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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: socket.cpp | |
3 | // Purpose: Socket handler classes | |
4 | // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia | |
5 | // Created: April 1997 | |
6 | // Updated: September 1999 | |
7 | // Copyright: (C) 1999, 1998, 1997, Guilhem Lavaux | |
8 | // (C) 1999, Guillermo Rodriguez Garcia | |
9 | // RCS_ID: $Id$ | |
10 | // License: see wxWindows license | |
11 | ///////////////////////////////////////////////////////////////////////////// | |
12 | ||
13 | #ifdef __GNUG__ | |
14 | #pragma implementation "socket.h" | |
15 | #endif | |
16 | ||
17 | // For compilers that support precompilation, includes "wx.h". | |
18 | #include "wx/wxprec.h" | |
19 | ||
20 | #ifdef __BORLANDC__ | |
21 | #pragma hdrstop | |
22 | #endif | |
23 | ||
24 | #if wxUSE_SOCKETS | |
25 | ||
26 | ///////////////////////////////////////////////////////////////////////////// | |
27 | // wxWindows headers | |
28 | ///////////////////////////////////////////////////////////////////////////// | |
29 | #include "wx/defs.h" | |
30 | #include "wx/object.h" | |
31 | #include "wx/string.h" | |
32 | #include "wx/timer.h" | |
33 | #include "wx/utils.h" | |
34 | #include "wx/module.h" | |
35 | #include "wx/log.h" | |
36 | ||
37 | #include <stdlib.h> | |
38 | #include <string.h> | |
39 | #include <ctype.h> | |
40 | ||
41 | ///////////////////////////////////////////////////////////////////////////// | |
42 | // wxSocket headers | |
43 | ///////////////////////////////////////////////////////////////////////////// | |
44 | #include "wx/sckaddr.h" | |
45 | #include "wx/socket.h" | |
46 | ||
47 | // -------------------------------------------------------------- | |
48 | // ClassInfos | |
49 | // -------------------------------------------------------------- | |
50 | #if !USE_SHARED_LIBRARY | |
51 | IMPLEMENT_CLASS(wxSocketBase, wxObject) | |
52 | IMPLEMENT_CLASS(wxSocketServer, wxSocketBase) | |
53 | IMPLEMENT_CLASS(wxSocketClient, wxSocketBase) | |
54 | IMPLEMENT_DYNAMIC_CLASS(wxSocketEvent, wxEvent) | |
55 | #endif | |
56 | ||
57 | class wxSocketState : public wxObject | |
58 | { | |
59 | public: | |
60 | bool notify_state; | |
61 | GSocketEventFlags evt_notify_state; | |
62 | wxSocketBase::wxSockFlags socket_flags; | |
63 | wxSocketBase::wxSockCbk c_callback; | |
64 | char *c_callback_data; | |
65 | ||
66 | public: | |
67 | wxSocketState() : wxObject() {} | |
68 | }; | |
69 | ||
70 | // -------------------------------------------------------------- | |
71 | // wxSocketBase ctor and dtor | |
72 | // -------------------------------------------------------------- | |
73 | ||
74 | wxSocketBase::wxSocketBase(wxSocketBase::wxSockFlags _flags, | |
75 | wxSocketBase::wxSockType _type) : | |
76 | wxEvtHandler(), | |
77 | m_socket(NULL), m_flags(_flags), m_type(_type), | |
78 | m_neededreq(0), | |
79 | m_lcount(0), m_timeout(600), | |
80 | m_unread(NULL), m_unrd_size(0), m_unrd_cur(0), | |
81 | m_cbk(NULL), m_cdata(NULL), | |
82 | m_connected(FALSE), m_establishing(FALSE), | |
83 | m_notify_state(FALSE), m_id(-1), | |
84 | m_defering(NO_DEFER), m_error(FALSE), | |
85 | m_states() | |
86 | { | |
87 | } | |
88 | ||
89 | wxSocketBase::wxSocketBase() : | |
90 | wxEvtHandler(), | |
91 | m_socket(NULL), m_flags(WAITALL | SPEED), m_type(SOCK_UNINIT), | |
92 | m_neededreq(0), | |
93 | m_lcount(0), m_timeout(600), | |
94 | m_unread(NULL), m_unrd_size(0), m_unrd_cur(0), | |
95 | m_cbk(NULL), m_cdata(NULL), | |
96 | m_connected(FALSE), m_establishing(FALSE), | |
97 | m_notify_state(FALSE), m_id(-1), | |
98 | m_defering(NO_DEFER), m_error(FALSE), | |
99 | m_states() | |
100 | { | |
101 | } | |
102 | ||
103 | wxSocketBase::~wxSocketBase() | |
104 | { | |
105 | if (m_unread) | |
106 | free(m_unread); | |
107 | ||
108 | // Shutdown and close the socket | |
109 | Close(); | |
110 | ||
111 | // Destroy the GSocket object | |
112 | if (m_socket) | |
113 | GSocket_destroy(m_socket); | |
114 | } | |
115 | ||
116 | bool wxSocketBase::Close() | |
117 | { | |
118 | if (m_socket) | |
119 | { | |
120 | // Disable callbacks | |
121 | GSocket_UnsetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
122 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG); | |
123 | ||
124 | // Shutdown the connection | |
125 | GSocket_Shutdown(m_socket); | |
126 | m_connected = FALSE; | |
127 | m_establishing = FALSE; | |
128 | } | |
129 | ||
130 | return TRUE; | |
131 | } | |
132 | ||
133 | // -------------------------------------------------------------- | |
134 | // wxSocketBase basic IO operations | |
135 | // -------------------------------------------------------------- | |
136 | ||
137 | // GRG: I have made some changes to wxSocket internal event | |
138 | // system; now, all events (INPUT, OUTPUT, CONNECTION, LOST) | |
139 | // are always internally monitored; but users will only be | |
140 | // notified of these events they are interested in. So we | |
141 | // no longer have to change the event mask with SetNotify() | |
142 | // in internal functions like DeferRead, DeferWrite, and | |
143 | // the like. This solves a lot of problems. | |
144 | ||
145 | // GRG: I added m_error handling to IO operations. Now, | |
146 | // wxSocketBase::Error() correctly indicates if the last | |
147 | // operation from {Read, Write, ReadMsg, WriteMsg, Peek, | |
148 | // Unread, Discard} failed. Note that now, every function | |
149 | // that updates m_lcount, also updates m_error. While I | |
150 | // was at it, also fixed an UGLY bug in ReadMsg. | |
151 | ||
152 | class _wxSocketInternalTimer: public wxTimer | |
153 | { | |
154 | public: | |
155 | int *m_state; | |
156 | unsigned long m_new_val; | |
157 | ||
158 | void Notify() | |
159 | { | |
160 | *m_state = m_new_val; // Change the value | |
161 | } | |
162 | }; | |
163 | ||
164 | int wxSocketBase::DeferRead(char *buffer, wxUint32 nbytes) | |
165 | { | |
166 | // Timer for timeout | |
167 | _wxSocketInternalTimer timer; | |
168 | ||
169 | wxASSERT(m_defering == NO_DEFER); | |
170 | ||
171 | // Set the defering mode to READ. | |
172 | m_defering = DEFER_READ; | |
173 | ||
174 | // Set the current buffer. | |
175 | m_defer_buffer = buffer; | |
176 | m_defer_nbytes = nbytes; | |
177 | m_defer_timer = &timer; | |
178 | ||
179 | timer.m_state = (int *)&m_defer_buffer; | |
180 | timer.m_new_val = 0; | |
181 | ||
182 | timer.Start(m_timeout * 1000, FALSE); | |
183 | ||
184 | // If the socket is readable, call DoDefer for the first time | |
185 | if (GSocket_Select(m_socket, GSOCK_INPUT_FLAG)) | |
186 | DoDefer(); | |
187 | ||
188 | // Wait for buffer completion. | |
189 | while (m_defer_buffer != NULL) | |
190 | wxYield(); | |
191 | ||
192 | timer.Stop(); | |
193 | ||
194 | // Disable defering mode. | |
195 | m_defering = NO_DEFER; | |
196 | m_defer_timer = NULL; | |
197 | ||
198 | // Return the number of bytes read from the socket. | |
199 | return nbytes-m_defer_nbytes; | |
200 | } | |
201 | ||
202 | wxSocketBase& wxSocketBase::Read(char* buffer, wxUint32 nbytes) | |
203 | { | |
204 | int ret = 1; | |
205 | ||
206 | m_error = FALSE; | |
207 | ||
208 | // we try this even if the connection has already been closed. | |
209 | m_lcount = GetPushback(buffer, nbytes, FALSE); | |
210 | nbytes -= m_lcount; | |
211 | buffer += m_lcount; | |
212 | ||
213 | if (!m_connected || !m_socket) | |
214 | { | |
215 | // if no data retrieved AND not connected, it is an error. | |
216 | if (!m_lcount) | |
217 | m_error = TRUE; | |
218 | ||
219 | return *this; | |
220 | } | |
221 | ||
222 | // If we have got the whole needed buffer, return immediately | |
223 | if (!nbytes) | |
224 | return *this; | |
225 | ||
226 | // Possible combinations (they are checked in this order) | |
227 | // NOWAIT | |
228 | // SPEED | WAITALL | |
229 | // SPEED | |
230 | // WAITALL | |
231 | // NONE | |
232 | // | |
233 | if (m_flags & NOWAIT) // NOWAIT | |
234 | { | |
235 | GSocket_SetNonBlocking(m_socket, TRUE); | |
236 | ret = GSocket_Read(m_socket, buffer, nbytes); | |
237 | GSocket_SetNonBlocking(m_socket, FALSE); | |
238 | ||
239 | if (ret > 0) | |
240 | m_lcount += ret; | |
241 | } | |
242 | else if (m_flags & SPEED & WAITALL) // SPEED, WAITALL | |
243 | { | |
244 | while (ret > 0 && nbytes > 0) | |
245 | { | |
246 | ret = GSocket_Read(m_socket, buffer, nbytes); | |
247 | m_lcount += ret; | |
248 | buffer += ret; | |
249 | nbytes -= ret; | |
250 | } | |
251 | // In case the last call was an error ... | |
252 | if (ret < 0) | |
253 | m_lcount ++; | |
254 | } | |
255 | else if (m_flags & SPEED) // SPEED, !WAITALL | |
256 | { | |
257 | ret = GSocket_Read(m_socket, buffer, nbytes); | |
258 | ||
259 | if (ret > 0) | |
260 | m_lcount += ret; | |
261 | } | |
262 | else // NONE or WAITALL | |
263 | { | |
264 | ret = DeferRead(buffer, nbytes); | |
265 | ||
266 | if (ret > 0) | |
267 | m_lcount += ret; | |
268 | } | |
269 | ||
270 | // If we have read some data, then it is not an error, even | |
271 | // when in WAITALL mode, the last low-level IO call might | |
272 | // have failed. | |
273 | if (!m_lcount) | |
274 | m_error = TRUE; | |
275 | ||
276 | return *this; | |
277 | } | |
278 | ||
279 | wxSocketBase& wxSocketBase::ReadMsg(char* buffer, wxUint32 nbytes) | |
280 | { | |
281 | #define MAX_BUFSIZE (10 * 1024) | |
282 | ||
283 | int old_flags; | |
284 | unsigned long len, len2, sig; | |
285 | struct | |
286 | { | |
287 | char sig[4]; | |
288 | char len[4]; | |
289 | } msg; | |
290 | ||
291 | // sig should be an explicit 32-bit unsigned integer; I've seen | |
292 | // compilers in which wxUint32 was actually a 16-bit unsigned integer | |
293 | ||
294 | old_flags = m_flags; | |
295 | SetFlags(old_flags | WAITALL); | |
296 | ||
297 | Read((char *)&msg, sizeof(msg)); | |
298 | if (m_lcount != sizeof(msg)) | |
299 | { | |
300 | SetFlags(old_flags); | |
301 | m_error = TRUE; | |
302 | return *this; | |
303 | } | |
304 | ||
305 | sig = msg.sig[0] & 0xff; | |
306 | sig |= (wxUint32)(msg.sig[1] & 0xff) << 8; | |
307 | sig |= (wxUint32)(msg.sig[2] & 0xff) << 16; | |
308 | sig |= (wxUint32)(msg.sig[3] & 0xff) << 24; | |
309 | ||
310 | if (sig != 0xfeeddead) | |
311 | { | |
312 | wxLogDebug(_T("Warning: invalid signature returned to ReadMsg\n")); | |
313 | SetFlags(old_flags); | |
314 | m_error = TRUE; | |
315 | return *this; | |
316 | } | |
317 | ||
318 | len = msg.len[0] & 0xff; | |
319 | len |= (wxUint32)(msg.len[1] & 0xff) << 8; | |
320 | len |= (wxUint32)(msg.len[2] & 0xff) << 16; | |
321 | len |= (wxUint32)(msg.len[3] & 0xff) << 24; | |
322 | ||
323 | if (len > nbytes) | |
324 | { | |
325 | len2 = len - nbytes; | |
326 | len = nbytes; | |
327 | } | |
328 | else | |
329 | len2 = 0; | |
330 | ||
331 | // The "len &&" in the following statements is necessary so | |
332 | // that we don't attempt to read (and possibly hang the system) | |
333 | // if the message was zero bytes long | |
334 | if (len && Read(buffer, len).LastCount() != len) | |
335 | { | |
336 | SetFlags(old_flags); | |
337 | m_error = TRUE; | |
338 | return *this; | |
339 | } | |
340 | if (len2) | |
341 | { | |
342 | char *discard_buffer = new char[MAX_BUFSIZE]; | |
343 | long discard_len; | |
344 | ||
345 | do | |
346 | { | |
347 | discard_len = ((len2 > MAX_BUFSIZE)? MAX_BUFSIZE : len2); | |
348 | discard_len = Read(discard_buffer, discard_len).LastCount(); | |
349 | len2 -= discard_len; | |
350 | } | |
351 | while ((discard_len > 0) && len2); | |
352 | ||
353 | delete [] discard_buffer; | |
354 | ||
355 | if (len2 != 0) | |
356 | { | |
357 | SetFlags(old_flags); | |
358 | m_error = TRUE; | |
359 | return *this; | |
360 | } | |
361 | } | |
362 | if (Read((char *)&msg, sizeof(msg)).LastCount() != sizeof(msg)) | |
363 | { | |
364 | SetFlags(old_flags); | |
365 | m_error = TRUE; | |
366 | return *this; | |
367 | } | |
368 | ||
369 | sig = msg.sig[0] & 0xff; | |
370 | sig |= (wxUint32)(msg.sig[1] & 0xff) << 8; | |
371 | sig |= (wxUint32)(msg.sig[2] & 0xff) << 16; | |
372 | sig |= (wxUint32)(msg.sig[3] & 0xff) << 24; | |
373 | ||
374 | if (sig != 0xdeadfeed) | |
375 | { | |
376 | m_error = TRUE; | |
377 | wxLogDebug(_T("Warning: invalid signature returned to ReadMsg\n")); | |
378 | } | |
379 | ||
380 | SetFlags(old_flags); | |
381 | return *this; | |
382 | ||
383 | #undef MAX_BUFSIZE | |
384 | } | |
385 | ||
386 | wxSocketBase& wxSocketBase::Peek(char* buffer, wxUint32 nbytes) | |
387 | { | |
388 | Read(buffer, nbytes); | |
389 | CreatePushbackAfter(buffer, nbytes); | |
390 | ||
391 | return *this; | |
392 | } | |
393 | ||
394 | int wxSocketBase::DeferWrite(const char *buffer, wxUint32 nbytes) | |
395 | { | |
396 | // Timer for timeout | |
397 | _wxSocketInternalTimer timer; | |
398 | ||
399 | wxASSERT(m_defering == NO_DEFER); | |
400 | ||
401 | m_defering = DEFER_WRITE; | |
402 | ||
403 | // Set the current buffer | |
404 | m_defer_buffer = (char *)buffer; | |
405 | m_defer_nbytes = nbytes; | |
406 | m_defer_timer = &timer; | |
407 | ||
408 | // Start timer | |
409 | timer.m_state = (int *)&m_defer_buffer; | |
410 | timer.m_new_val = 0; | |
411 | ||
412 | timer.Start(m_timeout * 1000, FALSE); | |
413 | ||
414 | // If the socket is writable, call DoDefer for the first time | |
415 | if (GSocket_Select(m_socket, GSOCK_OUTPUT_FLAG)) | |
416 | DoDefer(); | |
417 | ||
418 | // Wait for buffer completion. | |
419 | while (m_defer_buffer != NULL) | |
420 | wxYield(); | |
421 | ||
422 | // Stop timer | |
423 | m_defer_timer = NULL; | |
424 | timer.Stop(); | |
425 | ||
426 | m_defering = NO_DEFER; | |
427 | ||
428 | return nbytes-m_defer_nbytes; | |
429 | } | |
430 | ||
431 | wxSocketBase& wxSocketBase::Write(const char *buffer, wxUint32 nbytes) | |
432 | { | |
433 | int ret = 1; | |
434 | ||
435 | m_lcount = 0; | |
436 | m_error = FALSE; | |
437 | ||
438 | if (!m_connected || !m_socket) | |
439 | { | |
440 | m_error = TRUE; | |
441 | return *this; | |
442 | } | |
443 | ||
444 | // Possible combinations (they are checked in this order) | |
445 | // NOWAIT | |
446 | // SPEED | WAITALL | |
447 | // SPEED | |
448 | // WAITALL | |
449 | // NONE | |
450 | // | |
451 | if (m_flags & NOWAIT) // NOWAIT | |
452 | { | |
453 | GSocket_SetNonBlocking(m_socket, TRUE); | |
454 | ret = GSocket_Write(m_socket, buffer, nbytes); | |
455 | GSocket_SetNonBlocking(m_socket, FALSE); | |
456 | ||
457 | if (ret > 0) | |
458 | m_lcount += ret; | |
459 | } | |
460 | else if (m_flags & SPEED & WAITALL) // SPEED, WAITALL | |
461 | { | |
462 | while (ret > 0 && nbytes > 0) | |
463 | { | |
464 | ret = GSocket_Write(m_socket, buffer, nbytes); | |
465 | m_lcount += ret; | |
466 | buffer += ret; | |
467 | nbytes -= ret; | |
468 | } | |
469 | // In case the last call was an error ... | |
470 | if (ret < 0) | |
471 | m_lcount ++; | |
472 | } | |
473 | else if (m_flags & SPEED) // SPEED, !WAITALL | |
474 | { | |
475 | ret = GSocket_Write(m_socket, buffer, nbytes); | |
476 | ||
477 | if (ret > 0) | |
478 | m_lcount += ret; | |
479 | } | |
480 | else // NONE or WAITALL | |
481 | { | |
482 | ret = DeferWrite(buffer, nbytes); | |
483 | ||
484 | if (ret > 0) | |
485 | m_lcount += ret; | |
486 | } | |
487 | ||
488 | // If we have written some data, then it is not an error, | |
489 | // even when in WAITALL mode, the last low-level IO call | |
490 | // might have failed. | |
491 | if (!m_lcount) | |
492 | m_error = TRUE; | |
493 | ||
494 | return *this; | |
495 | } | |
496 | ||
497 | wxSocketBase& wxSocketBase::WriteMsg(const char *buffer, wxUint32 nbytes) | |
498 | { | |
499 | int old_flags; | |
500 | struct { | |
501 | char sig[4]; | |
502 | char len[4]; | |
503 | } msg; | |
504 | ||
505 | // warning about 'cast truncates constant value' | |
506 | #ifdef __VISUALC__ | |
507 | #pragma warning(disable: 4310) | |
508 | #endif // __VISUALC__ | |
509 | ||
510 | msg.sig[0] = (char) 0xad; | |
511 | msg.sig[1] = (char) 0xde; | |
512 | msg.sig[2] = (char) 0xed; | |
513 | msg.sig[3] = (char) 0xfe; | |
514 | ||
515 | msg.len[0] = (char) nbytes & 0xff; | |
516 | msg.len[1] = (char) (nbytes >> 8) & 0xff; | |
517 | msg.len[2] = (char) (nbytes >> 16) & 0xff; | |
518 | msg.len[3] = (char) (nbytes >> 24) & 0xff; | |
519 | ||
520 | old_flags = m_flags; | |
521 | SetFlags(old_flags | WAITALL); | |
522 | ||
523 | if (Write((char *)&msg, sizeof(msg)).LastCount() < sizeof(msg)) | |
524 | { | |
525 | SetFlags(old_flags); | |
526 | m_error = TRUE; | |
527 | return *this; | |
528 | } | |
529 | if (Write(buffer, nbytes).LastCount() < nbytes) | |
530 | { | |
531 | SetFlags(old_flags); | |
532 | m_error = TRUE; | |
533 | return *this; | |
534 | } | |
535 | ||
536 | msg.sig[0] = (char) 0xed; | |
537 | msg.sig[1] = (char) 0xfe; | |
538 | msg.sig[2] = (char) 0xad; | |
539 | msg.sig[3] = (char) 0xde; | |
540 | msg.len[0] = msg.len[1] = msg.len[2] = msg.len[3] = (char) 0; | |
541 | ||
542 | if (Write((char *)&msg, sizeof(msg)).LastCount() < sizeof(msg)) | |
543 | m_error = TRUE; | |
544 | ||
545 | SetFlags(old_flags); | |
546 | return *this; | |
547 | ||
548 | #ifdef __VISUALC__ | |
549 | #pragma warning(default: 4310) | |
550 | #endif // __VISUALC__ | |
551 | } | |
552 | ||
553 | wxSocketBase& wxSocketBase::Unread(const char *buffer, wxUint32 nbytes) | |
554 | { | |
555 | m_error = FALSE; | |
556 | m_lcount = 0; | |
557 | ||
558 | if (nbytes != 0) | |
559 | { | |
560 | CreatePushbackAfter(buffer, nbytes); | |
561 | m_lcount = nbytes; | |
562 | } | |
563 | return *this; | |
564 | } | |
565 | ||
566 | bool wxSocketBase::IsData() const | |
567 | { | |
568 | if (!m_socket) | |
569 | return FALSE; | |
570 | ||
571 | return (GSocket_Select(m_socket, GSOCK_INPUT_FLAG)); | |
572 | } | |
573 | ||
574 | // GRG: DoDefer() no longer needs to know which event occured, | |
575 | // because this was only used to catch LOST events and set | |
576 | // m_defer_buffer = NULL; this is done in OnRequest() now. | |
577 | ||
578 | void wxSocketBase::DoDefer() | |
579 | { | |
580 | int ret; | |
581 | ||
582 | if (!m_defer_buffer) | |
583 | return; | |
584 | ||
585 | switch (m_defering) | |
586 | { | |
587 | case DEFER_READ: | |
588 | ret = GSocket_Read(m_socket, m_defer_buffer, m_defer_nbytes); | |
589 | break; | |
590 | case DEFER_WRITE: | |
591 | ret = GSocket_Write(m_socket, m_defer_buffer, m_defer_nbytes); | |
592 | break; | |
593 | default: | |
594 | ret = -1; | |
595 | break; | |
596 | } | |
597 | ||
598 | if (ret >= 0) | |
599 | m_defer_nbytes -= ret; | |
600 | ||
601 | // If we are waiting for all bytes to be acquired, keep the defering | |
602 | // mode enabled. | |
603 | if ((m_flags & WAITALL) == 0 || m_defer_nbytes == 0 || ret < 0) | |
604 | { | |
605 | m_defer_buffer = NULL; | |
606 | } | |
607 | else | |
608 | { | |
609 | m_defer_buffer += ret; | |
610 | m_defer_timer->Start(m_timeout * 1000, FALSE); | |
611 | } | |
612 | } | |
613 | ||
614 | void wxSocketBase::Discard() | |
615 | { | |
616 | #define MAX_BUFSIZE (10*1024) | |
617 | ||
618 | char *my_data = new char[MAX_BUFSIZE]; | |
619 | wxUint32 recv_size = MAX_BUFSIZE; | |
620 | wxUint32 total = 0; | |
621 | ||
622 | SaveState(); | |
623 | SetFlags(NOWAIT); // GRG: SPEED was not needed here! | |
624 | ||
625 | while (recv_size == MAX_BUFSIZE) | |
626 | { | |
627 | recv_size = Read(my_data, MAX_BUFSIZE).LastCount(); | |
628 | total += recv_size; | |
629 | } | |
630 | ||
631 | RestoreState(); | |
632 | delete [] my_data; | |
633 | ||
634 | m_lcount = total; | |
635 | m_error = FALSE; | |
636 | ||
637 | #undef MAX_BUFSIZE | |
638 | } | |
639 | ||
640 | // -------------------------------------------------------------- | |
641 | // wxSocketBase get local or peer addresses | |
642 | // -------------------------------------------------------------- | |
643 | ||
644 | bool wxSocketBase::GetPeer(wxSockAddress& addr_man) const | |
645 | { | |
646 | GAddress *peer; | |
647 | ||
648 | if (!m_socket) | |
649 | return FALSE; | |
650 | ||
651 | peer = GSocket_GetPeer(m_socket); | |
652 | addr_man.SetAddress(peer); | |
653 | GAddress_destroy(peer); | |
654 | ||
655 | return TRUE; | |
656 | } | |
657 | ||
658 | bool wxSocketBase::GetLocal(wxSockAddress& addr_man) const | |
659 | { | |
660 | GAddress *local; | |
661 | ||
662 | if (!m_socket) | |
663 | return FALSE; | |
664 | ||
665 | local = GSocket_GetLocal(m_socket); | |
666 | addr_man.SetAddress(local); | |
667 | GAddress_destroy(local); | |
668 | ||
669 | return TRUE; | |
670 | } | |
671 | ||
672 | // -------------------------------------------------------------- | |
673 | // wxSocketBase save and restore socket state | |
674 | // -------------------------------------------------------------- | |
675 | ||
676 | void wxSocketBase::SaveState() | |
677 | { | |
678 | wxSocketState *state; | |
679 | ||
680 | state = new wxSocketState(); | |
681 | ||
682 | state->notify_state = m_notify_state; | |
683 | state->evt_notify_state = m_neededreq; | |
684 | state->socket_flags = m_flags; | |
685 | state->c_callback = m_cbk; | |
686 | state->c_callback_data = m_cdata; | |
687 | ||
688 | m_states.Append(state); | |
689 | } | |
690 | ||
691 | void wxSocketBase::RestoreState() | |
692 | { | |
693 | wxNode *node; | |
694 | wxSocketState *state; | |
695 | ||
696 | node = m_states.Last(); | |
697 | if (!node) | |
698 | return; | |
699 | ||
700 | state = (wxSocketState *)node->Data(); | |
701 | ||
702 | SetFlags(state->socket_flags); | |
703 | m_neededreq = state->evt_notify_state; | |
704 | m_cbk = state->c_callback; | |
705 | m_cdata = state->c_callback_data; | |
706 | Notify(state->notify_state); | |
707 | ||
708 | delete node; | |
709 | delete state; | |
710 | } | |
711 | ||
712 | ||
713 | // -------------------------------------------------------------- | |
714 | // wxSocketBase Wait functions | |
715 | // -------------------------------------------------------------- | |
716 | ||
717 | // GRG: I have completely rewritten this family of functions | |
718 | // so that they don't depend on event notifications; instead, | |
719 | // they poll the socket, using GSocket_Select(), to check for | |
720 | // the specified combination of event flags, until an event | |
721 | // occurs or until the timeout ellapses. The polling loop | |
722 | // calls wxYield(), so this won't block the GUI. | |
723 | ||
724 | bool wxSocketBase::_Wait(long seconds, long milliseconds, wxSocketEventFlags flags) | |
725 | { | |
726 | GSocketEventFlags result; | |
727 | _wxSocketInternalTimer timer; | |
728 | long timeout; | |
729 | int state = -1; | |
730 | ||
731 | // Check for valid socket | |
732 | if (!m_socket) | |
733 | return FALSE; | |
734 | ||
735 | // If it is not a server, it must be connected or establishing connection | |
736 | if ((m_type != SOCK_SERVER) && (!m_connected && !m_establishing)) | |
737 | return FALSE; | |
738 | ||
739 | // Check for valid timeout value | |
740 | if (seconds != -1) | |
741 | timeout = seconds * 1000 + milliseconds; | |
742 | else | |
743 | timeout = m_timeout * 1000; | |
744 | ||
745 | // Activate timer | |
746 | timer.m_state = &state; | |
747 | timer.m_new_val = 0; | |
748 | timer.Start(timeout, TRUE); | |
749 | ||
750 | // Active polling (without using events) | |
751 | // | |
752 | // NOTE: this duplicates some of the code in OnRequest (lost | |
753 | // connection and connection establishment handling) but this | |
754 | // doesn't hurt. It has to be here because the event might | |
755 | // be a bit delayed, and it has to be in OnRequest as well | |
756 | // because maybe the WaitXXX functions are not being used. | |
757 | // | |
758 | while (state == -1) | |
759 | { | |
760 | result = GSocket_Select(m_socket, flags | GSOCK_LOST_FLAG); | |
761 | ||
762 | // Connection lost | |
763 | if (result & GSOCK_LOST_FLAG) | |
764 | { | |
765 | timer.Stop(); | |
766 | m_defer_buffer = NULL; | |
767 | Close(); | |
768 | return TRUE; | |
769 | } | |
770 | ||
771 | // Incoming connection (server) or connection established (client) | |
772 | if (result & GSOCK_CONNECTION_FLAG) | |
773 | { | |
774 | timer.Stop(); | |
775 | m_connected = TRUE; | |
776 | m_establishing = FALSE; | |
777 | return TRUE; | |
778 | } | |
779 | ||
780 | // If we are in the middle of a deferred R/W, ignore these. | |
781 | if ((result & GSOCK_INPUT_FLAG) || (result & GSOCK_OUTPUT_FLAG)) | |
782 | { | |
783 | if (m_defer_buffer == NULL) | |
784 | { | |
785 | timer.Stop(); | |
786 | return TRUE; | |
787 | } | |
788 | } | |
789 | ||
790 | wxYield(); | |
791 | } | |
792 | ||
793 | timer.Stop(); | |
794 | return FALSE; | |
795 | } | |
796 | ||
797 | bool wxSocketBase::Wait(long seconds, long milliseconds) | |
798 | { | |
799 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | | |
800 | GSOCK_OUTPUT_FLAG | | |
801 | GSOCK_CONNECTION_FLAG | | |
802 | GSOCK_LOST_FLAG); | |
803 | } | |
804 | ||
805 | bool wxSocketBase::WaitForRead(long seconds, long milliseconds) | |
806 | { | |
807 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG); | |
808 | } | |
809 | ||
810 | bool wxSocketBase::WaitForWrite(long seconds, long milliseconds) | |
811 | { | |
812 | return _Wait(seconds, milliseconds, GSOCK_OUTPUT_FLAG); | |
813 | } | |
814 | ||
815 | bool wxSocketBase::WaitForLost(long seconds, long milliseconds) | |
816 | { | |
817 | return _Wait(seconds, milliseconds, GSOCK_LOST_FLAG); | |
818 | } | |
819 | ||
820 | void wxSocketBase::SetTimeout(long seconds) | |
821 | { | |
822 | m_timeout = seconds; | |
823 | ||
824 | if (m_socket) | |
825 | GSocket_SetTimeout(m_socket, m_timeout); | |
826 | } | |
827 | ||
828 | // -------------------------------------------------------------- | |
829 | // wxSocketBase flags | |
830 | // -------------------------------------------------------------- | |
831 | ||
832 | void wxSocketBase::SetFlags(wxSockFlags _flags) | |
833 | { | |
834 | m_flags = _flags; | |
835 | } | |
836 | ||
837 | wxSocketBase::wxSockFlags wxSocketBase::GetFlags() const | |
838 | { | |
839 | return m_flags; | |
840 | } | |
841 | ||
842 | // -------------------------------------------------------------- | |
843 | // wxSocketBase callback management | |
844 | // -------------------------------------------------------------- | |
845 | ||
846 | wxSocketBase::wxSockCbk wxSocketBase::Callback(wxSockCbk cbk_) | |
847 | { | |
848 | wxSockCbk old_cbk = cbk_; | |
849 | ||
850 | m_cbk = cbk_; | |
851 | return old_cbk; | |
852 | } | |
853 | ||
854 | char *wxSocketBase::CallbackData(char *data) | |
855 | { | |
856 | char *old_data = m_cdata; | |
857 | ||
858 | m_cdata = data; | |
859 | return old_data; | |
860 | } | |
861 | ||
862 | // -------------------------------------------------------------- | |
863 | // wxSocketBase automatic notifier | |
864 | // -------------------------------------------------------------- | |
865 | ||
866 | static void LINKAGEMODE wx_socket_callback(GSocket *socket, GSocketEvent event, char *cdata) | |
867 | { | |
868 | wxSocketBase *sckobj = (wxSocketBase *)cdata; | |
869 | ||
870 | sckobj->OnRequest((wxSocketNotify)event); | |
871 | } | |
872 | ||
873 | wxSocketEventFlags wxSocketBase::EventToNotify(wxSocketNotify evt) | |
874 | { | |
875 | switch (evt) | |
876 | { | |
877 | case GSOCK_INPUT: return GSOCK_INPUT_FLAG; | |
878 | case GSOCK_OUTPUT: return GSOCK_OUTPUT_FLAG; | |
879 | case GSOCK_CONNECTION: return GSOCK_CONNECTION_FLAG; | |
880 | case GSOCK_LOST: return GSOCK_LOST_FLAG; | |
881 | } | |
882 | return 0; | |
883 | } | |
884 | ||
885 | void wxSocketBase::SetNotify(wxSocketEventFlags flags) | |
886 | { | |
887 | m_neededreq = flags; | |
888 | } | |
889 | ||
890 | void wxSocketBase::Notify(bool notify) | |
891 | { | |
892 | m_notify_state = notify; | |
893 | } | |
894 | ||
895 | void wxSocketBase::OnRequest(wxSocketNotify req_evt) | |
896 | { | |
897 | wxSocketEvent event(m_id); | |
898 | wxSocketEventFlags flag = EventToNotify(req_evt); | |
899 | ||
900 | // NOTE: this duplicates some of the code in _Wait (lost | |
901 | // connection and connection establishment handling) but | |
902 | // this doesn't hurt. It has to be here because maybe the | |
903 | // WaitXXX are not being used, and it has to be in _Wait | |
904 | // as well because the event might be a bit delayed. | |
905 | // | |
906 | switch(req_evt) | |
907 | { | |
908 | case wxSOCKET_CONNECTION: | |
909 | m_establishing = FALSE; | |
910 | m_connected = TRUE; | |
911 | break; | |
912 | case wxSOCKET_LOST: | |
913 | m_defer_buffer = NULL; | |
914 | Close(); | |
915 | break; | |
916 | case wxSOCKET_INPUT: | |
917 | case wxSOCKET_OUTPUT: | |
918 | if (m_defer_buffer) | |
919 | { | |
920 | // GRG: DoDefer() no longer needs to know which | |
921 | // event occured, because this was only used to | |
922 | // catch LOST events and set m_defer_buffer to | |
923 | // NULL, and this is done in OnRequest() now. | |
924 | DoDefer(); | |
925 | // Do not notify to user | |
926 | return; | |
927 | } | |
928 | break; | |
929 | } | |
930 | ||
931 | if (((m_neededreq & flag) == flag) && m_notify_state) | |
932 | { | |
933 | event.m_socket = this; | |
934 | event.m_skevt = req_evt; | |
935 | ProcessEvent(event); | |
936 | OldOnNotify(req_evt); | |
937 | ||
938 | if (m_cbk) | |
939 | m_cbk(*this, req_evt, m_cdata); | |
940 | } | |
941 | } | |
942 | ||
943 | void wxSocketBase::OldOnNotify(wxSocketNotify evt) | |
944 | { | |
945 | } | |
946 | ||
947 | // -------------------------------------------------------------- | |
948 | // wxSocketBase set event handler | |
949 | // -------------------------------------------------------------- | |
950 | ||
951 | void wxSocketBase::SetEventHandler(wxEvtHandler& h_evt, int id) | |
952 | { | |
953 | SetNextHandler(&h_evt); | |
954 | m_id = id; | |
955 | } | |
956 | ||
957 | // -------------------------------------------------------------- | |
958 | // wxSocketBase pushback library | |
959 | // -------------------------------------------------------------- | |
960 | ||
961 | void wxSocketBase::CreatePushbackAfter(const char *buffer, wxUint32 size) | |
962 | { | |
963 | char *curr_pos; | |
964 | ||
965 | if (m_unread != NULL) | |
966 | m_unread = (char *) realloc(m_unread, m_unrd_size+size); | |
967 | else | |
968 | m_unread = (char *) malloc(size); | |
969 | ||
970 | curr_pos = m_unread + m_unrd_size; | |
971 | ||
972 | memcpy(curr_pos, buffer, size); | |
973 | m_unrd_size += size; | |
974 | } | |
975 | ||
976 | void wxSocketBase::CreatePushbackBefore(const char *buffer, wxUint32 size) | |
977 | { | |
978 | if (m_unread == NULL) | |
979 | m_unread = (char *)malloc(size); | |
980 | else { | |
981 | char *tmp; | |
982 | ||
983 | tmp = (char *)malloc(m_unrd_size + size); | |
984 | memcpy(tmp+size, m_unread, m_unrd_size); | |
985 | free(m_unread); | |
986 | ||
987 | m_unread = tmp; | |
988 | } | |
989 | ||
990 | m_unrd_size += size; | |
991 | ||
992 | memcpy(m_unread, buffer, size); | |
993 | } | |
994 | ||
995 | wxUint32 wxSocketBase::GetPushback(char *buffer, wxUint32 size, bool peek) | |
996 | { | |
997 | if (!m_unrd_size) | |
998 | return 0; | |
999 | ||
1000 | if (size > (m_unrd_size-m_unrd_cur)) | |
1001 | size = m_unrd_size-m_unrd_cur; | |
1002 | memcpy(buffer, (m_unread+m_unrd_cur), size); | |
1003 | ||
1004 | if (!peek) { | |
1005 | m_unrd_cur += size; | |
1006 | if (m_unrd_size == m_unrd_cur) { | |
1007 | free(m_unread); | |
1008 | m_unread = NULL; | |
1009 | m_unrd_size = 0; | |
1010 | m_unrd_cur = 0; | |
1011 | } | |
1012 | } | |
1013 | ||
1014 | return size; | |
1015 | } | |
1016 | ||
1017 | // -------------------------------------------------------------- | |
1018 | // wxSocketServer | |
1019 | // -------------------------------------------------------------- | |
1020 | ||
1021 | // -------------------------------------------------------------- | |
1022 | // wxSocketServer ctor and dtor | |
1023 | // -------------------------------------------------------------- | |
1024 | ||
1025 | wxSocketServer::wxSocketServer(wxSockAddress& addr_man, | |
1026 | wxSockFlags flags) : | |
1027 | wxSocketBase(flags, SOCK_SERVER) | |
1028 | { | |
1029 | // Create the socket | |
1030 | m_socket = GSocket_new(); | |
1031 | ||
1032 | if (!m_socket) | |
1033 | return; | |
1034 | ||
1035 | // Setup the socket as server | |
1036 | GSocket_SetLocal(m_socket, addr_man.GetAddress()); | |
1037 | if (GSocket_SetServer(m_socket) != GSOCK_NOERROR) | |
1038 | { | |
1039 | GSocket_destroy(m_socket); | |
1040 | m_socket = NULL; | |
1041 | return; | |
1042 | } | |
1043 | ||
1044 | GSocket_SetTimeout(m_socket, m_timeout); | |
1045 | GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1046 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1047 | wx_socket_callback, (char *)this); | |
1048 | ||
1049 | } | |
1050 | ||
1051 | // -------------------------------------------------------------- | |
1052 | // wxSocketServer Accept | |
1053 | // -------------------------------------------------------------- | |
1054 | ||
1055 | bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait) | |
1056 | { | |
1057 | GSocket *child_socket; | |
1058 | ||
1059 | if (!m_socket) | |
1060 | return FALSE; | |
1061 | ||
1062 | // GRG: If wait == FALSE, then the call should be nonblocking. | |
1063 | // When we are finished, we put the socket to blocking mode | |
1064 | // again. | |
1065 | ||
1066 | if (!wait) | |
1067 | GSocket_SetNonBlocking(m_socket, TRUE); | |
1068 | ||
1069 | child_socket = GSocket_WaitConnection(m_socket); | |
1070 | ||
1071 | if (!wait) | |
1072 | GSocket_SetNonBlocking(m_socket, FALSE); | |
1073 | ||
1074 | // GRG: this was not being handled! | |
1075 | if (child_socket == NULL) | |
1076 | return FALSE; | |
1077 | ||
1078 | sock.m_type = SOCK_INTERNAL; | |
1079 | sock.m_socket = child_socket; | |
1080 | sock.m_connected = TRUE; | |
1081 | ||
1082 | GSocket_SetTimeout(sock.m_socket, sock.m_timeout); | |
1083 | GSocket_SetCallback(sock.m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1084 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1085 | wx_socket_callback, (char *)&sock); | |
1086 | ||
1087 | return TRUE; | |
1088 | } | |
1089 | ||
1090 | wxSocketBase *wxSocketServer::Accept(bool wait) | |
1091 | { | |
1092 | wxSocketBase* sock = new wxSocketBase(); | |
1093 | ||
1094 | sock->SetFlags((wxSockFlags)m_flags); | |
1095 | ||
1096 | if (!AcceptWith(*sock, wait)) | |
1097 | return NULL; | |
1098 | ||
1099 | return sock; | |
1100 | } | |
1101 | ||
1102 | bool wxSocketServer::WaitForAccept(long seconds, long milliseconds) | |
1103 | { | |
1104 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG); | |
1105 | } | |
1106 | ||
1107 | // -------------------------------------------------------------- | |
1108 | // wxSocketClient | |
1109 | // -------------------------------------------------------------- | |
1110 | ||
1111 | // -------------------------------------------------------------- | |
1112 | // wxSocketClient ctor and dtor | |
1113 | // -------------------------------------------------------------- | |
1114 | ||
1115 | wxSocketClient::wxSocketClient(wxSockFlags _flags) : | |
1116 | wxSocketBase(_flags, SOCK_CLIENT) | |
1117 | { | |
1118 | } | |
1119 | ||
1120 | wxSocketClient::~wxSocketClient() | |
1121 | { | |
1122 | } | |
1123 | ||
1124 | // -------------------------------------------------------------- | |
1125 | // wxSocketClient Connect functions | |
1126 | // -------------------------------------------------------------- | |
1127 | bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait) | |
1128 | { | |
1129 | GSocketError err; | |
1130 | ||
1131 | if (IsConnected()) | |
1132 | Close(); | |
1133 | ||
1134 | // This should never happen. | |
1135 | if (m_socket) | |
1136 | GSocket_destroy(m_socket); | |
1137 | ||
1138 | // Initialize all socket stuff ... | |
1139 | m_socket = GSocket_new(); | |
1140 | m_connected = FALSE; | |
1141 | m_establishing = FALSE; | |
1142 | ||
1143 | if (!m_socket) | |
1144 | return FALSE; | |
1145 | ||
1146 | GSocket_SetTimeout(m_socket, m_timeout); | |
1147 | ||
1148 | // GRG: If wait == FALSE, then the call should be nonblocking. | |
1149 | // When we are finished, we put the socket to blocking mode | |
1150 | // again. | |
1151 | ||
1152 | if (!wait) | |
1153 | GSocket_SetNonBlocking(m_socket, TRUE); | |
1154 | ||
1155 | GSocket_SetPeer(m_socket, addr_man.GetAddress()); | |
1156 | err = GSocket_Connect(m_socket, GSOCK_STREAMED); | |
1157 | GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1158 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1159 | wx_socket_callback, (char *)this); | |
1160 | ||
1161 | if (!wait) | |
1162 | GSocket_SetNonBlocking(m_socket, FALSE); | |
1163 | ||
1164 | if (err != GSOCK_NOERROR) | |
1165 | { | |
1166 | if (err == GSOCK_WOULDBLOCK) | |
1167 | m_establishing = TRUE; | |
1168 | ||
1169 | return FALSE; | |
1170 | } | |
1171 | ||
1172 | m_connected = TRUE; | |
1173 | return TRUE; | |
1174 | } | |
1175 | ||
1176 | bool wxSocketClient::WaitOnConnect(long seconds, long milliseconds) | |
1177 | { | |
1178 | if (m_connected) // Already connected | |
1179 | return TRUE; | |
1180 | ||
1181 | if (!m_establishing || !m_socket) // No connection in progress | |
1182 | return FALSE; | |
1183 | ||
1184 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG); | |
1185 | } | |
1186 | ||
1187 | // -------------------------------------------------------------- | |
1188 | // wxSocketEvent | |
1189 | // -------------------------------------------------------------- | |
1190 | ||
1191 | wxSocketEvent::wxSocketEvent(int id) | |
1192 | : wxEvent(id) | |
1193 | { | |
1194 | wxEventType type = (wxEventType)wxEVT_SOCKET; | |
1195 | ||
1196 | SetEventType(type); | |
1197 | } | |
1198 | ||
1199 | void wxSocketEvent::CopyObject(wxObject& obj_d) const | |
1200 | { | |
1201 | wxSocketEvent *event = (wxSocketEvent *)&obj_d; | |
1202 | ||
1203 | wxEvent::CopyObject(obj_d); | |
1204 | ||
1205 | event->m_skevt = m_skevt; | |
1206 | event->m_socket = m_socket; | |
1207 | } | |
1208 | ||
1209 | // -------------------------------------------------------------------------- | |
1210 | // wxSocketModule | |
1211 | // -------------------------------------------------------------------------- | |
1212 | class WXDLLEXPORT wxSocketModule: public wxModule { | |
1213 | DECLARE_DYNAMIC_CLASS(wxSocketModule) | |
1214 | public: | |
1215 | bool OnInit() { | |
1216 | return GSocket_Init(); | |
1217 | } | |
1218 | void OnExit() { | |
1219 | GSocket_Cleanup(); | |
1220 | } | |
1221 | }; | |
1222 | ||
1223 | IMPLEMENT_DYNAMIC_CLASS(wxSocketModule, wxModule) | |
1224 | ||
1225 | #endif | |
1226 | // wxUSE_SOCKETS |