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1/////////////////////////////////////////////////////////////////////////////
2// Name: _sound.i
3// Purpose: SWIG interface stuff for wxSound
4//
5// Author: Robin Dunn
6//
7// Created: 18-June-1999
8// RCS-ID: $Id$
9// Copyright: (c) 2003 by Total Control Software
10// Licence: wxWindows license
11/////////////////////////////////////////////////////////////////////////////
12
13// Not a %module
14
15
16//---------------------------------------------------------------------------
17%newgroup
18
19%{
20#include <wx/sound.h>
21%}
22
23//---------------------------------------------------------------------------
24
25enum wxSoundFlags
26{
27 wxSOUND_SYNC,
28 wxSOUND_ASYNC,
29 wxSOUND_LOOP
30};
31
32
33
34%{
35#if !wxUSE_SOUND
36// A C++ stub class for wxWave for platforms that don't have it.
37class wxSound : public wxObject
38{
39public:
40 wxSound() {
41 wxPyBlock_t blocked = wxPyBeginBlockThreads();
42 PyErr_SetString(PyExc_NotImplementedError,
43 "wxSound is not available on this platform.");
44 wxPyEndBlockThreads(blocked);
45 }
46 wxSound(const wxString&/*, bool*/) {
47 wxPyBlock_t blocked = wxPyBeginBlockThreads();
48 PyErr_SetString(PyExc_NotImplementedError,
49 "wxSound is not available on this platform.");
50 wxPyEndBlockThreads(blocked);
51 }
52 wxSound(int, const wxByte*) {
53 wxPyBlock_t blocked = wxPyBeginBlockThreads();
54 PyErr_SetString(PyExc_NotImplementedError,
55 "wxSound is not available on this platform.");
56 wxPyEndBlockThreads(blocked);
57 }
58
59 ~wxSound() {};
60
61 bool Create(const wxString&/*, bool*/) { return false; }
62 bool Create(int, const wxByte*) { return false; };
63 bool IsOk() { return false; };
64 bool Play(unsigned) const { return false; }
65 static bool Play(const wxString&, unsigned) { return false; }
66 static void Stop() {}
67};
68
69#endif
70%}
71
72
73
74MustHaveApp(wxSound);
75MustHaveApp(wxSound::Play);
76MustHaveApp(wxSound::Stop);
77
78class wxSound /*: public wxObject*/
79{
80public:
81 %extend {
82 wxSound(const wxString& fileName = wxPyEmptyString /*, bool isResource = false*/) {
83 if (fileName.Length() == 0)
84 return new wxSound;
85 else
86 return new wxSound(fileName);
87 }
88 %RenameCtor(SoundFromData, wxSound(PyObject* data))
89 {
90 unsigned char* buffer; int size;
91 wxSound *sound = NULL;
92
93 wxPyBlock_t blocked = wxPyBeginBlockThreads();
94 if (!PyArg_Parse(data, "t#", &buffer, &size))
95 goto done;
96 sound = new wxSound(size, buffer);
97 done:
98 wxPyEndBlockThreads(blocked);
99 return sound;
100 }
101 }
102
103 ~wxSound();
104
105
106 // Create from resource or file
107 bool Create(const wxString& fileName/*, bool isResource = false*/);
108
109 %extend {
110 bool CreateFromData(PyObject* data) {
111 %#ifndef __WXMAC__
112 unsigned char* buffer;
113 int size;
114 bool rv = false;
115
116 wxPyBlock_t blocked = wxPyBeginBlockThreads();
117 if (!PyArg_Parse(data, "t#", &buffer, &size))
118 goto done;
119 rv = self->Create(size, buffer);
120 done:
121 wxPyEndBlockThreads(blocked);
122 return rv;
123 %#else
124 wxPyBlock_t blocked = wxPyBeginBlockThreads();
125 PyErr_SetString(PyExc_NotImplementedError,
126 "Create from data is not available on this platform.");
127 wxPyEndBlockThreads(blocked);
128 return false;
129 %#endif
130 }
131 }
132
133 bool IsOk();
134
135 // Play the sound:
136 bool Play(unsigned flags = wxSOUND_ASYNC) const;
137
138 // Plays sound from filename:
139 %Rename(PlaySound, static bool, Play(const wxString& filename, unsigned flags = wxSOUND_ASYNC));
140
141 static void Stop();
142
143 %pythoncode { def __nonzero__(self): return self.IsOk() }
144};
145
146
147
148
149//---------------------------------------------------------------------------