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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/dnd.h
3// Purpose: Drag and drop classes declarations
4// Author: Vadim Zeitlin, Robert Roebling
5// Modified by:
6// Created: 26.05.99
7// RCS-ID: $Id$
8// Copyright: (c) wxWidgets Team
9// Licence: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_DND_H_BASE_
13#define _WX_DND_H_BASE_
14
15#include "wx/defs.h"
16
17#if wxUSE_DRAG_AND_DROP
18
19#include "wx/dataobj.h"
20#include "wx/cursor.h"
21
22// ----------------------------------------------------------------------------
23// constants
24// ----------------------------------------------------------------------------
25
26// flags for wxDropSource::DoDragDrop()
27//
28// NB: wxDrag_CopyOnly must be 0 (== FALSE) and wxDrag_AllowMove must be 1
29// (== TRUE) for compatibility with the old DoDragDrop(bool) method!
30enum
31{
32 wxDrag_CopyOnly = 0, // allow only copying
33 wxDrag_AllowMove = 1, // allow moving (copying is always allowed)
34 wxDrag_DefaultMove = 3 // the default operation is move, not copy
35};
36
37// result of wxDropSource::DoDragDrop() call
38enum wxDragResult
39{
40 wxDragError, // error prevented the d&d operation from completing
41 wxDragNone, // drag target didn't accept the data
42 wxDragCopy, // the data was successfully copied
43 wxDragMove, // the data was successfully moved (MSW only)
44 wxDragLink, // operation is a drag-link
45 wxDragCancel // the operation was cancelled by user (not an error)
46};
47
48// return true if res indicates that something was done during a dnd operation,
49// i.e. is neither error nor none nor cancel
50WXDLLEXPORT bool wxIsDragResultOk(wxDragResult res);
51
52// ----------------------------------------------------------------------------
53// wxDropSource is the object you need to create (and call DoDragDrop on it)
54// to initiate a drag-and-drop operation
55// ----------------------------------------------------------------------------
56
57class WXDLLEXPORT wxDropSourceBase
58{
59public:
60 wxDropSourceBase(const wxCursor &cursorCopy = wxNullCursor,
61 const wxCursor &cursorMove = wxNullCursor,
62 const wxCursor &cursorStop = wxNullCursor)
63 : m_cursorCopy(cursorCopy),
64 m_cursorMove(cursorMove),
65 m_cursorStop(cursorStop)
66 { m_data = (wxDataObject *)NULL; }
67 virtual ~wxDropSourceBase() { }
68
69 // set the data which is transfered by drag and drop
70 void SetData(wxDataObject& data)
71 { m_data = &data; }
72
73 wxDataObject *GetDataObject()
74 { return m_data; }
75
76 // set the icon corresponding to given drag result
77 void SetCursor(wxDragResult res, const wxCursor& cursor)
78 {
79 if ( res == wxDragCopy )
80 m_cursorCopy = cursor;
81 else if ( res == wxDragMove )
82 m_cursorMove = cursor;
83 else
84 m_cursorStop = cursor;
85 }
86
87 // start drag action, see enum wxDragResult for return value description
88 //
89 // if flags contains wxDrag_AllowMove, moving (and only copying) data is
90 // allowed, if it contains wxDrag_DefaultMove (which includes the previous
91 // flag), it is even the default operation
92 virtual wxDragResult DoDragDrop(int flags = wxDrag_CopyOnly) = 0;
93
94 // override to give feedback depending on the current operation result
95 // "effect" and return true if you did something, false to let the library
96 // give the default feedback
97 virtual bool GiveFeedback(wxDragResult WXUNUSED(effect)) { return false; }
98
99protected:
100 const wxCursor& GetCursor(wxDragResult res) const
101 {
102 if ( res == wxDragCopy )
103 return m_cursorCopy;
104 else if ( res == wxDragMove )
105 return m_cursorMove;
106 else
107 return m_cursorStop;
108 }
109
110 // the data we're dragging
111 wxDataObject *m_data;
112
113 // the cursors to use for feedback
114 wxCursor m_cursorCopy,
115 m_cursorMove,
116 m_cursorStop;
117
118 DECLARE_NO_COPY_CLASS(wxDropSourceBase)
119};
120
121// ----------------------------------------------------------------------------
122// wxDropTarget should be associated with a window if it wants to be able to
123// receive data via drag and drop.
124//
125// To use this class, you should derive from wxDropTarget and implement
126// OnData() pure virtual method. You may also wish to override OnDrop() if you
127// want to accept the data only inside some region of the window (this may
128// avoid having to copy the data to this application which happens only when
129// OnData() is called)
130// ----------------------------------------------------------------------------
131
132class WXDLLEXPORT wxDropTargetBase
133{
134public:
135 // ctor takes a pointer to heap-allocated wxDataObject which will be owned
136 // by wxDropTarget and deleted by it automatically. If you don't give it
137 // here, you can use SetDataObject() later.
138 wxDropTargetBase(wxDataObject *dataObject = (wxDataObject*)NULL)
139 { m_dataObject = dataObject; m_defaultAction = wxDragNone; }
140 // dtor deletes our data object
141 virtual ~wxDropTargetBase()
142 { delete m_dataObject; }
143
144 // get/set the associated wxDataObject
145 wxDataObject *GetDataObject() const
146 { return m_dataObject; }
147 void SetDataObject(wxDataObject *dataObject)
148 { if (m_dataObject) delete m_dataObject;
149 m_dataObject = dataObject; }
150
151 // these functions are called when data is moved over position (x, y) and
152 // may return either wxDragCopy, wxDragMove or wxDragNone depending on
153 // what would happen if the data were dropped here.
154 //
155 // the last parameter is what would happen by default and is determined by
156 // the platform-specific logic (for example, under Windows it's wxDragCopy
157 // if Ctrl key is pressed and wxDragMove otherwise) except that it will
158 // always be wxDragNone if the carried data is in an unsupported format.
159
160 // called when the mouse enters the window (only once until OnLeave())
161 virtual wxDragResult OnEnter(wxCoord x, wxCoord y, wxDragResult def)
162 { return OnDragOver(x, y, def); }
163
164 // called when the mouse moves in the window - shouldn't take long to
165 // execute or otherwise mouse movement would be too slow
166 virtual wxDragResult OnDragOver(wxCoord WXUNUSED(x), wxCoord WXUNUSED(y),
167 wxDragResult def)
168 { return def; }
169
170 // called when mouse leaves the window: might be used to remove the
171 // feedback which was given in OnEnter()
172 virtual void OnLeave() { }
173
174 // this function is called when data is dropped at position (x, y) - if it
175 // returns true, OnData() will be called immediately afterwards which will
176 // allow to retrieve the data dropped.
177 virtual bool OnDrop(wxCoord x, wxCoord y) = 0;
178
179 // called after OnDrop() returns TRUE: you will usually just call
180 // GetData() from here and, probably, also refresh something to update the
181 // new data and, finally, return the code indicating how did the operation
182 // complete (returning default value in case of success and wxDragError on
183 // failure is usually ok)
184 virtual wxDragResult OnData(wxCoord x, wxCoord y, wxDragResult def) = 0;
185
186 // may be called *only* from inside OnData() and will fill m_dataObject
187 // with the data from the drop source if it returns true
188 virtual bool GetData() = 0;
189
190 // sets the default action for drag and drop:
191 // use wxDragMove or wxDragCopy to set deafult action to move or copy
192 // and use wxDragNone (default) to set default action specified by
193 // initialization of draging (see wxDropSourceBase::DoDragDrop())
194 void SetDefaultAction(wxDragResult action)
195 { m_defaultAction = action; }
196
197 // returns default action for drag and drop or
198 // wxDragNone if this not specified
199 wxDragResult GetDefaultAction()
200 { return m_defaultAction; }
201
202protected:
203 wxDataObject *m_dataObject;
204 wxDragResult m_defaultAction;
205
206 DECLARE_NO_COPY_CLASS(wxDropTargetBase)
207};
208
209// ----------------------------------------------------------------------------
210// include platform dependent class declarations
211// ----------------------------------------------------------------------------
212
213#if defined(__WXMSW__)
214 #include "wx/msw/ole/dropsrc.h"
215 #include "wx/msw/ole/droptgt.h"
216#elif defined(__WXMOTIF__)
217 #include "wx/motif/dnd.h"
218#elif defined(__WXX11__)
219 #include "wx/x11/dnd.h"
220#elif defined(__WXGTK20__)
221 #include "wx/gtk/dnd.h"
222#elif defined(__WXGTK__)
223 #include "wx/gtk1/dnd.h"
224#elif defined(__WXMAC__)
225 #include "wx/mac/dnd.h"
226#elif defined(__WXPM__)
227 #include "wx/os2/dnd.h"
228#endif
229
230// ----------------------------------------------------------------------------
231// standard wxDropTarget implementations (implemented in common/dobjcmn.cpp)
232// ----------------------------------------------------------------------------
233
234// A simple wxDropTarget derived class for text data: you only need to
235// override OnDropText() to get something working
236class WXDLLEXPORT wxTextDropTarget : public wxDropTarget
237{
238public:
239 wxTextDropTarget();
240
241 virtual bool OnDropText(wxCoord x, wxCoord y, const wxString& text) = 0;
242
243 virtual wxDragResult OnData(wxCoord x, wxCoord y, wxDragResult def);
244
245private:
246 DECLARE_NO_COPY_CLASS(wxTextDropTarget)
247};
248
249// A drop target which accepts files (dragged from File Manager or Explorer)
250class WXDLLEXPORT wxFileDropTarget : public wxDropTarget
251{
252public:
253 wxFileDropTarget();
254
255 // parameters are the number of files and the array of file names
256 virtual bool OnDropFiles(wxCoord x, wxCoord y,
257 const wxArrayString& filenames) = 0;
258
259 virtual wxDragResult OnData(wxCoord x, wxCoord y, wxDragResult def);
260
261private:
262 DECLARE_NO_COPY_CLASS(wxFileDropTarget)
263};
264
265#endif // wxUSE_DRAG_AND_DROP
266
267#endif // _WX_DND_H_BASE_