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workaround for MGL's weirdness: won't render rectangles of w=1 or h=1
[wxWidgets.git] / src / generic / paletteg.cpp
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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/generic/paletteg.cpp
3// Purpose:
4// Author: Robert Roebling
5// Created: 01/02/97
6// Id:
7// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
8// Licence: wxWindows licence
9/////////////////////////////////////////////////////////////////////////////
10
11
12#ifdef __GNUG__
13#pragma implementation "paletteg.h"
14#endif
15
16// For compilers that support precompilation, includes "wx.h".
17#include "wx/wxprec.h"
18
19#if defined(__BORLANDC__)
20 #pragma hdrstop
21#endif
22
23#if wxUSE_PALETTE
24
25#include "wx/palette.h"
26
27//-----------------------------------------------------------------------------
28// wxPalette
29//-----------------------------------------------------------------------------
30
31struct wxPaletteEntry
32{
33 unsigned char red, green, blue;
34};
35
36class wxPaletteRefData: public wxObjectRefData
37{
38 public:
39
40 wxPaletteRefData(void);
41 ~wxPaletteRefData(void);
42
43 int m_count;
44 wxPaletteEntry *m_entries;
45};
46
47wxPaletteRefData::wxPaletteRefData()
48{
49 m_count = 0;
50 m_entries = NULL;
51}
52
53wxPaletteRefData::~wxPaletteRefData()
54{
55 delete[] m_entries;
56}
57
58//-----------------------------------------------------------------------------
59
60#define M_PALETTEDATA ((wxPaletteRefData *)m_refData)
61
62IMPLEMENT_DYNAMIC_CLASS(wxPalette,wxGDIObject)
63
64wxPalette::wxPalette()
65{
66 m_refData = NULL;
67}
68
69wxPalette::wxPalette(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue)
70{
71 Create(n, red, green, blue);
72}
73
74wxPalette::wxPalette(const wxPalette& palette)
75{
76 Ref(palette);
77}
78
79wxPalette::~wxPalette()
80{
81}
82
83wxPalette& wxPalette::operator = (const wxPalette& palette)
84{
85 if (*this == palette) return (*this);
86 Ref(palette);
87 return *this;
88}
89
90bool wxPalette::operator == (const wxPalette& palette)
91{
92 return m_refData == palette.m_refData;
93}
94
95bool wxPalette::operator != (const wxPalette& palette)
96{
97 return m_refData != palette.m_refData;
98}
99
100bool wxPalette::Ok(void) const
101{
102 return (m_refData != NULL);
103}
104
105bool wxPalette::Create(int n,
106 const unsigned char *red,
107 const unsigned char *green,
108 const unsigned char *blue)
109{
110 UnRef();
111 m_refData = new wxPaletteRefData();
112
113 M_PALETTEDATA->m_count = n;
114 M_PALETTEDATA->m_entries = new wxPaletteEntry[n];
115
116 wxPaletteEntry *e = M_PALETTEDATA->m_entries;
117 for (int i = 0; i < n; i++, e++)
118 {
119 e->red = red[i];
120 e->green = green[i];
121 e->blue = blue[i];
122 }
123
124 return TRUE;
125}
126
127int wxPalette::GetPixel( const unsigned char red,
128 const unsigned char green,
129 const unsigned char blue ) const
130{
131 if (!m_refData) return FALSE;
132
133 int closest = 0;
134 double d,distance = 1000.0; // max. dist is 256
135
136 wxPaletteEntry *e = M_PALETTEDATA->m_entries;
137 for (int i = 0; i < M_PALETTEDATA->m_count; i++, e++)
138 {
139 if ((d = 0.299 * abs(red - e->red) +
140 0.587 * abs(green - e->green) +
141 0.114 * abs(blue - e->blue)) < distance) {
142 distance = d;
143 closest = i;
144 }
145 }
146 return closest;
147}
148
149bool wxPalette::GetRGB(int pixel,
150 unsigned char *red,
151 unsigned char *green,
152 unsigned char *blue) const
153{
154 if (!m_refData) return FALSE;
155 if (pixel >= M_PALETTEDATA->m_count) return FALSE;
156
157 wxPaletteEntry& p = M_PALETTEDATA->m_entries[pixel];
158 if (red) *red = p.red;
159 if (green) *green = p.green;
160 if (blue) *blue = p.blue;
161 return TRUE;
162}
163
164#endif // wxUSE_PALETTE
165
166