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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: button.cpp | |
3 | // Purpose: wxButton | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart and Markus Holzem | |
9 | // Licence: wxWindows license | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | #ifdef __GNUG__ | |
20 | #pragma implementation "button.h" | |
21 | #endif | |
22 | ||
23 | // For compilers that support precompilation, includes "wx.h". | |
24 | #include "wx/wxprec.h" | |
25 | ||
26 | #ifdef __BORLANDC__ | |
27 | #pragma hdrstop | |
28 | #endif | |
29 | ||
30 | #ifndef WX_PRECOMP | |
31 | #include "wx/button.h" | |
32 | #include "wx/brush.h" | |
33 | #include "wx/panel.h" | |
34 | #include "wx/bmpbuttn.h" | |
35 | #include "wx/settings.h" | |
36 | #include "wx/dcscreen.h" | |
37 | #endif | |
38 | ||
39 | #include "wx/msw/private.h" | |
40 | ||
41 | // ---------------------------------------------------------------------------- | |
42 | // macros | |
43 | // ---------------------------------------------------------------------------- | |
44 | ||
45 | #if !USE_SHARED_LIBRARY | |
46 | IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl) | |
47 | #endif | |
48 | ||
49 | // this macro tries to adjust the default button height to a reasonable value | |
50 | // using the char height as the base | |
51 | #define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10) | |
52 | ||
53 | // ============================================================================ | |
54 | // implementation | |
55 | // ============================================================================ | |
56 | ||
57 | // ---------------------------------------------------------------------------- | |
58 | // creation/destruction | |
59 | // ---------------------------------------------------------------------------- | |
60 | ||
61 | bool wxButton::Create(wxWindow *parent, | |
62 | wxWindowID id, | |
63 | const wxString& label, | |
64 | const wxPoint& pos, | |
65 | const wxSize& size, | |
66 | long style, | |
67 | const wxValidator& validator, | |
68 | const wxString& name) | |
69 | { | |
70 | if ( !CreateBase(parent, id, pos, size, style, validator, name) ) | |
71 | return FALSE; | |
72 | ||
73 | parent->AddChild((wxButton *)this); | |
74 | ||
75 | m_backgroundColour = parent->GetBackgroundColour() ; | |
76 | m_foregroundColour = parent->GetForegroundColour() ; | |
77 | ||
78 | m_hWnd = (WXHWND)CreateWindowEx | |
79 | ( | |
80 | MakeExtendedStyle(m_windowStyle), | |
81 | wxT("BUTTON"), | |
82 | label, | |
83 | WS_VISIBLE | WS_TABSTOP | WS_CHILD, | |
84 | 0, 0, 0, 0, | |
85 | GetWinHwnd(parent), | |
86 | (HMENU)m_windowId, | |
87 | wxGetInstance(), | |
88 | NULL | |
89 | ); | |
90 | ||
91 | // Subclass again for purposes of dialog editing mode | |
92 | SubclassWin(m_hWnd); | |
93 | ||
94 | SetFont(parent->GetFont()); | |
95 | ||
96 | SetSize(pos.x, pos.y, size.x, size.y); | |
97 | ||
98 | // bad hack added by Robert to make buttons at least | |
99 | // 80 pixels wide. There are probably better ways... | |
100 | // TODO. FIXME. | |
101 | wxSize nsize( GetSize() ); | |
102 | if ((nsize.x < 80) || (nsize.y < 23)) | |
103 | { | |
104 | if ((size.x == -1) && (nsize.x < 80)) | |
105 | nsize.x = 80; | |
106 | if ((size.y == -1) && (nsize.y < 23)) | |
107 | nsize.y = 23; | |
108 | SetSize( nsize ); | |
109 | } | |
110 | ||
111 | return TRUE; | |
112 | } | |
113 | ||
114 | wxButton::~wxButton() | |
115 | { | |
116 | wxPanel *panel = wxDynamicCast(GetParent(), wxPanel); | |
117 | if ( panel ) | |
118 | { | |
119 | if ( panel->GetDefaultItem() == this ) | |
120 | { | |
121 | // don't leave the panel with invalid default item | |
122 | panel->SetDefaultItem(NULL); | |
123 | } | |
124 | } | |
125 | } | |
126 | ||
127 | // ---------------------------------------------------------------------------- | |
128 | // size management including autosizing | |
129 | // ---------------------------------------------------------------------------- | |
130 | ||
131 | wxSize wxButton::DoGetBestSize() | |
132 | { | |
133 | wxString label = wxGetWindowText(GetHWND()); | |
134 | int wBtn; | |
135 | GetTextExtent(label, &wBtn, NULL); | |
136 | ||
137 | int wChar, hChar; | |
138 | wxGetCharSize(GetHWND(), &wChar, &hChar, &GetFont()); | |
139 | ||
140 | // add a margin - the button is wider than just its label | |
141 | wBtn += 3*wChar; | |
142 | ||
143 | // the button height is proportional to the height of the font used | |
144 | int hBtn = BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hChar); | |
145 | ||
146 | return wxSize(wBtn, hBtn); | |
147 | } | |
148 | ||
149 | /* static */ | |
150 | wxSize wxButton::GetDefaultSize() | |
151 | { | |
152 | static wxSize s_sizeBtn; | |
153 | ||
154 | if ( s_sizeBtn.x == 0 ) | |
155 | { | |
156 | wxScreenDC dc; | |
157 | dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); | |
158 | ||
159 | // the size of a standard button in the dialog units is 50x14, | |
160 | // translate this to pixels | |
161 | // NB1: the multipliers come from the Windows convention | |
162 | // NB2: the extra +1/+2 were needed to get the size be the same as the | |
163 | // size of the buttons in the standard dialog - I don't know how | |
164 | // this happens, but on my system this size is 75x23 in pixels and | |
165 | // 23*8 isn't even divisible by 14... Would be nice to understand | |
166 | // why these constants are needed though! | |
167 | s_sizeBtn.x = (50 * (dc.GetCharWidth() + 1))/4; | |
168 | s_sizeBtn.y = ((14 * dc.GetCharHeight()) + 2)/8; | |
169 | } | |
170 | ||
171 | return s_sizeBtn; | |
172 | } | |
173 | ||
174 | // ---------------------------------------------------------------------------- | |
175 | // set this button as the default one in its panel | |
176 | // ---------------------------------------------------------------------------- | |
177 | ||
178 | void wxButton::SetDefault() | |
179 | { | |
180 | wxWindow *parent = GetParent(); | |
181 | wxButton *btnOldDefault = NULL; | |
182 | wxPanel *panel = wxDynamicCast(parent, wxPanel); | |
183 | if ( panel ) | |
184 | { | |
185 | btnOldDefault = panel->GetDefaultItem(); | |
186 | panel->SetDefaultItem(this); | |
187 | } | |
188 | ||
189 | if ( parent ) | |
190 | { | |
191 | SendMessage(GetWinHwnd(parent), DM_SETDEFID, m_windowId, 0L); | |
192 | } | |
193 | ||
194 | // this doesn't work with bitmap buttons because it also removes the | |
195 | // "ownerdrawn" style... | |
196 | if ( btnOldDefault && !wxDynamicCast(btnOldDefault, wxBitmapButton) ) | |
197 | { | |
198 | // remove the BS_DEFPUSHBUTTON style from the other button | |
199 | long style = GetWindowLong(GetHwndOf(btnOldDefault), GWL_STYLE); | |
200 | style &= ~BS_DEFPUSHBUTTON; | |
201 | SendMessage(GetHwndOf(btnOldDefault), BM_SETSTYLE, style, 1L); | |
202 | } | |
203 | ||
204 | // set this button as the default | |
205 | long style = GetWindowLong(GetHwnd(), GWL_STYLE); | |
206 | style |= BS_DEFPUSHBUTTON; | |
207 | SendMessage(GetHwnd(), BM_SETSTYLE, style, 1L); | |
208 | } | |
209 | ||
210 | // ---------------------------------------------------------------------------- | |
211 | // helpers | |
212 | // ---------------------------------------------------------------------------- | |
213 | ||
214 | bool wxButton::SendClickEvent() | |
215 | { | |
216 | wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetId()); | |
217 | event.SetEventObject(this); | |
218 | ||
219 | return ProcessCommand(event); | |
220 | } | |
221 | ||
222 | void wxButton::Command(wxCommandEvent & event) | |
223 | { | |
224 | ProcessCommand(event); | |
225 | } | |
226 | ||
227 | // ---------------------------------------------------------------------------- | |
228 | // event/message handlers | |
229 | // ---------------------------------------------------------------------------- | |
230 | ||
231 | bool wxButton::MSWCommand(WXUINT param, WXWORD id) | |
232 | { | |
233 | bool processed = FALSE; | |
234 | switch ( param ) | |
235 | { | |
236 | case 1: // means that the message came from an accelerator | |
237 | case BN_CLICKED: | |
238 | processed = SendClickEvent(); | |
239 | break; | |
240 | } | |
241 | ||
242 | return processed; | |
243 | } | |
244 | ||
245 | WXHBRUSH wxButton::OnCtlColor(WXHDC pDC, | |
246 | WXHWND pWnd, | |
247 | WXUINT nCtlColor, | |
248 | WXUINT message, | |
249 | WXWPARAM wParam, | |
250 | WXLPARAM lParam) | |
251 | { | |
252 | const HDC& hdc = (HDC)pDC; | |
253 | ||
254 | const wxColour& colBack = GetBackgroundColour(); | |
255 | ::SetBkColor(hdc, RGB(colBack.Red(), colBack.Green(), colBack.Blue())); | |
256 | ||
257 | const wxColour& colFor = GetForegroundColour(); | |
258 | ::SetTextColor(hdc, RGB(colFor.Red(), colFor.Green(), colFor.Blue())); | |
259 | ||
260 | ::SetBkMode(hdc, OPAQUE); | |
261 | ||
262 | wxBrush *backgroundBrush = wxTheBrushList->FindOrCreateBrush(colBack, | |
263 | wxSOLID); | |
264 | backgroundBrush->RealizeResource(); | |
265 | return (WXHBRUSH)backgroundBrush->GetResourceHandle(); | |
266 | } | |
267 | ||
268 | long wxButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) | |
269 | { | |
270 | // make sure that we won't have BS_DEFPUSHBUTTON style any more if the | |
271 | // focus is being transfered to another button with the same parent - | |
272 | // otherwise, we could finish with 2 default buttons inside one panel | |
273 | if ( (nMsg == WM_KILLFOCUS) && | |
274 | (GetWindowLong(GetHwnd(), GWL_STYLE) & BS_DEFPUSHBUTTON) ) | |
275 | { | |
276 | wxWindow *parent = GetParent(); | |
277 | wxWindow *win = wxFindWinFromHandle((WXHWND)wParam); | |
278 | if ( win && win->GetParent() == parent ) | |
279 | { | |
280 | wxPanel *panel = wxDynamicCast(parent, wxPanel); | |
281 | if ( panel ) | |
282 | { | |
283 | panel->SetDefaultItem(this); | |
284 | } | |
285 | // else: I don't know what to do - we'll still have the problem | |
286 | // with multiple default buttons in a dialog... | |
287 | } | |
288 | } | |
289 | ||
290 | // let the base class do all real processing | |
291 | return wxControl::MSWWindowProc(nMsg, wParam, lParam); | |
292 | } |