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1 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% | |
2 | %% Name: brush.tex | |
3 | %% Purpose: wxPen docs | |
4 | %% Author: | |
5 | %% Modified by: | |
6 | %% Created: | |
7 | %% RCS-ID: $Id$ | |
8 | %% Copyright: (c) wxWidgets | |
9 | %% License: wxWindows license | |
10 | %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% | |
11 | ||
12 | \section{\class{wxBrush}}\label{wxbrush} | |
13 | ||
14 | A brush is a drawing tool for filling in areas. It is used for painting | |
15 | the background of rectangles, ellipses, etc. It has a colour and a | |
16 | style. | |
17 | ||
18 | \wxheading{Derived from} | |
19 | ||
20 | \helpref{wxGDIObject}{wxgdiobject}\\ | |
21 | \helpref{wxObject}{wxobject} | |
22 | ||
23 | \wxheading{Include files} | |
24 | ||
25 | <wx/brush.h> | |
26 | ||
27 | \wxheading{Predefined objects} | |
28 | ||
29 | Objects: | |
30 | ||
31 | {\bf wxNullBrush} | |
32 | ||
33 | Pointers: | |
34 | ||
35 | {\bf wxBLUE\_BRUSH\\ | |
36 | wxGREEN\_BRUSH\\ | |
37 | wxWHITE\_BRUSH\\ | |
38 | wxBLACK\_BRUSH\\ | |
39 | wxGREY\_BRUSH\\ | |
40 | wxMEDIUM\_GREY\_BRUSH\\ | |
41 | wxLIGHT\_GREY\_BRUSH\\ | |
42 | wxTRANSPARENT\_BRUSH\\ | |
43 | wxCYAN\_BRUSH\\ | |
44 | wxRED\_BRUSH} | |
45 | ||
46 | \wxheading{Remarks} | |
47 | ||
48 | On a monochrome display, wxWidgets shows | |
49 | all brushes as white unless the colour is really black. | |
50 | ||
51 | Do not initialize objects on the stack before the program commences, | |
52 | since other required structures may not have been set up yet. Instead, | |
53 | define global pointers to objects and create them in \helpref{wxApp::OnInit}{wxapponinit} or | |
54 | when required. | |
55 | ||
56 | An application may wish to create brushes with different | |
57 | characteristics dynamically, and there is the consequent danger that a | |
58 | large number of duplicate brushes will be created. Therefore an | |
59 | application may wish to get a pointer to a brush by using the global | |
60 | list of brushes {\bf wxTheBrushList}, and calling the member function | |
61 | \rtfsp{\bf FindOrCreateBrush}. | |
62 | ||
63 | This class uses \helpref{reference counting and copy-on-write}{trefcount} | |
64 | internally so that assignments between two instances of this class are very | |
65 | cheap. You can therefore use actual objects instead of pointers without | |
66 | efficiency problems. If an instance of this class is changed it will create | |
67 | its own data internally so that other instances, which previously shared the | |
68 | data using the reference counting, are not affected. | |
69 | ||
70 | %TODO: an overview for wxBrush. | |
71 | \wxheading{See also} | |
72 | ||
73 | \helpref{wxBrushList}{wxbrushlist}, \helpref{wxDC}{wxdc}, \helpref{wxDC::SetBrush}{wxdcsetbrush} | |
74 | ||
75 | \latexignore{\rtfignore{\wxheading{Members}}} | |
76 | ||
77 | ||
78 | \membersection{wxBrush::wxBrush}\label{wxbrushctor} | |
79 | ||
80 | \func{}{wxBrush}{\void} | |
81 | ||
82 | Default constructor. The brush will be uninitialised, and \helpref{wxBrush:IsOk}{wxbrushisok} will | |
83 | return false. | |
84 | ||
85 | \func{}{wxBrush}{\param{const wxColour\&}{ colour}, \param{int}{ style = {\tt wxSOLID}}} | |
86 | ||
87 | Constructs a brush from a colour object and style. | |
88 | ||
89 | \func{}{wxBrush}{\param{const wxString\& }{colourName}, \param{int}{ style}} | |
90 | ||
91 | Constructs a brush from a colour name and style. | |
92 | ||
93 | \func{}{wxBrush}{\param{const wxBitmap\& }{stippleBitmap}} | |
94 | ||
95 | Constructs a stippled brush using a bitmap. | |
96 | ||
97 | \func{}{wxBrush}{\param{const wxBrush\&}{ brush}} | |
98 | ||
99 | Copy constructor, uses \helpref{reference counting}{trefcount}. | |
100 | ||
101 | \wxheading{Parameters} | |
102 | ||
103 | \docparam{colour}{Colour object.} | |
104 | ||
105 | \docparam{colourName}{Colour name. The name will be looked up in the colour database.} | |
106 | ||
107 | \docparam{style}{One of: | |
108 | ||
109 | \begin{twocollist}\itemsep=0pt | |
110 | \twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).} | |
111 | \twocolitem{{\bf wxSOLID}}{Solid.} | |
112 | \twocolitem{{\bf wxSTIPPLE}}{Uses a bitmap as a stipple.} | |
113 | \twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.} | |
114 | \twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.} | |
115 | \twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.} | |
116 | \twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.} | |
117 | \twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.} | |
118 | \twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.} | |
119 | \end{twocollist}} | |
120 | ||
121 | \docparam{brush}{Pointer or reference to a brush to copy.} | |
122 | ||
123 | \docparam{stippleBitmap}{A bitmap to use for stippling.} | |
124 | ||
125 | \wxheading{Remarks} | |
126 | ||
127 | If a stipple brush is created, the brush style will be set to wxSTIPPLE. | |
128 | ||
129 | \wxheading{See also} | |
130 | ||
131 | \helpref{wxBrushList}{wxbrushlist}, \helpref{wxColour}{wxcolour}, \helpref{wxColourDatabase}{wxcolourdatabase} | |
132 | ||
133 | ||
134 | \membersection{wxBrush::\destruct{wxBrush}}\label{wxbrushdtor} | |
135 | ||
136 | \func{}{\destruct{wxBrush}}{\void} | |
137 | ||
138 | Destructor. | |
139 | See \helpref{reference-counted object destruction}{refcountdestruct} for more info. | |
140 | ||
141 | \wxheading{Remarks} | |
142 | ||
143 | Although all remaining brushes are deleted when the application exits, | |
144 | the application should try to clean up all brushes itself. This is because | |
145 | wxWidgets cannot know if a pointer to the brush object is stored in an | |
146 | application data structure, and there is a risk of double deletion. | |
147 | ||
148 | ||
149 | \membersection{wxBrush::GetColour}\label{wxbrushgetcolour} | |
150 | ||
151 | \constfunc{wxColour\&}{GetColour}{\void} | |
152 | ||
153 | Returns a reference to the brush colour. | |
154 | ||
155 | \wxheading{See also} | |
156 | ||
157 | \helpref{wxBrush::SetColour}{wxbrushsetcolour} | |
158 | ||
159 | ||
160 | \membersection{wxBrush::GetStipple}\label{wxbrushgetstipple} | |
161 | ||
162 | \constfunc{wxBitmap *}{GetStipple}{\void} | |
163 | ||
164 | Gets a pointer to the stipple bitmap. If the brush does not have a wxSTIPPLE style, | |
165 | this bitmap may be non-NULL but uninitialised (\helpref{wxBitmap:IsOk}{wxbitmapisok} returns false). | |
166 | ||
167 | \wxheading{See also} | |
168 | ||
169 | \helpref{wxBrush::SetStipple}{wxbrushsetstipple} | |
170 | ||
171 | ||
172 | \membersection{wxBrush::GetStyle}\label{wxbrushgetstyle} | |
173 | ||
174 | \constfunc{int}{GetStyle}{\void} | |
175 | ||
176 | Returns the brush style, one of: | |
177 | ||
178 | \begin{twocollist}\itemsep=0pt | |
179 | \twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).} | |
180 | \twocolitem{{\bf wxSOLID}}{Solid.} | |
181 | \twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.} | |
182 | \twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.} | |
183 | \twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.} | |
184 | \twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.} | |
185 | \twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.} | |
186 | \twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.} | |
187 | \twocolitem{{\bf wxSTIPPLE}}{Stippled using a bitmap.} | |
188 | \twocolitem{{\bf wxSTIPPLE\_MASK\_OPAQUE}}{Stippled using a bitmap's mask.} | |
189 | \end{twocollist} | |
190 | ||
191 | \wxheading{See also} | |
192 | ||
193 | \helpref{wxBrush::SetStyle}{wxbrushsetstyle}, \helpref{wxBrush::SetColour}{wxbrushsetcolour},\rtfsp | |
194 | \helpref{wxBrush::SetStipple}{wxbrushsetstipple} | |
195 | ||
196 | ||
197 | \membersection{wxBrush::IsHatch}\label{wxbrushishatch} | |
198 | ||
199 | \constfunc{bool}{IsHatch}{\void} | |
200 | ||
201 | Returns true if the style of the brush is any of hatched fills. | |
202 | ||
203 | \wxheading{See also} | |
204 | ||
205 | \helpref{wxBrush::GetStyle}{wxbrushgetstyle} | |
206 | ||
207 | ||
208 | \membersection{wxBrush::IsOk}\label{wxbrushisok} | |
209 | ||
210 | \constfunc{bool}{IsOk}{\void} | |
211 | ||
212 | Returns true if the brush is initialised. It will return false if the default | |
213 | constructor has been used (for example, the brush is a member of a class, or | |
214 | NULL has been assigned to it). | |
215 | ||
216 | ||
217 | \membersection{wxBrush::SetColour}\label{wxbrushsetcolour} | |
218 | ||
219 | \func{void}{SetColour}{\param{wxColour\& }{colour}} | |
220 | ||
221 | Sets the brush colour using a reference to a colour object. | |
222 | ||
223 | \func{void}{SetColour}{\param{const wxString\& }{colourName}} | |
224 | ||
225 | Sets the brush colour using a colour name from the colour database. | |
226 | ||
227 | \func{void}{SetColour}{\param{unsigned char}{ red}, \param{unsigned char}{ green}, \param{unsigned char}{ blue}} | |
228 | ||
229 | Sets the brush colour using red, green and blue values. | |
230 | ||
231 | \wxheading{See also} | |
232 | ||
233 | \helpref{wxBrush::GetColour}{wxbrushgetcolour} | |
234 | ||
235 | ||
236 | \membersection{wxBrush::SetStipple}\label{wxbrushsetstipple} | |
237 | ||
238 | \func{void}{SetStipple}{\param{const wxBitmap\&}{ bitmap}} | |
239 | ||
240 | Sets the stipple bitmap. | |
241 | ||
242 | \wxheading{Parameters} | |
243 | ||
244 | \docparam{bitmap}{The bitmap to use for stippling.} | |
245 | ||
246 | \wxheading{Remarks} | |
247 | ||
248 | The style will be set to wxSTIPPLE, unless the bitmap has a mask associated | |
249 | to it, in which case the style will be set to wxSTIPPLE\_MASK\_OPAQUE. | |
250 | ||
251 | If the wxSTIPPLE variant is used, the bitmap will be used to fill out the | |
252 | area to be drawn. If the wxSTIPPLE\_MASK\_OPAQUE is used, the current | |
253 | text foreground and text background determine what colours are used for | |
254 | displaying and the bits in the mask (which is a mono-bitmap actually) | |
255 | determine where to draw what. | |
256 | ||
257 | Note that under Windows 95, only 8x8 pixel large stipple bitmaps are | |
258 | supported, Windows 98 and NT as well as GTK support arbitrary bitmaps. | |
259 | ||
260 | \wxheading{See also} | |
261 | ||
262 | \helpref{wxBitmap}{wxbitmap} | |
263 | ||
264 | ||
265 | \membersection{wxBrush::SetStyle}\label{wxbrushsetstyle} | |
266 | ||
267 | \func{void}{SetStyle}{\param{int}{ style}} | |
268 | ||
269 | Sets the brush style. | |
270 | ||
271 | \docparam{style}{One of: | |
272 | ||
273 | \begin{twocollist}\itemsep=0pt | |
274 | \twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).} | |
275 | \twocolitem{{\bf wxSOLID}}{Solid.} | |
276 | \twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.} | |
277 | \twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.} | |
278 | \twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.} | |
279 | \twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.} | |
280 | \twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.} | |
281 | \twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.} | |
282 | \twocolitem{{\bf wxSTIPPLE}}{Stippled using a bitmap.} | |
283 | \twocolitem{{\bf wxSTIPPLE\_MASK\_OPAQUE}}{Stippled using a bitmap's mask.} | |
284 | \end{twocollist}} | |
285 | ||
286 | \wxheading{See also} | |
287 | ||
288 | \helpref{wxBrush::GetStyle}{wxbrushgetstyle} | |
289 | ||
290 | ||
291 | \membersection{wxBrush::operator $=$}\label{wxbrushassignment} | |
292 | ||
293 | \func{wxBrush\&}{operator $=$}{\param{const wxBrush\& }{brush}} | |
294 | ||
295 | Assignment operator, using \helpref{reference counting}{trefcount}. | |
296 | ||
297 | ||
298 | \membersection{wxBrush::operator $==$}\label{wxbrushequals} | |
299 | ||
300 | \func{bool}{operator $==$}{\param{const wxBrush\& }{brush}} | |
301 | ||
302 | Equality operator. | |
303 | See \helpref{reference-counted object comparison}{refcountequality} for more info. | |
304 | ||
305 | ||
306 | \membersection{wxBrush::operator $!=$}\label{wxbrushnotequals} | |
307 | ||
308 | \func{bool}{operator $!=$}{\param{const wxBrush\& }{brush}} | |
309 | ||
310 | Inequality operator. | |
311 | See \helpref{reference-counted object comparison}{refcountequality} for more info. | |
312 | ||
313 | ||
314 | \section{\class{wxBrushList}}\label{wxbrushlist} | |
315 | ||
316 | A brush list is a list containing all brushes which have been created. | |
317 | ||
318 | \wxheading{Derived from} | |
319 | ||
320 | \helpref{wxList}{wxlist}\\ | |
321 | \helpref{wxObject}{wxobject} | |
322 | ||
323 | \wxheading{Include files} | |
324 | ||
325 | <wx/gdicmn.h> | |
326 | ||
327 | \wxheading{Remarks} | |
328 | ||
329 | There is only one instance of this class: {\bf wxTheBrushList}. Use | |
330 | this object to search for a previously created brush of the desired | |
331 | type and create it if not already found. In some windowing systems, | |
332 | the brush may be a scarce resource, so it can pay to reuse old | |
333 | resources if possible. When an application finishes, all brushes will | |
334 | be deleted and their resources freed, eliminating the possibility of | |
335 | `memory leaks'. However, it is best not to rely on this automatic | |
336 | cleanup because it can lead to double deletion in some circumstances. | |
337 | ||
338 | There are two mechanisms in recent versions of wxWidgets which make the | |
339 | brush list less useful than it once was. Under Windows, scarce resources | |
340 | are cleaned up internally if they are not being used. Also, a reference | |
341 | counting mechanism applied to all GDI objects means that some sharing | |
342 | of underlying resources is possible. You don't have to keep track of pointers, | |
343 | working out when it is safe delete a brush, because the reference counting does | |
344 | it for you. For example, you can set a brush in a device context, and then | |
345 | immediately delete the brush you passed, because the brush is `copied'. | |
346 | ||
347 | So you may find it easier to ignore the brush list, and instead create | |
348 | and copy brushes as you see fit. If your Windows resource meter suggests | |
349 | your application is using too many resources, you can resort to using | |
350 | GDI lists to share objects explicitly. | |
351 | ||
352 | The only compelling use for the brush list is for wxWidgets to keep | |
353 | track of brushes in order to clean them up on exit. It is also kept for | |
354 | backward compatibility with earlier versions of wxWidgets. | |
355 | ||
356 | \wxheading{See also} | |
357 | ||
358 | \helpref{wxBrush}{wxbrush} | |
359 | ||
360 | \latexignore{\rtfignore{\wxheading{Members}}} | |
361 | ||
362 | ||
363 | \membersection{wxBrushList::wxBrushList}\label{wxbrushlistconstr} | |
364 | ||
365 | \func{void}{wxBrushList}{\void} | |
366 | ||
367 | Constructor. The application should not construct its own brush list: | |
368 | use the object pointer {\bf wxTheBrushList}. | |
369 | ||
370 | ||
371 | \membersection{wxBrushList::FindOrCreateBrush}\label{wxbrushlistfindorcreatebrush} | |
372 | ||
373 | \func{wxBrush *}{FindOrCreateBrush}{\param{const wxColour\& }{colour}, \param{int}{ style = wxSOLID}} | |
374 | ||
375 | Finds a brush with the specified attributes and returns it, else creates a new brush, adds it | |
376 | to the brush list, and returns it. | |
377 | ||
378 | \wxheading{Parameters} | |
379 | ||
380 | \docparam{colour}{Colour object.} | |
381 | ||
382 | \docparam{style}{Brush style. See \helpref{wxBrush::SetStyle}{wxbrushsetstyle} for a list of styles.} | |
383 | ||
384 |