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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/bitmap.h
3// Purpose: wxBitmap class interface
4// Author: Vaclav Slavik
5// Modified by:
6// Created: 22.04.01
7// RCS-ID: $Id$
8// Copyright: (c) wxWidgets team
9// Licence: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_BITMAP_H_BASE_
13#define _WX_BITMAP_H_BASE_
14
15// ----------------------------------------------------------------------------
16// headers
17// ----------------------------------------------------------------------------
18
19#include "wx/string.h"
20#include "wx/gdicmn.h" // for wxBitmapType
21#include "wx/colour.h"
22
23class WXDLLEXPORT wxBitmap;
24class WXDLLEXPORT wxBitmapHandler;
25class WXDLLEXPORT wxIcon;
26class WXDLLEXPORT wxImage;
27class WXDLLEXPORT wxMask;
28class WXDLLEXPORT wxPalette;
29
30// ----------------------------------------------------------------------------
31// wxVariant support
32// ----------------------------------------------------------------------------
33
34#if wxUSE_VARIANT
35#include "wx/variant.h"
36DECLARE_VARIANT_OBJECT_EXPORTED(wxBitmap,WXDLLEXPORT)
37#endif
38
39// ----------------------------------------------------------------------------
40// wxMask represents the transparent area of the bitmap
41// ----------------------------------------------------------------------------
42
43class WXDLLEXPORT wxMaskBase : public wxObject
44{
45public:
46 // create the mask from bitmap pixels of the given colour
47 bool Create(const wxBitmap& bitmap, const wxColour& colour);
48
49#if wxUSE_PALETTE
50 // create the mask from bitmap pixels with the given palette index
51 bool Create(const wxBitmap& bitmap, int paletteIndex);
52#endif // wxUSE_PALETTE
53
54 // create the mask from the given mono bitmap
55 bool Create(const wxBitmap& bitmap);
56
57protected:
58 // this function is called from Create() to free the existing mask data
59 virtual void FreeData() = 0;
60
61 // these functions must be overridden to implement the corresponding public
62 // Create() methods, they shouldn't call FreeData() as it's already called
63 // by the public wrappers
64 virtual bool InitFromColour(const wxBitmap& bitmap,
65 const wxColour& colour) = 0;
66 virtual bool InitFromMonoBitmap(const wxBitmap& bitmap) = 0;
67};
68
69#if defined(__WXMGL__) || \
70 defined(__WXDFB__) || \
71 defined(__WXMAC__) || \
72 defined(__WXGTK__) || \
73 defined(__WXCOCOA__) || \
74 defined(__WXMOTIF__) || \
75 defined(__WXX11__)
76 #define wxUSE_BITMAP_BASE 1
77#else
78 #define wxUSE_BITMAP_BASE 0
79#endif
80
81// Only used by some ports
82// FIXME -- make all ports (but MSW which uses wxGDIImage) use these base classes
83#if wxUSE_BITMAP_BASE
84
85// ----------------------------------------------------------------------------
86// wxBitmapHandler: class which knows how to create/load/save bitmaps in
87// different formats
88// ----------------------------------------------------------------------------
89
90class WXDLLEXPORT wxBitmapHandlerBase : public wxObject
91{
92public:
93 wxBitmapHandlerBase() { m_type = wxBITMAP_TYPE_INVALID; }
94 virtual ~wxBitmapHandlerBase() { }
95
96 virtual bool Create(wxBitmap *bitmap, const void* data, long flags,
97 int width, int height, int depth = 1);
98 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
99 int desiredWidth, int desiredHeight);
100 virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name,
101 int type, const wxPalette *palette = NULL);
102
103 void SetName(const wxString& name) { m_name = name; }
104 void SetExtension(const wxString& ext) { m_extension = ext; }
105 void SetType(wxBitmapType type) { m_type = type; }
106 const wxString& GetName() const { return m_name; }
107 const wxString& GetExtension() const { return m_extension; }
108 wxBitmapType GetType() const { return m_type; }
109
110private:
111 wxString m_name;
112 wxString m_extension;
113 wxBitmapType m_type;
114
115 DECLARE_ABSTRACT_CLASS(wxBitmapHandlerBase)
116};
117
118class WXDLLEXPORT wxBitmapBase : public wxGDIObject
119{
120public:
121 /*
122 Derived class must implement these:
123
124 wxBitmap();
125 wxBitmap(int width, int height, int depth = -1);
126 wxBitmap(const char bits[], int width, int height, int depth = 1);
127 wxBitmap(const char* const* bits);
128 wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM);
129 wxBitmap(const wxImage& image, int depth = -1);
130
131 bool Create(int width, int height, int depth = -1);
132
133 static void InitStandardHandlers();
134 */
135
136 virtual bool Ok() const { return IsOk(); }
137 virtual bool IsOk() const = 0;
138
139 virtual int GetHeight() const = 0;
140 virtual int GetWidth() const = 0;
141 virtual int GetDepth() const = 0;
142
143 virtual wxImage ConvertToImage() const = 0;
144
145 virtual wxMask *GetMask() const = 0;
146 virtual void SetMask(wxMask *mask) = 0;
147
148 virtual wxBitmap GetSubBitmap(const wxRect& rect) const = 0;
149
150 virtual bool SaveFile(const wxString &name, wxBitmapType type,
151 const wxPalette *palette = (wxPalette *)NULL) const = 0;
152 virtual bool LoadFile(const wxString &name, wxBitmapType type) = 0;
153
154 /*
155 If raw bitmap access is supported (see wx/rawbmp.h), the following
156 methods should be implemented:
157
158 virtual bool GetRawData(wxRawBitmapData *data) = 0;
159 virtual void UngetRawData(wxRawBitmapData *data) = 0;
160 */
161
162#if wxUSE_PALETTE
163 virtual wxPalette *GetPalette() const = 0;
164 virtual void SetPalette(const wxPalette& palette) = 0;
165#endif // wxUSE_PALETTE
166
167 // copies the contents and mask of the given (colour) icon to the bitmap
168 virtual bool CopyFromIcon(const wxIcon& icon) = 0;
169
170 // implementation:
171 virtual void SetHeight(int height) = 0;
172 virtual void SetWidth(int width) = 0;
173 virtual void SetDepth(int depth) = 0;
174
175 // Format handling
176 static inline wxList& GetHandlers() { return sm_handlers; }
177 static void AddHandler(wxBitmapHandlerBase *handler);
178 static void InsertHandler(wxBitmapHandlerBase *handler);
179 static bool RemoveHandler(const wxString& name);
180 static wxBitmapHandler *FindHandler(const wxString& name);
181 static wxBitmapHandler *FindHandler(const wxString& extension, wxBitmapType bitmapType);
182 static wxBitmapHandler *FindHandler(wxBitmapType bitmapType);
183
184 //static void InitStandardHandlers();
185 // (wxBitmap must implement this one)
186
187 static void CleanUpHandlers();
188
189 // this method is only used by the generic implementation of wxMask
190 // currently but could be useful elsewhere in the future: it can be
191 // overridden to quantize the colour to correspond to bitmap colour depth
192 // if necessary; default implementation simply returns the colour as is
193 virtual wxColour QuantizeColour(const wxColour& colour) const
194 {
195 return colour;
196 }
197
198protected:
199 static wxList sm_handlers;
200
201 DECLARE_ABSTRACT_CLASS(wxBitmapBase)
202};
203
204#endif // wxUSE_BITMAP_BASE
205
206#if defined(__WXPALMOS__)
207 #include "wx/palmos/bitmap.h"
208#elif defined(__WXMSW__)
209 #include "wx/msw/bitmap.h"
210#elif defined(__WXMOTIF__)
211 #include "wx/x11/bitmap.h"
212#elif defined(__WXGTK20__)
213 #include "wx/gtk/bitmap.h"
214#elif defined(__WXGTK__)
215 #include "wx/gtk1/bitmap.h"
216#elif defined(__WXX11__)
217 #include "wx/x11/bitmap.h"
218#elif defined(__WXMGL__)
219 #include "wx/mgl/bitmap.h"
220#elif defined(__WXDFB__)
221 #include "wx/dfb/bitmap.h"
222#elif defined(__WXMAC__)
223 #include "wx/mac/bitmap.h"
224#elif defined(__WXCOCOA__)
225 #include "wx/cocoa/bitmap.h"
226#elif defined(__WXPM__)
227 #include "wx/os2/bitmap.h"
228#endif
229
230// we must include generic mask.h after wxBitmap definition
231#if defined(__WXMGL__) || defined(__WXDFB__)
232 #define wxUSE_GENERIC_MASK 1
233#else
234 #define wxUSE_GENERIC_MASK 0
235#endif
236
237#if wxUSE_GENERIC_MASK
238 #include "wx/generic/mask.h"
239#endif
240
241#endif // _WX_BITMAP_H_BASE_