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add note for wxWidgets user with a skeleton for a very minimal console app
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1/////////////////////////////////////////////////////////////////////////////
2// Name: toplevel.h
3// Purpose: interface of wxTopLevelWindow
4// Author: wxWidgets team
5// RCS-ID: $Id$
6// Licence: wxWindows license
7/////////////////////////////////////////////////////////////////////////////
8
9/**
10 Styles used with wxTopLevelWindow::RequestUserAttention().
11*/
12enum
13{
14 wxUSER_ATTENTION_INFO = 1, ///< Requests user attention,
15 wxUSER_ATTENTION_ERROR = 2 ///< Results in a more drastic action.
16};
17
18/**
19 Styles used with wxTopLevelWindow::ShowFullScreen().
20*/
21enum
22{
23 wxFULLSCREEN_NOMENUBAR = 0x0001, ///< Don't display the menu bar.
24 wxFULLSCREEN_NOTOOLBAR = 0x0002, ///< Don't display toolbar bars.
25 wxFULLSCREEN_NOSTATUSBAR = 0x0004, ///< Don't display the status bar.
26 wxFULLSCREEN_NOBORDER = 0x0008, ///< Don't display any border.
27 wxFULLSCREEN_NOCAPTION = 0x0010, ///< Don't display a caption.
28
29 /**
30 Combination of all above, will display the least possible.
31 */
32 wxFULLSCREEN_ALL = wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR |
33 wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER |
34 wxFULLSCREEN_NOCAPTION
35};
36
37/**
38 @class wxTopLevelWindow
39
40 wxTopLevelWindow is a common base class for wxDialog and wxFrame. It is an
41 abstract base class meaning that you never work with objects of this class
42 directly, but all of its methods are also applicable for the two classes
43 above.
44
45 Note that the instances of wxTopLevelWindow are managed by wxWidgets in the
46 internal top level window list.
47
48 @library{wxcore}
49 @category{managedwnd}
50
51 @see wxDialog, wxFrame
52*/
53class wxTopLevelWindow : public wxWindow
54{
55public:
56 /**
57 Default ctor.
58 */
59 wxTopLevelWindow();
60
61 /**
62 Constructor creating the top level window.
63 */
64 wxTopLevelWindow(wxWindow *parent,
65 wxWindowID winid,
66 const wxString& title,
67 const wxPoint& pos = wxDefaultPosition,
68 const wxSize& size = wxDefaultSize,
69 long style = wxDEFAULT_FRAME_STYLE,
70 const wxString& name = wxFrameNameStr);
71
72 /**
73 Destructor. Remember that wxTopLevelWindows do not get immediately
74 destroyed when the user (or the app) closes them; they have a
75 @b delayed destruction.
76
77 See @ref overview_windowdeletion for more info.
78 */
79 virtual ~wxTopLevelWindow();
80
81 /**
82 Creates the top level window.
83 */
84 bool Create(wxWindow *parent,
85 wxWindowID id,
86 const wxString& title,
87 const wxPoint& pos = wxDefaultPosition,
88 const wxSize& size = wxDefaultSize,
89 long style = wxDEFAULT_FRAME_STYLE,
90 const wxString& name = wxFrameNameStr);
91
92 /**
93 Returns @true if the platform supports making the window translucent.
94
95 @see SetTransparent()
96 */
97 virtual bool CanSetTransparent();
98
99 /**
100 A synonym for CentreOnScreen().
101 */
102 void CenterOnScreen(int direction);
103
104 /**
105 Centres the window on screen.
106
107 @param direction
108 Specifies the direction for the centering. May be @c wxHORIZONTAL,
109 @c wxVERTICAL or @c wxBOTH.
110
111 @see wxWindow::CentreOnParent()
112 */
113 void CentreOnScreen(int direction = wxBOTH);
114
115 /**
116 Enables or disables the Close button (most often in the right upper
117 corner of a dialog) and the Close entry of the system menu (most often
118 in the left upper corner of the dialog).
119
120 Currently only implemented for wxMSW and wxGTK.
121
122 Returns @true if operation was successful. This may be wrong on X11
123 (including GTK+) where the window manager may not support this operation
124 and there is no way to find out.
125 */
126 virtual bool EnableCloseButton(bool enable = true);
127
128 /**
129 Returns a pointer to the button which is the default for this window, or
130 @c @NULL. The default button is the one activated by pressing the Enter
131 key.
132 */
133 wxWindow* GetDefaultItem() const;
134
135 /**
136 Returns the standard icon of the window. The icon will be invalid if it
137 hadn't been previously set by SetIcon().
138
139 @see GetIcons()
140 */
141 wxIcon GetIcon() const;
142
143 /**
144 Returns all icons associated with the window, there will be none of them
145 if neither SetIcon() nor SetIcons() had been called before. Use
146 GetIcon() to get the main icon of the window.
147
148 @see wxIconBundle
149 */
150 const wxIconBundle& GetIcons() const;
151
152 /**
153 Gets a string containing the window title.
154
155 @see SetTitle()
156 */
157 virtual wxString GetTitle() const;
158
159 /**
160 Unique to the wxWinCE port. Responds to showing/hiding SIP (soft input
161 panel) area and resize window accordingly. Override this if you want to
162 avoid resizing or do additional operations.
163 */
164 virtual bool HandleSettingChange(WXWPARAM wParam,
165 WXLPARAM lParam);
166
167 /**
168 Iconizes or restores the window.
169
170 @param iconize
171 If @true, iconizes the window; if @false, shows and restores it.
172
173 @see IsIconized(), Maximize(), wxIconizeEvent.
174 */
175 virtual void Iconize(bool iconize = true);
176
177 /**
178 Returns @true if this window is currently active, i.e. if the user is
179 currently working with it.
180 */
181 virtual bool IsActive();
182
183 /**
184 Returns @true if this window is expected to be always maximized, either
185 due to platform policy or due to local policy regarding particular
186 class.
187 */
188 virtual bool IsAlwaysMaximized() const;
189
190 /**
191 Returns @true if the window is in fullscreen mode.
192
193 @see ShowFullScreen()
194 */
195 virtual bool IsFullScreen() const;
196
197 /**
198 Returns @true if the window is iconized.
199 */
200 virtual bool IsIconized() const;
201
202 /**
203 Returns @true if the window is maximized.
204 */
205 virtual bool IsMaximized() const;
206
207 /**
208 This method is specific to wxUniversal port.
209
210 Returns @true if this window is using native decorations, @false if we
211 draw them ourselves.
212
213 @see UseNativeDecorations(),
214 UseNativeDecorationsByDefault()
215 */
216 bool IsUsingNativeDecorations() const;
217
218 /**
219 See wxWindow::SetAutoLayout(): when auto layout is on, this function gets
220 called automatically when the window is resized.
221 */
222 virtual bool Layout();
223
224 /**
225 Maximizes or restores the window.
226
227 @param maximize
228 If @true, maximizes the window, otherwise it restores it.
229
230 @see Iconize()
231 */
232 virtual void Maximize(bool maximize = true);
233
234 /**
235 Use a system-dependent way to attract users attention to the window when
236 it is in background.
237
238 @a flags may have the value of either @c ::wxUSER_ATTENTION_INFO
239 (default) or @c ::wxUSER_ATTENTION_ERROR which results in a more drastic
240 action. When in doubt, use the default value.
241
242
243 @note This function should normally be only used when the application
244 is not already in foreground.
245
246 This function is currently implemented for Win32 where it flashes
247 the window icon in the taskbar, and for wxGTK with task bars
248 supporting it.
249
250 */
251 virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
252
253 /**
254 Changes the default item for the panel, usually @a win is a button.
255
256 @see GetDefaultItem()
257 */
258 wxWindow* SetDefaultItem(wxWindow* win);
259
260 /**
261 Sets the icon for this window.
262
263 @param icon
264 The wxIcon to associate with this window.
265
266 @remarks The window takes a 'copy' of @a icon, but since it uses
267 reference counting, the copy is very quick. It is safe to
268 delete @a icon after calling this function.
269
270 @note In wxMSW, @a icon must be either 16x16 or 32x32 icon.
271
272 @see wxIcon, SetIcons()
273 */
274 void SetIcon(const wxIcon& icon);
275
276 /**
277 Sets several icons of different sizes for this window: this allows to
278 use different icons for different situations (e.g. task switching bar,
279 taskbar, window title bar) instead of scaling, with possibly bad looking
280 results, the only icon set by SetIcon().
281
282 @param icons
283 The icons to associate with this window.
284
285 @note In wxMSW, @a icons must contain a 16x16 or 32x32 icon,
286 preferably both.
287
288 @see wxIconBundle
289 */
290 virtual void SetIcons(const wxIconBundle& icons);
291
292 /**
293 Sets action or menu activated by pressing left hardware button on the
294 smart phones. Unavailable on full keyboard machines.
295
296 @param id
297 Identifier for this button.
298 @param label
299 Text to be displayed on the screen area dedicated to this hardware
300 button.
301 @param subMenu
302 The menu to be opened after pressing this hardware button.
303
304 @see SetRightMenu().
305 */
306 void SetLeftMenu(int id = wxID_ANY,
307 const wxString& label = wxEmptyString,
308 wxMenu* subMenu = NULL);
309
310 /**
311 A simpler interface for setting the size hints than SetSizeHints().
312 */
313 virtual void SetMaxSize(const wxSize& size);
314
315 /**
316 A simpler interface for setting the size hints than SetSizeHints().
317 */
318 virtual void SetMinSize(const wxSize& size);
319
320 /**
321 Sets action or menu activated by pressing right hardware button on the
322 smart phones. Unavailable on full keyboard machines.
323
324 @param id
325 Identifier for this button.
326 @param label
327 Text to be displayed on the screen area dedicated to this hardware
328 button.
329 @param subMenu
330 The menu to be opened after pressing this hardware button.
331
332 @see SetLeftMenu().
333 */
334 void SetRightMenu(int id = wxID_ANY,
335 const wxString& label = wxEmptyString,
336 wxMenu* subMenu = NULL);
337
338 /**
339 If the platform supports it, sets the shape of the window to that
340 depicted by @a region. The system will not display or respond to any
341 mouse event for the pixels that lie outside of the region. To reset the
342 window to the normal rectangular shape simply call SetShape() again with
343 an empty wxRegion. Returns @true if the operation is successful.
344 */
345 virtual bool SetShape(const wxRegion& region);
346
347 /**
348 Allows specification of minimum and maximum window sizes, and window
349 size increments. If a pair of values is not set (or set to -1), no
350 constraints will be used.
351
352 @param minW
353 The minimum width.
354 @param minH
355 The minimum height.
356 @param maxW
357 The maximum width.
358 @param maxH
359 The maximum height.
360 @param incW
361 Specifies the increment for sizing the width (GTK/Motif/Xt only).
362 @param incH
363 Specifies the increment for sizing the height (GTK/Motif/Xt only).
364
365 @remarks Notice that this function not only prevents the user from
366 resizing the window outside the given bounds but it also
367 prevents the program itself from doing it using
368 wxWindow::SetSize().
369
370 */
371 virtual void SetSizeHints(int minW, int minH,
372 int maxW = -1, int maxH = -1,
373 int incW = -1, int incH = -1);
374
375 /**
376 Allows specification of minimum and maximum window sizes, and window
377 size increments. If a pair of values is not set (or set to -1), no
378 constraints will be used.
379
380 @param minSize
381 The minimum size of the window.
382 @param maxSize
383 The maximum size of the window.
384 @param incSize
385 Increment size (only taken into account under X11-based ports such
386 as wxGTK/wxMotif/wxX11).
387
388 @remarks Notice that this function not only prevents the user from
389 resizing the window outside the given bounds but it also
390 prevents the program itself from doing it using
391 wxWindow::SetSize().
392 */
393 void SetSizeHints(const wxSize& minSize,
394 const wxSize& maxSize = wxDefaultSize,
395 const wxSize& incSize = wxDefaultSize);
396
397 /**
398 Sets the window title.
399
400 @param title
401 The window title.
402
403 @see GetTitle()
404 */
405 virtual void SetTitle(const wxString& title);
406
407 /**
408 If the platform supports it will set the window to be translucent.
409
410 @param alpha
411 Determines how opaque or transparent the window will be, if the
412 platform supports the opreration. A value of 0 sets the window to be
413 fully transparent, and a value of 255 sets the window to be fully
414 opaque.
415 */
416 virtual bool SetTransparent(wxByte alpha);
417
418 /**
419 This virtual function is not meant to be called directly but can be
420 overridden to return @false (it returns @true by default) to allow the
421 application to close even if this, presumably not very important, window
422 is still opened. By default, the application stays alive as long as
423 there are any open top level windows.
424 */
425 virtual bool ShouldPreventAppExit() const;
426
427 /**
428 Depending on the value of @a show parameter the window is either shown
429 full screen or restored to its normal state. @a style is a bit list
430 containing some or all of the following values, which indicate what
431 elements of the window to hide in full-screen mode:
432
433 - @c ::wxFULLSCREEN_NOMENUBAR
434 - @c ::wxFULLSCREEN_NOTOOLBAR
435 - @c ::wxFULLSCREEN_NOSTATUSBAR
436 - @c ::wxFULLSCREEN_NOBORDER
437 - @c ::wxFULLSCREEN_NOCAPTION
438 - @c ::wxFULLSCREEN_ALL (all of the above)
439
440 This function has not been tested with MDI frames.
441
442 @note Showing a window full screen also actually @ref wxWindow::Show()
443 "Show()"s the window if it isn't shown.
444
445 @see IsFullScreen()
446 */
447 virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
448
449 /**
450 This method is specific to wxUniversal port.
451
452 Use native or custom-drawn decorations for this window only. Notice that
453 to have any effect this method must be called before really creating the
454 window, i.e. two step creation must be used:
455
456 @code
457 MyFrame *frame = new MyFrame; // use default ctor
458 frame->UseNativeDecorations(false); // change from default "true"
459 frame->Create(parent, title, ...); // really create the frame
460 @endcode
461
462 @see UseNativeDecorationsByDefault(),
463 IsUsingNativeDecorations()
464 */
465 void UseNativeDecorations(bool native = true);
466
467 /**
468 This method is specific to wxUniversal port.
469
470 Top level windows in wxUniversal port can use either system-provided
471 window decorations (i.e. title bar and various icons, buttons and menus
472 in it) or draw the decorations themselves. By default the system
473 decorations are used if they are available, but this method can be
474 called with @a native set to @false to change this for all windows
475 created after this point.
476
477 Also note that if @c WXDECOR environment variable is set, then custom
478 decorations are used by default and so it may make sense to call this
479 method with default argument if the application can't use custom
480 decorations at all for some reason.
481
482 @see UseNativeDecorations()
483 */
484 void UseNativeDecorationsByDefault(bool native = true);
485};
486