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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/common/containr.cpp | |
3 | // Purpose: implementation of wxControlContainer | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 06.08.01 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr> | |
9 | // License: wxWindows license | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
21 | #pragma implementation "containr.h" | |
22 | #endif | |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
28 | #pragma hdrstop | |
29 | #endif | |
30 | ||
31 | #ifndef WX_PRECOMP | |
32 | #include "wx/log.h" | |
33 | #include "wx/event.h" | |
34 | #include "wx/window.h" | |
35 | #endif //WX_PRECOMP | |
36 | ||
37 | #include "wx/containr.h" | |
38 | ||
39 | // ============================================================================ | |
40 | // implementation | |
41 | // ============================================================================ | |
42 | ||
43 | wxControlContainer::wxControlContainer(wxWindow *winParent) | |
44 | { | |
45 | m_winParent = winParent; | |
46 | ||
47 | m_winLastFocused = | |
48 | m_winDefault = NULL; | |
49 | } | |
50 | ||
51 | void wxControlContainer::SetLastFocus(wxWindow *win) | |
52 | { | |
53 | // if we're setting the focus | |
54 | if ( win ) | |
55 | { | |
56 | // find the last _immediate_ child which got focus but be prepared to | |
57 | // handle the case when win == m_winParent as well | |
58 | wxWindow *winParent = win; | |
59 | while ( winParent != m_winParent ) | |
60 | { | |
61 | win = winParent; | |
62 | winParent = win->GetParent(); | |
63 | ||
64 | // Yes, this can happen, though in a totally pathological case. | |
65 | // like when detaching a menubar from a frame with a child which | |
66 | // has pushed itself as an event handler for the menubar. (wxGtk) | |
67 | ||
68 | wxASSERT_MSG( winParent, _T("Setting last-focus for a window that is not our child?") ); | |
69 | } | |
70 | } | |
71 | ||
72 | m_winLastFocused = win; | |
73 | } | |
74 | ||
75 | // ---------------------------------------------------------------------------- | |
76 | // Keyboard handling - this is the place where the TAB traversal logic is | |
77 | // implemented. As this code is common to all ports, this ensures consistent | |
78 | // behaviour even if we don't specify how exactly the wxNavigationKeyEvent are | |
79 | // generated and this is done in platform specific code which also ensures that | |
80 | // we can follow the given platform standards. | |
81 | // ---------------------------------------------------------------------------- | |
82 | ||
83 | void wxControlContainer::HandleOnNavigationKey( wxNavigationKeyEvent& event ) | |
84 | { | |
85 | wxWindow *parent = m_winParent->GetParent(); | |
86 | ||
87 | // the event is propagated downwards if the event emitter was our parent | |
88 | bool goingDown = event.GetEventObject() == parent; | |
89 | ||
90 | const wxWindowList& children = m_winParent->GetChildren(); | |
91 | ||
92 | // there is not much to do if we don't have children and we're not | |
93 | // interested in "notebook page change" events here | |
94 | if ( !children.GetCount() || event.IsWindowChange() ) | |
95 | { | |
96 | // let the parent process it unless it already comes from our parent | |
97 | // of we don't have any | |
98 | if ( goingDown || | |
99 | !parent || !parent->GetEventHandler()->ProcessEvent(event) ) | |
100 | { | |
101 | event.Skip(); | |
102 | } | |
103 | ||
104 | return; | |
105 | } | |
106 | ||
107 | // where are we going? | |
108 | bool forward = event.GetDirection(); | |
109 | ||
110 | // the node of the children list from which we should start looking for the | |
111 | // next acceptable child | |
112 | wxWindowList::Node *node, *start_node; | |
113 | ||
114 | // we should start from the first/last control and not from the one which | |
115 | // had focus the last time if we're propagating the event downwards because | |
116 | // for our parent we look like a single control | |
117 | if ( goingDown ) | |
118 | { | |
119 | // just to be sure it's not used (normally this is not necessary, but | |
120 | // doesn't hurt neither) | |
121 | m_winLastFocused = (wxWindow *)NULL; | |
122 | ||
123 | // start from first or last depending on where we're going | |
124 | node = forward ? children.GetFirst() : children.GetLast(); | |
125 | ||
126 | // we want to cycle over all nodes | |
127 | start_node = (wxWindowList::Node *)NULL; | |
128 | } | |
129 | else | |
130 | { | |
131 | // try to find the child which has the focus currently | |
132 | ||
133 | // the event emitter might have done this for us | |
134 | wxWindow *winFocus = event.GetCurrentFocus(); | |
135 | ||
136 | // but if not, we might know where the focus was ourselves | |
137 | if (!winFocus) | |
138 | winFocus = m_winLastFocused; | |
139 | ||
140 | // if still no luck, do it the hard way | |
141 | if (!winFocus) | |
142 | winFocus = wxWindow::FindFocus(); | |
143 | ||
144 | if ( winFocus ) | |
145 | { | |
146 | // ok, we found the focus - now is it our child? | |
147 | start_node = children.Find( winFocus ); | |
148 | } | |
149 | else | |
150 | { | |
151 | start_node = (wxWindowList::Node *)NULL; | |
152 | } | |
153 | ||
154 | if ( !start_node && m_winLastFocused ) | |
155 | { | |
156 | // window which has focus isn't our child, fall back to the one | |
157 | // which had the focus the last time | |
158 | start_node = children.Find( m_winLastFocused ); | |
159 | } | |
160 | ||
161 | // if we still didn't find anything, we should start with the first one | |
162 | if ( !start_node ) | |
163 | { | |
164 | start_node = children.GetFirst(); | |
165 | } | |
166 | ||
167 | // and the first child which we can try setting focus to is the next or | |
168 | // the previous one | |
169 | node = forward ? start_node->GetNext() : start_node->GetPrevious(); | |
170 | } | |
171 | ||
172 | // we want to cycle over all elements passing by NULL | |
173 | while ( node != start_node ) | |
174 | { | |
175 | // Have we come to the last or first item on the panel? | |
176 | if ( !node ) | |
177 | { | |
178 | if ( !goingDown ) | |
179 | { | |
180 | // Check if our (may be grand) parent is another panel: if this | |
181 | // is the case, they will know what to do with this navigation | |
182 | // key and so give them the chance to process it instead of | |
183 | // looping inside this panel (normally, the focus will go to | |
184 | // the next/previous item after this panel in the parent | |
185 | // panel). | |
186 | wxWindow *focussed_child_of_parent = m_winParent; | |
187 | while ( parent ) | |
188 | { | |
189 | // we don't want to tab into a different dialog or frame | |
190 | if ( focussed_child_of_parent->IsTopLevel() ) | |
191 | break; | |
192 | ||
193 | event.SetCurrentFocus( focussed_child_of_parent ); | |
194 | if ( parent->GetEventHandler()->ProcessEvent( event ) ) | |
195 | return; | |
196 | ||
197 | focussed_child_of_parent = parent; | |
198 | ||
199 | parent = parent->GetParent(); | |
200 | } | |
201 | } | |
202 | //else: as the focus came from our parent, we definitely don't want | |
203 | // to send it back to it! | |
204 | ||
205 | // no, we are not inside another panel so process this ourself | |
206 | node = forward ? children.GetFirst() : children.GetLast(); | |
207 | ||
208 | continue; | |
209 | } | |
210 | ||
211 | wxWindow *child = node->GetData(); | |
212 | ||
213 | if ( child->AcceptsFocusFromKeyboard() ) | |
214 | { | |
215 | // if we're setting the focus to a child panel we should prevent it | |
216 | // from giving it to the child which had the focus the last time | |
217 | // and instead give it to the first/last child depending from which | |
218 | // direction we're coming | |
219 | event.SetEventObject(m_winParent); | |
220 | if ( !child->GetEventHandler()->ProcessEvent(event) ) | |
221 | { | |
222 | // everything is simple: just give focus to it | |
223 | child->SetFocus(); | |
224 | ||
225 | m_winLastFocused = child; | |
226 | } | |
227 | //else: the child manages its focus itself | |
228 | ||
229 | event.Skip( FALSE ); | |
230 | ||
231 | return; | |
232 | } | |
233 | ||
234 | node = forward ? node->GetNext() : node->GetPrevious(); | |
235 | } | |
236 | ||
237 | // we cycled through all of our children and none of them wanted to accept | |
238 | // focus | |
239 | event.Skip(); | |
240 | } | |
241 | ||
242 | void wxControlContainer::HandleOnWindowDestroy(wxWindowBase *child) | |
243 | { | |
244 | if ( child == m_winLastFocused ) | |
245 | m_winLastFocused = NULL; | |
246 | ||
247 | if ( child == m_winDefault ) | |
248 | m_winDefault = NULL; | |
249 | } | |
250 | ||
251 | // ---------------------------------------------------------------------------- | |
252 | // focus handling | |
253 | // ---------------------------------------------------------------------------- | |
254 | ||
255 | bool wxControlContainer::DoSetFocus() | |
256 | { | |
257 | wxLogTrace(_T("focus"), _T("SetFocus on wxPanel 0x%08x."), | |
258 | m_winParent->GetHandle()); | |
259 | ||
260 | // If the panel gets the focus *by way of getting it set directly* | |
261 | // we move the focus to the first window that can get it. | |
262 | ||
263 | // VZ: no, we set the focus to the last window too. I don't understand why | |
264 | // should we make this distinction: if an app wants to set focus to | |
265 | // some precise control, it may always do it directly, but if we don't | |
266 | // use m_winLastFocused here, the focus won't be set correctly after a | |
267 | // notebook page change nor after frame activation under MSW (it calls | |
268 | // SetFocus too) | |
269 | // | |
270 | // RR: yes, when I the tab key to navigate in a panel with some controls and | |
271 | // a notebook and the focus jumps to the notebook (typically coming from | |
272 | // a button at the top) the notebook should focus the first child in the | |
273 | // current notebook page, not the last one which would otherwise get the | |
274 | // focus if you used the tab key to navigate from the current notebook | |
275 | // page to button at the bottom. See every page in the controls sample. | |
276 | // | |
277 | // VZ: ok, but this still doesn't (at least I don't see how it can) take | |
278 | // care of first/last child problem: i.e. if Shift-TAB is pressed in a | |
279 | // situation like above, the focus should be given to the last child, | |
280 | // not the first one (and not to the last focused one neither) - I | |
281 | // think my addition to OnNavigationKey() above takes care of it. | |
282 | // Keeping #ifdef __WXGTK__ for now, but please try removing it and see | |
283 | // what happens. | |
284 | // | |
285 | // RR: Removed for now. Let's see what happens.. | |
286 | ||
287 | // if our child already has focus, don't take it away from it | |
288 | wxWindow *win = wxWindow::FindFocus(); | |
289 | while ( win ) | |
290 | { | |
291 | if ( win == m_winParent ) | |
292 | return TRUE; | |
293 | ||
294 | if ( win->IsTopLevel() ) | |
295 | { | |
296 | // don't look beyond the first top level parent - useless and | |
297 | // unnecessary | |
298 | break; | |
299 | } | |
300 | ||
301 | win = win->GetParent(); | |
302 | } | |
303 | ||
304 | return SetFocusToChild(); | |
305 | } | |
306 | ||
307 | void wxControlContainer::HandleOnFocus(wxFocusEvent& event) | |
308 | { | |
309 | wxLogTrace(_T("focus"), _T("OnFocus on wxPanel 0x%08x, name: %s"), | |
310 | m_winParent->GetHandle(), | |
311 | m_winParent->GetName().c_str() ); | |
312 | ||
313 | // If we panel got the focus *by way of getting clicked on* | |
314 | // we move the focus to either the last window that had the | |
315 | // focus or the first one that can get it. | |
316 | (void)SetFocusToChild(); | |
317 | ||
318 | event.Skip(); | |
319 | } | |
320 | ||
321 | bool wxControlContainer::SetFocusToChild() | |
322 | { | |
323 | return wxSetFocusToChild(m_winParent, &m_winLastFocused); | |
324 | } | |
325 | ||
326 | // ---------------------------------------------------------------------------- | |
327 | // SetFocusToChild(): this function is used by wxPanel but also by wxFrame in | |
328 | // wxMSW, this is why it is outside of wxControlContainer class | |
329 | // ---------------------------------------------------------------------------- | |
330 | ||
331 | bool wxSetFocusToChild(wxWindow *win, wxWindow **childLastFocused) | |
332 | { | |
333 | wxCHECK_MSG( win, FALSE, _T("wxSetFocusToChild(): invalid window") ); | |
334 | ||
335 | if ( *childLastFocused ) | |
336 | { | |
337 | // It might happen that the window got reparented or no longer accepts | |
338 | // the focus. | |
339 | if ( (*childLastFocused)->GetParent() == win && | |
340 | (*childLastFocused)->AcceptsFocusFromKeyboard() ) | |
341 | { | |
342 | wxLogTrace(_T("focus"), | |
343 | _T("SetFocusToChild() => last child (0x%08x)."), | |
344 | (*childLastFocused)->GetHandle()); | |
345 | ||
346 | (*childLastFocused)->SetFocus(); | |
347 | return TRUE; | |
348 | } | |
349 | else | |
350 | { | |
351 | // it doesn't count as such any more | |
352 | *childLastFocused = (wxWindow *)NULL; | |
353 | } | |
354 | } | |
355 | ||
356 | // set the focus to the first child who wants it | |
357 | wxWindowList::Node *node = win->GetChildren().GetFirst(); | |
358 | while ( node ) | |
359 | { | |
360 | wxWindow *child = node->GetData(); | |
361 | ||
362 | if ( child->AcceptsFocusFromKeyboard() && !child->IsTopLevel() ) | |
363 | { | |
364 | wxLogTrace(_T("focus"), | |
365 | _T("SetFocusToChild() => first child (0x%08x)."), | |
366 | child->GetHandle()); | |
367 | ||
368 | *childLastFocused = child; // should be redundant, but it is not | |
369 | child->SetFocus(); | |
370 | return TRUE; | |
371 | } | |
372 | ||
373 | node = node->GetNext(); | |
374 | } | |
375 | ||
376 | return FALSE; | |
377 | } |