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1/////////////////////////////////////////////////////////////////////////////
2// Name: dcscreen.cpp
3// Purpose: wxScreenDC class
4// Author: David Webster
5// Modified by:
6// Created: 10/14/99
7// RCS-ID: $Id$
8// Copyright: (c) David Webster
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifdef __GNUG__
13#pragma implementation "dcscreen.h"
14#endif
15
16// For compilers that support precompilation, includes "wx.h".
17#include "wx/wxprec.h"
18
19#define INCL_DEV
20#define INCL_GPI
21#define INCL_PM
22#include<os2.h>
23
24#ifndef WX_PRECOMP
25 #include "wx/string.h"
26 #include "wx/window.h"
27#endif
28
29#include "wx/os2/private.h"
30
31#include "wx/dcscreen.h"
32
33IMPLEMENT_DYNAMIC_CLASS(wxScreenDC, wxWindowDC)
34
35// Create a DC representing the whole screen
36wxScreenDC::wxScreenDC()
37{
38 m_hDC = ::WinOpenWindowDC(HWND_DESKTOP);
39 m_hPS = ::WinGetScreenPS(HWND_DESKTOP);
40 ::GpiSetBackMix(m_hPS, BM_LEAVEALONE);
41} // end of wxScreenDC::wxScreenDC()
42
43void wxScreenDC::DoGetSize(
44 int* pnWidth
45, int* pnHeight
46) const
47{
48 //
49 // Skip wxWindowDC version because it doesn't work without a valid m_canvas
50 // (which we don't have)
51 //
52 wxDC::DoGetSize( pnWidth
53 ,pnHeight
54 );
55} // end of wxScreenDC::DoGetSize
56