
3809// of this object.
3810// Acceptable values:
3811// - a null variant (IsNull() returns true)
3812// - a list variant (GetType() == wxT("list")
3813// - an integer representing the selected child element,
3814// or 0 if this object is selected (GetType() == wxT("long")
3815// - a "void*" pointer to a wxAccessible child object
3816wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
3817{
3818 wxASSERT( GetWindow() != NULL );
3819 if (!GetWindow())
3820 return wxACC_FAIL;
3821
3822 return wxACC_NOT_IMPLEMENTED;
3823}
3824#endif // wxUSE_VARIANT
3825
3826#endif // wxUSE_ACCESSIBILITY
3827
3828// ----------------------------------------------------------------------------
3829// RTL support
3830// ----------------------------------------------------------------------------
3831
3832wxCoord
3833wxWindowBase::AdjustForLayoutDirection(wxCoord x,
3834 wxCoord width,
3835 wxCoord widthTotal) const
3836{
3837 if ( GetLayoutDirection() == wxLayout_RightToLeft )
3838 {
3839 x = widthTotal - x - width;
3840 }
3841
3842 return x;
3843}
3844
3845