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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/msw/setup.h
3// Purpose: Configuration for the library
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_SETUP_H_
13#define _WX_SETUP_H_
14
15// ----------------------------------------------------------------------------
16// global settings
17// ----------------------------------------------------------------------------
18
19// define this to 0 when building wxBase library - this can also be done from
20// makefile/project file overriding the value here
21#ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23#endif // wxUSE_GUI
24
25// ----------------------------------------------------------------------------
26// compatibility settings
27// ----------------------------------------------------------------------------
28
29// This setting determines the compatibility with 1.68 API:
30// Level 0: no backward compatibility, all new features
31// Level 1: some extra methods are defined for compatibility.
32//
33// Default is 0.
34//
35// Recommended setting: 0 (in fact the compatibility code is now very minimal
36// so there is little advantage to setting it to 1.
37#define WXWIN_COMPATIBILITY 0
38
39// This setting determines the compatibility with 2.0 API: set it to 1 to
40// enable it
41//
42// Default is 0.
43//
44// Recommended setting: 0 (please update your code instead!)
45#define WXWIN_COMPATIBILITY_2 0
46
47// This setting determines the compatibility with 2.0 API: set it to 1 to
48// enable it
49//
50// Default is 0.
51//
52// Recommended setting: 0 (please update your code instead!)
53#define WXWIN_COMPATIBILITY_2_2 0
54
55// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
56// but this is very dangerous because you can mistakenly pass an icon instead
57// of a bitmap to a function taking "const wxBitmap&" - which will *not* work
58// because an icon is not a valid bitmap
59//
60// Starting from 2.1.12, you have the choice under this backwards compatible
61// behaviour (your code will still compile, but probably won't behave as
62// expected!) and not deriving wxIcon class from wxBitmap, but providing a
63// conversion ctor wxBitmap(const wxIcon&) instead.
64//
65// Recommended setting: 0
66#define wxICON_IS_BITMAP 0
67
68// Define as 1 for font size to be backward compatible to 1.63 and earlier.
69// 1.64 and later define point sizes to be compatible with Windows.
70//
71// Default is 0
72//
73// Recommended setting: 0
74#define wxFONT_SIZE_COMPATIBILITY 0
75
76// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
77// If migrating between versions, your dialogs may seem to shrink.
78//
79// Default is 1
80//
81// Recommended setting: 0 (the new calculations are more correct!)
82#define wxDIALOG_UNIT_COMPATIBILITY 1
83
84// ----------------------------------------------------------------------------
85// debugging settings
86// ----------------------------------------------------------------------------
87
88// Generic comment about debugging settings: they are very useful if you don't
89// use any other memory leak detection tools such as Purify/BoundsChecker, but
90// are probably redundant otherwise. Also, Visual C++ CRT has the same features
91// as wxWindows memory debugging subsystem built in since version 5.0 and you
92// may prefer to use it instead of built in memory debugging code because it is
93// faster and more fool proof.
94//
95// Using VC++ CRT memory debugging is enabled by default in debug mode
96// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
97// and if __NO_VC_CRTDBG__ is not defined.
98
99// If 1, enables wxDebugContext, for writing error messages to file, etc. If
100// __WXDEBUG__ is not defined, will still use normal memory operators. It's
101// recommended to set this to 1, since you may well need to output an error log
102// in a production version (or non-debugging beta).
103//
104// Default is 1.
105//
106// Recommended setting: 1 but see comment above
107#define wxUSE_DEBUG_CONTEXT 1
108
109// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
110// __WXDEBUG__ is also defined.
111//
112// WARNING: this code may not work with all architectures, especially if
113// alignment is an issue. This switch is currently ignored for mingw / cygwin
114//
115// Default is 1
116//
117// Recommended setting: 1 but see comment in the beginning of this section
118#define wxUSE_MEMORY_TRACING 1
119
120// In debug mode, cause new and delete to be redefined globally.
121// If this causes problems (e.g. link errors), set this to 0.
122// This switch is currently ignored for mingw / cygwin
123//
124// Default is 1
125//
126// Recommended setting: 1 but see comment in the beginning of this section
127#define wxUSE_GLOBAL_MEMORY_OPERATORS 1
128
129// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
130// this causes problems (e.g. link errors), set this to 0. You may need to set
131// this to 0 if using templates (at least for VC++). This switch is currently
132// ignored for mingw / cygwin
133//
134// Default is 1
135//
136// Recommended setting: 1 but see comment in the beginning of this section
137#define wxUSE_DEBUG_NEW_ALWAYS 1
138
139// wxHandleFatalExceptions() may be used to catch the program faults at run
140// time and, instead of terminating the program with a usual GPF message box,
141// call the user-defined wxApp::OnFatalException() function. If you set
142// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
143//
144// This setting is for Win32 only and can only be enabled if your compiler
145// supports Win32 structured exception handling (currently only VC++ does)
146//
147// Default is 1
148//
149// Recommended setting: 1 if your compiler supports it.
150#ifdef _MSC_VER
151 #define wxUSE_ON_FATAL_EXCEPTION 1
152#else
153 #define wxUSE_ON_FATAL_EXCEPTION 0
154#endif
155
156// ----------------------------------------------------------------------------
157// Unicode support
158// ----------------------------------------------------------------------------
159
160// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
161// defined as wchar_t, wxString will use Unicode internally. If you set this
162// to 1, you must use wxT() macro for all literal strings in the program.
163//
164// Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
165// doesn't support it and the programs compiled in Unicode mode will not run
166// under 9x).
167//
168// Default is 0
169//
170// Recommended setting: 0 (unless you only plan to use Windows NT/2000)
171#define wxUSE_UNICODE 0
172
173// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
174// compiling the program in Unicode mode. More precisely, it will be possible
175// to construct wxString from a wide (Unicode) string and convert any wxString
176// to Unicode.
177//
178// Default is 1
179//
180// Recommended setting: 1
181#define wxUSE_WCHAR_T 1
182
183// ----------------------------------------------------------------------------
184// global features
185// ----------------------------------------------------------------------------
186
187// Support for message/error logging. This includes wxLogXXX() functions and
188// wxLog and derived classes. Don't set this to 0 unless you really know what
189// you are doing.
190//
191// Default is 1
192//
193// Recommended setting: 1 (always)
194#define wxUSE_LOG 1
195
196// Recommended setting: 1 (always)
197#define wxUSE_LOGWINDOW 1
198
199// Recommended setting: 1 (always)
200#define wxUSE_LOGGUI 1
201
202// Support for multithreaded applications: if 1, compile in thread classes
203// (thread.h) and make the library a bit more thread safe. Although thread
204// support is quite stable by now, you may still consider recompiling the
205// library without it if you have no use for it - this will result in a
206// somewhat smaller and faster operation.
207//
208// This is ignored under Win16, threads are only supported under Win32.
209//
210// Default is 1
211//
212// Recommended setting: 0 unless you do plan to develop MT applications
213#define wxUSE_THREADS 1
214
215// If enabled (1), compiles wxWindows streams classes
216#define wxUSE_STREAMS 1
217
218// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
219#define wxUSE_STD_IOSTREAM 0
220
221// Use serialization (requires utils/serialize)
222#define wxUSE_SERIAL 0
223
224// ----------------------------------------------------------------------------
225// non GUI features selection
226// ----------------------------------------------------------------------------
227
228// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
229// integer which is implemented in terms of native 64 bit integers if any or
230// uses emulation otherwise.
231//
232// This class is required by wxDateTime and so you should enable it if you want
233// to use wxDateTime. For most modern platforms, it will use the native 64 bit
234// integers in which case (almost) all of its functions are inline and it
235// almost does not take any space, so there should be no reason to switch it
236// off.
237//
238// Recommended setting: 1
239#define wxUSE_LONGLONG 1
240
241// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
242// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
243//
244// Default is 1
245//
246// Recommended setting: 1 (wxFile is highly recommended as it is required by
247// i18n code, wxFileConfig and others)
248#define wxUSE_FILE 1
249#define wxUSE_FFILE 1
250
251// use wxTextFile class: requires wxFile, required by wxFileConfig
252#define wxUSE_TEXTFILE 1
253
254// i18n support: _() macro, wxLocale class. Requires wxTextFile.
255#define wxUSE_INTL 1
256
257// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
258// allow to manipulate dates, times and time intervals. wxDateTime replaces the
259// old wxTime and wxDate classes which are still provided for backwards
260// compatibility (and implemented in terms of wxDateTime).
261//
262// Note that this class is relatively new and is still officially in alpha
263// stage because some features are not yet (fully) implemented. It is already
264// quite useful though and should only be disabled if you are aiming at
265// absolutely minimal version of the library.
266//
267// Requires: wxUSE_LONGLONG
268//
269// Default is 1
270//
271// Recommended setting: 1
272#define wxUSE_DATETIME 1
273
274// wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
275// the same as wxDateTime!). These classes are obsolete and shouldn't be used
276// in new code
277//
278// Default is 0
279//
280// Recommended setting: 0 unless you have legacy code which uses these classes
281#define wxUSE_TIMEDATE 0
282
283// Set wxUSE_TIMER to 1 to compile wxTimer class
284//
285// Default is 1
286//
287// Recommended setting: 1
288#define wxUSE_TIMER 1
289
290// Use wxStopWatch clas.
291//
292// Default is 1
293//
294// Recommended setting: 1 (needed by wxSocket)
295#define wxUSE_STOPWATCH 1
296
297// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
298// which allow the application to store its settings in the persistent
299// storage. Setting this to 1 will also enable on-demand creation of the
300// global config object in wxApp.
301//
302// See also wxUSE_CONFIG_NATIVE below.
303//
304// Recommended setting: 1
305#define wxUSE_CONFIG 1
306
307// If wxUSE_CONFIG is 1, you may choose to use either the native config
308// classes under Windows (using .INI files under Win16 and the registry under
309// Win32) or the portable text file format used by the config classes under
310// Unix.
311//
312// Default is 1 to use native classes. Note that you may still use
313// wxFileConfig even if you set this to 1 - just the config object created by
314// default for the applications needs will be a wxRegConfig or wxIniConfig and
315// not wxFileConfig.
316//
317// Recommended setting: 1
318#define wxUSE_CONFIG_NATIVE 1
319
320// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
321// to connect/disconnect from the network and be notified whenever the dial-up
322// network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
323//
324// Default is 1.
325//
326// Recommended setting: 1
327#define wxUSE_DIALUP_MANAGER 1
328
329// Compile in wxLibrary class for run-time DLL loading and function calling.
330// Required by wxUSE_DIALUP_MANAGER.
331//
332// This setting is for Win32 only
333//
334// Default is 1.
335//
336// Recommended setting: 1
337#define wxUSE_DYNLIB_CLASS 1
338
339// Set to 1 to use socket classes
340#define wxUSE_SOCKETS 1
341
342// Set to 1 to enable virtual file systems (required by wxHTML)
343#define wxUSE_FILESYSTEM 1
344
345// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
346#define wxUSE_FS_ZIP 1
347
348// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
349#define wxUSE_FS_INET 1
350
351// Set to 1 to compile wxZipInput/OutputStream classes.
352#define wxUSE_ZIPSTREAM 1
353
354// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
355// wxUSE_LIBPNG.
356#define wxUSE_ZLIB 1
357
358// If enabled, the code written by Apple will be used to write, in a portable
359// way, float on the disk. See extended.c for the license which is different
360// from wxWindows one.
361//
362// Default is 1.
363//
364// Recommended setting: 1 unless you don't like the license terms (unlikely)
365#define wxUSE_APPLE_IEEE 1
366
367// Joystick support class
368#define wxUSE_JOYSTICK 1
369
370// wxFontMapper class
371#define wxUSE_FONTMAP 1
372
373// wxMimeTypesManager class
374#define wxUSE_MIMETYPE 1
375
376// ----------------------------------------------------------------------------
377// Individual GUI controls
378// ----------------------------------------------------------------------------
379
380// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
381// (without it, wxControl class is not compiled)
382//
383// Default is 1
384//
385// Recommended setting: 1 (don't change except for very special programs)
386#define wxUSE_CONTROLS 1
387
388// wxPopupWindow class is not used currently by wxMSW
389//
390// Default is 0
391//
392// Recommended setting: 0
393#define wxUSE_POPUPWIN 0
394
395// Each of the settings below corresponds to one wxWindows control. They are
396// all switched on by default but may be disabled if you are sure that your
397// program (including any standard dialogs it can show!) doesn't need them and
398// if you desperately want to save some space. If you use any of these you must
399// set wxUSE_CONTROLS as well.
400//
401// Default is 1
402//
403// Recommended setting: 1
404#define wxUSE_BUTTON 1 // wxButton
405#define wxUSE_BMPBUTTON 1 // wxBitmapButton
406#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
407#define wxUSE_CHECKBOX 1 // wxCheckBox
408#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
409#define wxUSE_CHOICE 1 // wxChoice
410#define wxUSE_COMBOBOX 1 // wxComboBox
411#define wxUSE_GAUGE 1 // wxGauge
412#define wxUSE_LISTBOX 1 // wxListBox
413#define wxUSE_LISTCTRL 1 // wxListCtrl
414#define wxUSE_RADIOBOX 1 // wxRadioBox
415#define wxUSE_RADIOBTN 1 // wxRadioButton
416#define wxUSE_SCROLLBAR 1 // wxScrollBar
417#define wxUSE_SLIDER 1 // wxSlider
418#define wxUSE_SPINBTN 1 // wxSpinButton
419#define wxUSE_SPINCTRL 1 // wxSpinCtrl
420#define wxUSE_STATBOX 1 // wxStaticBox
421#define wxUSE_STATLINE 1 // wxStaticLine
422#define wxUSE_STATTEXT 1 // wxStaticText
423#define wxUSE_STATBMP 1 // wxStaticBitmap
424#define wxUSE_TEXTCTRL 1 // wxTextCtrl
425#define wxUSE_TOGGLEBTN 1 // requires wxButton
426#define wxUSE_TREECTRL 1 // wxTreeCtrl
427
428// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
429// below either wxStatusBar95 or a generic wxStatusBar will be used.
430//
431// Default is 1
432//
433// Recommended setting: 1
434#define wxUSE_STATUSBAR 1
435
436// Two status bar implementations are available under Win32: the generic one
437// or the wrapper around native control. For native look and feel the native
438// version should be used.
439//
440// Default is 1.
441//
442// Recommended setting: 1 (there is no advantage in using the generic one)
443#define wxUSE_NATIVE_STATUSBAR 1
444
445// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
446// classes at all. Otherwise, use the native toolbar class unless
447// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
448// supports some features which might not be supported by the native wxToolBar
449// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
450//
451// Default is 1 for all settings.
452//
453// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
454// wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
455#define wxUSE_TOOLBAR 1
456#define wxUSE_TOOLBAR_NATIVE 1
457#define wxUSE_TOOLBAR_SIMPLE 1
458
459// this setting is obsolete, value is ignored
460#define wxUSE_BUTTONBAR 1
461
462// wxNotebook is a control with several "tabs" located on one of its sides. It
463// may be used ot logically organise the data presented to the user instead of
464// putting everything in one huge dialog. It replaces wxTabControl and related
465// classes of wxWin 1.6x.
466//
467// Default is 1.
468//
469// Recommended setting: 1
470#define wxUSE_NOTEBOOK 1
471
472// wxTabDialog is a generic version of wxNotebook but it is incompatible with
473// the new class. It shouldn't be used in new code.
474//
475// Default is 0.
476//
477// Recommended setting: 0 (use wxNotebook)
478#define wxUSE_TAB_DIALOG 0
479
480// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
481// the new, much imporved and enhanced version. The new version is backwards
482// compatible with the old one and should be used whenever possible, i.e. if
483// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
484//
485// Default is 1 for both options.
486//
487// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
488// wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
489// essential.
490//
491// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
492#define wxUSE_GRID 1
493#define wxUSE_NEW_GRID 1
494
495// ----------------------------------------------------------------------------
496// Miscellaneous GUI stuff
497// ----------------------------------------------------------------------------
498
499// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
500#define wxUSE_ACCEL 1
501
502// Use wxCaret: a class implementing a "cursor" in a text control (called caret
503// under Windows).
504//
505// Default is 1.
506//
507// Recommended setting: 1 (can be safely set to 0, not used by the library)
508#define wxUSE_CARET 1
509
510// Miscellaneous geometry code: needed for Canvas library
511#define wxUSE_GEOMETRY 1
512
513// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
514// wxListCtrl.
515//
516// Default is 1.
517//
518// Recommended setting: 1 (set it to 0 if you don't use any of the controls
519// enumerated above, then this class is mostly useless too)
520#define wxUSE_IMAGLIST 1
521
522// Use wxMenu, wxMenuBar, wxMenuItem.
523//
524// Default is 1.
525//
526// Recommended setting: 1 (can't be disabled under MSW)
527#define wxUSE_MENUS 1
528
529// Use wxSashWindow class.
530//
531// Default is 1.
532//
533// Recommended setting: 1
534#define wxUSE_SASH 1
535
536// Use wxSplitterWindow class.
537//
538// Default is 1.
539//
540// Recommended setting: 1
541#define wxUSE_SPLITTER 1
542
543// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
544//
545// Default is 1.
546//
547// Recommended setting: 1
548#define wxUSE_TOOLTIPS 1
549
550// wxValidator class and related methods
551#define wxUSE_VALIDATORS 1
552
553// ----------------------------------------------------------------------------
554// common dialogs
555// ----------------------------------------------------------------------------
556
557// Define 1 to use generic dialogs in Windows, even though they duplicate
558// native common dialog (e.g. wxColourDialog). This is mainly useful for
559// testing.
560//
561// Default is 0
562//
563// Recommended setting: 0
564#define wxUSE_GENERIC_DIALOGS_IN_MSW 0
565
566// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
567// file selector, printer dialog). Switching this off also switches off the
568// printing architecture and interactive wxPrinterDC.
569//
570// Default is 1
571//
572// Recommended setting: 1 (unless it really doesn't work)
573#define wxUSE_COMMON_DIALOGS 1
574
575// wxBusyInfo displays window with message when app is busy. Works in same way
576// as wxBusyCursor
577#define wxUSE_BUSYINFO 1
578
579// Use single/multiple choice dialogs.
580//
581// Default is 1
582//
583// Recommended setting: 1 (used in the library itself)
584#define wxUSE_CHOICEDLG 1
585
586// wxDirDlg class for getting a directory name from user
587#define wxUSE_DIRDLG 1
588
589// TODO: setting to choose the generic or native one
590
591// Use file open/save dialogs.
592//
593// Default is 1
594//
595// Recommended setting: 1 (used in many places in the library itself)
596#define wxUSE_FILEDLG 1
597
598// Use font picker dialog
599//
600// Default is 1
601//
602// Recommended setting: 1 (used in the library itself)
603#define wxUSE_FONTDLG 1
604
605// Use wxMessageDialog and wxMessageBox.
606//
607// Default is 1
608//
609// Recommended setting: 1 (used in the library itself)
610#define wxUSE_MSGDLG 1
611
612// progress dialog class for lengthy operations
613#define wxUSE_PROGRESSDLG 1
614
615// support for startup tips (wxShowTip &c)
616#define wxUSE_STARTUP_TIPS 1
617
618// text entry dialog and wxGetTextFromUser function
619#define wxUSE_TEXTDLG 1
620
621// number entry dialog
622#define wxUSE_NUMBERDLG 1
623
624// ----------------------------------------------------------------------------
625// Metafiles support
626// ----------------------------------------------------------------------------
627
628// Windows supports the graphics format known as metafile which is, though not
629// portable, is widely used under Windows and so is supported by wxWin (under
630// Windows only, of course). Win16 (Win3.1) used the so-called "Window
631// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
632// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
633// default, WMFs will be used under Win16 and EMFs under Win32. This may be
634// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
635// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
636// in any metafile related classes at all.
637//
638// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
639//
640// Recommended setting: default or 0 for everything for portable programs.
641#define wxUSE_METAFILE 1
642#define wxUSE_ENH_METAFILE 1
643#define wxUSE_WIN_METAFILES_ALWAYS 0
644
645// ----------------------------------------------------------------------------
646// Big GUI components
647// ----------------------------------------------------------------------------
648
649// Set to 0 to disable document/view architecture
650#define wxUSE_DOC_VIEW_ARCHITECTURE 1
651
652// Set to 0 to disable MDI document/view architecture
653#define wxUSE_MDI_ARCHITECTURE 1
654
655// Set to 0 to disable print/preview architecture code
656#define wxUSE_PRINTING_ARCHITECTURE 1
657
658// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
659// much more.
660//
661// Default is 1.
662//
663// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
664// smaller library.
665#define wxUSE_HTML 1
666
667// OpenGL canvas
668#define wxUSE_GLCANVAS 0
669
670// wxTreeLayout class
671#define wxUSE_TREELAYOUT 1
672
673// ----------------------------------------------------------------------------
674// Data transfer
675// ----------------------------------------------------------------------------
676
677// Use wxClipboard class for clipboard copy/paste.
678//
679// Default is 1.
680//
681// Recommended setting: 1
682#define wxUSE_CLIPBOARD 1
683
684// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
685// drop
686//
687// Default is 1.
688//
689// Recommended setting: 1
690#define wxUSE_DATAOBJ 1
691
692// Use wxDropTarget and wxDropSource classes for drag and drop (this is
693// different from "built in" drag and drop in wxTreeCtrl which is always
694// available). Requires wxUSE_DATAOBJ.
695//
696// Default is 1.
697//
698// Recommended setting: 1
699#define wxUSE_DRAG_AND_DROP 1
700
701// ----------------------------------------------------------------------------
702// miscellaneous settings
703// ----------------------------------------------------------------------------
704
705// wxSingleInstanceChecker class allows to verify at startup if another program
706// instance is running (it is only available under Win32)
707//
708// Default is 1
709//
710// Recommended setting: 1 (the class is tiny, disabling it won't save much
711// space)
712#define wxUSE_SNGLINST_CHECKER 1
713
714#define wxUSE_DRAGIMAGE 1
715
716#define wxUSE_IPC 1
717 // 0 for no interprocess comms
718#define wxUSE_HELP 1
719 // 0 for no help facility
720#define wxUSE_MS_HTML_HELP 0
721 // 0 for no MS HTML Help
722#define wxUSE_RESOURCES 1
723 // 0 for no wxGetResource/wxWriteResource
724#define wxUSE_CONSTRAINTS 1
725 // 0 for no window layout constraint system
726
727#define wxUSE_SPLINES 1
728 // 0 for no splines
729
730#define wxUSE_XPM_IN_MSW 1
731 // 0 for no XPM support in wxBitmap.
732 // Default is 1, as XPM is now fully
733 // supported this makes easier the issue
734 // of portable icons and bitmaps.
735
736#define wxUSE_IMAGE_LOADING_IN_MSW 1
737 // Use dynamic DIB loading/saving code in utils/dib under MSW.
738#define wxUSE_RESOURCE_LOADING_IN_MSW 1
739 // Use dynamic icon/cursor loading/saving code
740 // under MSW.
741#define wxUSE_WX_RESOURCES 1
742 // Use .wxr resource mechanism (requires PrologIO library)
743
744#define wxUSE_MOUSEWHEEL 1
745 // Include mouse wheel support
746
747// ----------------------------------------------------------------------------
748// postscript support settings
749// ----------------------------------------------------------------------------
750
751// Set to 1 for PostScript device context.
752#define wxUSE_POSTSCRIPT 0
753
754// Set to 1 to use font metric files in GetTextExtent
755#define wxUSE_AFM_FOR_POSTSCRIPT 0
756
757// Set to 0 to disable PostScript print/preview architecture code under Windows
758// (just use Windows printing).
759#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
760
761// ----------------------------------------------------------------------------
762// database classes
763// ----------------------------------------------------------------------------
764
765// Define 1 to use ODBC classes
766#define wxUSE_ODBC 0
767
768// For backward compatibility reasons, this parameter now only controls the
769// default scrolling method used by cursors. This default behavior can be
770// overriden by setting the second param of wxDB::wxDbGetConnection() or
771// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
772// that use the connection) should support forward only scrolling of cursors,
773// or both forward and backward support for backward scrolling cursors is
774// dependent on the data source as well as the ODBC driver being used.
775#define wxODBC_FWD_ONLY_CURSORS 1
776
777// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
778// member variables. With a setting of 1, full backward compatability with the
779// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
780// as future development will be done only on the non-deprecated
781// functions/classes/member variables/etc.
782#define wxODBC_BACKWARD_COMPATABILITY 0
783
784// ----------------------------------------------------------------------------
785// other compiler (mis)features
786// ----------------------------------------------------------------------------
787
788// Set this to 0 if your compiler can't cope with omission of prototype
789// parameters.
790//
791// Default is 1.
792//
793// Recommended setting: 1 (should never need to set this to 0)
794#define REMOVE_UNUSED_ARG 1
795
796// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
797// them. Set to 1 for <iostream.h>, 0 for <iostream>
798//
799// Default is 1.
800//
801// Recommended setting: whatever your compiler likes more
802#define wxUSE_IOSTREAMH 1
803
804// ----------------------------------------------------------------------------
805// image format support
806// ----------------------------------------------------------------------------
807
808// wxImage supports many different image formats which can be configured at
809// compile-time. BMP is always supported, others are optional and can be safely
810// disabled if you don't plan to use images in such format sometimes saving
811// substantial amount of code in the final library.
812//
813// Some formats require an extra library which is included in wxWin sources
814// which is mentioned if it is the case.
815
816// Set to 1 for wxImage support (recommended).
817#define wxUSE_IMAGE 1
818
819// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
820#define wxUSE_LIBPNG 1
821
822// Set to 1 for JPEG format support (requires libjpeg)
823#define wxUSE_LIBJPEG 1
824
825// Set to 1 for TIFF format support (requires libtiff)
826#define wxUSE_LIBTIFF 1
827
828// Set to 1 for GIF format support
829#define wxUSE_GIF 1
830
831// Set to 1 for PNM format support
832#define wxUSE_PNM 1
833
834// Set to 1 for PCX format support
835#define wxUSE_PCX 1
836
837// Set to 1 for XPM format support
838#define wxUSE_XPM 1
839
840// ----------------------------------------------------------------------------
841// Windows-only settings
842// ----------------------------------------------------------------------------
843
844// Set this to 1 if you want to use wxWindows and MFC in the same program. This
845// will override some other settings (see below)
846//
847// Default is 0.
848//
849// Recommended setting: 0 unless you really have to use MFC
850#define wxUSE_MFC 0
851
852// Set this to 1 for generic OLE support: this is required for drag-and-drop,
853// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
854// can't compile/doesn't have the OLE headers.
855//
856// Default is 1.
857//
858// Recommended setting: 1
859#define wxUSE_OLE 1
860
861// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
862// 3.x. This setting is ignored under Win9x and NT 4.0+.
863//
864// Default is 0 for (most) Win32 (systems), 1 for Win16
865//
866// Recommended setting: same as default
867#if defined(__WIN95__)
868#define wxUSE_CTL3D 0
869#else
870#define wxUSE_CTL3D 1
871#endif
872
873// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
874// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
875// miniframes support instead.
876//
877// Default is 0 for (most) Win32 (systems), 1 for Win16
878//
879// Recommended setting: same as default
880#if defined(__WIN95__)
881#define wxUSE_ITSY_BITSY 0
882#else
883#define wxUSE_ITSY_BITSY 1
884#endif
885
886// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
887// which allows to put more than ~32Kb of text in it even under Win9x (NT
888// doesn't have such limitation).
889//
890// Default is 1 for compilers which support it
891//
892// Recommended setting: 1, only set it to 0 if your compiler doesn't have
893// or can't compile <richedit.h>
894#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
895#define wxUSE_RICHEDIT 1
896
897// TODO: This should be ifdef'ed for any compilers that don't support
898// RichEdit 2.0 but do have RichEdit 1.0...
899#define wxUSE_RICHEDIT2 1
900
901#else
902#define wxUSE_RICHEDIT 0
903#define wxUSE_RICHEDIT2 0
904#endif
905
906// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
907// is required by wxUSE_CHECKLISTBOX.
908//
909// Default is 1.
910//
911// Recommended setting: 1, set to 0 for a small library size reduction
912#define wxUSE_OWNER_DRAWN 1
913
914// ----------------------------------------------------------------------------
915// obsolete settings
916// ----------------------------------------------------------------------------
917
918// NB: all settings in this section are obsolete and should not be used/changed
919// at all, they will disappear
920
921// Set to 1 to use PenWindows
922#define wxUSE_PENWINDOWS 0
923
924// Define 1 to use bitmap messages.
925#define wxUSE_BITMAP_MESSAGE 1
926
927// If 1, enables provision of run-time type information.
928// NOW MANDATORY: don't change.
929#define wxUSE_DYNAMIC_CLASSES 1
930
931// ----------------------------------------------------------------------------
932// disable the settings which don't work for some compilers
933// ----------------------------------------------------------------------------
934
935#ifndef wxUSE_NORLANDER_HEADERS
936#if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
937# define wxUSE_NORLANDER_HEADERS 1
938#else
939# define wxUSE_NORLANDER_HEADERS 0
940#endif
941#endif
942
943#if defined(__GNUWIN32__)
944// These don't work as expected for mingw32 and cygwin32
945#undef wxUSE_MEMORY_TRACING
946#define wxUSE_MEMORY_TRACING 0
947
948#undef wxUSE_GLOBAL_MEMORY_OPERATORS
949#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
950
951#undef wxUSE_DEBUG_NEW_ALWAYS
952#define wxUSE_DEBUG_NEW_ALWAYS 0
953
954// Cygwin betas don't have wcslen
955#if defined(__CYGWIN__) || defined(__CYGWIN32__)
956# if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
957# undef wxUSE_WCHAR_T
958# define wxUSE_WCHAR_T 0
959# endif
960#endif
961
962#endif // __GNUWIN32__
963
964// MFC duplicates these operators
965#if wxUSE_MFC
966#undef wxUSE_GLOBAL_MEMORY_OPERATORS
967#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
968
969#undef wxUSE_DEBUG_NEW_ALWAYS
970#define wxUSE_DEBUG_NEW_ALWAYS 0
971#endif // wxUSE_MFC
972
973// ODBC classes aren't Unicode-compatible yet
974#if wxUSE_UNICODE
975#undef wxUSE_ODBC
976#define wxUSE_ODBC 0
977#endif
978
979#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
980// Can't use OLE drag and drop in Windows 3.1 because we don't know how
981// to implement UUIDs
982// GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
983#undef wxUSE_DRAG_AND_DROP
984#define wxUSE_DRAG_AND_DROP 0
985#endif
986
987// Only WIN32 supports wxStatusBar95
988#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
989#undef wxUSE_NATIVE_STATUSBAR
990#define wxUSE_NATIVE_STATUSBAR 0
991#endif
992
993#if !wxUSE_OWNER_DRAWN
994#undef wxUSE_CHECKLISTBOX
995#define wxUSE_CHECKLISTBOX 0
996#endif
997
998// Salford C++ doesn't like some of the memory operator definitions
999#ifdef __SALFORDC__
1000#undef wxUSE_MEMORY_TRACING
1001#define wxUSE_MEMORY_TRACING 0
1002
1003#undef wxUSE_GLOBAL_MEMORY_OPERATORS
1004#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1005
1006#undef wxUSE_DEBUG_NEW_ALWAYS
1007#define wxUSE_DEBUG_NEW_ALWAYS 0
1008
1009#undef wxUSE_THREADS
1010#define wxUSE_THREADS 0
1011
1012#undef wxUSE_OWNER_DRAWN
1013#define wxUSE_OWNER_DRAWN 0
1014#endif // __SALFORDC__
1015
1016#ifdef __TWIN32__
1017
1018#undef wxUSE_THREADS
1019#define wxUSE_THREADS 0
1020
1021#undef wxUSE_ODBC
1022#define wxUSE_ODBC 0
1023
1024#endif // __TWIN32__
1025
1026// BC++/Win16 can't cope with the amount of data in resource.cpp
1027#if defined(__WIN16__) && defined(__BORLANDC__)
1028#undef wxUSE_WX_RESOURCES
1029#define wxUSE_WX_RESOURCES 0
1030
1031#undef wxUSE_ODBC
1032#define wxUSE_ODBC 0
1033
1034#undef wxUSE_NEW_GRID
1035#define wxUSE_NEW_GRID 0
1036#endif
1037
1038#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1039// BC++ 4.0 can't compile JPEG library
1040#undef wxUSE_LIBJPEG
1041#define wxUSE_LIBJPEG 0
1042#endif
1043
1044// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1045#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1046#undef wxUSE_DEBUG_NEW_ALWAYS
1047#define wxUSE_DEBUG_NEW_ALWAYS 0
1048#endif
1049
1050#if defined(__WXMSW__) && defined(__WATCOMC__)
1051/*
1052#undef wxUSE_GLCANVAS
1053#define wxUSE_GLCANVAS 0
1054*/
1055
1056#undef wxUSE_WCHAR_T
1057#define wxUSE_WCHAR_T 0
1058#endif
1059
1060#if defined(__WXMSW__) && !defined(__WIN32__)
1061
1062#undef wxUSE_SOCKETS
1063#define wxUSE_SOCKETS 0
1064
1065#undef wxUSE_THREADS
1066#define wxUSE_THREADS 0
1067
1068#undef wxUSE_TOOLTIPS
1069#define wxUSE_TOOLTIPS 0
1070
1071#undef wxUSE_SPINCTRL
1072#define wxUSE_SPINCTRL 0
1073
1074#undef wxUSE_SPINBTN
1075#define wxUSE_SPINBTN 0
1076
1077#undef wxUSE_LIBPNG
1078#define wxUSE_LIBPNG 0
1079
1080#undef wxUSE_LIBJPEG
1081#define wxUSE_LIBJPEG 0
1082
1083#undef wxUSE_LIBTIFF
1084#define wxUSE_LIBTIFF 0
1085
1086#undef wxUSE_GIF
1087#define wxUSE_GIF 0
1088
1089#undef wxUSE_PNM
1090#define wxUSE_PNM 0
1091
1092#undef wxUSE_PCX
1093#define wxUSE_PCX 0
1094
1095#undef wxUSE_GLCANVAS
1096#define wxUSE_GLCANVAS 0
1097
1098#undef wxUSE_MS_HTML_HELP
1099#define wxUSE_MS_HTML_HELP 0
1100
1101#undef wxUSE_WCHAR_T
1102#define wxUSE_WCHAR_T 0
1103
1104#endif // Win16
1105
1106// ----------------------------------------------------------------------------
1107// undef the things which don't make sense for wxBase build
1108// ----------------------------------------------------------------------------
1109
1110#if !wxUSE_GUI
1111
1112#undef wxUSE_HTML
1113#define wxUSE_HTML 0
1114
1115#endif // !wxUSE_GUI
1116
1117// ----------------------------------------------------------------------------
1118// check the settings consistency: do it here to abort compilation immediately
1119// and not almost in the very end when the relevant file fails to compile and
1120// you need to modify setup.h and rebuild everything
1121// ----------------------------------------------------------------------------
1122
1123#if wxUSE_DATETIME && !wxUSE_LONGLONG
1124 #error wxDateTime requires wxLongLong
1125#endif
1126
1127#if wxUSE_TEXTFILE && !wxUSE_FILE
1128 #error You cannot compile wxTextFile without wxFile
1129#endif
1130
1131#if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1132 #error You cannot compile virtual file systems without wxUSE_STREAMS
1133#endif
1134
1135#if wxUSE_HTML && !wxUSE_FILESYSTEM
1136 #error You cannot compile wxHTML without virtual file systems
1137#endif
1138
1139// add more tests here...
1140
1141#endif
1142 // _WX_SETUP_H_