]> git.saurik.com Git - wxWidgets.git/blame_incremental - docs/latex/wx/brush.tex
changed the catalogs lookup back to the old behaviour of searching LC_MESSAGES subdir...
[wxWidgets.git] / docs / latex / wx / brush.tex
... / ...
CommitLineData
1%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2%% Name: brush.tex
3%% Purpose: wxPen docs
4%% Author:
5%% Modified by:
6%% Created:
7%% RCS-ID: $Id$
8%% Copyright: (c) wxWidgets
9%% License: wxWindows license
10%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
11
12\section{\class{wxBrush}}\label{wxbrush}
13
14A brush is a drawing tool for filling in areas. It is used for painting
15the background of rectangles, ellipses, etc. It has a colour and a
16style.
17
18\wxheading{Derived from}
19
20\helpref{wxGDIObject}{wxgdiobject}\\
21\helpref{wxObject}{wxobject}
22
23\wxheading{Include files}
24
25<wx/brush.h>
26
27\wxheading{Predefined objects}
28
29Objects:
30
31{\bf wxNullBrush}
32
33Pointers:
34
35{\bf wxBLUE\_BRUSH\\
36wxGREEN\_BRUSH\\
37wxWHITE\_BRUSH\\
38wxBLACK\_BRUSH\\
39wxGREY\_BRUSH\\
40wxMEDIUM\_GREY\_BRUSH\\
41wxLIGHT\_GREY\_BRUSH\\
42wxTRANSPARENT\_BRUSH\\
43wxCYAN\_BRUSH\\
44wxRED\_BRUSH}
45
46\wxheading{Remarks}
47
48On a monochrome display, wxWidgets shows
49all brushes as white unless the colour is really black.
50
51Do not initialize objects on the stack before the program commences,
52since other required structures may not have been set up yet. Instead,
53define global pointers to objects and create them in \helpref{wxApp::OnInit}{wxapponinit} or
54when required.
55
56An application may wish to create brushes with different
57characteristics dynamically, and there is the consequent danger that a
58large number of duplicate brushes will be created. Therefore an
59application may wish to get a pointer to a brush by using the global
60list of brushes {\bf wxTheBrushList}, and calling the member function
61\rtfsp{\bf FindOrCreateBrush}.
62
63wxBrush uses a reference counting system, so assignments between brushes are very
64cheap. You can therefore use actual wxBrush objects instead of pointers without
65efficiency problems. Once one wxBrush object changes its data it will create its
66own brush data internally so that other brushes, which previously shared the
67data using the reference counting, are not affected.
68
69%TODO: an overview for wxBrush.
70\wxheading{See also}
71
72\helpref{wxBrushList}{wxbrushlist}, \helpref{wxDC}{wxdc}, \helpref{wxDC::SetBrush}{wxdcsetbrush}
73
74\latexignore{\rtfignore{\wxheading{Members}}}
75
76
77\membersection{wxBrush::wxBrush}\label{wxbrushctor}
78
79\func{}{wxBrush}{\void}
80
81Default constructor. The brush will be uninitialised, and \helpref{wxBrush::Ok}{wxbrushok} will
82return false.
83
84\func{}{wxBrush}{\param{const wxColour\&}{ colour}, \param{int}{ style = {\tt wxSOLID}}}
85
86Constructs a brush from a colour object and style.
87
88\func{}{wxBrush}{\param{const wxString\& }{colourName}, \param{int}{ style}}
89
90Constructs a brush from a colour name and style.
91
92\func{}{wxBrush}{\param{const wxBitmap\& }{stippleBitmap}}
93
94Constructs a stippled brush using a bitmap.
95
96\func{}{wxBrush}{\param{const wxBrush\&}{ brush}}
97
98Copy constructor. This uses reference counting so is a cheap operation.
99
100\wxheading{Parameters}
101
102\docparam{colour}{Colour object.}
103
104\docparam{colourName}{Colour name. The name will be looked up in the colour database.}
105
106\docparam{style}{One of:
107
108\begin{twocollist}\itemsep=0pt
109\twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).}
110\twocolitem{{\bf wxSOLID}}{Solid.}
111\twocolitem{{\bf wxSTIPPLE}}{Uses a bitmap as a stipple.}
112\twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.}
113\twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.}
114\twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.}
115\twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.}
116\twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.}
117\twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.}
118\end{twocollist}}
119
120\docparam{brush}{Pointer or reference to a brush to copy.}
121
122\docparam{stippleBitmap}{A bitmap to use for stippling.}
123
124\wxheading{Remarks}
125
126If a stipple brush is created, the brush style will be set to wxSTIPPLE.
127
128\wxheading{See also}
129
130\helpref{wxBrushList}{wxbrushlist}, \helpref{wxColour}{wxcolour}, \helpref{wxColourDatabase}{wxcolourdatabase}
131
132
133\membersection{wxBrush::\destruct{wxBrush}}\label{wxbrushdtor}
134
135\func{}{\destruct{wxBrush}}{\void}
136
137Destructor.
138
139\wxheading{Remarks}
140
141The destructor may not delete the underlying brush object of the native windowing
142system, since wxBrush uses a reference counting system for efficiency.
143
144Although all remaining brushes are deleted when the application exits,
145the application should try to clean up all brushes itself. This is because
146wxWidgets cannot know if a pointer to the brush object is stored in an
147application data structure, and there is a risk of double deletion.
148
149
150\membersection{wxBrush::GetColour}\label{wxbrushgetcolour}
151
152\constfunc{wxColour\&}{GetColour}{\void}
153
154Returns a reference to the brush colour.
155
156\wxheading{See also}
157
158\helpref{wxBrush::SetColour}{wxbrushsetcolour}
159
160
161\membersection{wxBrush::GetStipple}\label{wxbrushgetstipple}
162
163\constfunc{wxBitmap *}{GetStipple}{\void}
164
165Gets a pointer to the stipple bitmap. If the brush does not have a wxSTIPPLE style,
166this bitmap may be non-NULL but uninitialised (\helpref{wxBitmap::Ok}{wxbitmapok} returns false).
167
168\wxheading{See also}
169
170\helpref{wxBrush::SetStipple}{wxbrushsetstipple}
171
172
173\membersection{wxBrush::GetStyle}\label{wxbrushgetstyle}
174
175\constfunc{int}{GetStyle}{\void}
176
177Returns the brush style, one of:
178
179\begin{twocollist}\itemsep=0pt
180\twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).}
181\twocolitem{{\bf wxSOLID}}{Solid.}
182\twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.}
183\twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.}
184\twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.}
185\twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.}
186\twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.}
187\twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.}
188\twocolitem{{\bf wxSTIPPLE}}{Stippled using a bitmap.}
189\twocolitem{{\bf wxSTIPPLE\_MASK\_OPAQUE}}{Stippled using a bitmap's mask.}
190\end{twocollist}
191
192\wxheading{See also}
193
194\helpref{wxBrush::SetStyle}{wxbrushsetstyle}, \helpref{wxBrush::SetColour}{wxbrushsetcolour},\rtfsp
195\helpref{wxBrush::SetStipple}{wxbrushsetstipple}
196
197
198\membersection{wxBrush::IsHatch}\label{wxbrushishatch}
199
200\constfunc{bool}{IsHatch}{\void}
201
202Returns true if the style of the brush is any of hatched fills.
203
204\wxheading{See also}
205
206\helpref{wxBrush::GetStyle}{wxbrushgetstyle}
207
208
209\membersection{wxBrush::Ok}\label{wxbrushok}
210
211\constfunc{bool}{Ok}{\void}
212
213Returns true if the brush is initialised. It will return false if the default
214constructor has been used (for example, the brush is a member of a class, or
215NULL has been assigned to it).
216
217
218\membersection{wxBrush::SetColour}\label{wxbrushsetcolour}
219
220\func{void}{SetColour}{\param{wxColour\& }{colour}}
221
222Sets the brush colour using a reference to a colour object.
223
224\func{void}{SetColour}{\param{const wxString\& }{colourName}}
225
226Sets the brush colour using a colour name from the colour database.
227
228\func{void}{SetColour}{\param{unsigned char}{ red}, \param{unsigned char}{ green}, \param{unsigned char}{ blue}}
229
230Sets the brush colour using red, green and blue values.
231
232\wxheading{See also}
233
234\helpref{wxBrush::GetColour}{wxbrushgetcolour}
235
236
237\membersection{wxBrush::SetStipple}\label{wxbrushsetstipple}
238
239\func{void}{SetStipple}{\param{const wxBitmap\&}{ bitmap}}
240
241Sets the stipple bitmap.
242
243\wxheading{Parameters}
244
245\docparam{bitmap}{The bitmap to use for stippling.}
246
247\wxheading{Remarks}
248
249The style will be set to wxSTIPPLE, unless the bitmap has a mask associated
250to it, in which case the style will be set to wxSTIPPLE\_MASK\_OPAQUE.
251
252If the wxSTIPPLE variant is used, the bitmap will be used to fill out the
253area to be drawn. If the wxSTIPPLE\_MASK\_OPAQUE is used, the current
254text foreground and text background determine what colours are used for
255displaying and the bits in the mask (which is a mono-bitmap actually)
256determine where to draw what.
257
258Note that under Windows 95, only 8x8 pixel large stipple bitmaps are
259supported, Windows 98 and NT as well as GTK support arbitrary bitmaps.
260
261\wxheading{See also}
262
263\helpref{wxBitmap}{wxbitmap}
264
265
266\membersection{wxBrush::SetStyle}\label{wxbrushsetstyle}
267
268\func{void}{SetStyle}{\param{int}{ style}}
269
270Sets the brush style.
271
272\docparam{style}{One of:
273
274\begin{twocollist}\itemsep=0pt
275\twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).}
276\twocolitem{{\bf wxSOLID}}{Solid.}
277\twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.}
278\twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.}
279\twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.}
280\twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.}
281\twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.}
282\twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.}
283\twocolitem{{\bf wxSTIPPLE}}{Stippled using a bitmap.}
284\twocolitem{{\bf wxSTIPPLE\_MASK\_OPAQUE}}{Stippled using a bitmap's mask.}
285\end{twocollist}}
286
287\wxheading{See also}
288
289\helpref{wxBrush::GetStyle}{wxbrushgetstyle}
290
291
292\membersection{wxBrush::operator $=$}\label{wxbrushassignment}
293
294\func{wxBrush\&}{operator $=$}{\param{const wxBrush\& }{brush}}
295
296Assignment operator, using reference counting. Returns a reference
297to `this'.
298
299
300\membersection{wxBrush::operator $==$}\label{wxbrushequals}
301
302\func{bool}{operator $==$}{\param{const wxBrush\& }{brush}}
303
304Equality operator. Two brushes are equal if they contain pointers
305to the same underlying brush data. It does not compare each attribute,
306so two independently-created brushes using the same parameters will
307fail the test.
308
309
310\membersection{wxBrush::operator $!=$}\label{wxbrushnotequals}
311
312\func{bool}{operator $!=$}{\param{const wxBrush\& }{brush}}
313
314Inequality operator. Two brushes are not equal if they contain pointers
315to different underlying brush data. It does not compare each attribute.
316
317\section{\class{wxBrushList}}\label{wxbrushlist}
318
319A brush list is a list containing all brushes which have been created.
320
321\wxheading{Derived from}
322
323\helpref{wxList}{wxlist}\\
324\helpref{wxObject}{wxobject}
325
326\wxheading{Include files}
327
328<wx/gdicmn.h>
329
330\wxheading{Remarks}
331
332There is only one instance of this class: {\bf wxTheBrushList}. Use
333this object to search for a previously created brush of the desired
334type and create it if not already found. In some windowing systems,
335the brush may be a scarce resource, so it can pay to reuse old
336resources if possible. When an application finishes, all brushes will
337be deleted and their resources freed, eliminating the possibility of
338`memory leaks'. However, it is best not to rely on this automatic
339cleanup because it can lead to double deletion in some circumstances.
340
341There are two mechanisms in recent versions of wxWidgets which make the
342brush list less useful than it once was. Under Windows, scarce resources
343are cleaned up internally if they are not being used. Also, a reference
344counting mechanism applied to all GDI objects means that some sharing
345of underlying resources is possible. You don't have to keep track of pointers,
346working out when it is safe delete a brush, because the reference counting does
347it for you. For example, you can set a brush in a device context, and then
348immediately delete the brush you passed, because the brush is `copied'.
349
350So you may find it easier to ignore the brush list, and instead create
351and copy brushes as you see fit. If your Windows resource meter suggests
352your application is using too many resources, you can resort to using
353GDI lists to share objects explicitly.
354
355The only compelling use for the brush list is for wxWidgets to keep
356track of brushes in order to clean them up on exit. It is also kept for
357backward compatibility with earlier versions of wxWidgets.
358
359\wxheading{See also}
360
361\helpref{wxBrush}{wxbrush}
362
363\latexignore{\rtfignore{\wxheading{Members}}}
364
365
366\membersection{wxBrushList::wxBrushList}\label{wxbrushlistconstr}
367
368\func{void}{wxBrushList}{\void}
369
370Constructor. The application should not construct its own brush list:
371use the object pointer {\bf wxTheBrushList}.
372
373
374\membersection{wxBrushList::FindOrCreateBrush}\label{wxbrushlistfindorcreatebrush}
375
376\func{wxBrush *}{FindOrCreateBrush}{\param{const wxColour\& }{colour}, \param{int}{ style = wxSOLID}}
377
378Finds a brush with the specified attributes and returns it, else creates a new brush, adds it
379to the brush list, and returns it.
380
381\wxheading{Parameters}
382
383\docparam{colour}{Colour object.}
384
385\docparam{style}{Brush style. See \helpref{wxBrush::SetStyle}{wxbrushsetstyle} for a list of styles.}
386
387