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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: region.h | |
3 | // Purpose: wxRegion class | |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 1998-01-01 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Stefan Csomor | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_REGION_H_ | |
13 | #define _WX_REGION_H_ | |
14 | ||
15 | #include "wx/list.h" | |
16 | #include "wx/gdiobj.h" | |
17 | #include "wx/gdicmn.h" | |
18 | ||
19 | class WXDLLEXPORT wxRect; | |
20 | class WXDLLEXPORT wxPoint; | |
21 | ||
22 | // So far, for internal use only | |
23 | enum wxRegionOp { | |
24 | wxRGN_AND, // Creates the intersection of the two combined regions. | |
25 | wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1. | |
26 | wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2. | |
27 | wxRGN_OR, // Creates the union of two combined regions. | |
28 | wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas. | |
29 | }; | |
30 | ||
31 | class WXDLLEXPORT wxRegion : public wxGDIObject { | |
32 | DECLARE_DYNAMIC_CLASS(wxRegion); | |
33 | friend class WXDLLEXPORT wxRegionIterator; | |
34 | public: | |
35 | wxRegion(long x, long y, long w, long h); | |
36 | wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight); | |
37 | wxRegion(const wxRect& rect); | |
38 | wxRegion( WXHRGN hRegion ); | |
39 | wxRegion(); | |
40 | wxRegion( const wxBitmap& bmp) | |
41 | { | |
42 | Union(bmp); | |
43 | } | |
44 | wxRegion( const wxBitmap& bmp, | |
45 | const wxColour& transColour, int tolerance = 0) | |
46 | { | |
47 | Union(bmp, transColour, tolerance); | |
48 | } | |
49 | ||
50 | virtual ~wxRegion(); | |
51 | ||
52 | //# Modify region | |
53 | // Clear current region | |
54 | void Clear(); | |
55 | ||
56 | // Union rectangle or region with this. | |
57 | bool Union(long x, long y, long width, long height) | |
58 | { return Combine(x, y, width, height, wxRGN_OR); } | |
59 | bool Union(const wxRect& rect) | |
60 | { return Combine(rect, wxRGN_OR); } | |
61 | bool Union(const wxRegion& region) | |
62 | { return Combine(region, wxRGN_OR); } | |
63 | ||
64 | // Intersect rectangle or region with this. | |
65 | bool Intersect(long x, long y, long width, long height) | |
66 | { return Combine(x, y, width, height, wxRGN_AND); } | |
67 | bool Intersect(const wxRect& rect) | |
68 | { return Combine(rect, wxRGN_AND); } | |
69 | bool Intersect(const wxRegion& region) | |
70 | { return Combine(region, wxRGN_AND); } | |
71 | ||
72 | // Subtract rectangle or region from this: | |
73 | // Combines the parts of 'this' that are not part of the second region. | |
74 | bool Subtract(long x, long y, long width, long height) | |
75 | { return Combine(x, y, width, height, wxRGN_DIFF); } | |
76 | bool Subtract(const wxRect& rect) | |
77 | { return Combine(rect, wxRGN_DIFF); } | |
78 | bool Subtract(const wxRegion& region) | |
79 | { return Combine(region, wxRGN_DIFF); } | |
80 | ||
81 | // XOR: the union of two combined regions except for any overlapping areas. | |
82 | bool Xor(long x, long y, long width, long height) | |
83 | { return Combine(x, y, width, height, wxRGN_XOR); } | |
84 | bool Xor(const wxRect& rect) | |
85 | { return Combine(rect, wxRGN_XOR); } | |
86 | bool Xor(const wxRegion& region) | |
87 | { return Combine(region, wxRGN_XOR); } | |
88 | ||
89 | //# Information on region | |
90 | // Outer bounds of region | |
91 | void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const; | |
92 | wxRect GetBox() const ; | |
93 | ||
94 | // Is region empty? | |
95 | bool Empty() const; | |
96 | inline bool IsEmpty() const { return Empty(); } | |
97 | ||
98 | //# Tests | |
99 | // Does the region contain the point (x,y)? | |
100 | wxRegionContain Contains(long x, long y) const; | |
101 | // Does the region contain the point pt? | |
102 | wxRegionContain Contains(const wxPoint& pt) const; | |
103 | // Does the region contain the rectangle (x, y, w, h)? | |
104 | wxRegionContain Contains(long x, long y, long w, long h) const; | |
105 | // Does the region contain the rectangle rect? | |
106 | wxRegionContain Contains(const wxRect& rect) const; | |
107 | ||
108 | // Convert the region to a B&W bitmap with the white pixels being inside | |
109 | // the region. | |
110 | wxBitmap ConvertToBitmap() const; | |
111 | ||
112 | // Use the non-transparent pixels of a wxBitmap for the region to combine | |
113 | // with this region. First version takes transparency from bitmap's mask, | |
114 | // second lets the user specify the colour to be treated as transparent | |
115 | // along with an optional tolerance value. | |
116 | // NOTE: implemented in common/rgncmn.cpp | |
117 | bool Union(const wxBitmap& bmp); | |
118 | bool Union(const wxBitmap& bmp, | |
119 | const wxColour& transColour, int tolerance = 0); | |
120 | ||
121 | // Internal | |
122 | bool Combine(long x, long y, long width, long height, wxRegionOp op); | |
123 | bool Combine(const wxRegion& region, wxRegionOp op); | |
124 | bool Combine(const wxRect& rect, wxRegionOp op); | |
125 | const WXHRGN GetWXHRGN() const ; | |
126 | }; | |
127 | ||
128 | class WXDLLEXPORT wxRegionIterator : public wxObject | |
129 | { | |
130 | DECLARE_DYNAMIC_CLASS(wxRegionIterator) | |
131 | ||
132 | public: | |
133 | wxRegionIterator(); | |
134 | wxRegionIterator(const wxRegion& region); | |
135 | wxRegionIterator(const wxRegionIterator& iterator); | |
136 | virtual ~wxRegionIterator(); | |
137 | ||
138 | wxRegionIterator& operator=(const wxRegionIterator& iterator); | |
139 | ||
140 | void Reset() { m_current = 0; } | |
141 | void Reset(const wxRegion& region); | |
142 | ||
143 | operator bool () const { return m_current < m_numRects; } | |
144 | bool HaveRects() const { return m_current < m_numRects; } | |
145 | ||
146 | wxRegionIterator& operator++(); | |
147 | wxRegionIterator operator++(int); | |
148 | ||
149 | long GetX() const; | |
150 | long GetY() const; | |
151 | long GetW() const; | |
152 | long GetWidth() const { return GetW(); } | |
153 | long GetH() const; | |
154 | long GetHeight() const { return GetH(); } | |
155 | wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); } | |
156 | private: | |
157 | void SetRects(long numRects, wxRect *rects); | |
158 | ||
159 | long m_current; | |
160 | long m_numRects; | |
161 | wxRegion m_region; | |
162 | wxRect* m_rects; | |
163 | }; | |
164 | ||
165 | #endif | |
166 | // _WX_REGION_H_ |