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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/scrolwin.h
3// Purpose: wxScrolledWindow, wxScrolledControl and wxScrollHelper
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 30.08.00
7// RCS-ID: $Id$
8// Copyright: (c) 2000 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_SCROLWIN_H_BASE_
13#define _WX_SCROLWIN_H_BASE_
14
15#include "wx/panel.h"
16
17class WXDLLIMPEXP_FWD_CORE wxScrollHelperEvtHandler;
18class WXDLLIMPEXP_FWD_BASE wxTimer;
19
20// default scrolled window style: scroll in both directions
21#define wxScrolledWindowStyle (wxHSCROLL | wxVSCROLL)
22
23// values for the second argument of wxScrollHelper::ShowScrollbars()
24enum wxScrollbarVisibility
25{
26 wxSHOW_SB_NEVER = -1, // never show the scrollbar at all
27 wxSHOW_SB_DEFAULT, // show scrollbar only if it is needed
28 wxSHOW_SB_ALWAYS // always show scrollbar, even if not needed
29};
30
31// ----------------------------------------------------------------------------
32// The hierarchy of scrolling classes is a bit complicated because we want to
33// put as much functionality as possible in a mix-in class not deriving from
34// wxWindow so that other classes could derive from the same base class on all
35// platforms irrespectively of whether they are native controls (and hence
36// don't use our scrolling) or not.
37//
38// So we have
39//
40// wxScrollHelperBase
41// |
42// |
43// \|/
44// wxWindow wxScrollHelper
45// | \ / /
46// | \ / /
47// | _| |_ /
48// | wxScrolledWindow /
49// | /
50// \|/ /
51// wxControl /
52// \ /
53// \ /
54// _| |_
55// wxScrolledControl
56//
57// ----------------------------------------------------------------------------
58
59class WXDLLIMPEXP_CORE wxScrollHelperBase
60{
61public:
62 // ctor must be given the associated window
63 wxScrollHelperBase(wxWindow *winToScroll);
64 virtual ~wxScrollHelperBase();
65
66 // configure the scrolling
67 virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
68 int noUnitsX, int noUnitsY,
69 int xPos = 0, int yPos = 0,
70 bool noRefresh = false );
71
72 // scroll to the given (in logical coords) position
73 //
74 // notice that for backwards compatibility reasons Scroll() is virtual as
75 // the existing code could override it but new code should override
76 // DoScroll() instead
77 virtual void Scroll(int x, int y) { DoScroll(x, y); }
78 virtual void Scroll(const wxPoint& pt) { DoScroll(pt.x, pt.y); }
79
80 // get/set the page size for this orientation (wxVERTICAL/wxHORIZONTAL)
81 int GetScrollPageSize(int orient) const;
82 void SetScrollPageSize(int orient, int pageSize);
83
84 // get the number of lines the window can scroll,
85 // returns 0 if no scrollbars are there.
86 int GetScrollLines( int orient ) const;
87
88 // Set the x, y scrolling increments.
89 void SetScrollRate( int xstep, int ystep );
90
91 // get the size of one logical unit in physical ones
92 void GetScrollPixelsPerUnit(int *pixelsPerUnitX, int *pixelsPerUnitY) const;
93
94 // Set scrollbar visibility: it is possible to show scrollbar only if it is
95 // needed (i.e. if our virtual size is greater than the current size of the
96 // associated window), always (as wxALWAYS_SHOW_SB style does) or never (in
97 // which case you should provide some other way to scroll the window as the
98 // user wouldn't be able to do it at all)
99 void ShowScrollbars(wxScrollbarVisibility horz, wxScrollbarVisibility vert)
100 {
101 DoShowScrollbars(horz, vert);
102 }
103
104 // Enable/disable Windows scrolling in either direction. If true, wxWidgets
105 // scrolls the canvas and only a bit of the canvas is invalidated; no
106 // Clear() is necessary. If false, the whole canvas is invalidated and a
107 // Clear() is necessary. Disable for when the scroll increment is used to
108 // actually scroll a non-constant distance
109 //
110 // Notice that calling this method with a false argument doesn't disable
111 // scrolling the window in this direction, it just changes the mechanism by
112 // which it is implemented to not use wxWindow::ScrollWindow().
113 virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
114
115 // Disable use of keyboard keys for scrolling. By default cursor movement
116 // keys (including Home, End, Page Up and Down) are used to scroll the
117 // window appropriately. If the derived class uses these keys for something
118 // else, e.g. changing the currently selected item, this function can be
119 // used to disable this behaviour as it's not only not necessary then but
120 // can actually be actively harmful if another object forwards a keyboard
121 // event corresponding to one of the above keys to us using
122 // ProcessWindowEvent() because the event will always be processed which
123 // can be undesirable.
124 void DisableKeyboardScrolling() { m_kbdScrollingEnabled = false; }
125
126 // Get the view start
127 void GetViewStart(int *x, int *y) const { DoGetViewStart(x, y); }
128
129 wxPoint GetViewStart() const
130 {
131 wxPoint pt;
132 DoGetViewStart(&pt.x, &pt.y);
133 return pt;
134 }
135
136 // Set the scale factor, used in PrepareDC
137 void SetScale(double xs, double ys) { m_scaleX = xs; m_scaleY = ys; }
138 double GetScaleX() const { return m_scaleX; }
139 double GetScaleY() const { return m_scaleY; }
140
141 // translate between scrolled and unscrolled coordinates
142 void CalcScrolledPosition(int x, int y, int *xx, int *yy) const
143 { DoCalcScrolledPosition(x, y, xx, yy); }
144 wxPoint CalcScrolledPosition(const wxPoint& pt) const
145 {
146 wxPoint p2;
147 DoCalcScrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
148 return p2;
149 }
150
151 void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
152 { DoCalcUnscrolledPosition(x, y, xx, yy); }
153 wxPoint CalcUnscrolledPosition(const wxPoint& pt) const
154 {
155 wxPoint p2;
156 DoCalcUnscrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
157 return p2;
158 }
159
160 void DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const;
161 void DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
162
163 // Adjust the scrollbars
164 virtual void AdjustScrollbars() = 0;
165
166 // Calculate scroll increment
167 int CalcScrollInc(wxScrollWinEvent& event);
168
169 // Normally the wxScrolledWindow will scroll itself, but in some rare
170 // occasions you might want it to scroll [part of] another window (e.g. a
171 // child of it in order to scroll only a portion the area between the
172 // scrollbars (spreadsheet: only cell area will move).
173 void SetTargetWindow(wxWindow *target);
174 wxWindow *GetTargetWindow() const;
175
176 void SetTargetRect(const wxRect& rect) { m_rectToScroll = rect; }
177 wxRect GetTargetRect() const { return m_rectToScroll; }
178
179 // Override this function to draw the graphic (or just process EVT_PAINT)
180 virtual void OnDraw(wxDC& WXUNUSED(dc)) { }
181
182 // change the DC origin according to the scroll position.
183 virtual void DoPrepareDC(wxDC& dc);
184
185 // are we generating the autoscroll events?
186 bool IsAutoScrolling() const { return m_timerAutoScroll != NULL; }
187
188 // stop generating the scroll events when mouse is held outside the window
189 void StopAutoScrolling();
190
191 // this method can be overridden in a derived class to forbid sending the
192 // auto scroll events - note that unlike StopAutoScrolling() it doesn't
193 // stop the timer, so it will be called repeatedly and will typically
194 // return different values depending on the current mouse position
195 //
196 // the base class version just returns true
197 virtual bool SendAutoScrollEvents(wxScrollWinEvent& event) const;
198
199 // the methods to be called from the window event handlers
200 void HandleOnScroll(wxScrollWinEvent& event);
201 void HandleOnSize(wxSizeEvent& event);
202 void HandleOnPaint(wxPaintEvent& event);
203 void HandleOnChar(wxKeyEvent& event);
204 void HandleOnMouseEnter(wxMouseEvent& event);
205 void HandleOnMouseLeave(wxMouseEvent& event);
206#if wxUSE_MOUSEWHEEL
207 void HandleOnMouseWheel(wxMouseEvent& event);
208#endif // wxUSE_MOUSEWHEEL
209 void HandleOnChildFocus(wxChildFocusEvent& event);
210
211#if WXWIN_COMPATIBILITY_2_8
212 wxDEPRECATED(
213 void OnScroll(wxScrollWinEvent& event) { HandleOnScroll(event); }
214 )
215#endif // WXWIN_COMPATIBILITY_2_8
216
217protected:
218 // get pointer to our scroll rect if we use it or NULL
219 const wxRect *GetScrollRect() const
220 {
221 return m_rectToScroll.width != 0 ? &m_rectToScroll : NULL;
222 }
223
224 // get the size of the target window
225 wxSize GetTargetSize() const
226 {
227 return m_rectToScroll.width != 0 ? m_rectToScroll.GetSize()
228 : m_targetWindow->GetClientSize();
229 }
230
231 void GetTargetSize(int *w, int *h) const
232 {
233 wxSize size = GetTargetSize();
234 if ( w )
235 *w = size.x;
236 if ( h )
237 *h = size.y;
238 }
239
240 // implementation of public methods with the same name
241 virtual void DoGetViewStart(int *x, int *y) const;
242 virtual void DoScroll(int x, int y) = 0;
243 virtual void DoShowScrollbars(wxScrollbarVisibility horz,
244 wxScrollbarVisibility vert) = 0;
245
246 // implementations of various wxWindow virtual methods which should be
247 // forwarded to us (this can be done by WX_FORWARD_TO_SCROLL_HELPER())
248 bool ScrollLayout();
249 void ScrollDoSetVirtualSize(int x, int y);
250 wxSize ScrollGetBestVirtualSize() const;
251
252 // change just the target window (unlike SetWindow which changes m_win as
253 // well)
254 void DoSetTargetWindow(wxWindow *target);
255
256 // delete the event handler we installed
257 void DeleteEvtHandler();
258
259 // this function should be overridden to return the size available for
260 // m_targetWindow inside m_win of the given size
261 //
262 // the default implementation is only good for m_targetWindow == m_win
263 // case, if we're scrolling a subwindow you must override this method
264 virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size)
265 {
266 // returning just size from here is wrong but it was decided that it is
267 // not wrong enough to break the existing code (which doesn't override
268 // this recently added function at all) by adding this assert
269 //
270 // wxASSERT_MSG( m_targetWindow == m_win, "must be overridden" );
271
272 return size;
273 }
274
275
276 double m_scaleX;
277 double m_scaleY;
278
279 wxWindow *m_win,
280 *m_targetWindow;
281
282 wxRect m_rectToScroll;
283
284 wxTimer *m_timerAutoScroll;
285
286 // The number of pixels to scroll in horizontal and vertical directions
287 // respectively.
288 //
289 // If 0, means that the scrolling in the given direction is disabled.
290 int m_xScrollPixelsPerLine;
291 int m_yScrollPixelsPerLine;
292 int m_xScrollPosition;
293 int m_yScrollPosition;
294 int m_xScrollLines;
295 int m_yScrollLines;
296 int m_xScrollLinesPerPage;
297 int m_yScrollLinesPerPage;
298
299 bool m_xScrollingEnabled;
300 bool m_yScrollingEnabled;
301
302 bool m_kbdScrollingEnabled;
303
304#if wxUSE_MOUSEWHEEL
305 int m_wheelRotation;
306#endif // wxUSE_MOUSEWHEEL
307
308 wxScrollHelperEvtHandler *m_handler;
309
310 wxDECLARE_NO_COPY_CLASS(wxScrollHelperBase);
311};
312
313// this macro can be used in a wxScrollHelper-derived class to forward wxWindow
314// methods to corresponding wxScrollHelper methods
315#define WX_FORWARD_TO_SCROLL_HELPER() \
316public: \
317 virtual void PrepareDC(wxDC& dc) { DoPrepareDC(dc); } \
318 virtual bool Layout() { return ScrollLayout(); } \
319 virtual void DoSetVirtualSize(int x, int y) \
320 { ScrollDoSetVirtualSize(x, y); } \
321 virtual wxSize GetBestVirtualSize() const \
322 { return ScrollGetBestVirtualSize(); }
323
324// include the declaration of the real wxScrollHelper
325#if defined(__WXGTK20__) && !defined(__WXUNIVERSAL__)
326 #include "wx/gtk/scrolwin.h"
327#elif defined(__WXGTK__) && !defined(__WXUNIVERSAL__)
328 #include "wx/gtk1/scrolwin.h"
329#else
330 #define wxHAS_GENERIC_SCROLLWIN
331 #include "wx/generic/scrolwin.h"
332#endif
333
334// ----------------------------------------------------------------------------
335// wxScrolled<T>: a wxWindow which knows how to scroll
336// ----------------------------------------------------------------------------
337
338// helper class for wxScrolled<T> below
339struct WXDLLIMPEXP_CORE wxScrolledT_Helper
340{
341 static wxSize FilterBestSize(const wxWindow *win,
342 const wxScrollHelper *helper,
343 const wxSize& origBest);
344#ifdef __WXMSW__
345 static WXLRESULT FilterMSWWindowProc(WXUINT nMsg, WXLRESULT origResult);
346#endif
347};
348
349// Scrollable window base on window type T. This used to be wxScrolledWindow,
350// but wxScrolledWindow includes wxControlContainer functionality and that's
351// not always desirable.
352template<class T>
353class wxScrolled : public T,
354 public wxScrollHelper,
355 private wxScrolledT_Helper
356{
357public:
358 wxScrolled() : wxScrollHelper(this) { }
359 wxScrolled(wxWindow *parent,
360 wxWindowID winid = wxID_ANY,
361 const wxPoint& pos = wxDefaultPosition,
362 const wxSize& size = wxDefaultSize,
363 long style = wxScrolledWindowStyle,
364 const wxString& name = wxPanelNameStr)
365 : wxScrollHelper(this)
366 {
367 Create(parent, winid, pos, size, style, name);
368 }
369
370 bool Create(wxWindow *parent,
371 wxWindowID winid,
372 const wxPoint& pos = wxDefaultPosition,
373 const wxSize& size = wxDefaultSize,
374 long style = wxScrolledWindowStyle,
375 const wxString& name = wxPanelNameStr)
376 {
377 m_targetWindow = this;
378
379#ifdef __WXMAC__
380 this->MacSetClipChildren(true);
381#endif
382
383 // by default, we're scrollable in both directions (but if one of the
384 // styles is specified explicitly, we shouldn't add the other one
385 // automatically)
386 if ( !(style & (wxHSCROLL | wxVSCROLL)) )
387 style |= wxHSCROLL | wxVSCROLL;
388
389#ifdef __WXOSX__
390 bool retval = T::Create(parent, winid, pos, size, style, name);
391 if ( retval && (style & wxALWAYS_SHOW_SB) )
392 ShowScrollbars(wxSHOW_SB_ALWAYS, wxSHOW_SB_ALWAYS);
393 return retval;
394#else
395 if ( style & wxALWAYS_SHOW_SB )
396 ShowScrollbars(wxSHOW_SB_ALWAYS, wxSHOW_SB_ALWAYS);
397
398 return T::Create(parent, winid, pos, size, style, name);
399#endif
400 }
401
402#ifdef __WXMSW__
403 // we need to return a special WM_GETDLGCODE value to process just the
404 // arrows but let the other navigation characters through
405 virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
406 {
407 return FilterMSWWindowProc(nMsg, T::MSWWindowProc(nMsg, wParam, lParam));
408 }
409
410 // Take into account the scroll origin.
411 virtual void MSWAdjustBrushOrg(int* xOrg, int* yOrg) const
412 {
413 CalcUnscrolledPosition(*xOrg, *yOrg, xOrg, yOrg);
414 }
415#endif // __WXMSW__
416
417 WX_FORWARD_TO_SCROLL_HELPER()
418
419protected:
420 virtual wxSize DoGetBestSize() const
421 {
422 return FilterBestSize(this, this, T::DoGetBestSize());
423 }
424
425private:
426 // VC++ 6 gives warning for the declaration of template member function
427 // without definition
428#ifndef __VISUALC6__
429 wxDECLARE_NO_COPY_CLASS(wxScrolled);
430#endif
431};
432
433#ifdef __VISUALC6__
434 // disable the warning about non dll-interface class used as base for
435 // dll-interface class: it's harmless in this case
436 #pragma warning(push)
437 #pragma warning(disable:4275)
438#endif
439
440// for compatibility with existing code, we provide wxScrolledWindow
441// "typedef" for wxScrolled<wxPanel>. It's not a real typedef because we
442// want wxScrolledWindow to show in wxRTTI information (the class is widely
443// used and likelihood of its wxRTTI information being used too is high):
444class WXDLLIMPEXP_CORE wxScrolledWindow : public wxScrolled<wxPanel>
445{
446public:
447 wxScrolledWindow() : wxScrolled<wxPanel>() {}
448 wxScrolledWindow(wxWindow *parent,
449 wxWindowID winid = wxID_ANY,
450 const wxPoint& pos = wxDefaultPosition,
451 const wxSize& size = wxDefaultSize,
452 long style = wxScrolledWindowStyle,
453 const wxString& name = wxPanelNameStr)
454 : wxScrolled<wxPanel>(parent, winid, pos, size, style, name) {}
455
456 DECLARE_DYNAMIC_CLASS_NO_COPY(wxScrolledWindow)
457};
458
459typedef wxScrolled<wxWindow> wxScrolledCanvas;
460
461#ifdef __VISUALC6__
462 #pragma warning(pop)
463#endif
464
465#endif // _WX_SCROLWIN_H_BASE_