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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: univ/scrolbar.cpp | |
3 | // Purpose: wxScrollBar implementation | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 20.08.00 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) | |
21 | #pragma implementation "univscrolbar.h" | |
22 | #endif | |
23 | ||
24 | #include "wx/wxprec.h" | |
25 | ||
26 | #ifdef __BORLANDC__ | |
27 | #pragma hdrstop | |
28 | #endif | |
29 | ||
30 | #if wxUSE_SCROLLBAR | |
31 | ||
32 | #ifndef WX_PRECOMP | |
33 | #include "wx/timer.h" | |
34 | ||
35 | #include "wx/dcclient.h" | |
36 | #include "wx/scrolbar.h" | |
37 | #include "wx/validate.h" | |
38 | #endif | |
39 | ||
40 | #include "wx/univ/scrtimer.h" | |
41 | ||
42 | #include "wx/univ/renderer.h" | |
43 | #include "wx/univ/inphand.h" | |
44 | #include "wx/univ/theme.h" | |
45 | #include "wx/log.h" | |
46 | ||
47 | #define WXDEBUG_SCROLLBAR | |
48 | ||
49 | #ifndef __WXDEBUG__ | |
50 | #undef WXDEBUG_SCROLLBAR | |
51 | #endif // !__WXDEBUG__ | |
52 | ||
53 | #if defined(WXDEBUG_SCROLLBAR) && defined(__WXMSW__) && !defined(__WXMICROWIN__) | |
54 | #include "wx/msw/private.h" | |
55 | #endif | |
56 | ||
57 | // ---------------------------------------------------------------------------- | |
58 | // wxScrollBarTimer: this class is used to repeatedly scroll the scrollbar | |
59 | // when the mouse is help pressed on the arrow or on the bar. It generates the | |
60 | // given scroll action command periodically. | |
61 | // ---------------------------------------------------------------------------- | |
62 | ||
63 | class wxScrollBarTimer : public wxScrollTimer | |
64 | { | |
65 | public: | |
66 | wxScrollBarTimer(wxStdScrollBarInputHandler *handler, | |
67 | const wxControlAction& action, | |
68 | wxScrollBar *control); | |
69 | ||
70 | protected: | |
71 | virtual bool DoNotify(); | |
72 | ||
73 | private: | |
74 | wxStdScrollBarInputHandler *m_handler; | |
75 | wxControlAction m_action; | |
76 | wxScrollBar *m_control; | |
77 | }; | |
78 | ||
79 | // ============================================================================ | |
80 | // implementation | |
81 | // ============================================================================ | |
82 | ||
83 | IMPLEMENT_DYNAMIC_CLASS(wxScrollBar, wxControl) | |
84 | ||
85 | BEGIN_EVENT_TABLE(wxScrollBar, wxScrollBarBase) | |
86 | END_EVENT_TABLE() | |
87 | ||
88 | // ---------------------------------------------------------------------------- | |
89 | // creation | |
90 | // ---------------------------------------------------------------------------- | |
91 | ||
92 | #ifdef __VISUALC__ | |
93 | // warning C4355: 'this' : used in base member initializer list | |
94 | #pragma warning(disable:4355) // so what? disable it... | |
95 | #endif | |
96 | ||
97 | wxScrollBar::wxScrollBar() | |
98 | : m_arrows(this) | |
99 | { | |
100 | Init(); | |
101 | } | |
102 | ||
103 | wxScrollBar::wxScrollBar(wxWindow *parent, | |
104 | wxWindowID id, | |
105 | const wxPoint& pos, | |
106 | const wxSize& size, | |
107 | long style, | |
108 | const wxValidator& validator, | |
109 | const wxString& name) | |
110 | : m_arrows(this) | |
111 | { | |
112 | Init(); | |
113 | ||
114 | (void)Create(parent, id, pos, size, style, validator, name); | |
115 | } | |
116 | ||
117 | #ifdef __VISUALC__ | |
118 | // warning C4355: 'this' : used in base member initializer list | |
119 | #pragma warning(default:4355) | |
120 | #endif | |
121 | ||
122 | void wxScrollBar::Init() | |
123 | { | |
124 | m_range = | |
125 | m_thumbSize = | |
126 | m_thumbPos = | |
127 | m_pageSize = 0; | |
128 | ||
129 | m_thumbPosOld = -1; | |
130 | ||
131 | for ( size_t n = 0; n < WXSIZEOF(m_elementsState); n++ ) | |
132 | { | |
133 | m_elementsState[n] = 0; | |
134 | } | |
135 | ||
136 | m_dirty = false; | |
137 | } | |
138 | ||
139 | bool wxScrollBar::Create(wxWindow *parent, | |
140 | wxWindowID id, | |
141 | const wxPoint &pos, | |
142 | const wxSize &size, | |
143 | long style, | |
144 | const wxValidator& validator, | |
145 | const wxString &name) | |
146 | { | |
147 | // the scrollbars never have the border | |
148 | style &= ~wxBORDER_MASK; | |
149 | ||
150 | if ( !wxControl::Create(parent, id, pos, size, style, validator, name) ) | |
151 | return false; | |
152 | ||
153 | SetBestSize(size); | |
154 | ||
155 | // override the cursor of the target window (if any) | |
156 | SetCursor(wxCURSOR_ARROW); | |
157 | ||
158 | CreateInputHandler(wxINP_HANDLER_SCROLLBAR); | |
159 | ||
160 | return true; | |
161 | } | |
162 | ||
163 | wxScrollBar::~wxScrollBar() | |
164 | { | |
165 | } | |
166 | ||
167 | // ---------------------------------------------------------------------------- | |
168 | // misc accessors | |
169 | // ---------------------------------------------------------------------------- | |
170 | ||
171 | bool wxScrollBar::IsStandalone() const | |
172 | { | |
173 | wxWindow *parent = GetParent(); | |
174 | if ( !parent ) | |
175 | { | |
176 | return true; | |
177 | } | |
178 | ||
179 | return (parent->GetScrollbar(wxHORIZONTAL) != this) && | |
180 | (parent->GetScrollbar(wxVERTICAL) != this); | |
181 | } | |
182 | ||
183 | bool wxScrollBar::AcceptsFocus() const | |
184 | { | |
185 | // the window scrollbars never accept focus | |
186 | return wxScrollBarBase::AcceptsFocus() && IsStandalone(); | |
187 | } | |
188 | ||
189 | // ---------------------------------------------------------------------------- | |
190 | // scrollbar API | |
191 | // ---------------------------------------------------------------------------- | |
192 | ||
193 | void wxScrollBar::DoSetThumb(int pos) | |
194 | { | |
195 | // don't assert hecks here, we're a private function which is meant to be | |
196 | // called with any args at all | |
197 | if ( pos < 0 ) | |
198 | { | |
199 | pos = 0; | |
200 | } | |
201 | else if ( pos > m_range - m_thumbSize ) | |
202 | { | |
203 | pos = m_range - m_thumbSize; | |
204 | } | |
205 | ||
206 | if ( m_thumbPos == pos ) | |
207 | { | |
208 | // nothing changed, avoid refreshes which would provoke flicker | |
209 | return; | |
210 | } | |
211 | ||
212 | if ( m_thumbPosOld == -1 ) | |
213 | { | |
214 | // remember the old thumb position | |
215 | m_thumbPosOld = m_thumbPos; | |
216 | } | |
217 | ||
218 | m_thumbPos = pos; | |
219 | ||
220 | // we have to refresh the part of the bar which was under the thumb and the | |
221 | // thumb itself | |
222 | m_elementsState[Element_Thumb] |= wxCONTROL_DIRTY; | |
223 | m_elementsState[m_thumbPos > m_thumbPosOld | |
224 | ? Element_Bar_1 : Element_Bar_2] |= wxCONTROL_DIRTY; | |
225 | m_dirty = true; | |
226 | } | |
227 | ||
228 | int wxScrollBar::GetThumbPosition() const | |
229 | { | |
230 | return m_thumbPos; | |
231 | } | |
232 | ||
233 | int wxScrollBar::GetThumbSize() const | |
234 | { | |
235 | return m_thumbSize; | |
236 | } | |
237 | ||
238 | int wxScrollBar::GetPageSize() const | |
239 | { | |
240 | return m_pageSize; | |
241 | } | |
242 | ||
243 | int wxScrollBar::GetRange() const | |
244 | { | |
245 | return m_range; | |
246 | } | |
247 | ||
248 | void wxScrollBar::SetThumbPosition(int pos) | |
249 | { | |
250 | wxCHECK_RET( pos >= 0 && pos <= m_range, _T("thumb position out of range") ); | |
251 | ||
252 | DoSetThumb(pos); | |
253 | } | |
254 | ||
255 | void wxScrollBar::SetScrollbar(int position, int thumbSize, | |
256 | int range, int pageSize, | |
257 | bool refresh) | |
258 | { | |
259 | // we only refresh everythign when the range changes, thumb position | |
260 | // changes are handled in OnIdle | |
261 | bool needsRefresh = (range != m_range) || | |
262 | (thumbSize != m_thumbSize) || | |
263 | (pageSize != m_pageSize); | |
264 | ||
265 | // set all parameters | |
266 | m_range = range; | |
267 | m_thumbSize = thumbSize; | |
268 | SetThumbPosition(position); | |
269 | m_pageSize = pageSize; | |
270 | ||
271 | // ignore refresh parameter unless we really need to refresh everything - | |
272 | // there ir a lot of existing code which just calls SetScrollbar() without | |
273 | // specifying the last parameter even though it doesn't need at all to | |
274 | // refresh the window immediately | |
275 | if ( refresh && needsRefresh ) | |
276 | { | |
277 | // and update the window | |
278 | Refresh(); | |
279 | Update(); | |
280 | } | |
281 | } | |
282 | ||
283 | // ---------------------------------------------------------------------------- | |
284 | // geometry | |
285 | // ---------------------------------------------------------------------------- | |
286 | ||
287 | wxSize wxScrollBar::DoGetBestClientSize() const | |
288 | { | |
289 | // this dimension is completely arbitrary | |
290 | static const wxCoord SIZE = 140; | |
291 | ||
292 | wxSize size = m_renderer->GetScrollbarArrowSize(); | |
293 | if ( IsVertical() ) | |
294 | { | |
295 | size.y = SIZE; | |
296 | } | |
297 | else // horizontal | |
298 | { | |
299 | size.x = SIZE; | |
300 | } | |
301 | ||
302 | return size; | |
303 | } | |
304 | ||
305 | wxScrollArrows::Arrow wxScrollBar::HitTest(const wxPoint& pt) const | |
306 | { | |
307 | switch ( m_renderer->HitTestScrollbar(this, pt) ) | |
308 | { | |
309 | case wxHT_SCROLLBAR_ARROW_LINE_1: | |
310 | return wxScrollArrows::Arrow_First; | |
311 | ||
312 | case wxHT_SCROLLBAR_ARROW_LINE_2: | |
313 | return wxScrollArrows::Arrow_Second; | |
314 | ||
315 | default: | |
316 | return wxScrollArrows::Arrow_None; | |
317 | } | |
318 | } | |
319 | ||
320 | // ---------------------------------------------------------------------------- | |
321 | // drawing | |
322 | // ---------------------------------------------------------------------------- | |
323 | ||
324 | void wxScrollBar::OnInternalIdle() | |
325 | { | |
326 | UpdateThumb(); | |
327 | wxControl::OnInternalIdle(); | |
328 | } | |
329 | ||
330 | void wxScrollBar::UpdateThumb() | |
331 | { | |
332 | if ( m_dirty ) | |
333 | { | |
334 | for ( size_t n = 0; n < WXSIZEOF(m_elementsState); n++ ) | |
335 | { | |
336 | if ( m_elementsState[n] & wxCONTROL_DIRTY ) | |
337 | { | |
338 | wxRect rect = GetRenderer()->GetScrollbarRect(this, (Element)n); | |
339 | ||
340 | if ( rect.width && rect.height ) | |
341 | { | |
342 | // we try to avoid redrawing the entire shaft (which might | |
343 | // be quite long) if possible by only redrawing the area | |
344 | // wich really changed | |
345 | if ( (n == Element_Bar_1 || n == Element_Bar_2) && | |
346 | (m_thumbPosOld != -1) ) | |
347 | { | |
348 | // the less efficient but more reliable (i.e. this will | |
349 | // probably work everywhere) version: refresh the | |
350 | // distance covered by thumb since the last update | |
351 | #if 0 | |
352 | wxRect rectOld = | |
353 | GetRenderer()->GetScrollbarRect(this, | |
354 | (Element)n, | |
355 | m_thumbPosOld); | |
356 | if ( IsVertical() ) | |
357 | { | |
358 | if ( n == Element_Bar_1 ) | |
359 | rect.SetTop(rectOld.GetBottom()); | |
360 | else | |
361 | rect.SetBottom(rectOld.GetBottom()); | |
362 | } | |
363 | else // horizontal | |
364 | { | |
365 | if ( n == Element_Bar_1 ) | |
366 | rect.SetLeft(rectOld.GetRight()); | |
367 | else | |
368 | rect.SetRight(rectOld.GetRight()); | |
369 | } | |
370 | #else // efficient version: only repaint the area occupied by | |
371 | // the thumb previously - we can't do better than this | |
372 | rect = GetRenderer()->GetScrollbarRect(this, | |
373 | Element_Thumb, | |
374 | m_thumbPosOld); | |
375 | #endif // 0/1 | |
376 | } | |
377 | ||
378 | #ifdef WXDEBUG_SCROLLBAR | |
379 | static bool s_refreshDebug = false; | |
380 | if ( s_refreshDebug ) | |
381 | { | |
382 | wxClientDC dc(this); | |
383 | dc.SetBrush(*wxCYAN_BRUSH); | |
384 | dc.SetPen(*wxTRANSPARENT_PEN); | |
385 | dc.DrawRectangle(rect); | |
386 | ||
387 | // under Unix we use "--sync" X option for this | |
388 | #if defined(__WXMSW__) && !defined(__WXMICROWIN__) | |
389 | ::GdiFlush(); | |
390 | ::Sleep(200); | |
391 | #endif // __WXMSW__ | |
392 | } | |
393 | #endif // WXDEBUG_SCROLLBAR | |
394 | ||
395 | Refresh(false, &rect); | |
396 | } | |
397 | ||
398 | m_elementsState[n] &= ~wxCONTROL_DIRTY; | |
399 | } | |
400 | } | |
401 | ||
402 | m_dirty = false; | |
403 | } | |
404 | } | |
405 | ||
406 | void wxScrollBar::DoDraw(wxControlRenderer *renderer) | |
407 | { | |
408 | renderer->DrawScrollbar(this, m_thumbPosOld); | |
409 | ||
410 | // clear all dirty flags | |
411 | m_dirty = false; | |
412 | m_thumbPosOld = -1; | |
413 | } | |
414 | ||
415 | // ---------------------------------------------------------------------------- | |
416 | // state flags | |
417 | // ---------------------------------------------------------------------------- | |
418 | ||
419 | static inline wxScrollBar::Element ElementForArrow(wxScrollArrows::Arrow arrow) | |
420 | { | |
421 | return arrow == wxScrollArrows::Arrow_First | |
422 | ? wxScrollBar::Element_Arrow_Line_1 | |
423 | : wxScrollBar::Element_Arrow_Line_2; | |
424 | } | |
425 | ||
426 | int wxScrollBar::GetArrowState(wxScrollArrows::Arrow arrow) const | |
427 | { | |
428 | return GetState(ElementForArrow(arrow)); | |
429 | } | |
430 | ||
431 | void wxScrollBar::SetArrowFlag(wxScrollArrows::Arrow arrow, int flag, bool set) | |
432 | { | |
433 | Element which = ElementForArrow(arrow); | |
434 | int state = GetState(which); | |
435 | if ( set ) | |
436 | state |= flag; | |
437 | else | |
438 | state &= ~flag; | |
439 | ||
440 | SetState(which, state); | |
441 | } | |
442 | ||
443 | int wxScrollBar::GetState(Element which) const | |
444 | { | |
445 | // if the entire scrollbar is disabled, all of its elements are too | |
446 | int flags = m_elementsState[which]; | |
447 | if ( !IsEnabled() ) | |
448 | flags |= wxCONTROL_DISABLED; | |
449 | ||
450 | return flags; | |
451 | } | |
452 | ||
453 | void wxScrollBar::SetState(Element which, int flags) | |
454 | { | |
455 | if ( (int)(m_elementsState[which] & ~wxCONTROL_DIRTY) != flags ) | |
456 | { | |
457 | m_elementsState[which] = flags | wxCONTROL_DIRTY; | |
458 | ||
459 | m_dirty = true; | |
460 | } | |
461 | } | |
462 | ||
463 | // ---------------------------------------------------------------------------- | |
464 | // input processing | |
465 | // ---------------------------------------------------------------------------- | |
466 | ||
467 | bool wxScrollBar::OnArrow(wxScrollArrows::Arrow arrow) | |
468 | { | |
469 | int oldThumbPos = GetThumbPosition(); | |
470 | PerformAction(arrow == wxScrollArrows::Arrow_First | |
471 | ? wxACTION_SCROLL_LINE_UP | |
472 | : wxACTION_SCROLL_LINE_DOWN); | |
473 | ||
474 | // did we scroll till the end? | |
475 | return GetThumbPosition() != oldThumbPos; | |
476 | } | |
477 | ||
478 | bool wxScrollBar::PerformAction(const wxControlAction& action, | |
479 | long numArg, | |
480 | const wxString& strArg) | |
481 | { | |
482 | int thumbOld = m_thumbPos; | |
483 | ||
484 | bool notify = false; // send an event about the change? | |
485 | ||
486 | wxEventType scrollType; | |
487 | ||
488 | // test for thumb move first as these events happen in quick succession | |
489 | if ( action == wxACTION_SCROLL_THUMB_MOVE ) | |
490 | { | |
491 | DoSetThumb(numArg); | |
492 | ||
493 | // VS: we have to force redraw here, otherwise the thumb will lack | |
494 | // behind mouse cursor | |
495 | UpdateThumb(); | |
496 | ||
497 | scrollType = wxEVT_SCROLLWIN_THUMBTRACK; | |
498 | } | |
499 | else if ( action == wxACTION_SCROLL_LINE_UP ) | |
500 | { | |
501 | scrollType = wxEVT_SCROLLWIN_LINEUP; | |
502 | ScrollLines(-1); | |
503 | } | |
504 | else if ( action == wxACTION_SCROLL_LINE_DOWN ) | |
505 | { | |
506 | scrollType = wxEVT_SCROLLWIN_LINEDOWN; | |
507 | ScrollLines(1); | |
508 | } | |
509 | else if ( action == wxACTION_SCROLL_PAGE_UP ) | |
510 | { | |
511 | scrollType = wxEVT_SCROLLWIN_PAGEUP; | |
512 | ScrollPages(-1); | |
513 | } | |
514 | else if ( action == wxACTION_SCROLL_PAGE_DOWN ) | |
515 | { | |
516 | scrollType = wxEVT_SCROLLWIN_PAGEDOWN; | |
517 | ScrollPages(1); | |
518 | } | |
519 | else if ( action == wxACTION_SCROLL_START ) | |
520 | { | |
521 | scrollType = wxEVT_SCROLLWIN_THUMBRELEASE; // anything better? | |
522 | ScrollToStart(); | |
523 | } | |
524 | else if ( action == wxACTION_SCROLL_END ) | |
525 | { | |
526 | scrollType = wxEVT_SCROLLWIN_THUMBRELEASE; // anything better? | |
527 | ScrollToEnd(); | |
528 | } | |
529 | else if ( action == wxACTION_SCROLL_THUMB_DRAG ) | |
530 | { | |
531 | // we won't use it but this line suppresses the compiler | |
532 | // warning about "variable may be used without having been | |
533 | // initialized" | |
534 | scrollType = wxEVT_NULL; | |
535 | } | |
536 | else if ( action == wxACTION_SCROLL_THUMB_RELEASE ) | |
537 | { | |
538 | // always notify about this | |
539 | notify = true; | |
540 | scrollType = wxEVT_SCROLLWIN_THUMBRELEASE; | |
541 | } | |
542 | else | |
543 | return wxControl::PerformAction(action, numArg, strArg); | |
544 | ||
545 | // has scrollbar position changed? | |
546 | bool changed = m_thumbPos != thumbOld; | |
547 | if ( notify || changed ) | |
548 | { | |
549 | if ( IsStandalone() ) | |
550 | { | |
551 | // we should generate EVT_SCROLL events for the standalone | |
552 | // scrollbars and not the EVT_SCROLLWIN ones | |
553 | // | |
554 | // NB: we assume that scrollbar events are sequentially numbered | |
555 | // but this should be ok as other code relies on this as well | |
556 | scrollType += wxEVT_SCROLL_TOP - wxEVT_SCROLLWIN_TOP; | |
557 | } | |
558 | ||
559 | wxScrollWinEvent event(scrollType, m_thumbPos, | |
560 | IsVertical() ? wxVERTICAL : wxHORIZONTAL); | |
561 | event.SetEventObject(this); | |
562 | GetParent()->GetEventHandler()->ProcessEvent(event); | |
563 | } | |
564 | ||
565 | return true; | |
566 | } | |
567 | ||
568 | void wxScrollBar::ScrollToStart() | |
569 | { | |
570 | DoSetThumb(0); | |
571 | } | |
572 | ||
573 | void wxScrollBar::ScrollToEnd() | |
574 | { | |
575 | DoSetThumb(m_range - m_thumbSize); | |
576 | } | |
577 | ||
578 | bool wxScrollBar::ScrollLines(int nLines) | |
579 | { | |
580 | DoSetThumb(m_thumbPos + nLines); | |
581 | return true; | |
582 | } | |
583 | ||
584 | bool wxScrollBar::ScrollPages(int nPages) | |
585 | { | |
586 | DoSetThumb(m_thumbPos + nPages*m_pageSize); | |
587 | return true; | |
588 | } | |
589 | ||
590 | // ============================================================================ | |
591 | // scroll bar input handler | |
592 | // ============================================================================ | |
593 | ||
594 | // ---------------------------------------------------------------------------- | |
595 | // wxScrollBarTimer | |
596 | // ---------------------------------------------------------------------------- | |
597 | ||
598 | wxScrollBarTimer::wxScrollBarTimer(wxStdScrollBarInputHandler *handler, | |
599 | const wxControlAction& action, | |
600 | wxScrollBar *control) | |
601 | { | |
602 | m_handler = handler; | |
603 | m_action = action; | |
604 | m_control = control; | |
605 | } | |
606 | ||
607 | bool wxScrollBarTimer::DoNotify() | |
608 | { | |
609 | return m_handler->OnScrollTimer(m_control, m_action); | |
610 | } | |
611 | ||
612 | // ---------------------------------------------------------------------------- | |
613 | // wxStdScrollBarInputHandler | |
614 | // ---------------------------------------------------------------------------- | |
615 | ||
616 | wxStdScrollBarInputHandler::wxStdScrollBarInputHandler(wxRenderer *renderer, | |
617 | wxInputHandler *handler) | |
618 | : wxStdInputHandler(handler) | |
619 | { | |
620 | m_renderer = renderer; | |
621 | m_winCapture = NULL; | |
622 | m_htLast = wxHT_NOWHERE; | |
623 | m_timerScroll = NULL; | |
624 | } | |
625 | ||
626 | wxStdScrollBarInputHandler::~wxStdScrollBarInputHandler() | |
627 | { | |
628 | // normally, it's NULL by now but just in case the user somehow managed to | |
629 | // keep the mouse captured until now... | |
630 | delete m_timerScroll; | |
631 | } | |
632 | ||
633 | void wxStdScrollBarInputHandler::SetElementState(wxScrollBar *control, | |
634 | int flag, | |
635 | bool doIt) | |
636 | { | |
637 | if ( m_htLast > wxHT_SCROLLBAR_FIRST && m_htLast < wxHT_SCROLLBAR_LAST ) | |
638 | { | |
639 | wxScrollBar::Element | |
640 | elem = (wxScrollBar::Element)(m_htLast - wxHT_SCROLLBAR_FIRST - 1); | |
641 | ||
642 | int flags = control->GetState(elem); | |
643 | if ( doIt ) | |
644 | flags |= flag; | |
645 | else | |
646 | flags &= ~flag; | |
647 | control->SetState(elem, flags); | |
648 | } | |
649 | } | |
650 | ||
651 | bool wxStdScrollBarInputHandler::OnScrollTimer(wxScrollBar *scrollbar, | |
652 | const wxControlAction& action) | |
653 | { | |
654 | int oldThumbPos = scrollbar->GetThumbPosition(); | |
655 | scrollbar->PerformAction(action); | |
656 | if ( scrollbar->GetThumbPosition() != oldThumbPos ) | |
657 | return true; | |
658 | ||
659 | // we scrolled till the end | |
660 | m_timerScroll->Stop(); | |
661 | ||
662 | return false; | |
663 | } | |
664 | ||
665 | void wxStdScrollBarInputHandler::StopScrolling(wxScrollBar *control) | |
666 | { | |
667 | // return everything to the normal state | |
668 | if ( m_winCapture ) | |
669 | { | |
670 | m_winCapture->ReleaseMouse(); | |
671 | m_winCapture = NULL; | |
672 | } | |
673 | ||
674 | m_btnCapture = -1; | |
675 | ||
676 | if ( m_timerScroll ) | |
677 | { | |
678 | delete m_timerScroll; | |
679 | m_timerScroll = NULL; | |
680 | } | |
681 | ||
682 | // unpress the arrow and highlight the current element | |
683 | Press(control, false); | |
684 | } | |
685 | ||
686 | wxCoord | |
687 | wxStdScrollBarInputHandler::GetMouseCoord(const wxScrollBar *scrollbar, | |
688 | const wxMouseEvent& event) const | |
689 | { | |
690 | wxPoint pt = event.GetPosition(); | |
691 | return scrollbar->GetWindowStyle() & wxVERTICAL ? pt.y : pt.x; | |
692 | } | |
693 | ||
694 | void wxStdScrollBarInputHandler::HandleThumbMove(wxScrollBar *scrollbar, | |
695 | const wxMouseEvent& event) | |
696 | { | |
697 | int thumbPos = GetMouseCoord(scrollbar, event) - m_ofsMouse; | |
698 | thumbPos = m_renderer->PixelToScrollbar(scrollbar, thumbPos); | |
699 | scrollbar->PerformAction(wxACTION_SCROLL_THUMB_MOVE, thumbPos); | |
700 | } | |
701 | ||
702 | bool wxStdScrollBarInputHandler::HandleKey(wxInputConsumer *consumer, | |
703 | const wxKeyEvent& event, | |
704 | bool pressed) | |
705 | { | |
706 | // we only react to the key presses here | |
707 | if ( pressed ) | |
708 | { | |
709 | wxControlAction action; | |
710 | switch ( event.GetKeyCode() ) | |
711 | { | |
712 | case WXK_DOWN: | |
713 | case WXK_RIGHT: action = wxACTION_SCROLL_LINE_DOWN; break; | |
714 | case WXK_UP: | |
715 | case WXK_LEFT: action = wxACTION_SCROLL_LINE_UP; break; | |
716 | case WXK_HOME: action = wxACTION_SCROLL_START; break; | |
717 | case WXK_END: action = wxACTION_SCROLL_END; break; | |
718 | case WXK_PAGEUP: | |
719 | case WXK_PRIOR: action = wxACTION_SCROLL_PAGE_UP; break; | |
720 | case WXK_PAGEDOWN: | |
721 | case WXK_NEXT: action = wxACTION_SCROLL_PAGE_DOWN; break; | |
722 | } | |
723 | ||
724 | if ( !action.IsEmpty() ) | |
725 | { | |
726 | consumer->PerformAction(action); | |
727 | ||
728 | return true; | |
729 | } | |
730 | } | |
731 | ||
732 | return wxStdInputHandler::HandleKey(consumer, event, pressed); | |
733 | } | |
734 | ||
735 | bool wxStdScrollBarInputHandler::HandleMouse(wxInputConsumer *consumer, | |
736 | const wxMouseEvent& event) | |
737 | { | |
738 | // is this a click event from an acceptable button? | |
739 | int btn = event.GetButton(); | |
740 | if ( (btn != -1) && IsAllowedButton(btn) ) | |
741 | { | |
742 | // determine which part of the window mouse is in | |
743 | wxScrollBar *scrollbar = wxStaticCast(consumer->GetInputWindow(), wxScrollBar); | |
744 | wxHitTest ht = m_renderer->HitTestScrollbar | |
745 | ( | |
746 | scrollbar, | |
747 | event.GetPosition() | |
748 | ); | |
749 | ||
750 | // when the mouse is pressed on any scrollbar element, we capture it | |
751 | // and hold capture until the same mouse button is released | |
752 | if ( event.ButtonDown() || event.ButtonDClick() ) | |
753 | { | |
754 | if ( !m_winCapture ) | |
755 | { | |
756 | m_btnCapture = btn; | |
757 | m_winCapture = consumer->GetInputWindow(); | |
758 | m_winCapture->CaptureMouse(); | |
759 | ||
760 | // generate the command | |
761 | bool hasAction = true; | |
762 | wxControlAction action; | |
763 | switch ( ht ) | |
764 | { | |
765 | case wxHT_SCROLLBAR_ARROW_LINE_1: | |
766 | action = wxACTION_SCROLL_LINE_UP; | |
767 | break; | |
768 | ||
769 | case wxHT_SCROLLBAR_ARROW_LINE_2: | |
770 | action = wxACTION_SCROLL_LINE_DOWN; | |
771 | break; | |
772 | ||
773 | case wxHT_SCROLLBAR_BAR_1: | |
774 | action = wxACTION_SCROLL_PAGE_UP; | |
775 | m_ptStartScrolling = event.GetPosition(); | |
776 | break; | |
777 | ||
778 | case wxHT_SCROLLBAR_BAR_2: | |
779 | action = wxACTION_SCROLL_PAGE_DOWN; | |
780 | m_ptStartScrolling = event.GetPosition(); | |
781 | break; | |
782 | ||
783 | case wxHT_SCROLLBAR_THUMB: | |
784 | consumer->PerformAction(wxACTION_SCROLL_THUMB_DRAG); | |
785 | m_ofsMouse = GetMouseCoord(scrollbar, event) - | |
786 | m_renderer->ScrollbarToPixel(scrollbar); | |
787 | ||
788 | // fall through: there is no immediate action | |
789 | ||
790 | default: | |
791 | hasAction = false; | |
792 | } | |
793 | ||
794 | // remove highlighting | |
795 | Highlight(scrollbar, false); | |
796 | m_htLast = ht; | |
797 | ||
798 | // and press the arrow or highlight thumb now instead | |
799 | if ( m_htLast == wxHT_SCROLLBAR_THUMB ) | |
800 | Highlight(scrollbar, true); | |
801 | else | |
802 | Press(scrollbar, true); | |
803 | ||
804 | // start dragging | |
805 | if ( hasAction ) | |
806 | { | |
807 | m_timerScroll = new wxScrollBarTimer(this, action, | |
808 | scrollbar); | |
809 | m_timerScroll->StartAutoScroll(); | |
810 | } | |
811 | //else: no (immediate) action | |
812 | ||
813 | } | |
814 | //else: mouse already captured, nothing to do | |
815 | } | |
816 | // release mouse if the *same* button went up | |
817 | else if ( btn == m_btnCapture ) | |
818 | { | |
819 | if ( m_winCapture ) | |
820 | { | |
821 | StopScrolling(scrollbar); | |
822 | ||
823 | // if we were dragging the thumb, send the last event | |
824 | if ( m_htLast == wxHT_SCROLLBAR_THUMB ) | |
825 | { | |
826 | scrollbar->PerformAction(wxACTION_SCROLL_THUMB_RELEASE); | |
827 | } | |
828 | ||
829 | m_htLast = ht; | |
830 | Highlight(scrollbar, true); | |
831 | } | |
832 | else | |
833 | { | |
834 | // this is not supposed to happen as the button can't go up | |
835 | // without going down previously and then we'd have | |
836 | // m_winCapture by now | |
837 | wxFAIL_MSG( _T("logic error in mouse capturing code") ); | |
838 | } | |
839 | } | |
840 | } | |
841 | ||
842 | return wxStdInputHandler::HandleMouse(consumer, event); | |
843 | } | |
844 | ||
845 | bool wxStdScrollBarInputHandler::HandleMouseMove(wxInputConsumer *consumer, | |
846 | const wxMouseEvent& event) | |
847 | { | |
848 | wxScrollBar *scrollbar = wxStaticCast(consumer->GetInputWindow(), wxScrollBar); | |
849 | ||
850 | if ( m_winCapture ) | |
851 | { | |
852 | if ( (m_htLast == wxHT_SCROLLBAR_THUMB) && event.Moving() ) | |
853 | { | |
854 | // make the thumb follow the mouse by keeping the same offset | |
855 | // between the mouse position and the top/left of the thumb | |
856 | HandleThumbMove(scrollbar, event); | |
857 | ||
858 | return true; | |
859 | } | |
860 | ||
861 | // no other changes are possible while the mouse is captured | |
862 | return false; | |
863 | } | |
864 | ||
865 | bool isArrow = scrollbar->GetArrows().HandleMouseMove(event); | |
866 | ||
867 | if ( event.Moving() ) | |
868 | { | |
869 | wxHitTest ht = m_renderer->HitTestScrollbar | |
870 | ( | |
871 | scrollbar, | |
872 | event.GetPosition() | |
873 | ); | |
874 | if ( ht == m_htLast ) | |
875 | { | |
876 | // nothing changed | |
877 | return false; | |
878 | } | |
879 | ||
880 | #ifdef DEBUG_MOUSE | |
881 | wxLogDebug("Scrollbar::OnMouseMove: ht = %d", ht); | |
882 | #endif // DEBUG_MOUSE | |
883 | ||
884 | Highlight(scrollbar, false); | |
885 | m_htLast = ht; | |
886 | ||
887 | if ( !isArrow ) | |
888 | Highlight(scrollbar, true); | |
889 | //else: already done by wxScrollArrows::HandleMouseMove | |
890 | } | |
891 | else if ( event.Leaving() ) | |
892 | { | |
893 | if ( !isArrow ) | |
894 | Highlight(scrollbar, false); | |
895 | ||
896 | m_htLast = wxHT_NOWHERE; | |
897 | } | |
898 | else // event.Entering() | |
899 | { | |
900 | // we don't process this event | |
901 | return false; | |
902 | } | |
903 | ||
904 | // we did something | |
905 | return true; | |
906 | } | |
907 | ||
908 | #endif // wxUSE_SCROLLBAR | |
909 | ||
910 | // ---------------------------------------------------------------------------- | |
911 | // wxScrollTimer | |
912 | // ---------------------------------------------------------------------------- | |
913 | ||
914 | wxScrollTimer::wxScrollTimer() | |
915 | { | |
916 | m_skipNext = false; | |
917 | } | |
918 | ||
919 | void wxScrollTimer::StartAutoScroll() | |
920 | { | |
921 | // start scrolling immediately | |
922 | if ( !DoNotify() ) | |
923 | { | |
924 | // ... and end it too | |
925 | return; | |
926 | } | |
927 | ||
928 | // there is an initial delay before the scrollbar starts scrolling - | |
929 | // implement it by ignoring the first timer expiration and only start | |
930 | // scrolling from the second one | |
931 | m_skipNext = true; | |
932 | Start(200); // FIXME: hardcoded delay | |
933 | } | |
934 | ||
935 | void wxScrollTimer::Notify() | |
936 | { | |
937 | if ( m_skipNext ) | |
938 | { | |
939 | // scroll normally now - reduce the delay | |
940 | Stop(); | |
941 | Start(50); // FIXME: hardcoded delay | |
942 | ||
943 | m_skipNext = false; | |
944 | } | |
945 | else | |
946 | { | |
947 | // if DoNotify() returns false, we're already deleted by the timer | |
948 | // event handler, so don't do anything else here | |
949 | (void)DoNotify(); | |
950 | } | |
951 | } | |
952 |