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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: socket.cpp | |
3 | // Purpose: Socket handler classes | |
4 | // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia | |
5 | // Created: April 1997 | |
6 | // Copyright: (C) 1999-1997, Guilhem Lavaux | |
7 | // (C) 2000-1999, Guillermo Rodriguez Garcia | |
8 | // RCS_ID: $Id$ | |
9 | // License: see wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ========================================================================== | |
13 | // Declarations | |
14 | // ========================================================================== | |
15 | ||
16 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) | |
17 | #pragma implementation "socket.h" | |
18 | #endif | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #if wxUSE_SOCKETS | |
28 | ||
29 | #include "wx/app.h" | |
30 | #include "wx/apptrait.h" | |
31 | #include "wx/defs.h" | |
32 | #include "wx/object.h" | |
33 | #include "wx/string.h" | |
34 | #include "wx/timer.h" | |
35 | #include "wx/utils.h" | |
36 | #include "wx/module.h" | |
37 | #include "wx/log.h" | |
38 | #include "wx/intl.h" | |
39 | #include "wx/event.h" | |
40 | ||
41 | #include "wx/sckaddr.h" | |
42 | #include "wx/socket.h" | |
43 | ||
44 | // DLL options compatibility check: | |
45 | #include "wx/build.h" | |
46 | WX_CHECK_BUILD_OPTIONS("wxNet") | |
47 | ||
48 | // -------------------------------------------------------------------------- | |
49 | // macros and constants | |
50 | // -------------------------------------------------------------------------- | |
51 | ||
52 | // discard buffer | |
53 | #define MAX_DISCARD_SIZE (10 * 1024) | |
54 | ||
55 | // what to do within waits: we have 2 cases: from the main thread itself we | |
56 | // have to call wxYield() to let the events (including the GUI events and the | |
57 | // low-level (not wxWidgets) events from GSocket) be processed. From another | |
58 | // thread it is enough to just call wxThread::Yield() which will give away the | |
59 | // rest of our time slice: the explanation is that the events will be processed | |
60 | // by the main thread anyhow, without calling wxYield(), but we don't want to | |
61 | // eat the CPU time uselessly while sitting in the loop waiting for the data | |
62 | #if wxUSE_THREADS | |
63 | #define PROCESS_EVENTS() \ | |
64 | { \ | |
65 | if ( wxThread::IsMain() ) \ | |
66 | wxYield(); \ | |
67 | else \ | |
68 | wxThread::Yield(); \ | |
69 | } | |
70 | #else // !wxUSE_THREADS | |
71 | #define PROCESS_EVENTS() wxYield() | |
72 | #endif // wxUSE_THREADS/!wxUSE_THREADS | |
73 | ||
74 | #define wxTRACE_Socket _T("wxSocket") | |
75 | ||
76 | // -------------------------------------------------------------------------- | |
77 | // wxWin macros | |
78 | // -------------------------------------------------------------------------- | |
79 | ||
80 | IMPLEMENT_CLASS(wxSocketBase, wxObject) | |
81 | IMPLEMENT_CLASS(wxSocketServer, wxSocketBase) | |
82 | IMPLEMENT_CLASS(wxSocketClient, wxSocketBase) | |
83 | IMPLEMENT_CLASS(wxDatagramSocket, wxSocketBase) | |
84 | IMPLEMENT_DYNAMIC_CLASS(wxSocketEvent, wxEvent) | |
85 | ||
86 | // -------------------------------------------------------------------------- | |
87 | // private classes | |
88 | // -------------------------------------------------------------------------- | |
89 | ||
90 | class wxSocketState : public wxObject | |
91 | { | |
92 | public: | |
93 | wxSocketFlags m_flags; | |
94 | wxSocketEventFlags m_eventmask; | |
95 | bool m_notify; | |
96 | void *m_clientData; | |
97 | ||
98 | public: | |
99 | wxSocketState() : wxObject() {} | |
100 | ||
101 | DECLARE_NO_COPY_CLASS(wxSocketState) | |
102 | }; | |
103 | ||
104 | // ========================================================================== | |
105 | // wxSocketBase | |
106 | // ========================================================================== | |
107 | ||
108 | // -------------------------------------------------------------------------- | |
109 | // Initialization and shutdown | |
110 | // -------------------------------------------------------------------------- | |
111 | ||
112 | // FIXME-MT: all this is MT-unsafe, of course, we should protect all accesses | |
113 | // to m_countInit with a crit section | |
114 | size_t wxSocketBase::m_countInit = 0; | |
115 | ||
116 | bool wxSocketBase::IsInitialized() | |
117 | { | |
118 | return m_countInit > 0; | |
119 | } | |
120 | ||
121 | bool wxSocketBase::Initialize() | |
122 | { | |
123 | if ( !m_countInit++ ) | |
124 | { | |
125 | /* | |
126 | Details: Initialize() creates a hidden window as a sink for socket | |
127 | events, such as 'read completed'. wxMSW has only one message loop | |
128 | for the main thread. If Initialize is called in a secondary thread, | |
129 | the socket window will be created for the secondary thread, but | |
130 | since there is no message loop on this thread, it will never | |
131 | receive events and all socket operations will time out. | |
132 | BTW, the main thread must not be stopped using sleep or block | |
133 | on a semaphore (a bad idea in any case) or socket operations | |
134 | will time out. | |
135 | */ | |
136 | wxASSERT_MSG( wxIsMainThread(), | |
137 | wxT("Call wxSocketBase::Initialize() from the main thread first!")); | |
138 | ||
139 | wxAppTraits *traits = wxAppConsole::GetInstance() ? | |
140 | wxAppConsole::GetInstance()->GetTraits() : NULL; | |
141 | GSocketGUIFunctionsTable *functions = | |
142 | traits ? traits->GetSocketGUIFunctionsTable() : NULL; | |
143 | GSocket_SetGUIFunctions(functions); | |
144 | ||
145 | if ( !GSocket_Init() ) | |
146 | { | |
147 | m_countInit--; | |
148 | ||
149 | return false; | |
150 | } | |
151 | } | |
152 | ||
153 | return true; | |
154 | } | |
155 | ||
156 | void wxSocketBase::Shutdown() | |
157 | { | |
158 | // we should be initialized | |
159 | wxASSERT_MSG( m_countInit, _T("extra call to Shutdown()") ); | |
160 | if ( !--m_countInit ) | |
161 | { | |
162 | GSocket_Cleanup(); | |
163 | } | |
164 | } | |
165 | ||
166 | // -------------------------------------------------------------------------- | |
167 | // Ctor and dtor | |
168 | // -------------------------------------------------------------------------- | |
169 | ||
170 | void wxSocketBase::Init() | |
171 | { | |
172 | m_socket = NULL; | |
173 | m_type = wxSOCKET_UNINIT; | |
174 | ||
175 | // state | |
176 | m_flags = 0; | |
177 | m_connected = | |
178 | m_establishing = | |
179 | m_reading = | |
180 | m_writing = | |
181 | m_error = false; | |
182 | m_lcount = 0; | |
183 | m_timeout = 600; | |
184 | m_beingDeleted = false; | |
185 | ||
186 | // pushback buffer | |
187 | m_unread = NULL; | |
188 | m_unrd_size = 0; | |
189 | m_unrd_cur = 0; | |
190 | ||
191 | // events | |
192 | m_id = wxID_ANY; | |
193 | m_handler = NULL; | |
194 | m_clientData = NULL; | |
195 | m_notify = false; | |
196 | m_eventmask = 0; | |
197 | ||
198 | if ( !IsInitialized() ) | |
199 | { | |
200 | // this Initialize() will be undone by wxSocketModule::OnExit(), all the | |
201 | // other calls to it should be matched by a call to Shutdown() | |
202 | Initialize(); | |
203 | } | |
204 | } | |
205 | ||
206 | wxSocketBase::wxSocketBase() | |
207 | { | |
208 | Init(); | |
209 | } | |
210 | ||
211 | wxSocketBase::wxSocketBase(wxSocketFlags flags, wxSocketType type) | |
212 | { | |
213 | Init(); | |
214 | ||
215 | m_flags = flags; | |
216 | m_type = type; | |
217 | } | |
218 | ||
219 | wxSocketBase::~wxSocketBase() | |
220 | { | |
221 | // Just in case the app called Destroy() *and* then deleted | |
222 | // the socket immediately: don't leave dangling pointers. | |
223 | wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL; | |
224 | if ( traits ) | |
225 | traits->RemoveFromPendingDelete(this); | |
226 | ||
227 | // Shutdown and close the socket | |
228 | if (!m_beingDeleted) | |
229 | Close(); | |
230 | ||
231 | // Destroy the GSocket object | |
232 | if (m_socket) | |
233 | delete m_socket; | |
234 | ||
235 | // Free the pushback buffer | |
236 | if (m_unread) | |
237 | free(m_unread); | |
238 | } | |
239 | ||
240 | bool wxSocketBase::Destroy() | |
241 | { | |
242 | // Delayed destruction: the socket will be deleted during the next | |
243 | // idle loop iteration. This ensures that all pending events have | |
244 | // been processed. | |
245 | m_beingDeleted = true; | |
246 | ||
247 | // Shutdown and close the socket | |
248 | Close(); | |
249 | ||
250 | // Supress events from now on | |
251 | Notify(false); | |
252 | ||
253 | // schedule this object for deletion | |
254 | wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL; | |
255 | if ( traits ) | |
256 | { | |
257 | // let the traits object decide what to do with us | |
258 | traits->ScheduleForDestroy(this); | |
259 | } | |
260 | else // no app or no traits | |
261 | { | |
262 | // in wxBase we might have no app object at all, don't leak memory | |
263 | delete this; | |
264 | } | |
265 | ||
266 | return true; | |
267 | } | |
268 | ||
269 | // -------------------------------------------------------------------------- | |
270 | // Basic IO calls | |
271 | // -------------------------------------------------------------------------- | |
272 | ||
273 | // The following IO operations update m_error and m_lcount: | |
274 | // {Read, Write, ReadMsg, WriteMsg, Peek, Unread, Discard} | |
275 | // | |
276 | // TODO: Should Connect, Accept and AcceptWith update m_error? | |
277 | ||
278 | bool wxSocketBase::Close() | |
279 | { | |
280 | // Interrupt pending waits | |
281 | InterruptWait(); | |
282 | ||
283 | if (m_socket) | |
284 | { | |
285 | // Disable callbacks | |
286 | m_socket->UnsetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
287 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG); | |
288 | ||
289 | // Shutdown the connection | |
290 | m_socket->Shutdown(); | |
291 | } | |
292 | ||
293 | m_connected = false; | |
294 | m_establishing = false; | |
295 | return true; | |
296 | } | |
297 | ||
298 | wxSocketBase& wxSocketBase::Read(void* buffer, wxUint32 nbytes) | |
299 | { | |
300 | // Mask read events | |
301 | m_reading = true; | |
302 | ||
303 | m_lcount = _Read(buffer, nbytes); | |
304 | ||
305 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. | |
306 | if (m_flags & wxSOCKET_WAITALL) | |
307 | m_error = (m_lcount != nbytes); | |
308 | else | |
309 | m_error = (m_lcount == 0); | |
310 | ||
311 | // Allow read events from now on | |
312 | m_reading = false; | |
313 | ||
314 | return *this; | |
315 | } | |
316 | ||
317 | wxUint32 wxSocketBase::_Read(void* buffer, wxUint32 nbytes) | |
318 | { | |
319 | int total; | |
320 | ||
321 | // Try the pushback buffer first | |
322 | total = GetPushback(buffer, nbytes, false); | |
323 | nbytes -= total; | |
324 | buffer = (char *)buffer + total; | |
325 | ||
326 | // Return now in one of the following cases: | |
327 | // - the socket is invalid, | |
328 | // - we got all the data, | |
329 | // - we got *some* data and we are not using wxSOCKET_WAITALL. | |
330 | if ( !m_socket || | |
331 | !nbytes || | |
332 | ((total != 0) && !(m_flags & wxSOCKET_WAITALL)) ) | |
333 | return total; | |
334 | ||
335 | // Possible combinations (they are checked in this order) | |
336 | // wxSOCKET_NOWAIT | |
337 | // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) | |
338 | // wxSOCKET_BLOCK | |
339 | // wxSOCKET_NONE | |
340 | // | |
341 | int ret; | |
342 | if (m_flags & wxSOCKET_NOWAIT) | |
343 | { | |
344 | m_socket->SetNonBlocking(1); | |
345 | ret = m_socket->Read((char *)buffer, nbytes); | |
346 | m_socket->SetNonBlocking(0); | |
347 | ||
348 | if (ret > 0) | |
349 | total += ret; | |
350 | } | |
351 | else | |
352 | { | |
353 | bool more = true; | |
354 | ||
355 | while (more) | |
356 | { | |
357 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForRead() ) | |
358 | break; | |
359 | ||
360 | ret = m_socket->Read((char *)buffer, nbytes); | |
361 | ||
362 | if (ret > 0) | |
363 | { | |
364 | total += ret; | |
365 | nbytes -= ret; | |
366 | buffer = (char *)buffer + ret; | |
367 | } | |
368 | ||
369 | // If we got here and wxSOCKET_WAITALL is not set, we can leave | |
370 | // now. Otherwise, wait until we recv all the data or until there | |
371 | // is an error. | |
372 | // | |
373 | more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL)); | |
374 | } | |
375 | } | |
376 | ||
377 | return total; | |
378 | } | |
379 | ||
380 | wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes) | |
381 | { | |
382 | wxUint32 len, len2, sig, total; | |
383 | bool error; | |
384 | int old_flags; | |
385 | struct | |
386 | { | |
387 | unsigned char sig[4]; | |
388 | unsigned char len[4]; | |
389 | } msg; | |
390 | ||
391 | // Mask read events | |
392 | m_reading = true; | |
393 | ||
394 | total = 0; | |
395 | error = true; | |
396 | old_flags = m_flags; | |
397 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); | |
398 | ||
399 | if (_Read(&msg, sizeof(msg)) != sizeof(msg)) | |
400 | goto exit; | |
401 | ||
402 | sig = (wxUint32)msg.sig[0]; | |
403 | sig |= (wxUint32)(msg.sig[1] << 8); | |
404 | sig |= (wxUint32)(msg.sig[2] << 16); | |
405 | sig |= (wxUint32)(msg.sig[3] << 24); | |
406 | ||
407 | if (sig != 0xfeeddead) | |
408 | { | |
409 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); | |
410 | goto exit; | |
411 | } | |
412 | ||
413 | len = (wxUint32)msg.len[0]; | |
414 | len |= (wxUint32)(msg.len[1] << 8); | |
415 | len |= (wxUint32)(msg.len[2] << 16); | |
416 | len |= (wxUint32)(msg.len[3] << 24); | |
417 | ||
418 | if (len > nbytes) | |
419 | { | |
420 | len2 = len - nbytes; | |
421 | len = nbytes; | |
422 | } | |
423 | else | |
424 | len2 = 0; | |
425 | ||
426 | // Don't attemp to read if the msg was zero bytes long. | |
427 | if (len) | |
428 | { | |
429 | total = _Read(buffer, len); | |
430 | ||
431 | if (total != len) | |
432 | goto exit; | |
433 | } | |
434 | if (len2) | |
435 | { | |
436 | char *discard_buffer = new char[MAX_DISCARD_SIZE]; | |
437 | long discard_len; | |
438 | ||
439 | // NOTE: discarded bytes don't add to m_lcount. | |
440 | do | |
441 | { | |
442 | discard_len = ((len2 > MAX_DISCARD_SIZE)? MAX_DISCARD_SIZE : len2); | |
443 | discard_len = _Read(discard_buffer, (wxUint32)discard_len); | |
444 | len2 -= (wxUint32)discard_len; | |
445 | } | |
446 | while ((discard_len > 0) && len2); | |
447 | ||
448 | delete [] discard_buffer; | |
449 | ||
450 | if (len2 != 0) | |
451 | goto exit; | |
452 | } | |
453 | if (_Read(&msg, sizeof(msg)) != sizeof(msg)) | |
454 | goto exit; | |
455 | ||
456 | sig = (wxUint32)msg.sig[0]; | |
457 | sig |= (wxUint32)(msg.sig[1] << 8); | |
458 | sig |= (wxUint32)(msg.sig[2] << 16); | |
459 | sig |= (wxUint32)(msg.sig[3] << 24); | |
460 | ||
461 | if (sig != 0xdeadfeed) | |
462 | { | |
463 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); | |
464 | goto exit; | |
465 | } | |
466 | ||
467 | // everything was OK | |
468 | error = false; | |
469 | ||
470 | exit: | |
471 | m_error = error; | |
472 | m_lcount = total; | |
473 | m_reading = false; | |
474 | SetFlags(old_flags); | |
475 | ||
476 | return *this; | |
477 | } | |
478 | ||
479 | wxSocketBase& wxSocketBase::Peek(void* buffer, wxUint32 nbytes) | |
480 | { | |
481 | // Mask read events | |
482 | m_reading = true; | |
483 | ||
484 | m_lcount = _Read(buffer, nbytes); | |
485 | Pushback(buffer, m_lcount); | |
486 | ||
487 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. | |
488 | if (m_flags & wxSOCKET_WAITALL) | |
489 | m_error = (m_lcount != nbytes); | |
490 | else | |
491 | m_error = (m_lcount == 0); | |
492 | ||
493 | // Allow read events again | |
494 | m_reading = false; | |
495 | ||
496 | return *this; | |
497 | } | |
498 | ||
499 | wxSocketBase& wxSocketBase::Write(const void *buffer, wxUint32 nbytes) | |
500 | { | |
501 | // Mask write events | |
502 | m_writing = true; | |
503 | ||
504 | m_lcount = _Write(buffer, nbytes); | |
505 | ||
506 | // If in wxSOCKET_WAITALL mode, all bytes should have been written. | |
507 | if (m_flags & wxSOCKET_WAITALL) | |
508 | m_error = (m_lcount != nbytes); | |
509 | else | |
510 | m_error = (m_lcount == 0); | |
511 | ||
512 | // Allow write events again | |
513 | m_writing = false; | |
514 | ||
515 | return *this; | |
516 | } | |
517 | ||
518 | wxUint32 wxSocketBase::_Write(const void *buffer, wxUint32 nbytes) | |
519 | { | |
520 | wxUint32 total = 0; | |
521 | ||
522 | // If the socket is invalid or parameters are ill, return immediately | |
523 | if (!m_socket || !buffer || !nbytes) | |
524 | return 0; | |
525 | ||
526 | // Possible combinations (they are checked in this order) | |
527 | // wxSOCKET_NOWAIT | |
528 | // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) | |
529 | // wxSOCKET_BLOCK | |
530 | // wxSOCKET_NONE | |
531 | // | |
532 | int ret; | |
533 | if (m_flags & wxSOCKET_NOWAIT) | |
534 | { | |
535 | m_socket->SetNonBlocking(1); | |
536 | ret = m_socket->Write((const char *)buffer, nbytes); | |
537 | m_socket->SetNonBlocking(0); | |
538 | ||
539 | if (ret > 0) | |
540 | total = ret; | |
541 | } | |
542 | else | |
543 | { | |
544 | bool more = true; | |
545 | ||
546 | while (more) | |
547 | { | |
548 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForWrite() ) | |
549 | break; | |
550 | ||
551 | ret = m_socket->Write((const char *)buffer, nbytes); | |
552 | ||
553 | if (ret > 0) | |
554 | { | |
555 | total += ret; | |
556 | nbytes -= ret; | |
557 | buffer = (const char *)buffer + ret; | |
558 | } | |
559 | ||
560 | // If we got here and wxSOCKET_WAITALL is not set, we can leave | |
561 | // now. Otherwise, wait until we send all the data or until there | |
562 | // is an error. | |
563 | // | |
564 | more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL)); | |
565 | } | |
566 | } | |
567 | ||
568 | return total; | |
569 | } | |
570 | ||
571 | wxSocketBase& wxSocketBase::WriteMsg(const void *buffer, wxUint32 nbytes) | |
572 | { | |
573 | wxUint32 total; | |
574 | bool error; | |
575 | struct | |
576 | { | |
577 | unsigned char sig[4]; | |
578 | unsigned char len[4]; | |
579 | } msg; | |
580 | ||
581 | // Mask write events | |
582 | m_writing = true; | |
583 | ||
584 | error = true; | |
585 | total = 0; | |
586 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); | |
587 | ||
588 | msg.sig[0] = (unsigned char) 0xad; | |
589 | msg.sig[1] = (unsigned char) 0xde; | |
590 | msg.sig[2] = (unsigned char) 0xed; | |
591 | msg.sig[3] = (unsigned char) 0xfe; | |
592 | ||
593 | msg.len[0] = (unsigned char) (nbytes & 0xff); | |
594 | msg.len[1] = (unsigned char) ((nbytes >> 8) & 0xff); | |
595 | msg.len[2] = (unsigned char) ((nbytes >> 16) & 0xff); | |
596 | msg.len[3] = (unsigned char) ((nbytes >> 24) & 0xff); | |
597 | ||
598 | if (_Write(&msg, sizeof(msg)) < sizeof(msg)) | |
599 | goto exit; | |
600 | ||
601 | total = _Write(buffer, nbytes); | |
602 | ||
603 | if (total < nbytes) | |
604 | goto exit; | |
605 | ||
606 | msg.sig[0] = (unsigned char) 0xed; | |
607 | msg.sig[1] = (unsigned char) 0xfe; | |
608 | msg.sig[2] = (unsigned char) 0xad; | |
609 | msg.sig[3] = (unsigned char) 0xde; | |
610 | msg.len[0] = msg.len[1] = msg.len[2] = msg.len[3] = (char) 0; | |
611 | ||
612 | if ((_Write(&msg, sizeof(msg))) < sizeof(msg)) | |
613 | goto exit; | |
614 | ||
615 | // everything was OK | |
616 | error = false; | |
617 | ||
618 | exit: | |
619 | m_error = error; | |
620 | m_lcount = total; | |
621 | m_writing = false; | |
622 | ||
623 | return *this; | |
624 | } | |
625 | ||
626 | wxSocketBase& wxSocketBase::Unread(const void *buffer, wxUint32 nbytes) | |
627 | { | |
628 | if (nbytes != 0) | |
629 | Pushback(buffer, nbytes); | |
630 | ||
631 | m_error = false; | |
632 | m_lcount = nbytes; | |
633 | ||
634 | return *this; | |
635 | } | |
636 | ||
637 | wxSocketBase& wxSocketBase::Discard() | |
638 | { | |
639 | char *buffer = new char[MAX_DISCARD_SIZE]; | |
640 | wxUint32 ret; | |
641 | wxUint32 total = 0; | |
642 | ||
643 | // Mask read events | |
644 | m_reading = true; | |
645 | ||
646 | SetFlags(wxSOCKET_NOWAIT); | |
647 | ||
648 | do | |
649 | { | |
650 | ret = _Read(buffer, MAX_DISCARD_SIZE); | |
651 | total += ret; | |
652 | } | |
653 | while (ret == MAX_DISCARD_SIZE); | |
654 | ||
655 | delete[] buffer; | |
656 | m_lcount = total; | |
657 | m_error = false; | |
658 | ||
659 | // Allow read events again | |
660 | m_reading = false; | |
661 | ||
662 | return *this; | |
663 | } | |
664 | ||
665 | // -------------------------------------------------------------------------- | |
666 | // Wait functions | |
667 | // -------------------------------------------------------------------------- | |
668 | ||
669 | // All Wait functions poll the socket using GSocket_Select() to | |
670 | // check for the specified combination of conditions, until one | |
671 | // of these conditions become true, an error occurs, or the | |
672 | // timeout elapses. The polling loop calls PROCESS_EVENTS(), so | |
673 | // this won't block the GUI. | |
674 | ||
675 | bool wxSocketBase::_Wait(long seconds, | |
676 | long milliseconds, | |
677 | wxSocketEventFlags flags) | |
678 | { | |
679 | GSocketEventFlags result; | |
680 | long timeout; | |
681 | ||
682 | // Set this to true to interrupt ongoing waits | |
683 | m_interrupt = false; | |
684 | ||
685 | // Check for valid socket | |
686 | if (!m_socket) | |
687 | return false; | |
688 | ||
689 | // Check for valid timeout value. | |
690 | if (seconds != -1) | |
691 | timeout = seconds * 1000 + milliseconds; | |
692 | else | |
693 | timeout = m_timeout * 1000; | |
694 | ||
695 | #if !defined(wxUSE_GUI) || !wxUSE_GUI | |
696 | m_socket->SetTimeout(timeout); | |
697 | #endif | |
698 | ||
699 | // Wait in an active polling loop. | |
700 | // | |
701 | // NOTE: We duplicate some of the code in OnRequest, but this doesn't | |
702 | // hurt. It has to be here because the (GSocket) event might arrive | |
703 | // a bit delayed, and it has to be in OnRequest as well because we | |
704 | // don't know whether the Wait functions are being used. | |
705 | // | |
706 | // Do this at least once (important if timeout == 0, when | |
707 | // we are just polling). Also, if just polling, do not yield. | |
708 | ||
709 | wxStopWatch chrono; | |
710 | bool done = false; | |
711 | ||
712 | while (!done) | |
713 | { | |
714 | result = m_socket->Select(flags | GSOCK_LOST_FLAG); | |
715 | ||
716 | // Incoming connection (server) or connection established (client) | |
717 | if (result & GSOCK_CONNECTION_FLAG) | |
718 | { | |
719 | m_connected = true; | |
720 | m_establishing = false; | |
721 | return true; | |
722 | } | |
723 | ||
724 | // Data available or output buffer ready | |
725 | if ((result & GSOCK_INPUT_FLAG) || (result & GSOCK_OUTPUT_FLAG)) | |
726 | { | |
727 | return true; | |
728 | } | |
729 | ||
730 | // Connection lost | |
731 | if (result & GSOCK_LOST_FLAG) | |
732 | { | |
733 | m_connected = false; | |
734 | m_establishing = false; | |
735 | return (flags & GSOCK_LOST_FLAG) != 0; | |
736 | } | |
737 | ||
738 | // Wait more? | |
739 | if ((!timeout) || (chrono.Time() > timeout) || (m_interrupt)) | |
740 | done = true; | |
741 | else | |
742 | PROCESS_EVENTS(); | |
743 | } | |
744 | ||
745 | return false; | |
746 | } | |
747 | ||
748 | bool wxSocketBase::Wait(long seconds, long milliseconds) | |
749 | { | |
750 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | | |
751 | GSOCK_OUTPUT_FLAG | | |
752 | GSOCK_CONNECTION_FLAG | | |
753 | GSOCK_LOST_FLAG); | |
754 | } | |
755 | ||
756 | bool wxSocketBase::WaitForRead(long seconds, long milliseconds) | |
757 | { | |
758 | // Check pushback buffer before entering _Wait | |
759 | if (m_unread) | |
760 | return true; | |
761 | ||
762 | // Note that GSOCK_INPUT_LOST has to be explicitly passed to | |
763 | // _Wait becuase of the semantics of WaitForRead: a return | |
764 | // value of true means that a GSocket_Read call will return | |
765 | // immediately, not that there is actually data to read. | |
766 | ||
767 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | | |
768 | GSOCK_LOST_FLAG); | |
769 | } | |
770 | ||
771 | ||
772 | bool wxSocketBase::WaitForWrite(long seconds, long milliseconds) | |
773 | { | |
774 | return _Wait(seconds, milliseconds, GSOCK_OUTPUT_FLAG); | |
775 | } | |
776 | ||
777 | bool wxSocketBase::WaitForLost(long seconds, long milliseconds) | |
778 | { | |
779 | return _Wait(seconds, milliseconds, GSOCK_LOST_FLAG); | |
780 | } | |
781 | ||
782 | // -------------------------------------------------------------------------- | |
783 | // Miscellaneous | |
784 | // -------------------------------------------------------------------------- | |
785 | ||
786 | // | |
787 | // Get local or peer address | |
788 | // | |
789 | ||
790 | bool wxSocketBase::GetPeer(wxSockAddress& addr_man) const | |
791 | { | |
792 | GAddress *peer; | |
793 | ||
794 | if (!m_socket) | |
795 | return false; | |
796 | ||
797 | peer = m_socket->GetPeer(); | |
798 | ||
799 | // copying a null address would just trigger an assert anyway | |
800 | ||
801 | if (!peer) | |
802 | return false; | |
803 | ||
804 | addr_man.SetAddress(peer); | |
805 | GAddress_destroy(peer); | |
806 | ||
807 | return true; | |
808 | } | |
809 | ||
810 | bool wxSocketBase::GetLocal(wxSockAddress& addr_man) const | |
811 | { | |
812 | GAddress *local; | |
813 | ||
814 | if (!m_socket) | |
815 | return false; | |
816 | ||
817 | local = m_socket->GetLocal(); | |
818 | addr_man.SetAddress(local); | |
819 | GAddress_destroy(local); | |
820 | ||
821 | return true; | |
822 | } | |
823 | ||
824 | // | |
825 | // Save and restore socket state | |
826 | // | |
827 | ||
828 | void wxSocketBase::SaveState() | |
829 | { | |
830 | wxSocketState *state; | |
831 | ||
832 | state = new wxSocketState(); | |
833 | ||
834 | state->m_flags = m_flags; | |
835 | state->m_notify = m_notify; | |
836 | state->m_eventmask = m_eventmask; | |
837 | state->m_clientData = m_clientData; | |
838 | ||
839 | m_states.Append(state); | |
840 | } | |
841 | ||
842 | void wxSocketBase::RestoreState() | |
843 | { | |
844 | wxList::compatibility_iterator node; | |
845 | wxSocketState *state; | |
846 | ||
847 | node = m_states.GetLast(); | |
848 | if (!node) | |
849 | return; | |
850 | ||
851 | state = (wxSocketState *)node->GetData(); | |
852 | ||
853 | m_flags = state->m_flags; | |
854 | m_notify = state->m_notify; | |
855 | m_eventmask = state->m_eventmask; | |
856 | m_clientData = state->m_clientData; | |
857 | ||
858 | m_states.Erase(node); | |
859 | delete state; | |
860 | } | |
861 | ||
862 | // | |
863 | // Timeout and flags | |
864 | // | |
865 | ||
866 | void wxSocketBase::SetTimeout(long seconds) | |
867 | { | |
868 | m_timeout = seconds; | |
869 | ||
870 | if (m_socket) | |
871 | m_socket->SetTimeout(m_timeout * 1000); | |
872 | } | |
873 | ||
874 | void wxSocketBase::SetFlags(wxSocketFlags flags) | |
875 | { | |
876 | m_flags = flags; | |
877 | } | |
878 | ||
879 | ||
880 | // -------------------------------------------------------------------------- | |
881 | // Event handling | |
882 | // -------------------------------------------------------------------------- | |
883 | ||
884 | // A note on how events are processed, which is probably the most | |
885 | // difficult thing to get working right while keeping the same API | |
886 | // and functionality for all platforms. | |
887 | // | |
888 | // When GSocket detects an event, it calls wx_socket_callback, which in | |
889 | // turn just calls wxSocketBase::OnRequest in the corresponding wxSocket | |
890 | // object. OnRequest does some housekeeping, and if the event is to be | |
891 | // propagated to the user, it creates a new wxSocketEvent object and | |
892 | // posts it. The event is not processed immediately, but delayed with | |
893 | // AddPendingEvent instead. This is necessary in order to decouple the | |
894 | // event processing from wx_socket_callback; otherwise, subsequent IO | |
895 | // calls made from the user event handler would fail, as gtk callbacks | |
896 | // are not reentrant. | |
897 | // | |
898 | // Note that, unlike events, user callbacks (now deprecated) are _not_ | |
899 | // decoupled from wx_socket_callback and thus they suffer from a variety | |
900 | // of problems. Avoid them where possible and use events instead. | |
901 | ||
902 | extern "C" | |
903 | void LINKAGEMODE wx_socket_callback(GSocket * WXUNUSED(socket), | |
904 | GSocketEvent notification, | |
905 | char *cdata) | |
906 | { | |
907 | wxSocketBase *sckobj = (wxSocketBase *)cdata; | |
908 | ||
909 | sckobj->OnRequest((wxSocketNotify) notification); | |
910 | } | |
911 | ||
912 | void wxSocketBase::OnRequest(wxSocketNotify notification) | |
913 | { | |
914 | // NOTE: We duplicate some of the code in _Wait, but this doesn't | |
915 | // hurt. It has to be here because the (GSocket) event might arrive | |
916 | // a bit delayed, and it has to be in _Wait as well because we don't | |
917 | // know whether the Wait functions are being used. | |
918 | ||
919 | switch(notification) | |
920 | { | |
921 | case wxSOCKET_CONNECTION: | |
922 | m_establishing = false; | |
923 | m_connected = true; | |
924 | break; | |
925 | ||
926 | // If we are in the middle of a R/W operation, do not | |
927 | // propagate events to users. Also, filter 'late' events | |
928 | // which are no longer valid. | |
929 | ||
930 | case wxSOCKET_INPUT: | |
931 | if (m_reading || !m_socket->Select(GSOCK_INPUT_FLAG)) | |
932 | return; | |
933 | break; | |
934 | ||
935 | case wxSOCKET_OUTPUT: | |
936 | if (m_writing || !m_socket->Select(GSOCK_OUTPUT_FLAG)) | |
937 | return; | |
938 | break; | |
939 | ||
940 | case wxSOCKET_LOST: | |
941 | m_connected = false; | |
942 | m_establishing = false; | |
943 | break; | |
944 | ||
945 | default: | |
946 | break; | |
947 | } | |
948 | ||
949 | // Schedule the event | |
950 | ||
951 | wxSocketEventFlags flag = 0; | |
952 | wxUnusedVar(flag); | |
953 | switch (notification) | |
954 | { | |
955 | case GSOCK_INPUT: flag = GSOCK_INPUT_FLAG; break; | |
956 | case GSOCK_OUTPUT: flag = GSOCK_OUTPUT_FLAG; break; | |
957 | case GSOCK_CONNECTION: flag = GSOCK_CONNECTION_FLAG; break; | |
958 | case GSOCK_LOST: flag = GSOCK_LOST_FLAG; break; | |
959 | default: | |
960 | wxLogWarning(_("wxSocket: unknown event!.")); | |
961 | return; | |
962 | } | |
963 | ||
964 | if (((m_eventmask & flag) == flag) && m_notify) | |
965 | { | |
966 | if (m_handler) | |
967 | { | |
968 | wxSocketEvent event(m_id); | |
969 | event.m_event = notification; | |
970 | event.m_clientData = m_clientData; | |
971 | event.SetEventObject(this); | |
972 | ||
973 | m_handler->AddPendingEvent(event); | |
974 | } | |
975 | } | |
976 | } | |
977 | ||
978 | void wxSocketBase::Notify(bool notify) | |
979 | { | |
980 | m_notify = notify; | |
981 | } | |
982 | ||
983 | void wxSocketBase::SetNotify(wxSocketEventFlags flags) | |
984 | { | |
985 | m_eventmask = flags; | |
986 | } | |
987 | ||
988 | void wxSocketBase::SetEventHandler(wxEvtHandler& handler, int id) | |
989 | { | |
990 | m_handler = &handler; | |
991 | m_id = id; | |
992 | } | |
993 | ||
994 | // -------------------------------------------------------------------------- | |
995 | // Pushback buffer | |
996 | // -------------------------------------------------------------------------- | |
997 | ||
998 | void wxSocketBase::Pushback(const void *buffer, wxUint32 size) | |
999 | { | |
1000 | if (!size) return; | |
1001 | ||
1002 | if (m_unread == NULL) | |
1003 | m_unread = malloc(size); | |
1004 | else | |
1005 | { | |
1006 | void *tmp; | |
1007 | ||
1008 | tmp = malloc(m_unrd_size + size); | |
1009 | memcpy((char *)tmp + size, m_unread, m_unrd_size); | |
1010 | free(m_unread); | |
1011 | ||
1012 | m_unread = tmp; | |
1013 | } | |
1014 | ||
1015 | m_unrd_size += size; | |
1016 | ||
1017 | memcpy(m_unread, buffer, size); | |
1018 | } | |
1019 | ||
1020 | wxUint32 wxSocketBase::GetPushback(void *buffer, wxUint32 size, bool peek) | |
1021 | { | |
1022 | if (!m_unrd_size) | |
1023 | return 0; | |
1024 | ||
1025 | if (size > (m_unrd_size-m_unrd_cur)) | |
1026 | size = m_unrd_size-m_unrd_cur; | |
1027 | ||
1028 | memcpy(buffer, (char *)m_unread + m_unrd_cur, size); | |
1029 | ||
1030 | if (!peek) | |
1031 | { | |
1032 | m_unrd_cur += size; | |
1033 | if (m_unrd_size == m_unrd_cur) | |
1034 | { | |
1035 | free(m_unread); | |
1036 | m_unread = NULL; | |
1037 | m_unrd_size = 0; | |
1038 | m_unrd_cur = 0; | |
1039 | } | |
1040 | } | |
1041 | ||
1042 | return size; | |
1043 | } | |
1044 | ||
1045 | ||
1046 | // ========================================================================== | |
1047 | // wxSocketServer | |
1048 | // ========================================================================== | |
1049 | ||
1050 | // -------------------------------------------------------------------------- | |
1051 | // Ctor | |
1052 | // -------------------------------------------------------------------------- | |
1053 | ||
1054 | wxSocketServer::wxSocketServer(wxSockAddress& addr_man, | |
1055 | wxSocketFlags flags) | |
1056 | : wxSocketBase(flags, wxSOCKET_SERVER) | |
1057 | { | |
1058 | wxLogTrace( wxTRACE_Socket, _T("Opening wxSocketServer") ); | |
1059 | ||
1060 | m_socket = GSocket_new(); | |
1061 | ||
1062 | if (!m_socket) | |
1063 | { | |
1064 | wxLogTrace( wxTRACE_Socket, _T("*** GSocket_new failed") ); | |
1065 | return; | |
1066 | } | |
1067 | ||
1068 | // Setup the socket as server | |
1069 | ||
1070 | m_socket->SetLocal(addr_man.GetAddress()); | |
1071 | ||
1072 | if (GetFlags() & wxSOCKET_REUSEADDR) { | |
1073 | m_socket->SetReusable(); | |
1074 | } | |
1075 | ||
1076 | if (m_socket->SetServer() != GSOCK_NOERROR) | |
1077 | { | |
1078 | delete m_socket; | |
1079 | m_socket = NULL; | |
1080 | ||
1081 | wxLogTrace( wxTRACE_Socket, _T("*** GSocket_SetServer failed") ); | |
1082 | return; | |
1083 | } | |
1084 | ||
1085 | m_socket->SetTimeout(m_timeout * 1000); | |
1086 | m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1087 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1088 | wx_socket_callback, (char *)this); | |
1089 | } | |
1090 | ||
1091 | // -------------------------------------------------------------------------- | |
1092 | // Accept | |
1093 | // -------------------------------------------------------------------------- | |
1094 | ||
1095 | bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait) | |
1096 | { | |
1097 | GSocket *child_socket; | |
1098 | ||
1099 | if (!m_socket) | |
1100 | return false; | |
1101 | ||
1102 | // If wait == false, then the call should be nonblocking. | |
1103 | // When we are finished, we put the socket to blocking mode | |
1104 | // again. | |
1105 | ||
1106 | if (!wait) | |
1107 | m_socket->SetNonBlocking(1); | |
1108 | ||
1109 | child_socket = m_socket->WaitConnection(); | |
1110 | ||
1111 | if (!wait) | |
1112 | m_socket->SetNonBlocking(0); | |
1113 | ||
1114 | if (!child_socket) | |
1115 | return false; | |
1116 | ||
1117 | sock.m_type = wxSOCKET_BASE; | |
1118 | sock.m_socket = child_socket; | |
1119 | sock.m_connected = true; | |
1120 | ||
1121 | sock.m_socket->SetTimeout(sock.m_timeout * 1000); | |
1122 | sock.m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1123 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1124 | wx_socket_callback, (char *)&sock); | |
1125 | ||
1126 | return true; | |
1127 | } | |
1128 | ||
1129 | wxSocketBase *wxSocketServer::Accept(bool wait) | |
1130 | { | |
1131 | wxSocketBase* sock = new wxSocketBase(); | |
1132 | ||
1133 | sock->SetFlags(m_flags); | |
1134 | ||
1135 | if (!AcceptWith(*sock, wait)) | |
1136 | { | |
1137 | sock->Destroy(); | |
1138 | sock = NULL; | |
1139 | } | |
1140 | ||
1141 | return sock; | |
1142 | } | |
1143 | ||
1144 | bool wxSocketServer::WaitForAccept(long seconds, long milliseconds) | |
1145 | { | |
1146 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG); | |
1147 | } | |
1148 | ||
1149 | bool wxSocketBase::GetOption(int level, int optname, void *optval, int *optlen) | |
1150 | { | |
1151 | if (m_socket->GetSockOpt(level, optname, optval, optlen) | |
1152 | != GSOCK_NOERROR) | |
1153 | { | |
1154 | return false; | |
1155 | } | |
1156 | return true; | |
1157 | } | |
1158 | ||
1159 | bool wxSocketBase::SetOption(int level, int optname, const void *optval, | |
1160 | int optlen) | |
1161 | { | |
1162 | if (m_socket->SetSockOpt(level, optname, optval, optlen) | |
1163 | != GSOCK_NOERROR) | |
1164 | { | |
1165 | return false; | |
1166 | } | |
1167 | return true; | |
1168 | } | |
1169 | ||
1170 | // ========================================================================== | |
1171 | // wxSocketClient | |
1172 | // ========================================================================== | |
1173 | ||
1174 | // -------------------------------------------------------------------------- | |
1175 | // Ctor and dtor | |
1176 | // -------------------------------------------------------------------------- | |
1177 | ||
1178 | wxSocketClient::wxSocketClient(wxSocketFlags flags) | |
1179 | : wxSocketBase(flags, wxSOCKET_CLIENT) | |
1180 | { | |
1181 | } | |
1182 | ||
1183 | wxSocketClient::~wxSocketClient() | |
1184 | { | |
1185 | } | |
1186 | ||
1187 | // -------------------------------------------------------------------------- | |
1188 | // Connect | |
1189 | // -------------------------------------------------------------------------- | |
1190 | ||
1191 | bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait) | |
1192 | { | |
1193 | GSocketError err; | |
1194 | ||
1195 | if (m_socket) | |
1196 | { | |
1197 | // Shutdown and destroy the socket | |
1198 | Close(); | |
1199 | delete m_socket; | |
1200 | } | |
1201 | ||
1202 | m_socket = GSocket_new(); | |
1203 | m_connected = false; | |
1204 | m_establishing = false; | |
1205 | ||
1206 | if (!m_socket) | |
1207 | return false; | |
1208 | ||
1209 | m_socket->SetTimeout(m_timeout * 1000); | |
1210 | m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1211 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1212 | wx_socket_callback, (char *)this); | |
1213 | ||
1214 | // If wait == false, then the call should be nonblocking. | |
1215 | // When we are finished, we put the socket to blocking mode | |
1216 | // again. | |
1217 | ||
1218 | if (!wait) | |
1219 | m_socket->SetNonBlocking(1); | |
1220 | ||
1221 | m_socket->SetPeer(addr_man.GetAddress()); | |
1222 | err = m_socket->Connect(GSOCK_STREAMED); | |
1223 | ||
1224 | if (!wait) | |
1225 | m_socket->SetNonBlocking(0); | |
1226 | ||
1227 | if (err != GSOCK_NOERROR) | |
1228 | { | |
1229 | if (err == GSOCK_WOULDBLOCK) | |
1230 | m_establishing = true; | |
1231 | ||
1232 | return false; | |
1233 | } | |
1234 | ||
1235 | m_connected = true; | |
1236 | return true; | |
1237 | } | |
1238 | ||
1239 | bool wxSocketClient::WaitOnConnect(long seconds, long milliseconds) | |
1240 | { | |
1241 | if (m_connected) // Already connected | |
1242 | return true; | |
1243 | ||
1244 | if (!m_establishing || !m_socket) // No connection in progress | |
1245 | return false; | |
1246 | ||
1247 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG | | |
1248 | GSOCK_LOST_FLAG); | |
1249 | } | |
1250 | ||
1251 | // ========================================================================== | |
1252 | // wxDatagramSocket | |
1253 | // ========================================================================== | |
1254 | ||
1255 | /* NOTE: experimental stuff - might change */ | |
1256 | ||
1257 | wxDatagramSocket::wxDatagramSocket( wxSockAddress& addr, | |
1258 | wxSocketFlags flags ) | |
1259 | : wxSocketBase( flags, wxSOCKET_DATAGRAM ) | |
1260 | { | |
1261 | // Create the socket | |
1262 | m_socket = GSocket_new(); | |
1263 | ||
1264 | if(!m_socket) | |
1265 | { | |
1266 | wxASSERT_MSG( 0, _T("datagram socket not new'd") ); | |
1267 | return; | |
1268 | } | |
1269 | // Setup the socket as non connection oriented | |
1270 | m_socket->SetLocal(addr.GetAddress()); | |
1271 | if( m_socket->SetNonOriented() != GSOCK_NOERROR ) | |
1272 | { | |
1273 | delete m_socket; | |
1274 | m_socket = NULL; | |
1275 | return; | |
1276 | } | |
1277 | ||
1278 | // Initialize all stuff | |
1279 | m_connected = false; | |
1280 | m_establishing = false; | |
1281 | m_socket->SetTimeout( m_timeout ); | |
1282 | m_socket->SetCallback( GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1283 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1284 | wx_socket_callback, (char*)this ); | |
1285 | ||
1286 | } | |
1287 | ||
1288 | wxDatagramSocket& wxDatagramSocket::RecvFrom( wxSockAddress& addr, | |
1289 | void* buf, | |
1290 | wxUint32 nBytes ) | |
1291 | { | |
1292 | Read(buf, nBytes); | |
1293 | GetPeer(addr); | |
1294 | return (*this); | |
1295 | } | |
1296 | ||
1297 | wxDatagramSocket& wxDatagramSocket::SendTo( wxSockAddress& addr, | |
1298 | const void* buf, | |
1299 | wxUint32 nBytes ) | |
1300 | { | |
1301 | m_socket->SetPeer(addr.GetAddress()); | |
1302 | Write(buf, nBytes); | |
1303 | return (*this); | |
1304 | } | |
1305 | ||
1306 | // ========================================================================== | |
1307 | // wxSocketModule | |
1308 | // ========================================================================== | |
1309 | ||
1310 | class wxSocketModule : public wxModule | |
1311 | { | |
1312 | public: | |
1313 | virtual bool OnInit() | |
1314 | { | |
1315 | // wxSocketBase will call GSocket_Init() itself when/if needed | |
1316 | return true; | |
1317 | } | |
1318 | ||
1319 | virtual void OnExit() | |
1320 | { | |
1321 | if ( wxSocketBase::IsInitialized() ) | |
1322 | wxSocketBase::Shutdown(); | |
1323 | } | |
1324 | ||
1325 | private: | |
1326 | DECLARE_DYNAMIC_CLASS(wxSocketModule) | |
1327 | }; | |
1328 | ||
1329 | IMPLEMENT_DYNAMIC_CLASS(wxSocketModule, wxModule) | |
1330 | ||
1331 | #endif | |
1332 | // wxUSE_SOCKETS | |
1333 | ||
1334 | // vi:sts=4:sw=4:et |