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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: sashwin.cpp | |
3 | // Purpose: wxSashWindow implementation. A sash window has an optional | |
4 | // sash on each edge, allowing it to be dragged. An event | |
5 | // is generated when the sash is released. | |
6 | // Author: Julian Smart | |
7 | // Modified by: | |
8 | // Created: 01/02/97 | |
9 | // RCS-ID: $Id$ | |
10 | // Copyright: (c) Julian Smart | |
11 | // Licence: wxWindows licence | |
12 | ///////////////////////////////////////////////////////////////////////////// | |
13 | ||
14 | // For compilers that support precompilation, includes "wx.h". | |
15 | #include "wx/wxprec.h" | |
16 | ||
17 | #ifdef __BORLANDC__ | |
18 | #pragma hdrstop | |
19 | #endif | |
20 | ||
21 | #if wxUSE_SASH | |
22 | ||
23 | #ifndef WX_PRECOMP | |
24 | #include "wx/dialog.h" | |
25 | #include "wx/frame.h" | |
26 | #include "wx/settings.h" | |
27 | #endif | |
28 | ||
29 | #include "wx/math.h" | |
30 | ||
31 | #include <stdlib.h> | |
32 | ||
33 | #include "wx/dcscreen.h" | |
34 | #include "wx/sashwin.h" | |
35 | #include "wx/laywin.h" | |
36 | ||
37 | DEFINE_EVENT_TYPE(wxEVT_SASH_DRAGGED) | |
38 | ||
39 | IMPLEMENT_DYNAMIC_CLASS(wxSashWindow, wxWindow) | |
40 | IMPLEMENT_DYNAMIC_CLASS(wxSashEvent, wxCommandEvent) | |
41 | ||
42 | BEGIN_EVENT_TABLE(wxSashWindow, wxWindow) | |
43 | EVT_PAINT(wxSashWindow::OnPaint) | |
44 | EVT_SIZE(wxSashWindow::OnSize) | |
45 | EVT_MOUSE_EVENTS(wxSashWindow::OnMouseEvent) | |
46 | #if defined( __WXMSW__ ) || defined( __WXMAC__) | |
47 | EVT_SET_CURSOR(wxSashWindow::OnSetCursor) | |
48 | #endif // wxMSW | |
49 | ||
50 | END_EVENT_TABLE() | |
51 | ||
52 | bool wxSashWindow::Create(wxWindow *parent, wxWindowID id, const wxPoint& pos, | |
53 | const wxSize& size, long style, const wxString& name) | |
54 | { | |
55 | return wxWindow::Create(parent, id, pos, size, style, name); | |
56 | } | |
57 | ||
58 | wxSashWindow::~wxSashWindow() | |
59 | { | |
60 | delete m_sashCursorWE; | |
61 | delete m_sashCursorNS; | |
62 | } | |
63 | ||
64 | void wxSashWindow::Init() | |
65 | { | |
66 | m_draggingEdge = wxSASH_NONE; | |
67 | m_dragMode = wxSASH_DRAG_NONE; | |
68 | m_oldX = 0; | |
69 | m_oldY = 0; | |
70 | m_firstX = 0; | |
71 | m_firstY = 0; | |
72 | m_borderSize = 3; | |
73 | m_extraBorderSize = 0; | |
74 | m_minimumPaneSizeX = 0; | |
75 | m_minimumPaneSizeY = 0; | |
76 | m_maximumPaneSizeX = 10000; | |
77 | m_maximumPaneSizeY = 10000; | |
78 | m_sashCursorWE = new wxCursor(wxCURSOR_SIZEWE); | |
79 | m_sashCursorNS = new wxCursor(wxCURSOR_SIZENS); | |
80 | m_mouseCaptured = false; | |
81 | m_currentCursor = NULL; | |
82 | ||
83 | // Eventually, we'll respond to colour change messages | |
84 | InitColours(); | |
85 | } | |
86 | ||
87 | void wxSashWindow::OnPaint(wxPaintEvent& WXUNUSED(event)) | |
88 | { | |
89 | wxPaintDC dc(this); | |
90 | ||
91 | DrawBorders(dc); | |
92 | DrawSashes(dc); | |
93 | } | |
94 | ||
95 | void wxSashWindow::OnMouseEvent(wxMouseEvent& event) | |
96 | { | |
97 | wxCoord x, y; | |
98 | event.GetPosition(&x, &y); | |
99 | ||
100 | wxSashEdgePosition sashHit = SashHitTest(x, y); | |
101 | ||
102 | if (event.LeftDown()) | |
103 | { | |
104 | CaptureMouse(); | |
105 | m_mouseCaptured = true; | |
106 | ||
107 | if ( sashHit != wxSASH_NONE ) | |
108 | { | |
109 | // Required for X to specify that | |
110 | // that we wish to draw on top of all windows | |
111 | // - and we optimise by specifying the area | |
112 | // for creating the overlap window. | |
113 | // Find the first frame or dialog and use this to specify | |
114 | // the area to draw on. | |
115 | wxWindow* parent = this; | |
116 | ||
117 | while (parent && !parent->IsKindOf(CLASSINFO(wxDialog)) && | |
118 | !parent->IsKindOf(CLASSINFO(wxFrame))) | |
119 | parent = parent->GetParent(); | |
120 | ||
121 | wxScreenDC::StartDrawingOnTop(parent); | |
122 | ||
123 | // We don't say we're dragging yet; we leave that | |
124 | // decision for the Dragging() branch, to ensure | |
125 | // the user has dragged a little bit. | |
126 | m_dragMode = wxSASH_DRAG_LEFT_DOWN; | |
127 | m_draggingEdge = sashHit; | |
128 | m_firstX = x; | |
129 | m_firstY = y; | |
130 | ||
131 | if ( (sashHit == wxSASH_LEFT) || (sashHit == wxSASH_RIGHT) ) | |
132 | { | |
133 | if (m_currentCursor != m_sashCursorWE) | |
134 | { | |
135 | SetCursor(*m_sashCursorWE); | |
136 | } | |
137 | m_currentCursor = m_sashCursorWE; | |
138 | } | |
139 | else | |
140 | { | |
141 | if (m_currentCursor != m_sashCursorNS) | |
142 | { | |
143 | SetCursor(*m_sashCursorNS); | |
144 | } | |
145 | m_currentCursor = m_sashCursorNS; | |
146 | } | |
147 | } | |
148 | } | |
149 | else if ( event.LeftUp() && m_dragMode == wxSASH_DRAG_LEFT_DOWN ) | |
150 | { | |
151 | // Wasn't a proper drag | |
152 | if (m_mouseCaptured) | |
153 | ReleaseMouse(); | |
154 | m_mouseCaptured = false; | |
155 | ||
156 | wxScreenDC::EndDrawingOnTop(); | |
157 | m_dragMode = wxSASH_DRAG_NONE; | |
158 | m_draggingEdge = wxSASH_NONE; | |
159 | } | |
160 | else if (event.LeftUp() && m_dragMode == wxSASH_DRAG_DRAGGING) | |
161 | { | |
162 | // We can stop dragging now and see what we've got. | |
163 | m_dragMode = wxSASH_DRAG_NONE; | |
164 | if (m_mouseCaptured) | |
165 | ReleaseMouse(); | |
166 | m_mouseCaptured = false; | |
167 | ||
168 | // Erase old tracker | |
169 | DrawSashTracker(m_draggingEdge, m_oldX, m_oldY); | |
170 | ||
171 | // End drawing on top (frees the window used for drawing | |
172 | // over the screen) | |
173 | wxScreenDC::EndDrawingOnTop(); | |
174 | ||
175 | int w, h; | |
176 | GetSize(&w, &h); | |
177 | int xp, yp; | |
178 | GetPosition(&xp, &yp); | |
179 | ||
180 | wxSashEdgePosition edge = m_draggingEdge; | |
181 | m_draggingEdge = wxSASH_NONE; | |
182 | ||
183 | wxRect dragRect; | |
184 | wxSashDragStatus status = wxSASH_STATUS_OK; | |
185 | ||
186 | // the new height and width of the window - if -1, it didn't change | |
187 | int newHeight = wxDefaultCoord, | |
188 | newWidth = wxDefaultCoord; | |
189 | ||
190 | // NB: x and y may be negative and they're relative to the sash window | |
191 | // upper left corner, while xp and yp are expressed in the parent | |
192 | // window system of coordinates, so adjust them! After this | |
193 | // adjustment, all coordinates are relative to the parent window. | |
194 | y += yp; | |
195 | x += xp; | |
196 | ||
197 | switch (edge) | |
198 | { | |
199 | case wxSASH_TOP: | |
200 | if ( y > yp + h ) | |
201 | { | |
202 | // top sash shouldn't get below the bottom one | |
203 | status = wxSASH_STATUS_OUT_OF_RANGE; | |
204 | } | |
205 | else | |
206 | { | |
207 | newHeight = h - (y - yp); | |
208 | } | |
209 | break; | |
210 | ||
211 | case wxSASH_BOTTOM: | |
212 | if ( y < yp ) | |
213 | { | |
214 | // bottom sash shouldn't get above the top one | |
215 | status = wxSASH_STATUS_OUT_OF_RANGE; | |
216 | } | |
217 | else | |
218 | { | |
219 | newHeight = y - yp; | |
220 | } | |
221 | break; | |
222 | ||
223 | case wxSASH_LEFT: | |
224 | if ( x > xp + w ) | |
225 | { | |
226 | // left sash shouldn't get beyond the right one | |
227 | status = wxSASH_STATUS_OUT_OF_RANGE; | |
228 | } | |
229 | else | |
230 | { | |
231 | newWidth = w - (x - xp); | |
232 | } | |
233 | break; | |
234 | ||
235 | case wxSASH_RIGHT: | |
236 | if ( x < xp ) | |
237 | { | |
238 | // and the right sash, finally, shouldn't be beyond the | |
239 | // left one | |
240 | status = wxSASH_STATUS_OUT_OF_RANGE; | |
241 | } | |
242 | else | |
243 | { | |
244 | newWidth = x - xp; | |
245 | } | |
246 | break; | |
247 | ||
248 | case wxSASH_NONE: | |
249 | // can this happen at all? | |
250 | break; | |
251 | } | |
252 | ||
253 | if ( newHeight == wxDefaultCoord ) | |
254 | { | |
255 | // didn't change | |
256 | newHeight = h; | |
257 | } | |
258 | else | |
259 | { | |
260 | // make sure it's in m_minimumPaneSizeY..m_maximumPaneSizeY range | |
261 | newHeight = wxMax(newHeight, m_minimumPaneSizeY); | |
262 | newHeight = wxMin(newHeight, m_maximumPaneSizeY); | |
263 | } | |
264 | ||
265 | if ( newWidth == wxDefaultCoord ) | |
266 | { | |
267 | // didn't change | |
268 | newWidth = w; | |
269 | } | |
270 | else | |
271 | { | |
272 | // make sure it's in m_minimumPaneSizeY..m_maximumPaneSizeY range | |
273 | newWidth = wxMax(newWidth, m_minimumPaneSizeX); | |
274 | newWidth = wxMin(newWidth, m_maximumPaneSizeX); | |
275 | } | |
276 | ||
277 | dragRect = wxRect(x, y, newWidth, newHeight); | |
278 | ||
279 | wxSashEvent eventSash(GetId(), edge); | |
280 | eventSash.SetEventObject(this); | |
281 | eventSash.SetDragStatus(status); | |
282 | eventSash.SetDragRect(dragRect); | |
283 | GetEventHandler()->ProcessEvent(eventSash); | |
284 | } | |
285 | else if ( event.LeftUp() ) | |
286 | { | |
287 | if (m_mouseCaptured) | |
288 | ReleaseMouse(); | |
289 | m_mouseCaptured = false; | |
290 | } | |
291 | else if (event.Moving() && !event.Dragging()) | |
292 | { | |
293 | // Just change the cursor if required | |
294 | if ( sashHit != wxSASH_NONE ) | |
295 | { | |
296 | if ( (sashHit == wxSASH_LEFT) || (sashHit == wxSASH_RIGHT) ) | |
297 | { | |
298 | if (m_currentCursor != m_sashCursorWE) | |
299 | { | |
300 | SetCursor(*m_sashCursorWE); | |
301 | } | |
302 | m_currentCursor = m_sashCursorWE; | |
303 | } | |
304 | else | |
305 | { | |
306 | if (m_currentCursor != m_sashCursorNS) | |
307 | { | |
308 | SetCursor(*m_sashCursorNS); | |
309 | } | |
310 | m_currentCursor = m_sashCursorNS; | |
311 | } | |
312 | } | |
313 | else | |
314 | { | |
315 | SetCursor(wxNullCursor); | |
316 | m_currentCursor = NULL; | |
317 | } | |
318 | } | |
319 | else if ( event.Dragging() && | |
320 | ((m_dragMode == wxSASH_DRAG_DRAGGING) || | |
321 | (m_dragMode == wxSASH_DRAG_LEFT_DOWN)) ) | |
322 | { | |
323 | if ( (m_draggingEdge == wxSASH_LEFT) || (m_draggingEdge == wxSASH_RIGHT) ) | |
324 | { | |
325 | if (m_currentCursor != m_sashCursorWE) | |
326 | { | |
327 | SetCursor(*m_sashCursorWE); | |
328 | } | |
329 | m_currentCursor = m_sashCursorWE; | |
330 | } | |
331 | else | |
332 | { | |
333 | if (m_currentCursor != m_sashCursorNS) | |
334 | { | |
335 | SetCursor(*m_sashCursorNS); | |
336 | } | |
337 | m_currentCursor = m_sashCursorNS; | |
338 | } | |
339 | ||
340 | if (m_dragMode == wxSASH_DRAG_LEFT_DOWN) | |
341 | { | |
342 | m_dragMode = wxSASH_DRAG_DRAGGING; | |
343 | DrawSashTracker(m_draggingEdge, x, y); | |
344 | } | |
345 | else | |
346 | { | |
347 | if ( m_dragMode == wxSASH_DRAG_DRAGGING ) | |
348 | { | |
349 | // Erase old tracker | |
350 | DrawSashTracker(m_draggingEdge, m_oldX, m_oldY); | |
351 | ||
352 | // Draw new one | |
353 | DrawSashTracker(m_draggingEdge, x, y); | |
354 | } | |
355 | } | |
356 | m_oldX = x; | |
357 | m_oldY = y; | |
358 | } | |
359 | else if ( event.LeftDClick() ) | |
360 | { | |
361 | // Nothing | |
362 | } | |
363 | else | |
364 | { | |
365 | } | |
366 | } | |
367 | ||
368 | void wxSashWindow::OnSize(wxSizeEvent& WXUNUSED(event)) | |
369 | { | |
370 | SizeWindows(); | |
371 | } | |
372 | ||
373 | wxSashEdgePosition wxSashWindow::SashHitTest(int x, int y, int WXUNUSED(tolerance)) | |
374 | { | |
375 | int cx, cy; | |
376 | GetClientSize(& cx, & cy); | |
377 | ||
378 | int i; | |
379 | for (i = 0; i < 4; i++) | |
380 | { | |
381 | wxSashEdge& edge = m_sashes[i]; | |
382 | wxSashEdgePosition position = (wxSashEdgePosition) i ; | |
383 | ||
384 | if (edge.m_show) | |
385 | { | |
386 | switch (position) | |
387 | { | |
388 | case wxSASH_TOP: | |
389 | { | |
390 | if (y >= 0 && y <= GetEdgeMargin(position)) | |
391 | return wxSASH_TOP; | |
392 | break; | |
393 | } | |
394 | case wxSASH_RIGHT: | |
395 | { | |
396 | if ((x >= cx - GetEdgeMargin(position)) && (x <= cx)) | |
397 | return wxSASH_RIGHT; | |
398 | break; | |
399 | } | |
400 | case wxSASH_BOTTOM: | |
401 | { | |
402 | if ((y >= cy - GetEdgeMargin(position)) && (y <= cy)) | |
403 | return wxSASH_BOTTOM; | |
404 | break; | |
405 | } | |
406 | case wxSASH_LEFT: | |
407 | { | |
408 | if ((x <= GetEdgeMargin(position)) && (x >= 0)) | |
409 | return wxSASH_LEFT; | |
410 | break; | |
411 | } | |
412 | case wxSASH_NONE: | |
413 | { | |
414 | break; | |
415 | } | |
416 | } | |
417 | } | |
418 | } | |
419 | return wxSASH_NONE; | |
420 | } | |
421 | ||
422 | // Draw 3D effect borders | |
423 | void wxSashWindow::DrawBorders(wxDC& dc) | |
424 | { | |
425 | int w, h; | |
426 | GetClientSize(&w, &h); | |
427 | ||
428 | wxPen mediumShadowPen(m_mediumShadowColour, 1, wxSOLID); | |
429 | wxPen darkShadowPen(m_darkShadowColour, 1, wxSOLID); | |
430 | wxPen lightShadowPen(m_lightShadowColour, 1, wxSOLID); | |
431 | wxPen hilightPen(m_hilightColour, 1, wxSOLID); | |
432 | ||
433 | if ( GetWindowStyleFlag() & wxSW_3DBORDER ) | |
434 | { | |
435 | dc.SetPen(mediumShadowPen); | |
436 | dc.DrawLine(0, 0, w-1, 0); | |
437 | dc.DrawLine(0, 0, 0, h - 1); | |
438 | ||
439 | dc.SetPen(darkShadowPen); | |
440 | dc.DrawLine(1, 1, w-2, 1); | |
441 | dc.DrawLine(1, 1, 1, h-2); | |
442 | ||
443 | dc.SetPen(hilightPen); | |
444 | dc.DrawLine(0, h-1, w-1, h-1); | |
445 | dc.DrawLine(w-1, 0, w-1, h); // Surely the maximum y pos. should be h - 1. | |
446 | /// Anyway, h is required for MSW. | |
447 | ||
448 | dc.SetPen(lightShadowPen); | |
449 | dc.DrawLine(w-2, 1, w-2, h-2); // Right hand side | |
450 | dc.DrawLine(1, h-2, w-1, h-2); // Bottom | |
451 | } | |
452 | else if ( GetWindowStyleFlag() & wxSW_BORDER ) | |
453 | { | |
454 | dc.SetBrush(*wxTRANSPARENT_BRUSH); | |
455 | dc.SetPen(*wxBLACK_PEN); | |
456 | dc.DrawRectangle(0, 0, w-1, h-1); | |
457 | } | |
458 | ||
459 | dc.SetPen(wxNullPen); | |
460 | dc.SetBrush(wxNullBrush); | |
461 | } | |
462 | ||
463 | void wxSashWindow::DrawSashes(wxDC& dc) | |
464 | { | |
465 | int i; | |
466 | for (i = 0; i < 4; i++) | |
467 | if (m_sashes[i].m_show) | |
468 | DrawSash((wxSashEdgePosition) i, dc); | |
469 | } | |
470 | ||
471 | // Draw the sash | |
472 | void wxSashWindow::DrawSash(wxSashEdgePosition edge, wxDC& dc) | |
473 | { | |
474 | int w, h; | |
475 | GetClientSize(&w, &h); | |
476 | ||
477 | wxPen facePen(m_faceColour, 1, wxSOLID); | |
478 | wxBrush faceBrush(m_faceColour, wxSOLID); | |
479 | wxPen mediumShadowPen(m_mediumShadowColour, 1, wxSOLID); | |
480 | wxPen darkShadowPen(m_darkShadowColour, 1, wxSOLID); | |
481 | wxPen lightShadowPen(m_lightShadowColour, 1, wxSOLID); | |
482 | wxPen hilightPen(m_hilightColour, 1, wxSOLID); | |
483 | wxColour blackClr(0, 0, 0); | |
484 | wxColour whiteClr(255, 255, 255); | |
485 | wxPen blackPen(blackClr, 1, wxSOLID); | |
486 | wxPen whitePen(whiteClr, 1, wxSOLID); | |
487 | ||
488 | if ( edge == wxSASH_LEFT || edge == wxSASH_RIGHT ) | |
489 | { | |
490 | int sashPosition = (edge == wxSASH_LEFT) ? 0 : ( w - GetEdgeMargin(edge) ); | |
491 | ||
492 | dc.SetPen(facePen); | |
493 | dc.SetBrush(faceBrush); | |
494 | dc.DrawRectangle(sashPosition, 0, GetEdgeMargin(edge), h); | |
495 | ||
496 | if (GetWindowStyleFlag() & wxSW_3DSASH) | |
497 | { | |
498 | if (edge == wxSASH_LEFT) | |
499 | { | |
500 | // Draw a dark grey line on the left to indicate that the | |
501 | // sash is raised | |
502 | dc.SetPen(mediumShadowPen); | |
503 | dc.DrawLine(GetEdgeMargin(edge), 0, GetEdgeMargin(edge), h); | |
504 | } | |
505 | else | |
506 | { | |
507 | // Draw a highlight line on the right to indicate that the | |
508 | // sash is raised | |
509 | dc.SetPen(hilightPen); | |
510 | dc.DrawLine(w - GetEdgeMargin(edge), 0, w - GetEdgeMargin(edge), h); | |
511 | } | |
512 | } | |
513 | } | |
514 | else // top or bottom | |
515 | { | |
516 | int sashPosition = (edge == wxSASH_TOP) ? 0 : ( h - GetEdgeMargin(edge) ); | |
517 | ||
518 | dc.SetPen(facePen); | |
519 | dc.SetBrush(faceBrush); | |
520 | dc.DrawRectangle(0, sashPosition, w, GetEdgeMargin(edge)); | |
521 | ||
522 | if (GetWindowStyleFlag() & wxSW_3DSASH) | |
523 | { | |
524 | if (edge == wxSASH_BOTTOM) | |
525 | { | |
526 | // Draw a highlight line on the bottom to indicate that the | |
527 | // sash is raised | |
528 | dc.SetPen(hilightPen); | |
529 | dc.DrawLine(0, h - GetEdgeMargin(edge), w, h - GetEdgeMargin(edge)); | |
530 | } | |
531 | else | |
532 | { | |
533 | // Draw a drak grey line on the top to indicate that the | |
534 | // sash is raised | |
535 | dc.SetPen(mediumShadowPen); | |
536 | dc.DrawLine(1, GetEdgeMargin(edge), w-1, GetEdgeMargin(edge)); | |
537 | } | |
538 | } | |
539 | } | |
540 | ||
541 | dc.SetPen(wxNullPen); | |
542 | dc.SetBrush(wxNullBrush); | |
543 | } | |
544 | ||
545 | // Draw the sash tracker (for whilst moving the sash) | |
546 | void wxSashWindow::DrawSashTracker(wxSashEdgePosition edge, int x, int y) | |
547 | { | |
548 | int w, h; | |
549 | GetClientSize(&w, &h); | |
550 | ||
551 | wxScreenDC screenDC; | |
552 | int x1, y1; | |
553 | int x2, y2; | |
554 | ||
555 | if ( edge == wxSASH_LEFT || edge == wxSASH_RIGHT ) | |
556 | { | |
557 | x1 = x; y1 = 2; | |
558 | x2 = x; y2 = h-2; | |
559 | ||
560 | if ( (edge == wxSASH_LEFT) && (x1 > w) ) | |
561 | { | |
562 | x1 = w; x2 = w; | |
563 | } | |
564 | else if ( (edge == wxSASH_RIGHT) && (x1 < 0) ) | |
565 | { | |
566 | x1 = 0; x2 = 0; | |
567 | } | |
568 | } | |
569 | else | |
570 | { | |
571 | x1 = 2; y1 = y; | |
572 | x2 = w-2; y2 = y; | |
573 | ||
574 | if ( (edge == wxSASH_TOP) && (y1 > h) ) | |
575 | { | |
576 | y1 = h; | |
577 | y2 = h; | |
578 | } | |
579 | else if ( (edge == wxSASH_BOTTOM) && (y1 < 0) ) | |
580 | { | |
581 | y1 = 0; | |
582 | y2 = 0; | |
583 | } | |
584 | } | |
585 | ||
586 | ClientToScreen(&x1, &y1); | |
587 | ClientToScreen(&x2, &y2); | |
588 | ||
589 | wxPen sashTrackerPen(*wxBLACK, 2, wxSOLID); | |
590 | ||
591 | screenDC.SetLogicalFunction(wxINVERT); | |
592 | screenDC.SetPen(sashTrackerPen); | |
593 | screenDC.SetBrush(*wxTRANSPARENT_BRUSH); | |
594 | ||
595 | screenDC.DrawLine(x1, y1, x2, y2); | |
596 | ||
597 | screenDC.SetLogicalFunction(wxCOPY); | |
598 | ||
599 | screenDC.SetPen(wxNullPen); | |
600 | screenDC.SetBrush(wxNullBrush); | |
601 | } | |
602 | ||
603 | // Position and size subwindows. | |
604 | // Note that the border size applies to each subwindow, not | |
605 | // including the edges next to the sash. | |
606 | void wxSashWindow::SizeWindows() | |
607 | { | |
608 | int cw, ch; | |
609 | GetClientSize(&cw, &ch); | |
610 | ||
611 | if (GetChildren().GetCount() == 1) | |
612 | { | |
613 | wxWindow* child = GetChildren().GetFirst()->GetData(); | |
614 | ||
615 | int x = 0; | |
616 | int y = 0; | |
617 | int width = cw; | |
618 | int height = ch; | |
619 | ||
620 | // Top | |
621 | if (m_sashes[0].m_show) | |
622 | { | |
623 | y = m_borderSize; | |
624 | height -= m_borderSize; | |
625 | } | |
626 | y += m_extraBorderSize; | |
627 | ||
628 | // Left | |
629 | if (m_sashes[3].m_show) | |
630 | { | |
631 | x = m_borderSize; | |
632 | width -= m_borderSize; | |
633 | } | |
634 | x += m_extraBorderSize; | |
635 | ||
636 | // Right | |
637 | if (m_sashes[1].m_show) | |
638 | { | |
639 | width -= m_borderSize; | |
640 | } | |
641 | width -= 2*m_extraBorderSize; | |
642 | ||
643 | // Bottom | |
644 | if (m_sashes[2].m_show) | |
645 | { | |
646 | height -= m_borderSize; | |
647 | } | |
648 | height -= 2*m_extraBorderSize; | |
649 | ||
650 | child->SetSize(x, y, width, height); | |
651 | } | |
652 | else if (GetChildren().GetCount() > 1) | |
653 | { | |
654 | // Perhaps multiple children are themselves sash windows. | |
655 | // TODO: this doesn't really work because the subwindows sizes/positions | |
656 | // must be set to leave a gap for the parent's sash (hit-test and decorations). | |
657 | // Perhaps we can allow for this within LayoutWindow, testing whether the parent | |
658 | // is a sash window, and if so, allowing some space for the edges. | |
659 | wxLayoutAlgorithm layout; | |
660 | layout.LayoutWindow(this); | |
661 | } | |
662 | ||
663 | wxClientDC dc(this); | |
664 | DrawBorders(dc); | |
665 | DrawSashes(dc); | |
666 | } | |
667 | ||
668 | // Initialize colours | |
669 | void wxSashWindow::InitColours() | |
670 | { | |
671 | // Shadow colours | |
672 | m_faceColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE); | |
673 | m_mediumShadowColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW); | |
674 | m_darkShadowColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DDKSHADOW); | |
675 | m_lightShadowColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DLIGHT); | |
676 | m_hilightColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DHILIGHT); | |
677 | } | |
678 | ||
679 | void wxSashWindow::SetSashVisible(wxSashEdgePosition edge, bool sash) | |
680 | { | |
681 | m_sashes[edge].m_show = sash; | |
682 | if (sash) | |
683 | m_sashes[edge].m_margin = m_borderSize; | |
684 | else | |
685 | m_sashes[edge].m_margin = 0; | |
686 | } | |
687 | ||
688 | #if defined( __WXMSW__ ) || defined( __WXMAC__) | |
689 | ||
690 | // this is currently called (and needed) under MSW only... | |
691 | void wxSashWindow::OnSetCursor(wxSetCursorEvent& event) | |
692 | { | |
693 | // if we don't do it, the resizing cursor might be set for child window: | |
694 | // and like this we explicitly say that our cursor should not be used for | |
695 | // children windows which overlap us | |
696 | ||
697 | if ( SashHitTest(event.GetX(), event.GetY()) != wxSASH_NONE) | |
698 | { | |
699 | // default processing is ok | |
700 | event.Skip(); | |
701 | } | |
702 | //else: do nothing, in particular, don't call Skip() | |
703 | } | |
704 | ||
705 | #endif // wxMSW | |
706 | ||
707 | #endif // wxUSE_SASH |