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1/////////////////////////////////////////////////////////////////////////////
2// Name: icon.h
3// Purpose: wxIcon class
4// Author: Stefan Csomor
5// Modified by:
6// Created: 1998-01-01
7// RCS-ID: $Id$
8// Copyright: (c) Stefan Csomor
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_ICON_H_
13#define _WX_ICON_H_
14
15#include "wx/bitmap.h"
16
17// Icon
18class WXDLLEXPORT wxIcon: public wxBitmap
19{
20public:
21 wxIcon();
22
23 wxIcon(const char **data);
24 wxIcon(char **data);
25 wxIcon(const char bits[], int width , int height );
26 wxIcon(const wxString& name, int flags = wxBITMAP_TYPE_ICON_RESOURCE,
27 int desiredWidth = -1, int desiredHeight = -1);
28 wxIcon(const wxIconLocation& loc)
29 {
30 LoadFile(loc.GetFileName(), wxBITMAP_TYPE_ICON);
31 }
32 ~wxIcon();
33
34 bool LoadFile(const wxString& name, wxBitmapType flags /* = wxBITMAP_TYPE_ICON_RESOURCE */ ,
35 int desiredWidth /* = -1 */ , int desiredHeight = -1);
36 bool LoadFile(const wxString& name ,wxBitmapType flags = wxBITMAP_TYPE_ICON_RESOURCE )
37 { return LoadFile( name , flags , -1 , -1 ) ; }
38
39 bool operator==(const wxIcon& icon) const { return m_refData == icon.m_refData; }
40 bool operator!=(const wxIcon& icon) const { return !(*this == icon); }
41
42 // create from bitmap (which should have a mask unless it's monochrome):
43 // there shouldn't be any implicit bitmap -> icon conversion (i.e. no
44 // ctors, assignment operators...), but it's ok to have such function
45 void CopyFromBitmap(const wxBitmap& bmp);
46
47 DECLARE_DYNAMIC_CLASS(wxIcon)
48};
49
50/*
51class WXDLLEXPORT wxICONFileHandler: public wxBitmapHandler
52{
53 DECLARE_DYNAMIC_CLASS(wxICONFileHandler)
54public:
55 inline wxICONFileHandler()
56 {
57 m_name = "ICO icon file";
58 m_extension = "ico";
59 m_type = wxBITMAP_TYPE_ICO;
60 };
61
62 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
63 int desiredWidth = -1, int desiredHeight = -1);
64};
65*/
66
67class WXDLLEXPORT wxICONResourceHandler: public wxBitmapHandler
68{
69 DECLARE_DYNAMIC_CLASS(wxICONResourceHandler)
70public:
71 inline wxICONResourceHandler()
72 {
73 m_name = wxT("ICON resource");
74 m_extension = wxEmptyString;
75 m_type = wxBITMAP_TYPE_ICON_RESOURCE;
76 };
77
78 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
79 int desiredWidth = -1, int desiredHeight = -1);
80
81};
82
83#endif
84 // _WX_ICON_H_