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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: socket.cpp | |
3 | // Purpose: Socket handler classes | |
4 | // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia | |
5 | // Created: April 1997 | |
6 | // Copyright: (C) 1999-1997, Guilhem Lavaux | |
7 | // (C) 2000-1999, Guillermo Rodriguez Garcia | |
8 | // RCS_ID: $Id$ | |
9 | // License: see wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ========================================================================== | |
13 | // Declarations | |
14 | // ========================================================================== | |
15 | ||
16 | #ifdef __GNUG__ | |
17 | #pragma implementation "socket.h" | |
18 | #endif | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #if wxUSE_SOCKETS | |
28 | ||
29 | #include "wx/app.h" | |
30 | #include "wx/defs.h" | |
31 | #include "wx/object.h" | |
32 | #include "wx/string.h" | |
33 | #include "wx/timer.h" | |
34 | #include "wx/utils.h" | |
35 | #include "wx/module.h" | |
36 | #include "wx/log.h" | |
37 | #include "wx/intl.h" | |
38 | #include "wx/event.h" | |
39 | ||
40 | #if wxUSE_GUI | |
41 | #include "wx/gdicmn.h" // for wxPendingDelete | |
42 | #endif // wxUSE_GUI | |
43 | ||
44 | #include "wx/sckaddr.h" | |
45 | #include "wx/socket.h" | |
46 | ||
47 | // -------------------------------------------------------------------------- | |
48 | // macros and constants | |
49 | // -------------------------------------------------------------------------- | |
50 | ||
51 | // discard buffer | |
52 | #define MAX_DISCARD_SIZE (10 * 1024) | |
53 | ||
54 | // what to do within waits: in wxBase we don't do anything as we don't have | |
55 | // the event loop anyhow (for now). In GUI apps we have 2 cases: from the main | |
56 | // thread itself we have to call wxYield() to let the events (including the | |
57 | // GUI events and the low-level (not wxWindows) events from GSocket) be | |
58 | // processed. From another thread it is enough to just call wxThread::Yield() | |
59 | // which will give away the rest of our time slice: the explanation is that | |
60 | // the events will be processed by the main thread anyhow, without calling | |
61 | // wxYield(), but we don't want to eat the CPU time uselessly while sitting | |
62 | // in the loop waiting for the data | |
63 | #if wxUSE_GUI | |
64 | #if wxUSE_THREADS | |
65 | #define PROCESS_EVENTS() \ | |
66 | { \ | |
67 | if ( wxThread::IsMain() ) \ | |
68 | wxYield(); \ | |
69 | else \ | |
70 | wxThread::Yield(); \ | |
71 | } | |
72 | #else // !wxUSE_THREADS | |
73 | #define PROCESS_EVENTS() wxYield() | |
74 | #endif // wxUSE_THREADS/!wxUSE_THREADS | |
75 | #else // !wxUSE_GUI | |
76 | #define PROCESS_EVENTS() | |
77 | #endif // wxUSE_GUI/!wxUSE_GUI | |
78 | ||
79 | #define wxTRACE_Socket _T("wxSocket") | |
80 | ||
81 | // -------------------------------------------------------------------------- | |
82 | // wxWin macros | |
83 | // -------------------------------------------------------------------------- | |
84 | ||
85 | IMPLEMENT_CLASS(wxSocketBase, wxObject) | |
86 | IMPLEMENT_CLASS(wxSocketServer, wxSocketBase) | |
87 | IMPLEMENT_CLASS(wxSocketClient, wxSocketBase) | |
88 | IMPLEMENT_CLASS(wxDatagramSocket, wxSocketBase) | |
89 | IMPLEMENT_DYNAMIC_CLASS(wxSocketEvent, wxEvent) | |
90 | ||
91 | // -------------------------------------------------------------------------- | |
92 | // private classes | |
93 | // -------------------------------------------------------------------------- | |
94 | ||
95 | class wxSocketState : public wxObject | |
96 | { | |
97 | public: | |
98 | wxSocketFlags m_flags; | |
99 | wxSocketEventFlags m_eventmask; | |
100 | bool m_notify; | |
101 | void *m_clientData; | |
102 | #if WXWIN_COMPATIBILITY | |
103 | wxSocketBase::wxSockCbk m_cbk; | |
104 | char *m_cdata; | |
105 | #endif // WXWIN_COMPATIBILITY | |
106 | ||
107 | public: | |
108 | wxSocketState() : wxObject() {} | |
109 | ||
110 | DECLARE_NO_COPY_CLASS(wxSocketState) | |
111 | }; | |
112 | ||
113 | // ========================================================================== | |
114 | // wxSocketBase | |
115 | // ========================================================================== | |
116 | ||
117 | // -------------------------------------------------------------------------- | |
118 | // Initialization and shutdown | |
119 | // -------------------------------------------------------------------------- | |
120 | ||
121 | // FIXME-MT: all this is MT-unsafe, of course, we should protect all accesses | |
122 | // to m_countInit with a crit section | |
123 | size_t wxSocketBase::m_countInit = 0; | |
124 | ||
125 | bool wxSocketBase::IsInitialized() | |
126 | { | |
127 | return m_countInit > 0; | |
128 | } | |
129 | ||
130 | bool wxSocketBase::Initialize() | |
131 | { | |
132 | if ( !m_countInit++ ) | |
133 | { | |
134 | if ( !GSocket_Init() ) | |
135 | { | |
136 | m_countInit--; | |
137 | ||
138 | return FALSE; | |
139 | } | |
140 | } | |
141 | ||
142 | return TRUE; | |
143 | } | |
144 | ||
145 | void wxSocketBase::Shutdown() | |
146 | { | |
147 | // we should be initialized | |
148 | wxASSERT_MSG( m_countInit, _T("extra call to Shutdown()") ); | |
149 | if ( !--m_countInit ) | |
150 | { | |
151 | GSocket_Cleanup(); | |
152 | } | |
153 | } | |
154 | ||
155 | // -------------------------------------------------------------------------- | |
156 | // Ctor and dtor | |
157 | // -------------------------------------------------------------------------- | |
158 | ||
159 | void wxSocketBase::Init() | |
160 | { | |
161 | m_socket = NULL; | |
162 | m_type = wxSOCKET_UNINIT; | |
163 | ||
164 | // state | |
165 | m_flags = 0; | |
166 | m_connected = | |
167 | m_establishing = | |
168 | m_reading = | |
169 | m_writing = | |
170 | m_error = FALSE; | |
171 | m_lcount = 0; | |
172 | m_timeout = 600; | |
173 | m_beingDeleted = FALSE; | |
174 | ||
175 | // pushback buffer | |
176 | m_unread = NULL; | |
177 | m_unrd_size = 0; | |
178 | m_unrd_cur = 0; | |
179 | ||
180 | // events | |
181 | m_id = -1; | |
182 | m_handler = NULL; | |
183 | m_clientData = NULL; | |
184 | m_notify = FALSE; | |
185 | m_eventmask = 0; | |
186 | #if WXWIN_COMPATIBILITY | |
187 | m_cbk = NULL; | |
188 | m_cdata = NULL; | |
189 | #endif // WXWIN_COMPATIBILITY | |
190 | ||
191 | if ( !IsInitialized() ) | |
192 | { | |
193 | // this Initialize() will be undone by wxSocketModule::OnExit(), all the | |
194 | // other calls to it should be matched by a call to Shutdown() | |
195 | Initialize(); | |
196 | } | |
197 | } | |
198 | ||
199 | wxSocketBase::wxSocketBase() | |
200 | { | |
201 | Init(); | |
202 | } | |
203 | ||
204 | wxSocketBase::wxSocketBase(wxSocketFlags flags, wxSocketType type) | |
205 | { | |
206 | Init(); | |
207 | ||
208 | m_flags = flags; | |
209 | m_type = type; | |
210 | } | |
211 | ||
212 | wxSocketBase::~wxSocketBase() | |
213 | { | |
214 | // Just in case the app called Destroy() *and* then deleted | |
215 | // the socket immediately: don't leave dangling pointers. | |
216 | #if wxUSE_GUI | |
217 | wxPendingDelete.DeleteObject(this); | |
218 | #endif | |
219 | ||
220 | // Shutdown and close the socket | |
221 | if (!m_beingDeleted) | |
222 | Close(); | |
223 | ||
224 | // Destroy the GSocket object | |
225 | if (m_socket) | |
226 | GSocket_destroy(m_socket); | |
227 | ||
228 | // Free the pushback buffer | |
229 | if (m_unread) | |
230 | free(m_unread); | |
231 | } | |
232 | ||
233 | bool wxSocketBase::Destroy() | |
234 | { | |
235 | // Delayed destruction: the socket will be deleted during the next | |
236 | // idle loop iteration. This ensures that all pending events have | |
237 | // been processed. | |
238 | m_beingDeleted = TRUE; | |
239 | ||
240 | // Shutdown and close the socket | |
241 | Close(); | |
242 | ||
243 | // Supress events from now on | |
244 | Notify(FALSE); | |
245 | ||
246 | #if wxUSE_GUI | |
247 | if ( !wxPendingDelete.Member(this) ) | |
248 | wxPendingDelete.Append(this); | |
249 | #else | |
250 | delete this; | |
251 | #endif | |
252 | ||
253 | return TRUE; | |
254 | } | |
255 | ||
256 | // -------------------------------------------------------------------------- | |
257 | // Basic IO calls | |
258 | // -------------------------------------------------------------------------- | |
259 | ||
260 | // The following IO operations update m_error and m_lcount: | |
261 | // {Read, Write, ReadMsg, WriteMsg, Peek, Unread, Discard} | |
262 | // | |
263 | // TODO: Should Connect, Accept and AcceptWith update m_error? | |
264 | ||
265 | bool wxSocketBase::Close() | |
266 | { | |
267 | // Interrupt pending waits | |
268 | InterruptWait(); | |
269 | ||
270 | if (m_socket) | |
271 | { | |
272 | // Disable callbacks | |
273 | GSocket_UnsetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
274 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG); | |
275 | ||
276 | // Shutdown the connection | |
277 | GSocket_Shutdown(m_socket); | |
278 | } | |
279 | ||
280 | m_connected = FALSE; | |
281 | m_establishing = FALSE; | |
282 | return TRUE; | |
283 | } | |
284 | ||
285 | wxSocketBase& wxSocketBase::Read(void* buffer, wxUint32 nbytes) | |
286 | { | |
287 | // Mask read events | |
288 | m_reading = TRUE; | |
289 | ||
290 | m_lcount = _Read(buffer, nbytes); | |
291 | ||
292 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. | |
293 | if (m_flags & wxSOCKET_WAITALL) | |
294 | m_error = (m_lcount != nbytes); | |
295 | else | |
296 | m_error = (m_lcount == 0); | |
297 | ||
298 | // Allow read events from now on | |
299 | m_reading = FALSE; | |
300 | ||
301 | return *this; | |
302 | } | |
303 | ||
304 | wxUint32 wxSocketBase::_Read(void* buffer, wxUint32 nbytes) | |
305 | { | |
306 | int total; | |
307 | int ret = 1; | |
308 | ||
309 | // Try the pushback buffer first | |
310 | total = GetPushback(buffer, nbytes, FALSE); | |
311 | nbytes -= total; | |
312 | buffer = (char *)buffer + total; | |
313 | ||
314 | // Return now in one of the following cases: | |
315 | // - the socket is invalid, | |
316 | // - we got all the data, | |
317 | // - we got *some* data and we are not using wxSOCKET_WAITALL. | |
318 | if ( !m_socket || | |
319 | !nbytes || | |
320 | ((total != 0) && !(m_flags & wxSOCKET_WAITALL)) ) | |
321 | return total; | |
322 | ||
323 | // Possible combinations (they are checked in this order) | |
324 | // wxSOCKET_NOWAIT | |
325 | // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) | |
326 | // wxSOCKET_BLOCK | |
327 | // wxSOCKET_NONE | |
328 | // | |
329 | if (m_flags & wxSOCKET_NOWAIT) | |
330 | { | |
331 | GSocket_SetNonBlocking(m_socket, 1); | |
332 | ret = GSocket_Read(m_socket, (char *)buffer, nbytes); | |
333 | GSocket_SetNonBlocking(m_socket, 0); | |
334 | ||
335 | if (ret > 0) | |
336 | total += ret; | |
337 | } | |
338 | else | |
339 | { | |
340 | bool more = TRUE; | |
341 | ||
342 | while (more) | |
343 | { | |
344 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForRead() ) | |
345 | break; | |
346 | ||
347 | ret = GSocket_Read(m_socket, (char *)buffer, nbytes); | |
348 | ||
349 | if (ret > 0) | |
350 | { | |
351 | total += ret; | |
352 | nbytes -= ret; | |
353 | buffer = (char *)buffer + ret; | |
354 | } | |
355 | ||
356 | // If we got here and wxSOCKET_WAITALL is not set, we can leave | |
357 | // now. Otherwise, wait until we recv all the data or until there | |
358 | // is an error. | |
359 | // | |
360 | more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL)); | |
361 | } | |
362 | } | |
363 | ||
364 | return total; | |
365 | } | |
366 | ||
367 | wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes) | |
368 | { | |
369 | wxUint32 len, len2, sig, total; | |
370 | bool error; | |
371 | int old_flags; | |
372 | struct | |
373 | { | |
374 | unsigned char sig[4]; | |
375 | unsigned char len[4]; | |
376 | } msg; | |
377 | ||
378 | // Mask read events | |
379 | m_reading = TRUE; | |
380 | ||
381 | total = 0; | |
382 | error = TRUE; | |
383 | old_flags = m_flags; | |
384 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); | |
385 | ||
386 | if (_Read(&msg, sizeof(msg)) != sizeof(msg)) | |
387 | goto exit; | |
388 | ||
389 | sig = (wxUint32)msg.sig[0]; | |
390 | sig |= (wxUint32)(msg.sig[1] << 8); | |
391 | sig |= (wxUint32)(msg.sig[2] << 16); | |
392 | sig |= (wxUint32)(msg.sig[3] << 24); | |
393 | ||
394 | if (sig != 0xfeeddead) | |
395 | { | |
396 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); | |
397 | goto exit; | |
398 | } | |
399 | ||
400 | len = (wxUint32)msg.len[0]; | |
401 | len |= (wxUint32)(msg.len[1] << 8); | |
402 | len |= (wxUint32)(msg.len[2] << 16); | |
403 | len |= (wxUint32)(msg.len[3] << 24); | |
404 | ||
405 | if (len > nbytes) | |
406 | { | |
407 | len2 = len - nbytes; | |
408 | len = nbytes; | |
409 | } | |
410 | else | |
411 | len2 = 0; | |
412 | ||
413 | // Don't attemp to read if the msg was zero bytes long. | |
414 | if (len) | |
415 | { | |
416 | total = _Read(buffer, len); | |
417 | ||
418 | if (total != len) | |
419 | goto exit; | |
420 | } | |
421 | if (len2) | |
422 | { | |
423 | char *discard_buffer = new char[MAX_DISCARD_SIZE]; | |
424 | long discard_len; | |
425 | ||
426 | // NOTE: discarded bytes don't add to m_lcount. | |
427 | do | |
428 | { | |
429 | discard_len = ((len2 > MAX_DISCARD_SIZE)? MAX_DISCARD_SIZE : len2); | |
430 | discard_len = _Read(discard_buffer, (wxUint32)discard_len); | |
431 | len2 -= (wxUint32)discard_len; | |
432 | } | |
433 | while ((discard_len > 0) && len2); | |
434 | ||
435 | delete [] discard_buffer; | |
436 | ||
437 | if (len2 != 0) | |
438 | goto exit; | |
439 | } | |
440 | if (_Read(&msg, sizeof(msg)) != sizeof(msg)) | |
441 | goto exit; | |
442 | ||
443 | sig = (wxUint32)msg.sig[0]; | |
444 | sig |= (wxUint32)(msg.sig[1] << 8); | |
445 | sig |= (wxUint32)(msg.sig[2] << 16); | |
446 | sig |= (wxUint32)(msg.sig[3] << 24); | |
447 | ||
448 | if (sig != 0xdeadfeed) | |
449 | { | |
450 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); | |
451 | goto exit; | |
452 | } | |
453 | ||
454 | // everything was OK | |
455 | error = FALSE; | |
456 | ||
457 | exit: | |
458 | m_error = error; | |
459 | m_lcount = total; | |
460 | m_reading = FALSE; | |
461 | SetFlags(old_flags); | |
462 | ||
463 | return *this; | |
464 | } | |
465 | ||
466 | wxSocketBase& wxSocketBase::Peek(void* buffer, wxUint32 nbytes) | |
467 | { | |
468 | // Mask read events | |
469 | m_reading = TRUE; | |
470 | ||
471 | m_lcount = _Read(buffer, nbytes); | |
472 | Pushback(buffer, m_lcount); | |
473 | ||
474 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. | |
475 | if (m_flags & wxSOCKET_WAITALL) | |
476 | m_error = (m_lcount != nbytes); | |
477 | else | |
478 | m_error = (m_lcount == 0); | |
479 | ||
480 | // Allow read events again | |
481 | m_reading = FALSE; | |
482 | ||
483 | return *this; | |
484 | } | |
485 | ||
486 | wxSocketBase& wxSocketBase::Write(const void *buffer, wxUint32 nbytes) | |
487 | { | |
488 | // Mask write events | |
489 | m_writing = TRUE; | |
490 | ||
491 | m_lcount = _Write(buffer, nbytes); | |
492 | ||
493 | // If in wxSOCKET_WAITALL mode, all bytes should have been written. | |
494 | if (m_flags & wxSOCKET_WAITALL) | |
495 | m_error = (m_lcount != nbytes); | |
496 | else | |
497 | m_error = (m_lcount == 0); | |
498 | ||
499 | // Allow write events again | |
500 | m_writing = FALSE; | |
501 | ||
502 | return *this; | |
503 | } | |
504 | ||
505 | wxUint32 wxSocketBase::_Write(const void *buffer, wxUint32 nbytes) | |
506 | { | |
507 | wxUint32 total = 0; | |
508 | int ret = 1; | |
509 | ||
510 | // If the socket is invalid or parameters are ill, return immediately | |
511 | if (!m_socket || !buffer || !nbytes) | |
512 | return 0; | |
513 | ||
514 | // Possible combinations (they are checked in this order) | |
515 | // wxSOCKET_NOWAIT | |
516 | // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) | |
517 | // wxSOCKET_BLOCK | |
518 | // wxSOCKET_NONE | |
519 | // | |
520 | if (m_flags & wxSOCKET_NOWAIT) | |
521 | { | |
522 | GSocket_SetNonBlocking(m_socket, 1); | |
523 | ret = GSocket_Write(m_socket, (const char *)buffer, nbytes); | |
524 | GSocket_SetNonBlocking(m_socket, 0); | |
525 | ||
526 | if (ret > 0) | |
527 | total = ret; | |
528 | } | |
529 | else | |
530 | { | |
531 | bool more = TRUE; | |
532 | ||
533 | while (more) | |
534 | { | |
535 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForWrite() ) | |
536 | break; | |
537 | ||
538 | ret = GSocket_Write(m_socket, (const char *)buffer, nbytes); | |
539 | ||
540 | if (ret > 0) | |
541 | { | |
542 | total += ret; | |
543 | nbytes -= ret; | |
544 | buffer = (const char *)buffer + ret; | |
545 | } | |
546 | ||
547 | // If we got here and wxSOCKET_WAITALL is not set, we can leave | |
548 | // now. Otherwise, wait until we send all the data or until there | |
549 | // is an error. | |
550 | // | |
551 | more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL)); | |
552 | } | |
553 | } | |
554 | ||
555 | return total; | |
556 | } | |
557 | ||
558 | wxSocketBase& wxSocketBase::WriteMsg(const void *buffer, wxUint32 nbytes) | |
559 | { | |
560 | wxUint32 total; | |
561 | bool error; | |
562 | int old_flags; | |
563 | struct | |
564 | { | |
565 | unsigned char sig[4]; | |
566 | unsigned char len[4]; | |
567 | } msg; | |
568 | ||
569 | // Mask write events | |
570 | m_writing = TRUE; | |
571 | ||
572 | error = TRUE; | |
573 | total = 0; | |
574 | old_flags = m_flags; | |
575 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); | |
576 | ||
577 | msg.sig[0] = (unsigned char) 0xad; | |
578 | msg.sig[1] = (unsigned char) 0xde; | |
579 | msg.sig[2] = (unsigned char) 0xed; | |
580 | msg.sig[3] = (unsigned char) 0xfe; | |
581 | ||
582 | msg.len[0] = (unsigned char) (nbytes & 0xff); | |
583 | msg.len[1] = (unsigned char) ((nbytes >> 8) & 0xff); | |
584 | msg.len[2] = (unsigned char) ((nbytes >> 16) & 0xff); | |
585 | msg.len[3] = (unsigned char) ((nbytes >> 24) & 0xff); | |
586 | ||
587 | if (_Write(&msg, sizeof(msg)) < sizeof(msg)) | |
588 | goto exit; | |
589 | ||
590 | total = _Write(buffer, nbytes); | |
591 | ||
592 | if (total < nbytes) | |
593 | goto exit; | |
594 | ||
595 | msg.sig[0] = (unsigned char) 0xed; | |
596 | msg.sig[1] = (unsigned char) 0xfe; | |
597 | msg.sig[2] = (unsigned char) 0xad; | |
598 | msg.sig[3] = (unsigned char) 0xde; | |
599 | msg.len[0] = msg.len[1] = msg.len[2] = msg.len[3] = (char) 0; | |
600 | ||
601 | if ((_Write(&msg, sizeof(msg))) < sizeof(msg)) | |
602 | goto exit; | |
603 | ||
604 | // everything was OK | |
605 | error = FALSE; | |
606 | ||
607 | exit: | |
608 | m_error = error; | |
609 | m_lcount = total; | |
610 | m_writing = FALSE; | |
611 | ||
612 | return *this; | |
613 | } | |
614 | ||
615 | wxSocketBase& wxSocketBase::Unread(const void *buffer, wxUint32 nbytes) | |
616 | { | |
617 | if (nbytes != 0) | |
618 | Pushback(buffer, nbytes); | |
619 | ||
620 | m_error = FALSE; | |
621 | m_lcount = nbytes; | |
622 | ||
623 | return *this; | |
624 | } | |
625 | ||
626 | wxSocketBase& wxSocketBase::Discard() | |
627 | { | |
628 | int old_flags; | |
629 | char *buffer = new char[MAX_DISCARD_SIZE]; | |
630 | wxUint32 ret; | |
631 | wxUint32 total = 0; | |
632 | ||
633 | // Mask read events | |
634 | m_reading = TRUE; | |
635 | ||
636 | old_flags = m_flags; | |
637 | SetFlags(wxSOCKET_NOWAIT); | |
638 | ||
639 | do | |
640 | { | |
641 | ret = _Read(buffer, MAX_DISCARD_SIZE); | |
642 | total += ret; | |
643 | } | |
644 | while (ret == MAX_DISCARD_SIZE); | |
645 | ||
646 | delete[] buffer; | |
647 | m_lcount = total; | |
648 | m_error = FALSE; | |
649 | ||
650 | // Allow read events again | |
651 | m_reading = FALSE; | |
652 | ||
653 | return *this; | |
654 | } | |
655 | ||
656 | // -------------------------------------------------------------------------- | |
657 | // Wait functions | |
658 | // -------------------------------------------------------------------------- | |
659 | ||
660 | // All Wait functions poll the socket using GSocket_Select() to | |
661 | // check for the specified combination of conditions, until one | |
662 | // of these conditions become true, an error occurs, or the | |
663 | // timeout elapses. The polling loop calls PROCESS_EVENTS(), so | |
664 | // this won't block the GUI. | |
665 | ||
666 | bool wxSocketBase::_Wait(long seconds, | |
667 | long milliseconds, | |
668 | wxSocketEventFlags flags) | |
669 | { | |
670 | GSocketEventFlags result; | |
671 | long timeout; | |
672 | ||
673 | // Set this to TRUE to interrupt ongoing waits | |
674 | m_interrupt = FALSE; | |
675 | ||
676 | // Check for valid socket | |
677 | if (!m_socket) | |
678 | return FALSE; | |
679 | ||
680 | // Check for valid timeout value. | |
681 | if (seconds != -1) | |
682 | timeout = seconds * 1000 + milliseconds; | |
683 | else | |
684 | timeout = m_timeout * 1000; | |
685 | ||
686 | // Wait in an active polling loop. | |
687 | // | |
688 | // NOTE: We duplicate some of the code in OnRequest, but this doesn't | |
689 | // hurt. It has to be here because the (GSocket) event might arrive | |
690 | // a bit delayed, and it has to be in OnRequest as well because we | |
691 | // don't know whether the Wait functions are being used. | |
692 | // | |
693 | // Do this at least once (important if timeout == 0, when | |
694 | // we are just polling). Also, if just polling, do not yield. | |
695 | ||
696 | wxStopWatch chrono; | |
697 | bool done = FALSE; | |
698 | ||
699 | while (!done) | |
700 | { | |
701 | result = GSocket_Select(m_socket, flags | GSOCK_LOST_FLAG); | |
702 | ||
703 | // Incoming connection (server) or connection established (client) | |
704 | if (result & GSOCK_CONNECTION_FLAG) | |
705 | { | |
706 | m_connected = TRUE; | |
707 | m_establishing = FALSE; | |
708 | return TRUE; | |
709 | } | |
710 | ||
711 | // Data available or output buffer ready | |
712 | if ((result & GSOCK_INPUT_FLAG) || (result & GSOCK_OUTPUT_FLAG)) | |
713 | { | |
714 | return TRUE; | |
715 | } | |
716 | ||
717 | // Connection lost | |
718 | if (result & GSOCK_LOST_FLAG) | |
719 | { | |
720 | m_connected = FALSE; | |
721 | m_establishing = FALSE; | |
722 | return (flags & GSOCK_LOST_FLAG) != 0; | |
723 | } | |
724 | ||
725 | // Wait more? | |
726 | if ((!timeout) || (chrono.Time() > timeout) || (m_interrupt)) | |
727 | done = TRUE; | |
728 | else | |
729 | PROCESS_EVENTS(); | |
730 | } | |
731 | ||
732 | return FALSE; | |
733 | } | |
734 | ||
735 | bool wxSocketBase::Wait(long seconds, long milliseconds) | |
736 | { | |
737 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | | |
738 | GSOCK_OUTPUT_FLAG | | |
739 | GSOCK_CONNECTION_FLAG | | |
740 | GSOCK_LOST_FLAG); | |
741 | } | |
742 | ||
743 | bool wxSocketBase::WaitForRead(long seconds, long milliseconds) | |
744 | { | |
745 | // Check pushback buffer before entering _Wait | |
746 | if (m_unread) | |
747 | return TRUE; | |
748 | ||
749 | // Note that GSOCK_INPUT_LOST has to be explicitly passed to | |
750 | // _Wait becuase of the semantics of WaitForRead: a return | |
751 | // value of TRUE means that a GSocket_Read call will return | |
752 | // immediately, not that there is actually data to read. | |
753 | ||
754 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | | |
755 | GSOCK_LOST_FLAG); | |
756 | } | |
757 | ||
758 | bool wxSocketBase::WaitForWrite(long seconds, long milliseconds) | |
759 | { | |
760 | return _Wait(seconds, milliseconds, GSOCK_OUTPUT_FLAG); | |
761 | } | |
762 | ||
763 | bool wxSocketBase::WaitForLost(long seconds, long milliseconds) | |
764 | { | |
765 | return _Wait(seconds, milliseconds, GSOCK_LOST_FLAG); | |
766 | } | |
767 | ||
768 | // -------------------------------------------------------------------------- | |
769 | // Miscellaneous | |
770 | // -------------------------------------------------------------------------- | |
771 | ||
772 | // | |
773 | // Get local or peer address | |
774 | // | |
775 | ||
776 | bool wxSocketBase::GetPeer(wxSockAddress& addr_man) const | |
777 | { | |
778 | GAddress *peer; | |
779 | ||
780 | if (!m_socket) | |
781 | return FALSE; | |
782 | ||
783 | peer = GSocket_GetPeer(m_socket); | |
784 | ||
785 | // copying a null address would just trigger an assert anyway | |
786 | ||
787 | if (!peer) | |
788 | return FALSE; | |
789 | ||
790 | addr_man.SetAddress(peer); | |
791 | GAddress_destroy(peer); | |
792 | ||
793 | return TRUE; | |
794 | } | |
795 | ||
796 | bool wxSocketBase::GetLocal(wxSockAddress& addr_man) const | |
797 | { | |
798 | GAddress *local; | |
799 | ||
800 | if (!m_socket) | |
801 | return FALSE; | |
802 | ||
803 | local = GSocket_GetLocal(m_socket); | |
804 | addr_man.SetAddress(local); | |
805 | GAddress_destroy(local); | |
806 | ||
807 | return TRUE; | |
808 | } | |
809 | ||
810 | // | |
811 | // Save and restore socket state | |
812 | // | |
813 | ||
814 | void wxSocketBase::SaveState() | |
815 | { | |
816 | wxSocketState *state; | |
817 | ||
818 | state = new wxSocketState(); | |
819 | ||
820 | state->m_flags = m_flags; | |
821 | state->m_notify = m_notify; | |
822 | state->m_eventmask = m_eventmask; | |
823 | state->m_clientData = m_clientData; | |
824 | #if WXWIN_COMPATIBILITY | |
825 | state->m_cbk = m_cbk; | |
826 | state->m_cdata = m_cdata; | |
827 | #endif // WXWIN_COMPATIBILITY | |
828 | ||
829 | m_states.Append(state); | |
830 | } | |
831 | ||
832 | void wxSocketBase::RestoreState() | |
833 | { | |
834 | wxNode *node; | |
835 | wxSocketState *state; | |
836 | ||
837 | node = m_states.GetLast(); | |
838 | if (!node) | |
839 | return; | |
840 | ||
841 | state = (wxSocketState *)node->GetData(); | |
842 | ||
843 | m_flags = state->m_flags; | |
844 | m_notify = state->m_notify; | |
845 | m_eventmask = state->m_eventmask; | |
846 | m_clientData = state->m_clientData; | |
847 | #if WXWIN_COMPATIBILITY | |
848 | m_cbk = state->m_cbk; | |
849 | m_cdata = state->m_cdata; | |
850 | #endif // WXWIN_COMPATIBILITY | |
851 | ||
852 | delete node; | |
853 | delete state; | |
854 | } | |
855 | ||
856 | // | |
857 | // Timeout and flags | |
858 | // | |
859 | ||
860 | void wxSocketBase::SetTimeout(long seconds) | |
861 | { | |
862 | m_timeout = seconds; | |
863 | ||
864 | if (m_socket) | |
865 | GSocket_SetTimeout(m_socket, m_timeout * 1000); | |
866 | } | |
867 | ||
868 | void wxSocketBase::SetFlags(wxSocketFlags flags) | |
869 | { | |
870 | m_flags = flags; | |
871 | } | |
872 | ||
873 | ||
874 | // -------------------------------------------------------------------------- | |
875 | // Callbacks (now obsolete - use events instead) | |
876 | // -------------------------------------------------------------------------- | |
877 | ||
878 | #if WXWIN_COMPATIBILITY | |
879 | ||
880 | wxSocketBase::wxSockCbk wxSocketBase::Callback(wxSockCbk cbk_) | |
881 | { | |
882 | wxSockCbk old_cbk = cbk_; | |
883 | ||
884 | m_cbk = cbk_; | |
885 | return old_cbk; | |
886 | } | |
887 | ||
888 | char *wxSocketBase::CallbackData(char *data) | |
889 | { | |
890 | char *old_data = m_cdata; | |
891 | ||
892 | m_cdata = data; | |
893 | return old_data; | |
894 | } | |
895 | ||
896 | #endif // WXWIN_COMPATIBILITY | |
897 | ||
898 | // -------------------------------------------------------------------------- | |
899 | // Event handling | |
900 | // -------------------------------------------------------------------------- | |
901 | ||
902 | // A note on how events are processed, which is probably the most | |
903 | // difficult thing to get working right while keeping the same API | |
904 | // and functionality for all platforms. | |
905 | // | |
906 | // When GSocket detects an event, it calls wx_socket_callback, which in | |
907 | // turn just calls wxSocketBase::OnRequest in the corresponding wxSocket | |
908 | // object. OnRequest does some housekeeping, and if the event is to be | |
909 | // propagated to the user, it creates a new wxSocketEvent object and | |
910 | // posts it. The event is not processed immediately, but delayed with | |
911 | // AddPendingEvent instead. This is necessary in order to decouple the | |
912 | // event processing from wx_socket_callback; otherwise, subsequent IO | |
913 | // calls made from the user event handler would fail, as gtk callbacks | |
914 | // are not reentrant. | |
915 | // | |
916 | // Note that, unlike events, user callbacks (now deprecated) are _not_ | |
917 | // decoupled from wx_socket_callback and thus they suffer from a variety | |
918 | // of problems. Avoid them where possible and use events instead. | |
919 | ||
920 | extern "C" | |
921 | void LINKAGEMODE wx_socket_callback(GSocket * WXUNUSED(socket), | |
922 | GSocketEvent notification, | |
923 | char *cdata) | |
924 | { | |
925 | wxSocketBase *sckobj = (wxSocketBase *)cdata; | |
926 | ||
927 | sckobj->OnRequest((wxSocketNotify) notification); | |
928 | } | |
929 | ||
930 | void wxSocketBase::OnRequest(wxSocketNotify notification) | |
931 | { | |
932 | // NOTE: We duplicate some of the code in _Wait, but this doesn't | |
933 | // hurt. It has to be here because the (GSocket) event might arrive | |
934 | // a bit delayed, and it has to be in _Wait as well because we don't | |
935 | // know whether the Wait functions are being used. | |
936 | ||
937 | switch(notification) | |
938 | { | |
939 | case wxSOCKET_CONNECTION: | |
940 | m_establishing = FALSE; | |
941 | m_connected = TRUE; | |
942 | break; | |
943 | ||
944 | // If we are in the middle of a R/W operation, do not | |
945 | // propagate events to users. Also, filter 'late' events | |
946 | // which are no longer valid. | |
947 | ||
948 | case wxSOCKET_INPUT: | |
949 | if (m_reading || !GSocket_Select(m_socket, GSOCK_INPUT_FLAG)) | |
950 | return; | |
951 | break; | |
952 | ||
953 | case wxSOCKET_OUTPUT: | |
954 | if (m_writing || !GSocket_Select(m_socket, GSOCK_OUTPUT_FLAG)) | |
955 | return; | |
956 | break; | |
957 | ||
958 | case wxSOCKET_LOST: | |
959 | m_connected = FALSE; | |
960 | m_establishing = FALSE; | |
961 | break; | |
962 | ||
963 | default: | |
964 | break; | |
965 | } | |
966 | ||
967 | // Schedule the event | |
968 | ||
969 | wxSocketEventFlags flag = 0; | |
970 | switch (notification) | |
971 | { | |
972 | case GSOCK_INPUT: flag = GSOCK_INPUT_FLAG; break; | |
973 | case GSOCK_OUTPUT: flag = GSOCK_OUTPUT_FLAG; break; | |
974 | case GSOCK_CONNECTION: flag = GSOCK_CONNECTION_FLAG; break; | |
975 | case GSOCK_LOST: flag = GSOCK_LOST_FLAG; break; | |
976 | default: | |
977 | wxLogWarning(_("wxSocket: unknown event!.")); | |
978 | return; | |
979 | } | |
980 | ||
981 | if (((m_eventmask & flag) == flag) && m_notify) | |
982 | { | |
983 | if (m_handler) | |
984 | { | |
985 | wxSocketEvent event(m_id); | |
986 | event.m_event = notification; | |
987 | event.m_clientData = m_clientData; | |
988 | event.SetEventObject(this); | |
989 | ||
990 | m_handler->AddPendingEvent(event); | |
991 | } | |
992 | ||
993 | #if WXWIN_COMPATIBILITY | |
994 | if (m_cbk) | |
995 | m_cbk(*this, notification, m_cdata); | |
996 | #endif // WXWIN_COMPATIBILITY | |
997 | } | |
998 | } | |
999 | ||
1000 | void wxSocketBase::Notify(bool notify) | |
1001 | { | |
1002 | m_notify = notify; | |
1003 | } | |
1004 | ||
1005 | void wxSocketBase::SetNotify(wxSocketEventFlags flags) | |
1006 | { | |
1007 | m_eventmask = flags; | |
1008 | } | |
1009 | ||
1010 | void wxSocketBase::SetEventHandler(wxEvtHandler& handler, int id) | |
1011 | { | |
1012 | m_handler = &handler; | |
1013 | m_id = id; | |
1014 | } | |
1015 | ||
1016 | // -------------------------------------------------------------------------- | |
1017 | // Pushback buffer | |
1018 | // -------------------------------------------------------------------------- | |
1019 | ||
1020 | void wxSocketBase::Pushback(const void *buffer, wxUint32 size) | |
1021 | { | |
1022 | if (!size) return; | |
1023 | ||
1024 | if (m_unread == NULL) | |
1025 | m_unread = malloc(size); | |
1026 | else | |
1027 | { | |
1028 | void *tmp; | |
1029 | ||
1030 | tmp = malloc(m_unrd_size + size); | |
1031 | memcpy((char *)tmp + size, m_unread, m_unrd_size); | |
1032 | free(m_unread); | |
1033 | ||
1034 | m_unread = tmp; | |
1035 | } | |
1036 | ||
1037 | m_unrd_size += size; | |
1038 | ||
1039 | memcpy(m_unread, buffer, size); | |
1040 | } | |
1041 | ||
1042 | wxUint32 wxSocketBase::GetPushback(void *buffer, wxUint32 size, bool peek) | |
1043 | { | |
1044 | if (!m_unrd_size) | |
1045 | return 0; | |
1046 | ||
1047 | if (size > (m_unrd_size-m_unrd_cur)) | |
1048 | size = m_unrd_size-m_unrd_cur; | |
1049 | ||
1050 | memcpy(buffer, (char *)m_unread + m_unrd_cur, size); | |
1051 | ||
1052 | if (!peek) | |
1053 | { | |
1054 | m_unrd_cur += size; | |
1055 | if (m_unrd_size == m_unrd_cur) | |
1056 | { | |
1057 | free(m_unread); | |
1058 | m_unread = NULL; | |
1059 | m_unrd_size = 0; | |
1060 | m_unrd_cur = 0; | |
1061 | } | |
1062 | } | |
1063 | ||
1064 | return size; | |
1065 | } | |
1066 | ||
1067 | ||
1068 | // ========================================================================== | |
1069 | // wxSocketServer | |
1070 | // ========================================================================== | |
1071 | ||
1072 | // -------------------------------------------------------------------------- | |
1073 | // Ctor | |
1074 | // -------------------------------------------------------------------------- | |
1075 | ||
1076 | wxSocketServer::wxSocketServer(wxSockAddress& addr_man, | |
1077 | wxSocketFlags flags) | |
1078 | : wxSocketBase(flags, wxSOCKET_SERVER) | |
1079 | { | |
1080 | wxLogTrace( wxTRACE_Socket, _T("Opening wxSocketServer") ); | |
1081 | ||
1082 | m_socket = GSocket_new(); | |
1083 | ||
1084 | if (!m_socket) | |
1085 | { | |
1086 | wxLogTrace( wxTRACE_Socket, _T("*** GSocket_new failed") ); | |
1087 | return; | |
1088 | } | |
1089 | ||
1090 | // Setup the socket as server | |
1091 | ||
1092 | GSocket_SetLocal(m_socket, addr_man.GetAddress()); | |
1093 | if (GSocket_SetServer(m_socket) != GSOCK_NOERROR) | |
1094 | { | |
1095 | GSocket_destroy(m_socket); | |
1096 | m_socket = NULL; | |
1097 | ||
1098 | wxLogTrace( wxTRACE_Socket, _T("*** GSocket_SetServer failed") ); | |
1099 | return; | |
1100 | } | |
1101 | ||
1102 | GSocket_SetTimeout(m_socket, m_timeout * 1000); | |
1103 | GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1104 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1105 | wx_socket_callback, (char *)this); | |
1106 | } | |
1107 | ||
1108 | // -------------------------------------------------------------------------- | |
1109 | // Accept | |
1110 | // -------------------------------------------------------------------------- | |
1111 | ||
1112 | bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait) | |
1113 | { | |
1114 | GSocket *child_socket; | |
1115 | ||
1116 | if (!m_socket) | |
1117 | return FALSE; | |
1118 | ||
1119 | // If wait == FALSE, then the call should be nonblocking. | |
1120 | // When we are finished, we put the socket to blocking mode | |
1121 | // again. | |
1122 | ||
1123 | if (!wait) | |
1124 | GSocket_SetNonBlocking(m_socket, 1); | |
1125 | ||
1126 | child_socket = GSocket_WaitConnection(m_socket); | |
1127 | ||
1128 | if (!wait) | |
1129 | GSocket_SetNonBlocking(m_socket, 0); | |
1130 | ||
1131 | if (!child_socket) | |
1132 | return FALSE; | |
1133 | ||
1134 | sock.m_type = wxSOCKET_BASE; | |
1135 | sock.m_socket = child_socket; | |
1136 | sock.m_connected = TRUE; | |
1137 | ||
1138 | GSocket_SetTimeout(sock.m_socket, sock.m_timeout * 1000); | |
1139 | GSocket_SetCallback(sock.m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1140 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1141 | wx_socket_callback, (char *)&sock); | |
1142 | ||
1143 | return TRUE; | |
1144 | } | |
1145 | ||
1146 | wxSocketBase *wxSocketServer::Accept(bool wait) | |
1147 | { | |
1148 | wxSocketBase* sock = new wxSocketBase(); | |
1149 | ||
1150 | sock->SetFlags(m_flags); | |
1151 | ||
1152 | if (!AcceptWith(*sock, wait)) | |
1153 | { | |
1154 | sock->Destroy(); | |
1155 | sock = NULL; | |
1156 | } | |
1157 | ||
1158 | return sock; | |
1159 | } | |
1160 | ||
1161 | bool wxSocketServer::WaitForAccept(long seconds, long milliseconds) | |
1162 | { | |
1163 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG); | |
1164 | } | |
1165 | ||
1166 | // ========================================================================== | |
1167 | // wxSocketClient | |
1168 | // ========================================================================== | |
1169 | ||
1170 | // -------------------------------------------------------------------------- | |
1171 | // Ctor and dtor | |
1172 | // -------------------------------------------------------------------------- | |
1173 | ||
1174 | wxSocketClient::wxSocketClient(wxSocketFlags flags) | |
1175 | : wxSocketBase(flags, wxSOCKET_CLIENT) | |
1176 | { | |
1177 | } | |
1178 | ||
1179 | wxSocketClient::~wxSocketClient() | |
1180 | { | |
1181 | } | |
1182 | ||
1183 | // -------------------------------------------------------------------------- | |
1184 | // Connect | |
1185 | // -------------------------------------------------------------------------- | |
1186 | ||
1187 | bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait) | |
1188 | { | |
1189 | GSocketError err; | |
1190 | ||
1191 | if (m_socket) | |
1192 | { | |
1193 | // Shutdown and destroy the socket | |
1194 | Close(); | |
1195 | GSocket_destroy(m_socket); | |
1196 | } | |
1197 | ||
1198 | m_socket = GSocket_new(); | |
1199 | m_connected = FALSE; | |
1200 | m_establishing = FALSE; | |
1201 | ||
1202 | if (!m_socket) | |
1203 | return FALSE; | |
1204 | ||
1205 | GSocket_SetTimeout(m_socket, m_timeout * 1000); | |
1206 | GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1207 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1208 | wx_socket_callback, (char *)this); | |
1209 | ||
1210 | // If wait == FALSE, then the call should be nonblocking. | |
1211 | // When we are finished, we put the socket to blocking mode | |
1212 | // again. | |
1213 | ||
1214 | if (!wait) | |
1215 | GSocket_SetNonBlocking(m_socket, 1); | |
1216 | ||
1217 | GSocket_SetPeer(m_socket, addr_man.GetAddress()); | |
1218 | err = GSocket_Connect(m_socket, GSOCK_STREAMED); | |
1219 | ||
1220 | if (!wait) | |
1221 | GSocket_SetNonBlocking(m_socket, 0); | |
1222 | ||
1223 | if (err != GSOCK_NOERROR) | |
1224 | { | |
1225 | if (err == GSOCK_WOULDBLOCK) | |
1226 | m_establishing = TRUE; | |
1227 | ||
1228 | return FALSE; | |
1229 | } | |
1230 | ||
1231 | m_connected = TRUE; | |
1232 | return TRUE; | |
1233 | } | |
1234 | ||
1235 | bool wxSocketClient::WaitOnConnect(long seconds, long milliseconds) | |
1236 | { | |
1237 | if (m_connected) // Already connected | |
1238 | return TRUE; | |
1239 | ||
1240 | if (!m_establishing || !m_socket) // No connection in progress | |
1241 | return FALSE; | |
1242 | ||
1243 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG | | |
1244 | GSOCK_LOST_FLAG); | |
1245 | } | |
1246 | ||
1247 | // ========================================================================== | |
1248 | // wxDatagramSocket | |
1249 | // ========================================================================== | |
1250 | ||
1251 | /* NOTE: experimental stuff - might change */ | |
1252 | ||
1253 | wxDatagramSocket::wxDatagramSocket( wxSockAddress& addr, | |
1254 | wxSocketFlags flags ) | |
1255 | : wxSocketBase( flags, wxSOCKET_DATAGRAM ) | |
1256 | { | |
1257 | // Create the socket | |
1258 | m_socket = GSocket_new(); | |
1259 | ||
1260 | if(!m_socket) | |
1261 | return; | |
1262 | ||
1263 | // Setup the socket as non connection oriented | |
1264 | GSocket_SetLocal(m_socket, addr.GetAddress()); | |
1265 | if( GSocket_SetNonOriented(m_socket) != GSOCK_NOERROR ) | |
1266 | { | |
1267 | GSocket_destroy(m_socket); | |
1268 | m_socket = NULL; | |
1269 | return; | |
1270 | } | |
1271 | ||
1272 | // Initialize all stuff | |
1273 | m_connected = FALSE; | |
1274 | m_establishing = FALSE; | |
1275 | GSocket_SetTimeout( m_socket, m_timeout ); | |
1276 | GSocket_SetCallback( m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1277 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1278 | wx_socket_callback, (char*)this ); | |
1279 | ||
1280 | } | |
1281 | ||
1282 | wxDatagramSocket& wxDatagramSocket::RecvFrom( wxSockAddress& addr, | |
1283 | void* buf, | |
1284 | wxUint32 nBytes ) | |
1285 | { | |
1286 | Read(buf, nBytes); | |
1287 | GetPeer(addr); | |
1288 | return (*this); | |
1289 | } | |
1290 | ||
1291 | wxDatagramSocket& wxDatagramSocket::SendTo( wxSockAddress& addr, | |
1292 | const void* buf, | |
1293 | wxUint32 nBytes ) | |
1294 | { | |
1295 | GSocket_SetPeer(m_socket, addr.GetAddress()); | |
1296 | Write(buf, nBytes); | |
1297 | return (*this); | |
1298 | } | |
1299 | ||
1300 | // ========================================================================== | |
1301 | // wxSocketModule | |
1302 | // ========================================================================== | |
1303 | ||
1304 | class WXDLLEXPORT wxSocketModule : public wxModule | |
1305 | { | |
1306 | public: | |
1307 | virtual bool OnInit() | |
1308 | { | |
1309 | // wxSocketBase will call GSocket_Init() itself when/if needed | |
1310 | return TRUE; | |
1311 | } | |
1312 | ||
1313 | virtual void OnExit() | |
1314 | { | |
1315 | if ( wxSocketBase::IsInitialized() ) | |
1316 | wxSocketBase::Shutdown(); | |
1317 | } | |
1318 | ||
1319 | private: | |
1320 | DECLARE_DYNAMIC_CLASS(wxSocketModule) | |
1321 | }; | |
1322 | ||
1323 | IMPLEMENT_DYNAMIC_CLASS(wxSocketModule, wxModule) | |
1324 | ||
1325 | #endif | |
1326 | // wxUSE_SOCKETS | |
1327 | ||
1328 | // vi:sts=4:sw=4:et |