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1/////////////////////////////////////////////////////////////////////////////
2// Name: dcclient.cpp
3// Purpose: wxClientDC class
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Markus Holzem
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ===========================================================================
13// declarations
14// ===========================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20#ifdef __GNUG__
21 #pragma implementation "dcclient.h"
22#endif
23
24// For compilers that support precompilation, includes "wx.h".
25#include "wx/wxprec.h"
26
27#ifdef __BORLANDC__
28 #pragma hdrstop
29#endif
30
31#include "wx/string.h"
32#include "wx/log.h"
33#include "wx/window.h"
34
35#include "wx/msw/private.h"
36
37#include "wx/dcclient.h"
38
39// ----------------------------------------------------------------------------
40// array/list types
41// ----------------------------------------------------------------------------
42
43struct WXDLLEXPORT wxPaintDCInfo
44{
45 wxPaintDCInfo(wxWindow *win, wxDC *dc)
46 {
47 hwnd = win->GetHWND();
48 hdc = dc->GetHDC();
49 count = 1;
50 }
51
52 WXHWND hwnd; // window for this DC
53 WXHDC hdc; // the DC handle
54 size_t count; // usage count
55};
56
57#include "wx/arrimpl.cpp"
58
59WX_DEFINE_OBJARRAY(wxArrayDCInfo);
60
61// ----------------------------------------------------------------------------
62// macros
63// ----------------------------------------------------------------------------
64
65IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
66IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC)
67IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC)
68
69// ----------------------------------------------------------------------------
70// global variables
71// ----------------------------------------------------------------------------
72
73static PAINTSTRUCT g_paintStruct;
74
75#ifdef __WXDEBUG__
76 // a global variable which we check to verify that wxPaintDC are only
77 // created in resopnse to WM_PAINT message - doing this from elsewhere is a
78 // common programming error among wxWindows programmers and might lead to
79 // very subtle and difficult to debug refresh/repaint bugs.
80 int g_isPainting = 0;
81#endif // __WXDEBUG__
82
83// ===========================================================================
84// implementation
85// ===========================================================================
86
87// ----------------------------------------------------------------------------
88// wxWindowDC
89// ----------------------------------------------------------------------------
90
91wxWindowDC::wxWindowDC()
92{
93 m_canvas = NULL;
94}
95
96wxWindowDC::wxWindowDC(wxWindow *canvas)
97{
98 wxCHECK_RET( canvas, _T("invalid window in wxWindowDC") );
99
100 m_canvas = canvas;
101 m_hDC = (WXHDC) ::GetWindowDC(GetHwndOf(m_canvas));
102
103 // m_bOwnsDC was already set to false in the base class ctor, so the DC
104 // will be released (and not deleted) in ~wxDC
105
106 InitDC();
107}
108
109void wxWindowDC::InitDC()
110{
111 // the background mode is only used for text background and is set in
112 // DrawText() to OPAQUE as required, otherwise always TRANSPARENT,
113 ::SetBkMode(GetHdc(), TRANSPARENT);
114
115 // default bg colour is pne of the window
116 SetBackground(wxBrush(m_canvas->GetBackgroundColour(), wxSOLID));
117}
118
119// ----------------------------------------------------------------------------
120// wxClientDC
121// ----------------------------------------------------------------------------
122
123wxClientDC::wxClientDC()
124{
125 m_canvas = NULL;
126}
127
128wxClientDC::wxClientDC(wxWindow *canvas)
129{
130 wxCHECK_RET( canvas, _T("invalid window in wxClientDC") );
131
132 m_canvas = canvas;
133 m_hDC = (WXHDC)::GetDC(GetHwndOf(m_canvas));
134
135 // m_bOwnsDC was already set to false in the base class ctor, so the DC
136 // will be released (and not deleted) in ~wxDC
137
138 InitDC();
139}
140
141// ----------------------------------------------------------------------------
142// wxPaintDC
143// ----------------------------------------------------------------------------
144
145// VZ: initial implementation (by JACS) only remembered the last wxPaintDC
146// created and tried to reuse it - this was supposed to take care of a
147// situation when a derived class OnPaint() calls base class OnPaint()
148// because in this case ::BeginPaint() shouldn't be called second time.
149//
150// I'm not sure how useful this is, however we must remember the HWND
151// associated with the last HDC as well - otherwise we may (and will!) try
152// to reuse the HDC for another HWND which is a nice recipe for disaster.
153//
154// So we store a list of windows for which we already have the DC and not
155// just one single hDC. This seems to work, but I'm really not sure about
156// the usefullness of the whole idea - IMHO it's much better to not call
157// base class OnPaint() at all, or, if we really want to allow it, add a
158// "wxPaintDC *" parameter to wxPaintEvent which should be used if it's
159// !NULL instead of creating a new DC.
160
161wxArrayDCInfo wxPaintDC::ms_cache;
162
163wxPaintDC::wxPaintDC()
164{
165 m_canvas = NULL;
166}
167
168wxPaintDC::wxPaintDC(wxWindow *canvas)
169{
170 wxCHECK_RET( canvas, wxT("NULL canvas in wxPaintDC ctor") );
171
172#ifdef __WXDEBUG__
173 if ( g_isPainting <= 0 )
174 {
175 wxFAIL_MSG( wxT("wxPaintDC may be created only in EVT_PAINT handler!") );
176
177 return;
178 }
179#endif // __WXDEBUG__
180
181 m_canvas = canvas;
182
183 // do we have a DC for this window in the cache?
184 wxPaintDCInfo *info = FindInCache();
185 if ( info )
186 {
187 m_hDC = info->hdc;
188 info->count++;
189 }
190 else // not in cache, create a new one
191 {
192 m_hDC = (WXHDC)::BeginPaint(GetHwndOf(m_canvas), &g_paintStruct);
193 ms_cache.Add(new wxPaintDCInfo(m_canvas, this));
194 }
195
196 InitDC();
197}
198
199wxPaintDC::~wxPaintDC()
200{
201 if ( m_hDC )
202 {
203 SelectOldObjects(m_hDC);
204
205 size_t index;
206 wxPaintDCInfo *info = FindInCache(&index);
207
208 wxCHECK_RET( info, wxT("existing DC should have a cache entry") );
209
210 if ( !--info->count )
211 {
212 ::EndPaint(GetHwndOf(m_canvas), &g_paintStruct);
213
214 ms_cache.Remove(index);
215
216 // Reduce the number of bogus reports of non-freed memory
217 // at app exit
218 if (ms_cache.IsEmpty())
219 ms_cache.Clear();
220 }
221 //else: cached DC entry is still in use
222
223 // prevent the base class dtor from ReleaseDC()ing it again
224 m_hDC = 0;
225 }
226}
227
228wxPaintDCInfo *wxPaintDC::FindInCache(size_t *index) const
229{
230 wxPaintDCInfo *info = NULL;
231 size_t nCache = ms_cache.GetCount();
232 for ( size_t n = 0; n < nCache; n++ )
233 {
234 info = &ms_cache[n];
235 if ( info->hwnd == m_canvas->GetHWND() )
236 {
237 if ( index )
238 *index = n;
239 break;
240 }
241 }
242
243 return info;
244}
245
246// find the entry for this DC in the cache (keyed by the window)
247WXHDC wxPaintDC::FindDCInCache(wxWindow* win)
248{
249 wxPaintDCInfo *info = NULL;
250 size_t nCache = ms_cache.GetCount();
251 for ( size_t n = 0; n < nCache; n++ )
252 {
253 info = &ms_cache[n];
254 if ( info->hwnd == win->GetHWND() )
255 {
256 return info->hdc;
257 }
258 }
259 return 0;
260}
261