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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/msw/apptbase.h | |
3 | // Purpose: declaration of wxAppTraits for MSW | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 22.06.2003 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org> | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_MSW_APPTBASE_H_ | |
13 | #define _WX_MSW_APPTBASE_H_ | |
14 | ||
15 | // ---------------------------------------------------------------------------- | |
16 | // wxAppTraits: the MSW version adds extra hooks needed by MSW-only code | |
17 | // ---------------------------------------------------------------------------- | |
18 | ||
19 | class WXDLLIMPEXP_BASE wxAppTraits : public wxAppTraitsBase | |
20 | { | |
21 | public: | |
22 | // wxExecute() support methods | |
23 | // --------------------------- | |
24 | ||
25 | // called before starting to wait for the child termination, may return | |
26 | // some opaque data which will be passed later to AfterChildWaitLoop() | |
27 | virtual void *BeforeChildWaitLoop() = 0; | |
28 | ||
29 | // called after starting to wait for the child termination, the parameter | |
30 | // is the return value of BeforeChildWaitLoop() | |
31 | virtual void AfterChildWaitLoop(void *data) = 0; | |
32 | ||
33 | ||
34 | // wxThread helpers | |
35 | // ---------------- | |
36 | ||
37 | // process a message while waiting for a(nother) thread, should return | |
38 | // false if and only if we have to exit the application | |
39 | virtual bool DoMessageFromThreadWait() = 0; | |
40 | ||
41 | // wait for the handle to be signaled, return WAIT_OBJECT_0 if it is or, in | |
42 | // the GUI code, WAIT_OBJECT_0 + 1 if a Windows message arrived | |
43 | virtual WXDWORD WaitForThread(WXHANDLE hThread) = 0; | |
44 | ||
45 | ||
46 | #ifndef __WXWINCE__ | |
47 | // console helpers | |
48 | // --------------- | |
49 | ||
50 | // this method can be overridden by a derived class to always return true | |
51 | // or false to force [not] using the console for output to stderr | |
52 | // | |
53 | // by default console applications always return true from here while the | |
54 | // GUI ones only return true if they're being run from console and there is | |
55 | // no other activity happening in this console | |
56 | virtual bool CanUseStderr() = 0; | |
57 | ||
58 | // write text to the console, return true if ok or false on error | |
59 | virtual bool WriteToStderr(const wxString& text) = 0; | |
60 | #endif // !__WXWINCE__ | |
61 | ||
62 | protected: | |
63 | // implementation of WaitForThread() for the console applications which is | |
64 | // also used by the GUI code if it doesn't [yet|already} dispatch events | |
65 | WXDWORD DoSimpleWaitForThread(WXHANDLE hThread); | |
66 | }; | |
67 | ||
68 | #endif // _WX_MSW_APPTBASE_H_ | |
69 |