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1/////////////////////////////////////////////////////////////////////////////
2// Name: bitmap.cpp
3// Purpose: wxBitmap
4// Author: AUTHOR
5// Modified by:
6// Created: ??/??/98
7// RCS-ID: $Id$
8// Copyright: (c) AUTHOR
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifdef __GNUG__
13#pragma implementation "bitmap.h"
14#endif
15
16#include "wx/setup.h"
17#include "wx/utils.h"
18#include "wx/palette.h"
19#include "wx/bitmap.h"
20#include "wx/icon.h"
21#include "wx/log.h"
22
23#if !USE_SHARED_LIBRARIES
24IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
25IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
26#endif
27
28wxBitmapRefData::wxBitmapRefData()
29{
30 m_ok = FALSE;
31 m_width = 0;
32 m_height = 0;
33 m_depth = 0;
34 m_quality = 0;
35 m_numColors = 0;
36 m_bitmapMask = NULL;
37}
38
39wxBitmapRefData::~wxBitmapRefData()
40{
41 /*
42 * TODO: delete the bitmap data here.
43 */
44
45 if (m_bitmapMask)
46 delete m_bitmapMask;
47 m_bitmapMask = NULL;
48}
49
50wxList wxBitmap::sm_handlers;
51
52wxBitmap::wxBitmap()
53{
54 m_refData = NULL;
55
56 if ( wxTheBitmapList )
57 wxTheBitmapList->AddBitmap(this);
58}
59
60wxBitmap::~wxBitmap()
61{
62 if (wxTheBitmapList)
63 wxTheBitmapList->DeleteObject(this);
64}
65
66wxBitmap::wxBitmap(const char bits[], int the_width, int the_height, int no_bits)
67{
68 m_refData = new wxBitmapRefData;
69
70 M_BITMAPDATA->m_width = the_width ;
71 M_BITMAPDATA->m_height = the_height ;
72 M_BITMAPDATA->m_depth = no_bits ;
73 M_BITMAPDATA->m_numColors = 0;
74
75 /* TODO: create the bitmap from data */
76
77 if ( wxTheBitmapList )
78 wxTheBitmapList->AddBitmap(this);
79}
80
81wxBitmap::wxBitmap(int w, int h, int d)
82{
83 (void)Create(w, h, d);
84
85 if ( wxTheBitmapList )
86 wxTheBitmapList->AddBitmap(this);
87}
88
89wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth)
90{
91 (void) Create(data, type, width, height, depth);
92
93 if ( wxTheBitmapList )
94 wxTheBitmapList->AddBitmap(this);
95}
96
97wxBitmap::wxBitmap(const wxString& filename, long type)
98{
99 LoadFile(filename, (int)type);
100
101 if ( wxTheBitmapList )
102 wxTheBitmapList->AddBitmap(this);
103}
104
105/* TODO: maybe allow creation from XPM
106// Create from data
107wxBitmap::wxBitmap(const char **data)
108{
109 (void) Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0);
110}
111*/
112
113bool wxBitmap::Create(int w, int h, int d)
114{
115 UnRef();
116
117 m_refData = new wxBitmapRefData;
118
119 M_BITMAPDATA->m_width = w;
120 M_BITMAPDATA->m_height = h;
121 M_BITMAPDATA->m_depth = d;
122
123 /* TODO: create new bitmap */
124
125 return M_BITMAPDATA->m_ok;
126}
127
128bool wxBitmap::LoadFile(const wxString& filename, long type)
129{
130 UnRef();
131
132 m_refData = new wxBitmapRefData;
133
134 wxBitmapHandler *handler = FindHandler(type);
135
136 if ( handler == NULL ) {
137 wxLogWarning("no bitmap handler for type %d defined.", type);
138
139 return FALSE;
140 }
141
142 return handler->LoadFile(this, filename, type, -1, -1);
143}
144
145bool wxBitmap::Create(void *data, long type, int width, int height, int depth)
146{
147 UnRef();
148
149 m_refData = new wxBitmapRefData;
150
151 wxBitmapHandler *handler = FindHandler(type);
152
153 if ( handler == NULL ) {
154 wxLogWarning("no bitmap handler for type %d defined.", type);
155
156 return FALSE;
157 }
158
159 return handler->Create(this, data, type, width, height, depth);
160}
161
162bool wxBitmap::SaveFile(const wxString& filename, int type, const wxPalette *palette)
163{
164 wxBitmapHandler *handler = FindHandler(type);
165
166 if ( handler == NULL ) {
167 wxLogWarning("no bitmap handler for type %d defined.", type);
168
169 return FALSE;
170 }
171
172 return handler->SaveFile(this, filename, type, palette);
173}
174
175void wxBitmap::SetWidth(int w)
176{
177 if (!M_BITMAPDATA)
178 m_refData = new wxBitmapRefData;
179
180 M_BITMAPDATA->m_width = w;
181}
182
183void wxBitmap::SetHeight(int h)
184{
185 if (!M_BITMAPDATA)
186 m_refData = new wxBitmapRefData;
187
188 M_BITMAPDATA->m_height = h;
189}
190
191void wxBitmap::SetDepth(int d)
192{
193 if (!M_BITMAPDATA)
194 m_refData = new wxBitmapRefData;
195
196 M_BITMAPDATA->m_depth = d;
197}
198
199void wxBitmap::SetQuality(int q)
200{
201 if (!M_BITMAPDATA)
202 m_refData = new wxBitmapRefData;
203
204 M_BITMAPDATA->m_quality = q;
205}
206
207void wxBitmap::SetOk(bool isOk)
208{
209 if (!M_BITMAPDATA)
210 m_refData = new wxBitmapRefData;
211
212 M_BITMAPDATA->m_ok = isOk;
213}
214
215void wxBitmap::SetPalette(const wxPalette& palette)
216{
217 if (!M_BITMAPDATA)
218 m_refData = new wxBitmapRefData;
219
220 M_BITMAPDATA->m_bitmapPalette = palette ;
221}
222
223void wxBitmap::SetMask(wxMask *mask)
224{
225 if (!M_BITMAPDATA)
226 m_refData = new wxBitmapRefData;
227
228 M_BITMAPDATA->m_bitmapMask = mask ;
229}
230
231void wxBitmap::AddHandler(wxBitmapHandler *handler)
232{
233 sm_handlers.Append(handler);
234}
235
236void wxBitmap::InsertHandler(wxBitmapHandler *handler)
237{
238 sm_handlers.Insert(handler);
239}
240
241bool wxBitmap::RemoveHandler(const wxString& name)
242{
243 wxBitmapHandler *handler = FindHandler(name);
244 if ( handler )
245 {
246 sm_handlers.DeleteObject(handler);
247 return TRUE;
248 }
249 else
250 return FALSE;
251}
252
253wxBitmapHandler *wxBitmap::FindHandler(const wxString& name)
254{
255 wxNode *node = sm_handlers.First();
256 while ( node )
257 {
258 wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
259 if ( handler->GetName() == name )
260 return handler;
261 node = node->Next();
262 }
263 return NULL;
264}
265
266wxBitmapHandler *wxBitmap::FindHandler(const wxString& extension, long bitmapType)
267{
268 wxNode *node = sm_handlers.First();
269 while ( node )
270 {
271 wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
272 if ( handler->GetExtension() == extension &&
273 (bitmapType == -1 || handler->GetType() == bitmapType) )
274 return handler;
275 node = node->Next();
276 }
277 return NULL;
278}
279
280wxBitmapHandler *wxBitmap::FindHandler(long bitmapType)
281{
282 wxNode *node = sm_handlers.First();
283 while ( node )
284 {
285 wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
286 if (handler->GetType() == bitmapType)
287 return handler;
288 node = node->Next();
289 }
290 return NULL;
291}
292
293/*
294 * wxMask
295 */
296
297wxMask::wxMask()
298{
299/* TODO
300 m_maskBitmap = 0;
301*/
302}
303
304// Construct a mask from a bitmap and a colour indicating
305// the transparent area
306wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
307{
308/* TODO
309 m_maskBitmap = 0;
310*/
311 Create(bitmap, colour);
312}
313
314// Construct a mask from a bitmap and a palette index indicating
315// the transparent area
316wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
317{
318/* TODO
319 m_maskBitmap = 0;
320*/
321
322 Create(bitmap, paletteIndex);
323}
324
325// Construct a mask from a mono bitmap (copies the bitmap).
326wxMask::wxMask(const wxBitmap& bitmap)
327{
328/* TODO
329 m_maskBitmap = 0;
330*/
331
332 Create(bitmap);
333}
334
335wxMask::~wxMask()
336{
337// TODO: delete mask bitmap
338}
339
340// Create a mask from a mono bitmap (copies the bitmap).
341bool wxMask::Create(const wxBitmap& bitmap)
342{
343// TODO
344 return FALSE;
345}
346
347// Create a mask from a bitmap and a palette index indicating
348// the transparent area
349bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
350{
351// TODO
352 return FALSE;
353}
354
355// Create a mask from a bitmap and a colour indicating
356// the transparent area
357bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
358{
359// TODO
360 return FALSE;
361}
362
363/*
364 * wxBitmapHandler
365 */
366
367IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
368
369bool wxBitmapHandler::Create(wxBitmap *bitmap, void *data, long type, int width, int height, int depth)
370{
371 return FALSE;
372}
373
374bool wxBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long type,
375 int desiredWidth, int desiredHeight)
376{
377 return FALSE;
378}
379
380bool wxBitmapHandler::SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette)
381{
382 return FALSE;
383}
384
385/*
386 * Standard handlers
387 */
388
389/* TODO: bitmap handlers, a bit like this:
390class WXDLLEXPORT wxBMPResourceHandler: public wxBitmapHandler
391{
392 DECLARE_DYNAMIC_CLASS(wxBMPResourceHandler)
393public:
394 inline wxBMPResourceHandler()
395 {
396 m_name = "Windows bitmap resource";
397 m_extension = "";
398 m_type = wxBITMAP_TYPE_BMP_RESOURCE;
399 };
400
401 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
402 int desiredWidth, int desiredHeight);
403};
404IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler)
405*/
406
407void wxBitmap::CleanUpHandlers()
408{
409 wxNode *node = sm_handlers.First();
410 while ( node )
411 {
412 wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
413 wxNode *next = node->Next();
414 delete handler;
415 delete node;
416 node = next;
417 }
418}
419
420void wxBitmap::InitStandardHandlers()
421{
422/* TODO: initialize all standard bitmap or derive class handlers here.
423 AddHandler(new wxBMPResourceHandler);
424 AddHandler(new wxBMPFileHandler);
425 AddHandler(new wxXPMFileHandler);
426 AddHandler(new wxXPMDataHandler);
427 AddHandler(new wxICOResourceHandler);
428 AddHandler(new wxICOFileHandler);
429*/
430}