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Fix for unhiding the other version of the base class HitTest
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/control.h
3// Purpose: wxControl common interface
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 26.07.99
7// RCS-ID: $Id$
8// Copyright: (c) wxWidgets team
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_CONTROL_H_BASE_
13#define _WX_CONTROL_H_BASE_
14
15// ----------------------------------------------------------------------------
16// headers
17// ----------------------------------------------------------------------------
18
19#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
20 #pragma interface "controlbase.h"
21#endif
22
23#include "wx/defs.h"
24
25#if wxUSE_CONTROLS
26
27#include "wx/window.h" // base class
28
29WXDLLEXPORT_DATA(extern const wxChar*) wxControlNameStr;
30
31// ----------------------------------------------------------------------------
32// wxControl is the base class for all controls
33// ----------------------------------------------------------------------------
34
35class WXDLLEXPORT wxControlBase : public wxWindow
36{
37public:
38 wxControlBase() { }
39
40 virtual ~wxControlBase();
41
42 // Create() function adds the validator parameter
43 bool Create(wxWindow *parent, wxWindowID id,
44 const wxPoint& pos = wxDefaultPosition,
45 const wxSize& size = wxDefaultSize,
46 long style = 0,
47 const wxValidator& validator = wxDefaultValidator,
48 const wxString& name = wxControlNameStr);
49
50 // get the control alignment (left/right/centre, top/bottom/centre)
51 int GetAlignment() const { return m_windowStyle & wxALIGN_MASK; }
52
53
54 // controls by default inherit the colours of their parents, if a
55 // particular control class doesn't want to do it, it can override
56 // ShouldInheritColours() to return false
57 virtual bool ShouldInheritColours() const { return true; }
58
59
60 // WARNING: this doesn't work for all controls nor all platforms!
61 //
62 // simulates the event of given type (i.e. wxButton::Command() is just as
63 // if the button was clicked)
64 virtual void Command(wxCommandEvent &event);
65
66 virtual void SetLabel( const wxString &label );
67 virtual bool SetFont(const wxFont& font);
68
69protected:
70 // creates the control (calls wxWindowBase::CreateBase inside) and adds it
71 // to the list of parents children
72 bool CreateControl(wxWindowBase *parent,
73 wxWindowID id,
74 const wxPoint& pos,
75 const wxSize& size,
76 long style,
77 const wxValidator& validator,
78 const wxString& name);
79
80 // initialize the common fields of wxCommandEvent
81 void InitCommandEvent(wxCommandEvent& event) const;
82
83 // set the initial window size if none is given (i.e. at least one of the
84 // components of the size passed to ctor/Create() is -1)
85 //
86 // normally just calls SetBestSize() but can be overridden not to do it for
87 // the controls which have to do some additional initialization (e.g. add
88 // strings to list box) before their best size can be accurately calculated
89 virtual void SetInitialBestSize(const wxSize& size)
90 {
91 SetBestSize(size);
92 }
93
94 DECLARE_NO_COPY_CLASS(wxControlBase)
95};
96
97// ----------------------------------------------------------------------------
98// include platform-dependent wxControl declarations
99// ----------------------------------------------------------------------------
100
101#if defined(__WXUNIVERSAL__)
102 #include "wx/univ/control.h"
103#elif defined(__WXMSW__)
104 #include "wx/msw/control.h"
105#elif defined(__WXMOTIF__)
106 #include "wx/motif/control.h"
107#elif defined(__WXGTK__)
108 #include "wx/gtk/control.h"
109#elif defined(__WXMAC__)
110 #include "wx/mac/control.h"
111#elif defined(__WXCOCOA__)
112 #include "wx/cocoa/control.h"
113#elif defined(__WXPM__)
114 #include "wx/os2/control.h"
115#endif
116
117#endif // wxUSE_CONTROLS
118
119#endif
120 // _WX_CONTROL_H_BASE_