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Refactor all code common to X11 OpenGL implementations into glx11.h/.cpp
[wxWidgets.git] / include / wx / palette.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/palette.h
3// Purpose: Common header and base class for wxPalette
4// Author: Julian Smart
5// Modified by:
6// Created:
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows Licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_PALETTE_H_BASE_
13#define _WX_PALETTE_H_BASE_
14
15#include "wx/defs.h"
16
17#if wxUSE_PALETTE
18
19#include "wx/object.h"
20#include "wx/gdiobj.h"
21
22// wxPaletteBase
23class WXDLLEXPORT wxPaletteBase: public wxGDIObject
24{
25public:
26 virtual ~wxPaletteBase() { }
27
28 virtual bool Ok() const { return IsOk(); }
29 virtual bool IsOk() const = 0;
30 virtual int GetColoursCount() const { wxFAIL_MSG( _T("not implemented") ); return 0; }
31};
32
33#if defined(__WXPALMOS__)
34 #include "wx/palmos/palette.h"
35#elif defined(__WXMSW__)
36 #include "wx/msw/palette.h"
37#elif defined(__WXMOTIF__)
38 #include "wx/motif/palette.h"
39#elif defined(__WXGTK__) || defined(__WXCOCOA__)
40 #include "wx/generic/paletteg.h"
41#elif defined(__WXX11__)
42 #include "wx/x11/palette.h"
43#elif defined(__WXMGL__)
44 #include "wx/mgl/palette.h"
45#elif defined(__WXMAC__)
46 #include "wx/mac/palette.h"
47#elif defined(__WXPM__)
48 #include "wx/os2/palette.h"
49#endif
50
51#endif // wxUSE_PALETTE
52
53#endif
54 // _WX_PALETTE_H_BASE_