]>
Commit | Line | Data |
---|---|---|
1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/generic/region.cpp | |
3 | // Purpose: generic wxRegion class | |
4 | // Author: David Elliott | |
5 | // Modified by: | |
6 | // Created: 2004/04/12 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2004 David Elliott | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | ||
13 | // For compilers that support precompilation, includes "wx.h". | |
14 | #include "wx/wxprec.h" | |
15 | ||
16 | #ifdef __BORLANDC__ | |
17 | #pragma hdrstop | |
18 | #endif | |
19 | ||
20 | #include "wx/region.h" | |
21 | ||
22 | #ifndef WX_PRECOMP | |
23 | #include "wx/utils.h" | |
24 | #endif | |
25 | ||
26 | // ======================================================================== | |
27 | // Classes to interface with X.org code | |
28 | // ======================================================================== | |
29 | ||
30 | typedef struct Box | |
31 | { | |
32 | wxCoord x1, x2, y1, y2; | |
33 | } Box, BOX, BoxRec, *BoxPtr; | |
34 | ||
35 | typedef struct REGION *Region; | |
36 | ||
37 | struct REGION | |
38 | { | |
39 | public: | |
40 | // Default constructor initializes nothing | |
41 | REGION() {} | |
42 | ||
43 | REGION(const wxRect& rect) | |
44 | { | |
45 | rects = &extents; | |
46 | numRects = 1; | |
47 | extents.x1 = rect.x; | |
48 | extents.y1 = rect.y; | |
49 | extents.x2 = rect.x + rect.width; | |
50 | extents.y2 = rect.y + rect.height; | |
51 | size = 1; | |
52 | } | |
53 | ||
54 | BoxPtr GetBox(int i) | |
55 | { | |
56 | return i < numRects ? rects + i : NULL; | |
57 | } | |
58 | ||
59 | // X.org methods | |
60 | static bool XClipBox( | |
61 | Region r, | |
62 | wxRect *rect); | |
63 | static bool XOffsetRegion( | |
64 | register Region pRegion, | |
65 | register int x, | |
66 | register int y); | |
67 | static bool XIntersectRegion( | |
68 | Region reg1, | |
69 | Region reg2, /* source regions */ | |
70 | register Region newReg); /* destination Region */ | |
71 | static bool XUnionRegion( | |
72 | Region reg1, | |
73 | Region reg2, /* source regions */ | |
74 | Region newReg); /* destination Region */ | |
75 | static bool XSubtractRegion( | |
76 | Region regM, | |
77 | Region regS, | |
78 | register Region regD); | |
79 | static bool XXorRegion(Region sra, Region srb, Region dr); | |
80 | static bool XEmptyRegion( | |
81 | Region r); | |
82 | static bool XEqualRegion(Region r1, Region r2); | |
83 | static bool XPointInRegion( | |
84 | Region pRegion, | |
85 | int x, int y); | |
86 | static wxRegionContain XRectInRegion( | |
87 | register Region region, | |
88 | int rx, int ry, | |
89 | unsigned int rwidth, unsigned int rheight); | |
90 | ||
91 | protected: | |
92 | static Region XCreateRegion(void); | |
93 | static void miSetExtents ( | |
94 | Region pReg); | |
95 | static bool XDestroyRegion(Region r); | |
96 | static int miIntersectO ( | |
97 | register Region pReg, | |
98 | register BoxPtr r1, | |
99 | BoxPtr r1End, | |
100 | register BoxPtr r2, | |
101 | BoxPtr r2End, | |
102 | wxCoord y1, | |
103 | wxCoord y2); | |
104 | static void miRegionCopy( | |
105 | register Region dstrgn, | |
106 | register Region rgn); | |
107 | static int miCoalesce( | |
108 | register Region pReg, /* Region to coalesce */ | |
109 | int prevStart, /* Index of start of previous band */ | |
110 | int curStart); /* Index of start of current band */ | |
111 | static void miRegionOp( | |
112 | register Region newReg, /* Place to store result */ | |
113 | Region reg1, /* First region in operation */ | |
114 | Region reg2, /* 2d region in operation */ | |
115 | int (*overlapFunc)( | |
116 | register Region pReg, | |
117 | register BoxPtr r1, | |
118 | BoxPtr r1End, | |
119 | register BoxPtr r2, | |
120 | BoxPtr r2End, | |
121 | wxCoord y1, | |
122 | wxCoord y2), /* Function to call for over- | |
123 | * lapping bands */ | |
124 | int (*nonOverlap1Func)( | |
125 | register Region pReg, | |
126 | register BoxPtr r, | |
127 | BoxPtr rEnd, | |
128 | register wxCoord y1, | |
129 | register wxCoord y2), /* Function to call for non- | |
130 | * overlapping bands in region | |
131 | * 1 */ | |
132 | int (*nonOverlap2Func)( | |
133 | register Region pReg, | |
134 | register BoxPtr r, | |
135 | BoxPtr rEnd, | |
136 | register wxCoord y1, | |
137 | register wxCoord y2)); /* Function to call for non- | |
138 | * overlapping bands in region | |
139 | * 2 */ | |
140 | static int miUnionNonO ( | |
141 | register Region pReg, | |
142 | register BoxPtr r, | |
143 | BoxPtr rEnd, | |
144 | register wxCoord y1, | |
145 | register wxCoord y2); | |
146 | static int miUnionO ( | |
147 | register Region pReg, | |
148 | register BoxPtr r1, | |
149 | BoxPtr r1End, | |
150 | register BoxPtr r2, | |
151 | BoxPtr r2End, | |
152 | register wxCoord y1, | |
153 | register wxCoord y2); | |
154 | static int miSubtractNonO1 ( | |
155 | register Region pReg, | |
156 | register BoxPtr r, | |
157 | BoxPtr rEnd, | |
158 | register wxCoord y1, | |
159 | register wxCoord y2); | |
160 | static int miSubtractO ( | |
161 | register Region pReg, | |
162 | register BoxPtr r1, | |
163 | BoxPtr r1End, | |
164 | register BoxPtr r2, | |
165 | BoxPtr r2End, | |
166 | register wxCoord y1, | |
167 | register wxCoord y2); | |
168 | protected: | |
169 | long size; | |
170 | long numRects; | |
171 | Box *rects; | |
172 | Box extents; | |
173 | }; | |
174 | ||
175 | // ======================================================================== | |
176 | // wxRegionRefData | |
177 | // ======================================================================== | |
178 | ||
179 | class wxRegionRefData : public wxGDIRefData, | |
180 | public REGION | |
181 | { | |
182 | public: | |
183 | wxRegionRefData() | |
184 | : wxGDIRefData(), | |
185 | REGION() | |
186 | { | |
187 | size = 1; | |
188 | numRects = 0; | |
189 | rects = ( BOX * )malloc( (unsigned) sizeof( BOX )); | |
190 | extents.x1 = 0; | |
191 | extents.x2 = 0; | |
192 | extents.y1 = 0; | |
193 | extents.y2 = 0; | |
194 | } | |
195 | ||
196 | wxRegionRefData(const wxPoint& topLeft, const wxPoint& bottomRight) | |
197 | : wxGDIRefData(), | |
198 | REGION() | |
199 | { | |
200 | rects = (BOX*)malloc(sizeof(BOX)); | |
201 | size = 1; | |
202 | numRects = 1; | |
203 | extents.x1 = topLeft.x; | |
204 | extents.y1 = topLeft.y; | |
205 | extents.x2 = bottomRight.x; | |
206 | extents.y2 = bottomRight.y; | |
207 | *rects = extents; | |
208 | } | |
209 | ||
210 | wxRegionRefData(const wxRect& rect) | |
211 | : wxGDIRefData(), | |
212 | REGION(rect) | |
213 | { | |
214 | rects = (BOX*)malloc(sizeof(BOX)); | |
215 | *rects = extents; | |
216 | } | |
217 | ||
218 | wxRegionRefData(const wxRegionRefData& refData) | |
219 | : wxGDIRefData(), | |
220 | REGION() | |
221 | { | |
222 | size = refData.size; | |
223 | numRects = refData.numRects; | |
224 | rects = (Box*)malloc(numRects*sizeof(Box)); | |
225 | memcpy(rects, refData.rects, numRects*sizeof(Box)); | |
226 | extents = refData.extents; | |
227 | } | |
228 | ||
229 | virtual ~wxRegionRefData() | |
230 | { | |
231 | free(rects); | |
232 | } | |
233 | ||
234 | private: | |
235 | // Don't allow this | |
236 | wxRegionRefData(const REGION&); | |
237 | }; | |
238 | ||
239 | // ======================================================================== | |
240 | // wxRegionGeneric | |
241 | // ======================================================================== | |
242 | //IMPLEMENT_DYNAMIC_CLASS(wxRegionGeneric, wxGDIObject) | |
243 | ||
244 | #define M_REGIONDATA ((wxRegionRefData *)m_refData) | |
245 | #define M_REGIONDATA_OF(rgn) ((wxRegionRefData *)(rgn.m_refData)) | |
246 | ||
247 | // ---------------------------------------------------------------------------- | |
248 | // wxRegionGeneric construction | |
249 | // ---------------------------------------------------------------------------- | |
250 | ||
251 | wxRegionGeneric::wxRegionGeneric() | |
252 | { | |
253 | } | |
254 | ||
255 | wxRegionGeneric::~wxRegionGeneric() | |
256 | { | |
257 | } | |
258 | ||
259 | wxRegionGeneric::wxRegionGeneric(wxCoord x, wxCoord y, wxCoord w, wxCoord h) | |
260 | { | |
261 | m_refData = new wxRegionRefData(wxRect(x,y,w,h)); | |
262 | } | |
263 | ||
264 | wxRegionGeneric::wxRegionGeneric(const wxRect& rect) | |
265 | { | |
266 | m_refData = new wxRegionRefData(rect); | |
267 | } | |
268 | ||
269 | wxRegionGeneric::wxRegionGeneric(const wxPoint& topLeft, const wxPoint& bottomRight) | |
270 | { | |
271 | m_refData = new wxRegionRefData(topLeft, bottomRight); | |
272 | } | |
273 | ||
274 | void wxRegionGeneric::Clear() | |
275 | { | |
276 | UnRef(); | |
277 | if (!m_refData) | |
278 | m_refData = new wxRegionRefData(wxRect(0,0,0,0)); | |
279 | } | |
280 | ||
281 | wxGDIRefData *wxRegionGeneric::CreateGDIRefData() const | |
282 | { | |
283 | return new wxRegionRefData; | |
284 | } | |
285 | ||
286 | wxGDIRefData *wxRegionGeneric::CloneGDIRefData(const wxGDIRefData *data) const | |
287 | { | |
288 | return new wxRegionRefData(*(wxRegionRefData *)data); | |
289 | } | |
290 | ||
291 | bool wxRegionGeneric::DoIsEqual(const wxRegion& region) const | |
292 | { | |
293 | return REGION::XEqualRegion(M_REGIONDATA,M_REGIONDATA_OF(region)); | |
294 | } | |
295 | ||
296 | bool wxRegionGeneric::DoGetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const | |
297 | { | |
298 | if ( !m_refData ) | |
299 | return false; | |
300 | ||
301 | wxRect rect; | |
302 | REGION::XClipBox(M_REGIONDATA,&rect); | |
303 | x = rect.x; | |
304 | y = rect.y; | |
305 | w = rect.width; | |
306 | h = rect.height; | |
307 | return true; | |
308 | } | |
309 | ||
310 | // ---------------------------------------------------------------------------- | |
311 | // wxRegionGeneric operations | |
312 | // ---------------------------------------------------------------------------- | |
313 | ||
314 | bool wxRegionGeneric::DoUnionWithRect(const wxRect& rect) | |
315 | { | |
316 | if ( rect.IsEmpty() ) | |
317 | { | |
318 | // nothing to do | |
319 | return true; | |
320 | } | |
321 | ||
322 | AllocExclusive(); | |
323 | REGION region(rect); | |
324 | return REGION::XUnionRegion(®ion,M_REGIONDATA,M_REGIONDATA); | |
325 | } | |
326 | ||
327 | bool wxRegionGeneric::DoUnionWithRegion(const wxRegion& region) | |
328 | { | |
329 | AllocExclusive(); | |
330 | return REGION::XUnionRegion(M_REGIONDATA_OF(region),M_REGIONDATA,M_REGIONDATA); | |
331 | } | |
332 | ||
333 | bool wxRegionGeneric::DoIntersect(const wxRegion& region) | |
334 | { | |
335 | AllocExclusive(); | |
336 | return REGION::XIntersectRegion(M_REGIONDATA_OF(region),M_REGIONDATA,M_REGIONDATA); | |
337 | } | |
338 | ||
339 | bool wxRegionGeneric::DoSubtract(const wxRegion& region) | |
340 | { | |
341 | if ( region.IsEmpty() ) | |
342 | { | |
343 | // nothing to do | |
344 | return true; | |
345 | } | |
346 | ||
347 | return REGION::XSubtractRegion(M_REGIONDATA_OF(region),M_REGIONDATA,M_REGIONDATA); | |
348 | } | |
349 | ||
350 | bool wxRegionGeneric::DoXor(const wxRegion& region) | |
351 | { | |
352 | AllocExclusive(); | |
353 | return REGION::XXorRegion(M_REGIONDATA_OF(region),M_REGIONDATA,M_REGIONDATA); | |
354 | } | |
355 | ||
356 | bool wxRegionGeneric::DoOffset(wxCoord x, wxCoord y) | |
357 | { | |
358 | AllocExclusive(); | |
359 | return REGION::XOffsetRegion(M_REGIONDATA, x, y); | |
360 | } | |
361 | ||
362 | // ---------------------------------------------------------------------------- | |
363 | // wxRegionGeneric comparison | |
364 | // ---------------------------------------------------------------------------- | |
365 | ||
366 | bool wxRegionGeneric::IsEmpty() const | |
367 | { | |
368 | wxASSERT(m_refData); | |
369 | return REGION::XEmptyRegion(M_REGIONDATA); | |
370 | } | |
371 | ||
372 | // Does the region contain the point (x,y)? | |
373 | wxRegionContain wxRegionGeneric::DoContainsPoint(wxCoord x, wxCoord y) const | |
374 | { | |
375 | wxASSERT(m_refData); | |
376 | return REGION::XPointInRegion(M_REGIONDATA,x,y) ? wxInRegion : wxOutRegion; | |
377 | } | |
378 | ||
379 | // Does the region contain the rectangle rect? | |
380 | wxRegionContain wxRegionGeneric::DoContainsRect(const wxRect& rect) const | |
381 | { | |
382 | wxASSERT(m_refData); | |
383 | return REGION::XRectInRegion(M_REGIONDATA,rect.x,rect.y,rect.width,rect.height); | |
384 | } | |
385 | ||
386 | // ======================================================================== | |
387 | // wxRegionIteratorGeneric | |
388 | // ======================================================================== | |
389 | //IMPLEMENT_DYNAMIC_CLASS(wxRegionIteratorGeneric,wxObject) | |
390 | ||
391 | wxRegionIteratorGeneric::wxRegionIteratorGeneric() | |
392 | { | |
393 | m_current = 0; | |
394 | } | |
395 | ||
396 | wxRegionIteratorGeneric::wxRegionIteratorGeneric(const wxRegionGeneric& region) | |
397 | : m_region(region) | |
398 | { | |
399 | m_current = 0; | |
400 | } | |
401 | ||
402 | wxRegionIteratorGeneric::wxRegionIteratorGeneric(const wxRegionIteratorGeneric& iterator) | |
403 | : m_region(iterator.m_region) | |
404 | { | |
405 | m_current = iterator.m_current; | |
406 | } | |
407 | ||
408 | void wxRegionIteratorGeneric::Reset(const wxRegionGeneric& region) | |
409 | { | |
410 | m_region = region; | |
411 | m_current = 0; | |
412 | } | |
413 | ||
414 | bool wxRegionIteratorGeneric::HaveRects() const | |
415 | { | |
416 | return M_REGIONDATA_OF(m_region)->GetBox(m_current); | |
417 | } | |
418 | ||
419 | wxRegionIteratorGeneric& wxRegionIteratorGeneric::operator++() | |
420 | { | |
421 | ++m_current; | |
422 | return *this; | |
423 | } | |
424 | ||
425 | wxRegionIteratorGeneric wxRegionIteratorGeneric::operator++(int) | |
426 | { | |
427 | wxRegionIteratorGeneric copy(*this); | |
428 | ++*this; | |
429 | return copy; | |
430 | } | |
431 | ||
432 | wxRect wxRegionIteratorGeneric::GetRect() const | |
433 | { | |
434 | wxASSERT(m_region.m_refData); | |
435 | const Box *box = M_REGIONDATA_OF(m_region)->GetBox(m_current); | |
436 | wxASSERT(box); | |
437 | return wxRect | |
438 | ( box->x1 | |
439 | , box->y1 | |
440 | , box->x2 - box->x1 | |
441 | , box->y2 - box->y1 | |
442 | ); | |
443 | } | |
444 | ||
445 | long wxRegionIteratorGeneric::GetX() const | |
446 | { | |
447 | wxASSERT(m_region.m_refData); | |
448 | const Box *box = M_REGIONDATA_OF(m_region)->GetBox(m_current); | |
449 | wxASSERT(box); | |
450 | return box->x1; | |
451 | } | |
452 | ||
453 | long wxRegionIteratorGeneric::GetY() const | |
454 | { | |
455 | wxASSERT(m_region.m_refData); | |
456 | const Box *box = M_REGIONDATA_OF(m_region)->GetBox(m_current); | |
457 | wxASSERT(box); | |
458 | return box->y1; | |
459 | } | |
460 | ||
461 | long wxRegionIteratorGeneric::GetW() const | |
462 | { | |
463 | wxASSERT(m_region.m_refData); | |
464 | const Box *box = M_REGIONDATA_OF(m_region)->GetBox(m_current); | |
465 | wxASSERT(box); | |
466 | return box->x2 - box->x1; | |
467 | } | |
468 | ||
469 | long wxRegionIteratorGeneric::GetH() const | |
470 | { | |
471 | wxASSERT(m_region.m_refData); | |
472 | const Box *box = M_REGIONDATA_OF(m_region)->GetBox(m_current); | |
473 | wxASSERT(box); | |
474 | return box->y2 - box->y1; | |
475 | } | |
476 | ||
477 | wxRegionIteratorGeneric::~wxRegionIteratorGeneric() | |
478 | { | |
479 | } | |
480 | ||
481 | ||
482 | // ======================================================================== | |
483 | // The guts (from X.org) | |
484 | // ======================================================================== | |
485 | ||
486 | /************************************************************************ | |
487 | ||
488 | Copyright 1987, 1988, 1998 The Open Group | |
489 | ||
490 | Permission to use, copy, modify, distribute, and sell this software and its | |
491 | documentation for any purpose is hereby granted without fee, provided that | |
492 | the above copyright notice appear in all copies and that both that | |
493 | copyright notice and this permission notice appear in supporting | |
494 | documentation. | |
495 | ||
496 | The above copyright notice and this permission notice shall be included in | |
497 | all copies or substantial portions of the Software. | |
498 | ||
499 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
500 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
501 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
502 | OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN | |
503 | AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | |
504 | CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |
505 | ||
506 | Except as contained in this notice, the name of The Open Group shall not be | |
507 | used in advertising or otherwise to promote the sale, use or other dealings | |
508 | in this Software without prior written authorization from The Open Group. | |
509 | ||
510 | ||
511 | Copyright 1987, 1988 by Digital Equipment Corporation, Maynard, Massachusetts. | |
512 | ||
513 | All Rights Reserved | |
514 | ||
515 | Permission to use, copy, modify, and distribute this software and its | |
516 | documentation for any purpose and without fee is hereby granted, | |
517 | provided that the above copyright notice appear in all copies and that | |
518 | both that copyright notice and this permission notice appear in | |
519 | supporting documentation, and that the name of Digital not be | |
520 | used in advertising or publicity pertaining to distribution of the | |
521 | software without specific, written prior permission. | |
522 | ||
523 | DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING | |
524 | ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL | |
525 | DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR | |
526 | ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, | |
527 | WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, | |
528 | ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS | |
529 | SOFTWARE. | |
530 | ||
531 | ************************************************************************/ | |
532 | ||
533 | /* 1 if two BOXs overlap. | |
534 | * 0 if two BOXs do not overlap. | |
535 | * Remember, x2 and y2 are not in the region | |
536 | */ | |
537 | #define EXTENTCHECK(r1, r2) \ | |
538 | ((r1)->x2 > (r2)->x1 && \ | |
539 | (r1)->x1 < (r2)->x2 && \ | |
540 | (r1)->y2 > (r2)->y1 && \ | |
541 | (r1)->y1 < (r2)->y2) | |
542 | ||
543 | /* | |
544 | * Check to see if there is enough memory in the present region. | |
545 | */ | |
546 | #define MEMCHECK(reg, rect, firstrect){\ | |
547 | if ((reg)->numRects >= ((reg)->size - 1)){\ | |
548 | (firstrect) = (BOX *) realloc \ | |
549 | ((char *)(firstrect), (unsigned) (2 * (sizeof(BOX)) * ((reg)->size)));\ | |
550 | if ((firstrect) == 0)\ | |
551 | return(0);\ | |
552 | (reg)->size *= 2;\ | |
553 | (rect) = &(firstrect)[(reg)->numRects];\ | |
554 | }\ | |
555 | } | |
556 | ||
557 | #define EMPTY_REGION(pReg) pReg->numRects = 0 | |
558 | ||
559 | #define REGION_NOT_EMPTY(pReg) pReg->numRects | |
560 | ||
561 | #define INBOX(r, x, y) \ | |
562 | ( ( ((r).x2 > x)) && \ | |
563 | ( ((r).x1 <= x)) && \ | |
564 | ( ((r).y2 > y)) && \ | |
565 | ( ((r).y1 <= y)) ) | |
566 | ||
567 | /* | |
568 | * The functions in this file implement the Region abstraction, similar to one | |
569 | * used in the X11 sample server. A Region is simply an area, as the name | |
570 | * implies, and is implemented as a "y-x-banded" array of rectangles. To | |
571 | * explain: Each Region is made up of a certain number of rectangles sorted | |
572 | * by y coordinate first, and then by x coordinate. | |
573 | * | |
574 | * Furthermore, the rectangles are banded such that every rectangle with a | |
575 | * given upper-left y coordinate (y1) will have the same lower-right y | |
576 | * coordinate (y2) and vice versa. If a rectangle has scanlines in a band, it | |
577 | * will span the entire vertical distance of the band. This means that some | |
578 | * areas that could be merged into a taller rectangle will be represented as | |
579 | * several shorter rectangles to account for shorter rectangles to its left | |
580 | * or right but within its "vertical scope". | |
581 | * | |
582 | * An added constraint on the rectangles is that they must cover as much | |
583 | * horizontal area as possible. E.g. no two rectangles in a band are allowed | |
584 | * to touch. | |
585 | * | |
586 | * Whenever possible, bands will be merged together to cover a greater vertical | |
587 | * distance (and thus reduce the number of rectangles). Two bands can be merged | |
588 | * only if the bottom of one touches the top of the other and they have | |
589 | * rectangles in the same places (of the same width, of course). This maintains | |
590 | * the y-x-banding that's so nice to have... | |
591 | */ | |
592 | ||
593 | /* Create a new empty region */ | |
594 | Region REGION::XCreateRegion(void) | |
595 | { | |
596 | Region temp = new REGION; | |
597 | ||
598 | if (!temp) | |
599 | return (Region) NULL; | |
600 | ||
601 | temp->rects = ( BOX * )malloc( (unsigned) sizeof( BOX )); | |
602 | ||
603 | if (!temp->rects) | |
604 | { | |
605 | free((char *) temp); | |
606 | return (Region) NULL; | |
607 | } | |
608 | temp->numRects = 0; | |
609 | temp->extents.x1 = 0; | |
610 | temp->extents.y1 = 0; | |
611 | temp->extents.x2 = 0; | |
612 | temp->extents.y2 = 0; | |
613 | temp->size = 1; | |
614 | return( temp ); | |
615 | } | |
616 | ||
617 | bool REGION::XClipBox(Region r, wxRect *rect) | |
618 | { | |
619 | rect->x = r->extents.x1; | |
620 | rect->y = r->extents.y1; | |
621 | rect->width = r->extents.x2 - r->extents.x1; | |
622 | rect->height = r->extents.y2 - r->extents.y1; | |
623 | return true; | |
624 | } | |
625 | ||
626 | /*- | |
627 | *----------------------------------------------------------------------- | |
628 | * miSetExtents -- | |
629 | * Reset the extents of a region to what they should be. Called by | |
630 | * miSubtract and miIntersect b/c they can't figure it out along the | |
631 | * way or do so easily, as miUnion can. | |
632 | * | |
633 | * Results: | |
634 | * None. | |
635 | * | |
636 | * Side Effects: | |
637 | * The region's 'extents' structure is overwritten. | |
638 | * | |
639 | *----------------------------------------------------------------------- | |
640 | */ | |
641 | void REGION:: | |
642 | miSetExtents (Region pReg) | |
643 | { | |
644 | register BoxPtr pBox, | |
645 | pBoxEnd, | |
646 | pExtents; | |
647 | ||
648 | if (pReg->numRects == 0) | |
649 | { | |
650 | pReg->extents.x1 = 0; | |
651 | pReg->extents.y1 = 0; | |
652 | pReg->extents.x2 = 0; | |
653 | pReg->extents.y2 = 0; | |
654 | return; | |
655 | } | |
656 | ||
657 | pExtents = &pReg->extents; | |
658 | pBox = pReg->rects; | |
659 | pBoxEnd = &pBox[pReg->numRects - 1]; | |
660 | ||
661 | /* | |
662 | * Since pBox is the first rectangle in the region, it must have the | |
663 | * smallest y1 and since pBoxEnd is the last rectangle in the region, | |
664 | * it must have the largest y2, because of banding. Initialize x1 and | |
665 | * x2 from pBox and pBoxEnd, resp., as good things to initialize them | |
666 | * to... | |
667 | */ | |
668 | pExtents->x1 = pBox->x1; | |
669 | pExtents->y1 = pBox->y1; | |
670 | pExtents->x2 = pBoxEnd->x2; | |
671 | pExtents->y2 = pBoxEnd->y2; | |
672 | ||
673 | assert(pExtents->y1 < pExtents->y2); | |
674 | while (pBox <= pBoxEnd) | |
675 | { | |
676 | if (pBox->x1 < pExtents->x1) | |
677 | { | |
678 | pExtents->x1 = pBox->x1; | |
679 | } | |
680 | if (pBox->x2 > pExtents->x2) | |
681 | { | |
682 | pExtents->x2 = pBox->x2; | |
683 | } | |
684 | pBox++; | |
685 | } | |
686 | assert(pExtents->x1 < pExtents->x2); | |
687 | } | |
688 | ||
689 | bool REGION:: | |
690 | XDestroyRegion( | |
691 | Region r) | |
692 | { | |
693 | free( (char *) r->rects ); | |
694 | delete r; | |
695 | return true; | |
696 | } | |
697 | ||
698 | /* TranslateRegion(pRegion, x, y) | |
699 | translates in place | |
700 | added by raymond | |
701 | */ | |
702 | ||
703 | bool REGION:: | |
704 | XOffsetRegion( | |
705 | register Region pRegion, | |
706 | register int x, | |
707 | register int y) | |
708 | { | |
709 | register int nbox; | |
710 | register BOX *pbox; | |
711 | ||
712 | pbox = pRegion->rects; | |
713 | nbox = pRegion->numRects; | |
714 | ||
715 | while(nbox--) | |
716 | { | |
717 | pbox->x1 += x; | |
718 | pbox->x2 += x; | |
719 | pbox->y1 += y; | |
720 | pbox->y2 += y; | |
721 | pbox++; | |
722 | } | |
723 | pRegion->extents.x1 += x; | |
724 | pRegion->extents.x2 += x; | |
725 | pRegion->extents.y1 += y; | |
726 | pRegion->extents.y2 += y; | |
727 | return 1; | |
728 | } | |
729 | ||
730 | /*====================================================================== | |
731 | * Region Intersection | |
732 | *====================================================================*/ | |
733 | /*- | |
734 | *----------------------------------------------------------------------- | |
735 | * miIntersectO -- | |
736 | * Handle an overlapping band for miIntersect. | |
737 | * | |
738 | * Results: | |
739 | * None. | |
740 | * | |
741 | * Side Effects: | |
742 | * Rectangles may be added to the region. | |
743 | * | |
744 | *----------------------------------------------------------------------- | |
745 | */ | |
746 | /* static void*/ | |
747 | int REGION:: | |
748 | miIntersectO ( | |
749 | register Region pReg, | |
750 | register BoxPtr r1, | |
751 | BoxPtr r1End, | |
752 | register BoxPtr r2, | |
753 | BoxPtr r2End, | |
754 | wxCoord y1, | |
755 | wxCoord y2) | |
756 | { | |
757 | register wxCoord x1; | |
758 | register wxCoord x2; | |
759 | register BoxPtr pNextRect; | |
760 | ||
761 | pNextRect = &pReg->rects[pReg->numRects]; | |
762 | ||
763 | while ((r1 != r1End) && (r2 != r2End)) | |
764 | { | |
765 | x1 = wxMax(r1->x1,r2->x1); | |
766 | x2 = wxMin(r1->x2,r2->x2); | |
767 | ||
768 | /* | |
769 | * If there's any overlap between the two rectangles, add that | |
770 | * overlap to the new region. | |
771 | * There's no need to check for subsumption because the only way | |
772 | * such a need could arise is if some region has two rectangles | |
773 | * right next to each other. Since that should never happen... | |
774 | */ | |
775 | if (x1 < x2) | |
776 | { | |
777 | assert(y1<y2); | |
778 | ||
779 | MEMCHECK(pReg, pNextRect, pReg->rects); | |
780 | pNextRect->x1 = x1; | |
781 | pNextRect->y1 = y1; | |
782 | pNextRect->x2 = x2; | |
783 | pNextRect->y2 = y2; | |
784 | pReg->numRects += 1; | |
785 | pNextRect++; | |
786 | assert(pReg->numRects <= pReg->size); | |
787 | } | |
788 | ||
789 | /* | |
790 | * Need to advance the pointers. Shift the one that extends | |
791 | * to the right the least, since the other still has a chance to | |
792 | * overlap with that region's next rectangle, if you see what I mean. | |
793 | */ | |
794 | if (r1->x2 < r2->x2) | |
795 | { | |
796 | r1++; | |
797 | } | |
798 | else if (r2->x2 < r1->x2) | |
799 | { | |
800 | r2++; | |
801 | } | |
802 | else | |
803 | { | |
804 | r1++; | |
805 | r2++; | |
806 | } | |
807 | } | |
808 | return 0; /* lint */ | |
809 | } | |
810 | ||
811 | bool REGION:: | |
812 | XIntersectRegion( | |
813 | Region reg1, | |
814 | Region reg2, /* source regions */ | |
815 | register Region newReg) /* destination Region */ | |
816 | { | |
817 | /* check for trivial reject */ | |
818 | if ( (!(reg1->numRects)) || (!(reg2->numRects)) || | |
819 | (!EXTENTCHECK(®1->extents, ®2->extents))) | |
820 | newReg->numRects = 0; | |
821 | else | |
822 | miRegionOp (newReg, reg1, reg2, | |
823 | miIntersectO, NULL, NULL); | |
824 | ||
825 | /* | |
826 | * Can't alter newReg's extents before we call miRegionOp because | |
827 | * it might be one of the source regions and miRegionOp depends | |
828 | * on the extents of those regions being the same. Besides, this | |
829 | * way there's no checking against rectangles that will be nuked | |
830 | * due to coalescing, so we have to examine fewer rectangles. | |
831 | */ | |
832 | miSetExtents(newReg); | |
833 | return 1; | |
834 | } | |
835 | ||
836 | void REGION:: | |
837 | miRegionCopy( | |
838 | register Region dstrgn, | |
839 | register Region rgn) | |
840 | ||
841 | { | |
842 | if (dstrgn != rgn) /* don't want to copy to itself */ | |
843 | { | |
844 | if (dstrgn->size < rgn->numRects) | |
845 | { | |
846 | if (dstrgn->rects) | |
847 | { | |
848 | BOX *prevRects = dstrgn->rects; | |
849 | ||
850 | dstrgn->rects = (BOX *) | |
851 | realloc((char *) dstrgn->rects, | |
852 | (unsigned) rgn->numRects * (sizeof(BOX))); | |
853 | if (!dstrgn->rects) | |
854 | { | |
855 | free(prevRects); | |
856 | return; | |
857 | } | |
858 | } | |
859 | dstrgn->size = rgn->numRects; | |
860 | } | |
861 | dstrgn->numRects = rgn->numRects; | |
862 | dstrgn->extents.x1 = rgn->extents.x1; | |
863 | dstrgn->extents.y1 = rgn->extents.y1; | |
864 | dstrgn->extents.x2 = rgn->extents.x2; | |
865 | dstrgn->extents.y2 = rgn->extents.y2; | |
866 | ||
867 | memcpy((char *) dstrgn->rects, (char *) rgn->rects, | |
868 | (int) (rgn->numRects * sizeof(BOX))); | |
869 | } | |
870 | } | |
871 | ||
872 | /*====================================================================== | |
873 | * Generic Region Operator | |
874 | *====================================================================*/ | |
875 | ||
876 | /*- | |
877 | *----------------------------------------------------------------------- | |
878 | * miCoalesce -- | |
879 | * Attempt to merge the boxes in the current band with those in the | |
880 | * previous one. Used only by miRegionOp. | |
881 | * | |
882 | * Results: | |
883 | * The new index for the previous band. | |
884 | * | |
885 | * Side Effects: | |
886 | * If coalescing takes place: | |
887 | * - rectangles in the previous band will have their y2 fields | |
888 | * altered. | |
889 | * - pReg->numRects will be decreased. | |
890 | * | |
891 | *----------------------------------------------------------------------- | |
892 | */ | |
893 | /* static int*/ | |
894 | int REGION:: | |
895 | miCoalesce( | |
896 | register Region pReg, /* Region to coalesce */ | |
897 | int prevStart, /* Index of start of previous band */ | |
898 | int curStart) /* Index of start of current band */ | |
899 | { | |
900 | register BoxPtr pPrevBox; /* Current box in previous band */ | |
901 | register BoxPtr pCurBox; /* Current box in current band */ | |
902 | register BoxPtr pRegEnd; /* End of region */ | |
903 | int curNumRects; /* Number of rectangles in current | |
904 | * band */ | |
905 | int prevNumRects; /* Number of rectangles in previous | |
906 | * band */ | |
907 | int bandY1; /* Y1 coordinate for current band */ | |
908 | ||
909 | pRegEnd = &pReg->rects[pReg->numRects]; | |
910 | ||
911 | pPrevBox = &pReg->rects[prevStart]; | |
912 | prevNumRects = curStart - prevStart; | |
913 | ||
914 | /* | |
915 | * Figure out how many rectangles are in the current band. Have to do | |
916 | * this because multiple bands could have been added in miRegionOp | |
917 | * at the end when one region has been exhausted. | |
918 | */ | |
919 | pCurBox = &pReg->rects[curStart]; | |
920 | bandY1 = pCurBox->y1; | |
921 | for (curNumRects = 0; | |
922 | (pCurBox != pRegEnd) && (pCurBox->y1 == bandY1); | |
923 | curNumRects++) | |
924 | { | |
925 | pCurBox++; | |
926 | } | |
927 | ||
928 | if (pCurBox != pRegEnd) | |
929 | { | |
930 | /* | |
931 | * If more than one band was added, we have to find the start | |
932 | * of the last band added so the next coalescing job can start | |
933 | * at the right place... (given when multiple bands are added, | |
934 | * this may be pointless -- see above). | |
935 | */ | |
936 | pRegEnd--; | |
937 | while (pRegEnd[-1].y1 == pRegEnd->y1) | |
938 | { | |
939 | pRegEnd--; | |
940 | } | |
941 | curStart = pRegEnd - pReg->rects; | |
942 | pRegEnd = pReg->rects + pReg->numRects; | |
943 | } | |
944 | ||
945 | if ((curNumRects == prevNumRects) && (curNumRects != 0)) | |
946 | { | |
947 | pCurBox -= curNumRects; | |
948 | /* | |
949 | * The bands may only be coalesced if the bottom of the previous | |
950 | * matches the top scanline of the current. | |
951 | */ | |
952 | if (pPrevBox->y2 == pCurBox->y1) | |
953 | { | |
954 | /* | |
955 | * Make sure the bands have boxes in the same places. This | |
956 | * assumes that boxes have been added in such a way that they | |
957 | * cover the most area possible. I.e. two boxes in a band must | |
958 | * have some horizontal space between them. | |
959 | */ | |
960 | do | |
961 | { | |
962 | if ((pPrevBox->x1 != pCurBox->x1) || | |
963 | (pPrevBox->x2 != pCurBox->x2)) | |
964 | { | |
965 | /* | |
966 | * The bands don't line up so they can't be coalesced. | |
967 | */ | |
968 | return (curStart); | |
969 | } | |
970 | pPrevBox++; | |
971 | pCurBox++; | |
972 | prevNumRects -= 1; | |
973 | } while (prevNumRects != 0); | |
974 | ||
975 | pReg->numRects -= curNumRects; | |
976 | pCurBox -= curNumRects; | |
977 | pPrevBox -= curNumRects; | |
978 | ||
979 | /* | |
980 | * The bands may be merged, so set the bottom y of each box | |
981 | * in the previous band to that of the corresponding box in | |
982 | * the current band. | |
983 | */ | |
984 | do | |
985 | { | |
986 | pPrevBox->y2 = pCurBox->y2; | |
987 | pPrevBox++; | |
988 | pCurBox++; | |
989 | curNumRects -= 1; | |
990 | } while (curNumRects != 0); | |
991 | ||
992 | /* | |
993 | * If only one band was added to the region, we have to backup | |
994 | * curStart to the start of the previous band. | |
995 | * | |
996 | * If more than one band was added to the region, copy the | |
997 | * other bands down. The assumption here is that the other bands | |
998 | * came from the same region as the current one and no further | |
999 | * coalescing can be done on them since it's all been done | |
1000 | * already... curStart is already in the right place. | |
1001 | */ | |
1002 | if (pCurBox == pRegEnd) | |
1003 | { | |
1004 | curStart = prevStart; | |
1005 | } | |
1006 | else | |
1007 | { | |
1008 | do | |
1009 | { | |
1010 | *pPrevBox++ = *pCurBox++; | |
1011 | } while (pCurBox != pRegEnd); | |
1012 | } | |
1013 | ||
1014 | } | |
1015 | } | |
1016 | return (curStart); | |
1017 | } | |
1018 | ||
1019 | /*- | |
1020 | *----------------------------------------------------------------------- | |
1021 | * miRegionOp -- | |
1022 | * Apply an operation to two regions. Called by miUnion, miInverse, | |
1023 | * miSubtract, miIntersect... | |
1024 | * | |
1025 | * Results: | |
1026 | * None. | |
1027 | * | |
1028 | * Side Effects: | |
1029 | * The new region is overwritten. | |
1030 | * | |
1031 | * Notes: | |
1032 | * The idea behind this function is to view the two regions as sets. | |
1033 | * Together they cover a rectangle of area that this function divides | |
1034 | * into horizontal bands where points are covered only by one region | |
1035 | * or by both. For the first case, the nonOverlapFunc is called with | |
1036 | * each the band and the band's upper and lower extents. For the | |
1037 | * second, the overlapFunc is called to process the entire band. It | |
1038 | * is responsible for clipping the rectangles in the band, though | |
1039 | * this function provides the boundaries. | |
1040 | * At the end of each band, the new region is coalesced, if possible, | |
1041 | * to reduce the number of rectangles in the region. | |
1042 | * | |
1043 | *----------------------------------------------------------------------- | |
1044 | */ | |
1045 | /* static void*/ | |
1046 | void REGION:: | |
1047 | miRegionOp( | |
1048 | register Region newReg, /* Place to store result */ | |
1049 | Region reg1, /* First region in operation */ | |
1050 | Region reg2, /* 2d region in operation */ | |
1051 | int (*overlapFunc)( | |
1052 | register Region pReg, | |
1053 | register BoxPtr r1, | |
1054 | BoxPtr r1End, | |
1055 | register BoxPtr r2, | |
1056 | BoxPtr r2End, | |
1057 | wxCoord y1, | |
1058 | wxCoord y2), /* Function to call for over- | |
1059 | * lapping bands */ | |
1060 | int (*nonOverlap1Func)( | |
1061 | register Region pReg, | |
1062 | register BoxPtr r, | |
1063 | BoxPtr rEnd, | |
1064 | register wxCoord y1, | |
1065 | register wxCoord y2), /* Function to call for non- | |
1066 | * overlapping bands in region | |
1067 | * 1 */ | |
1068 | int (*nonOverlap2Func)( | |
1069 | register Region pReg, | |
1070 | register BoxPtr r, | |
1071 | BoxPtr rEnd, | |
1072 | register wxCoord y1, | |
1073 | register wxCoord y2)) /* Function to call for non- | |
1074 | * overlapping bands in region | |
1075 | * 2 */ | |
1076 | { | |
1077 | register BoxPtr r1; /* Pointer into first region */ | |
1078 | register BoxPtr r2; /* Pointer into 2d region */ | |
1079 | BoxPtr r1End; /* End of 1st region */ | |
1080 | BoxPtr r2End; /* End of 2d region */ | |
1081 | register wxCoord ybot; /* Bottom of intersection */ | |
1082 | register wxCoord ytop; /* Top of intersection */ | |
1083 | BoxPtr oldRects; /* Old rects for newReg */ | |
1084 | int prevBand; /* Index of start of | |
1085 | * previous band in newReg */ | |
1086 | int curBand; /* Index of start of current | |
1087 | * band in newReg */ | |
1088 | register BoxPtr r1BandEnd; /* End of current band in r1 */ | |
1089 | register BoxPtr r2BandEnd; /* End of current band in r2 */ | |
1090 | wxCoord top; /* Top of non-overlapping | |
1091 | * band */ | |
1092 | wxCoord bot; /* Bottom of non-overlapping | |
1093 | * band */ | |
1094 | ||
1095 | /* | |
1096 | * Initialization: | |
1097 | * set r1, r2, r1End and r2End appropriately, preserve the important | |
1098 | * parts of the destination region until the end in case it's one of | |
1099 | * the two source regions, then mark the "new" region empty, allocating | |
1100 | * another array of rectangles for it to use. | |
1101 | */ | |
1102 | r1 = reg1->rects; | |
1103 | r2 = reg2->rects; | |
1104 | r1End = r1 + reg1->numRects; | |
1105 | r2End = r2 + reg2->numRects; | |
1106 | ||
1107 | oldRects = newReg->rects; | |
1108 | ||
1109 | EMPTY_REGION(newReg); | |
1110 | ||
1111 | /* | |
1112 | * Allocate a reasonable number of rectangles for the new region. The idea | |
1113 | * is to allocate enough so the individual functions don't need to | |
1114 | * reallocate and copy the array, which is time consuming, yet we don't | |
1115 | * have to worry about using too much memory. I hope to be able to | |
1116 | * nuke the realloc() at the end of this function eventually. | |
1117 | */ | |
1118 | newReg->size = wxMax(reg1->numRects,reg2->numRects) * 2; | |
1119 | ||
1120 | newReg->rects = (BoxPtr)malloc((unsigned) (sizeof(BoxRec) * newReg->size)); | |
1121 | ||
1122 | if (!newReg->rects) | |
1123 | { | |
1124 | newReg->size = 0; | |
1125 | return; | |
1126 | } | |
1127 | ||
1128 | /* | |
1129 | * Initialize ybot and ytop. | |
1130 | * In the upcoming loop, ybot and ytop serve different functions depending | |
1131 | * on whether the band being handled is an overlapping or non-overlapping | |
1132 | * band. | |
1133 | * In the case of a non-overlapping band (only one of the regions | |
1134 | * has points in the band), ybot is the bottom of the most recent | |
1135 | * intersection and thus clips the top of the rectangles in that band. | |
1136 | * ytop is the top of the next intersection between the two regions and | |
1137 | * serves to clip the bottom of the rectangles in the current band. | |
1138 | * For an overlapping band (where the two regions intersect), ytop clips | |
1139 | * the top of the rectangles of both regions and ybot clips the bottoms. | |
1140 | */ | |
1141 | if (reg1->extents.y1 < reg2->extents.y1) | |
1142 | ybot = reg1->extents.y1; | |
1143 | else | |
1144 | ybot = reg2->extents.y1; | |
1145 | ||
1146 | /* | |
1147 | * prevBand serves to mark the start of the previous band so rectangles | |
1148 | * can be coalesced into larger rectangles. qv. miCoalesce, above. | |
1149 | * In the beginning, there is no previous band, so prevBand == curBand | |
1150 | * (curBand is set later on, of course, but the first band will always | |
1151 | * start at index 0). prevBand and curBand must be indices because of | |
1152 | * the possible expansion, and resultant moving, of the new region's | |
1153 | * array of rectangles. | |
1154 | */ | |
1155 | prevBand = 0; | |
1156 | ||
1157 | do | |
1158 | { | |
1159 | curBand = newReg->numRects; | |
1160 | ||
1161 | /* | |
1162 | * This algorithm proceeds one source-band (as opposed to a | |
1163 | * destination band, which is determined by where the two regions | |
1164 | * intersect) at a time. r1BandEnd and r2BandEnd serve to mark the | |
1165 | * rectangle after the last one in the current band for their | |
1166 | * respective regions. | |
1167 | */ | |
1168 | r1BandEnd = r1; | |
1169 | while ((r1BandEnd != r1End) && (r1BandEnd->y1 == r1->y1)) | |
1170 | { | |
1171 | r1BandEnd++; | |
1172 | } | |
1173 | ||
1174 | r2BandEnd = r2; | |
1175 | while ((r2BandEnd != r2End) && (r2BandEnd->y1 == r2->y1)) | |
1176 | { | |
1177 | r2BandEnd++; | |
1178 | } | |
1179 | ||
1180 | /* | |
1181 | * First handle the band that doesn't intersect, if any. | |
1182 | * | |
1183 | * Note that attention is restricted to one band in the | |
1184 | * non-intersecting region at once, so if a region has n | |
1185 | * bands between the current position and the next place it overlaps | |
1186 | * the other, this entire loop will be passed through n times. | |
1187 | */ | |
1188 | if (r1->y1 < r2->y1) | |
1189 | { | |
1190 | top = wxMax(r1->y1,ybot); | |
1191 | bot = wxMin(r1->y2,r2->y1); | |
1192 | ||
1193 | if ((top != bot) && (nonOverlap1Func != NULL)) | |
1194 | { | |
1195 | (* nonOverlap1Func) (newReg, r1, r1BandEnd, top, bot); | |
1196 | } | |
1197 | ||
1198 | ytop = r2->y1; | |
1199 | } | |
1200 | else if (r2->y1 < r1->y1) | |
1201 | { | |
1202 | top = wxMax(r2->y1,ybot); | |
1203 | bot = wxMin(r2->y2,r1->y1); | |
1204 | ||
1205 | if ((top != bot) && (nonOverlap2Func != NULL)) | |
1206 | { | |
1207 | (* nonOverlap2Func) (newReg, r2, r2BandEnd, top, bot); | |
1208 | } | |
1209 | ||
1210 | ytop = r1->y1; | |
1211 | } | |
1212 | else | |
1213 | { | |
1214 | ytop = r1->y1; | |
1215 | } | |
1216 | ||
1217 | /* | |
1218 | * If any rectangles got added to the region, try and coalesce them | |
1219 | * with rectangles from the previous band. Note we could just do | |
1220 | * this test in miCoalesce, but some machines incur a not | |
1221 | * inconsiderable cost for function calls, so... | |
1222 | */ | |
1223 | if (newReg->numRects != curBand) | |
1224 | { | |
1225 | prevBand = miCoalesce (newReg, prevBand, curBand); | |
1226 | } | |
1227 | ||
1228 | /* | |
1229 | * Now see if we've hit an intersecting band. The two bands only | |
1230 | * intersect if ybot > ytop | |
1231 | */ | |
1232 | ybot = wxMin(r1->y2, r2->y2); | |
1233 | curBand = newReg->numRects; | |
1234 | if (ybot > ytop) | |
1235 | { | |
1236 | (* overlapFunc) (newReg, r1, r1BandEnd, r2, r2BandEnd, ytop, ybot); | |
1237 | ||
1238 | } | |
1239 | ||
1240 | if (newReg->numRects != curBand) | |
1241 | { | |
1242 | prevBand = miCoalesce (newReg, prevBand, curBand); | |
1243 | } | |
1244 | ||
1245 | /* | |
1246 | * If we've finished with a band (y2 == ybot) we skip forward | |
1247 | * in the region to the next band. | |
1248 | */ | |
1249 | if (r1->y2 == ybot) | |
1250 | { | |
1251 | r1 = r1BandEnd; | |
1252 | } | |
1253 | if (r2->y2 == ybot) | |
1254 | { | |
1255 | r2 = r2BandEnd; | |
1256 | } | |
1257 | } while ((r1 != r1End) && (r2 != r2End)); | |
1258 | ||
1259 | /* | |
1260 | * Deal with whichever region still has rectangles left. | |
1261 | */ | |
1262 | curBand = newReg->numRects; | |
1263 | if (r1 != r1End) | |
1264 | { | |
1265 | if (nonOverlap1Func != NULL) | |
1266 | { | |
1267 | do | |
1268 | { | |
1269 | r1BandEnd = r1; | |
1270 | while ((r1BandEnd < r1End) && (r1BandEnd->y1 == r1->y1)) | |
1271 | { | |
1272 | r1BandEnd++; | |
1273 | } | |
1274 | (* nonOverlap1Func) (newReg, r1, r1BandEnd, | |
1275 | wxMax(r1->y1,ybot), r1->y2); | |
1276 | r1 = r1BandEnd; | |
1277 | } while (r1 != r1End); | |
1278 | } | |
1279 | } | |
1280 | else if ((r2 != r2End) && (nonOverlap2Func != NULL)) | |
1281 | { | |
1282 | do | |
1283 | { | |
1284 | r2BandEnd = r2; | |
1285 | while ((r2BandEnd < r2End) && (r2BandEnd->y1 == r2->y1)) | |
1286 | { | |
1287 | r2BandEnd++; | |
1288 | } | |
1289 | (* nonOverlap2Func) (newReg, r2, r2BandEnd, | |
1290 | wxMax(r2->y1,ybot), r2->y2); | |
1291 | r2 = r2BandEnd; | |
1292 | } while (r2 != r2End); | |
1293 | } | |
1294 | ||
1295 | if (newReg->numRects != curBand) | |
1296 | { | |
1297 | (void) miCoalesce (newReg, prevBand, curBand); | |
1298 | } | |
1299 | ||
1300 | /* | |
1301 | * A bit of cleanup. To keep regions from growing without bound, | |
1302 | * we shrink the array of rectangles to match the new number of | |
1303 | * rectangles in the region. This never goes to 0, however... | |
1304 | * | |
1305 | * Only do this stuff if the number of rectangles allocated is more than | |
1306 | * twice the number of rectangles in the region (a simple optimization...). | |
1307 | */ | |
1308 | if (newReg->numRects < (newReg->size >> 1)) | |
1309 | { | |
1310 | if (REGION_NOT_EMPTY(newReg)) | |
1311 | { | |
1312 | BoxPtr prev_rects = newReg->rects; | |
1313 | newReg->size = newReg->numRects; | |
1314 | newReg->rects = (BoxPtr) realloc ((char *) newReg->rects, | |
1315 | (unsigned) (sizeof(BoxRec) * newReg->size)); | |
1316 | if (! newReg->rects) | |
1317 | newReg->rects = prev_rects; | |
1318 | } | |
1319 | else | |
1320 | { | |
1321 | /* | |
1322 | * No point in doing the extra work involved in an realloc if | |
1323 | * the region is empty | |
1324 | */ | |
1325 | newReg->size = 1; | |
1326 | free((char *) newReg->rects); | |
1327 | newReg->rects = (BoxPtr) malloc(sizeof(BoxRec)); | |
1328 | } | |
1329 | } | |
1330 | free ((char *) oldRects); | |
1331 | return; | |
1332 | } | |
1333 | ||
1334 | /*====================================================================== | |
1335 | * Region Union | |
1336 | *====================================================================*/ | |
1337 | ||
1338 | /*- | |
1339 | *----------------------------------------------------------------------- | |
1340 | * miUnionNonO -- | |
1341 | * Handle a non-overlapping band for the union operation. Just | |
1342 | * Adds the rectangles into the region. Doesn't have to check for | |
1343 | * subsumption or anything. | |
1344 | * | |
1345 | * Results: | |
1346 | * None. | |
1347 | * | |
1348 | * Side Effects: | |
1349 | * pReg->numRects is incremented and the final rectangles overwritten | |
1350 | * with the rectangles we're passed. | |
1351 | * | |
1352 | *----------------------------------------------------------------------- | |
1353 | */ | |
1354 | /* static void*/ | |
1355 | int REGION:: | |
1356 | miUnionNonO ( | |
1357 | register Region pReg, | |
1358 | register BoxPtr r, | |
1359 | BoxPtr rEnd, | |
1360 | register wxCoord y1, | |
1361 | register wxCoord y2) | |
1362 | { | |
1363 | register BoxPtr pNextRect; | |
1364 | ||
1365 | pNextRect = &pReg->rects[pReg->numRects]; | |
1366 | ||
1367 | assert(y1 < y2); | |
1368 | ||
1369 | while (r != rEnd) | |
1370 | { | |
1371 | assert(r->x1 < r->x2); | |
1372 | MEMCHECK(pReg, pNextRect, pReg->rects); | |
1373 | pNextRect->x1 = r->x1; | |
1374 | pNextRect->y1 = y1; | |
1375 | pNextRect->x2 = r->x2; | |
1376 | pNextRect->y2 = y2; | |
1377 | pReg->numRects += 1; | |
1378 | pNextRect++; | |
1379 | ||
1380 | assert(pReg->numRects<=pReg->size); | |
1381 | r++; | |
1382 | } | |
1383 | return 0; /* lint */ | |
1384 | } | |
1385 | ||
1386 | ||
1387 | /*- | |
1388 | *----------------------------------------------------------------------- | |
1389 | * miUnionO -- | |
1390 | * Handle an overlapping band for the union operation. Picks the | |
1391 | * left-most rectangle each time and merges it into the region. | |
1392 | * | |
1393 | * Results: | |
1394 | * None. | |
1395 | * | |
1396 | * Side Effects: | |
1397 | * Rectangles are overwritten in pReg->rects and pReg->numRects will | |
1398 | * be changed. | |
1399 | * | |
1400 | *----------------------------------------------------------------------- | |
1401 | */ | |
1402 | ||
1403 | /* static void*/ | |
1404 | int REGION:: | |
1405 | miUnionO ( | |
1406 | register Region pReg, | |
1407 | register BoxPtr r1, | |
1408 | BoxPtr r1End, | |
1409 | register BoxPtr r2, | |
1410 | BoxPtr r2End, | |
1411 | register wxCoord y1, | |
1412 | register wxCoord y2) | |
1413 | { | |
1414 | register BoxPtr pNextRect; | |
1415 | ||
1416 | pNextRect = &pReg->rects[pReg->numRects]; | |
1417 | ||
1418 | #define MERGERECT(r) \ | |
1419 | if ((pReg->numRects != 0) && \ | |
1420 | (pNextRect[-1].y1 == y1) && \ | |
1421 | (pNextRect[-1].y2 == y2) && \ | |
1422 | (pNextRect[-1].x2 >= r->x1)) \ | |
1423 | { \ | |
1424 | if (pNextRect[-1].x2 < r->x2) \ | |
1425 | { \ | |
1426 | pNextRect[-1].x2 = r->x2; \ | |
1427 | assert(pNextRect[-1].x1<pNextRect[-1].x2); \ | |
1428 | } \ | |
1429 | } \ | |
1430 | else \ | |
1431 | { \ | |
1432 | MEMCHECK(pReg, pNextRect, pReg->rects); \ | |
1433 | pNextRect->y1 = y1; \ | |
1434 | pNextRect->y2 = y2; \ | |
1435 | pNextRect->x1 = r->x1; \ | |
1436 | pNextRect->x2 = r->x2; \ | |
1437 | pReg->numRects += 1; \ | |
1438 | pNextRect += 1; \ | |
1439 | } \ | |
1440 | assert(pReg->numRects<=pReg->size);\ | |
1441 | r++; | |
1442 | ||
1443 | assert (y1<y2); | |
1444 | while ((r1 != r1End) && (r2 != r2End)) | |
1445 | { | |
1446 | if (r1->x1 < r2->x1) | |
1447 | { | |
1448 | MERGERECT(r1); | |
1449 | } | |
1450 | else | |
1451 | { | |
1452 | MERGERECT(r2); | |
1453 | } | |
1454 | } | |
1455 | ||
1456 | if (r1 != r1End) | |
1457 | { | |
1458 | do | |
1459 | { | |
1460 | MERGERECT(r1); | |
1461 | } while (r1 != r1End); | |
1462 | } | |
1463 | else while (r2 != r2End) | |
1464 | { | |
1465 | MERGERECT(r2); | |
1466 | } | |
1467 | return 0; /* lint */ | |
1468 | } | |
1469 | ||
1470 | bool REGION:: | |
1471 | XUnionRegion( | |
1472 | Region reg1, | |
1473 | Region reg2, /* source regions */ | |
1474 | Region newReg) /* destination Region */ | |
1475 | { | |
1476 | /* checks all the simple cases */ | |
1477 | ||
1478 | /* | |
1479 | * Region 1 and 2 are the same or region 1 is empty | |
1480 | */ | |
1481 | if ( (reg1 == reg2) || (!(reg1->numRects)) ) | |
1482 | { | |
1483 | if (newReg != reg2) | |
1484 | miRegionCopy(newReg, reg2); | |
1485 | return 1; | |
1486 | } | |
1487 | ||
1488 | /* | |
1489 | * if nothing to union (region 2 empty) | |
1490 | */ | |
1491 | if (!(reg2->numRects)) | |
1492 | { | |
1493 | if (newReg != reg1) | |
1494 | miRegionCopy(newReg, reg1); | |
1495 | return 1; | |
1496 | } | |
1497 | ||
1498 | /* | |
1499 | * Region 1 completely subsumes region 2 | |
1500 | */ | |
1501 | if ((reg1->numRects == 1) && | |
1502 | (reg1->extents.x1 <= reg2->extents.x1) && | |
1503 | (reg1->extents.y1 <= reg2->extents.y1) && | |
1504 | (reg1->extents.x2 >= reg2->extents.x2) && | |
1505 | (reg1->extents.y2 >= reg2->extents.y2)) | |
1506 | { | |
1507 | if (newReg != reg1) | |
1508 | miRegionCopy(newReg, reg1); | |
1509 | return 1; | |
1510 | } | |
1511 | ||
1512 | /* | |
1513 | * Region 2 completely subsumes region 1 | |
1514 | */ | |
1515 | if ((reg2->numRects == 1) && | |
1516 | (reg2->extents.x1 <= reg1->extents.x1) && | |
1517 | (reg2->extents.y1 <= reg1->extents.y1) && | |
1518 | (reg2->extents.x2 >= reg1->extents.x2) && | |
1519 | (reg2->extents.y2 >= reg1->extents.y2)) | |
1520 | { | |
1521 | if (newReg != reg2) | |
1522 | miRegionCopy(newReg, reg2); | |
1523 | return 1; | |
1524 | } | |
1525 | ||
1526 | miRegionOp (newReg, reg1, reg2, miUnionO, | |
1527 | miUnionNonO, miUnionNonO); | |
1528 | ||
1529 | newReg->extents.x1 = wxMin(reg1->extents.x1, reg2->extents.x1); | |
1530 | newReg->extents.y1 = wxMin(reg1->extents.y1, reg2->extents.y1); | |
1531 | newReg->extents.x2 = wxMax(reg1->extents.x2, reg2->extents.x2); | |
1532 | newReg->extents.y2 = wxMax(reg1->extents.y2, reg2->extents.y2); | |
1533 | ||
1534 | return 1; | |
1535 | } | |
1536 | ||
1537 | /*====================================================================== | |
1538 | * Region Subtraction | |
1539 | *====================================================================*/ | |
1540 | ||
1541 | /*- | |
1542 | *----------------------------------------------------------------------- | |
1543 | * miSubtractNonO -- | |
1544 | * Deal with non-overlapping band for subtraction. Any parts from | |
1545 | * region 2 we discard. Anything from region 1 we add to the region. | |
1546 | * | |
1547 | * Results: | |
1548 | * None. | |
1549 | * | |
1550 | * Side Effects: | |
1551 | * pReg may be affected. | |
1552 | * | |
1553 | *----------------------------------------------------------------------- | |
1554 | */ | |
1555 | /* static void*/ | |
1556 | int REGION:: | |
1557 | miSubtractNonO1 ( | |
1558 | register Region pReg, | |
1559 | register BoxPtr r, | |
1560 | BoxPtr rEnd, | |
1561 | register wxCoord y1, | |
1562 | register wxCoord y2) | |
1563 | { | |
1564 | register BoxPtr pNextRect; | |
1565 | ||
1566 | pNextRect = &pReg->rects[pReg->numRects]; | |
1567 | ||
1568 | assert(y1<y2); | |
1569 | ||
1570 | while (r != rEnd) | |
1571 | { | |
1572 | assert(r->x1<r->x2); | |
1573 | MEMCHECK(pReg, pNextRect, pReg->rects); | |
1574 | pNextRect->x1 = r->x1; | |
1575 | pNextRect->y1 = y1; | |
1576 | pNextRect->x2 = r->x2; | |
1577 | pNextRect->y2 = y2; | |
1578 | pReg->numRects += 1; | |
1579 | pNextRect++; | |
1580 | ||
1581 | assert(pReg->numRects <= pReg->size); | |
1582 | ||
1583 | r++; | |
1584 | } | |
1585 | return 0; /* lint */ | |
1586 | } | |
1587 | ||
1588 | /*- | |
1589 | *----------------------------------------------------------------------- | |
1590 | * miSubtractO -- | |
1591 | * Overlapping band subtraction. x1 is the left-most point not yet | |
1592 | * checked. | |
1593 | * | |
1594 | * Results: | |
1595 | * None. | |
1596 | * | |
1597 | * Side Effects: | |
1598 | * pReg may have rectangles added to it. | |
1599 | * | |
1600 | *----------------------------------------------------------------------- | |
1601 | */ | |
1602 | /* static void*/ | |
1603 | int REGION:: | |
1604 | miSubtractO ( | |
1605 | register Region pReg, | |
1606 | register BoxPtr r1, | |
1607 | BoxPtr r1End, | |
1608 | register BoxPtr r2, | |
1609 | BoxPtr r2End, | |
1610 | register wxCoord y1, | |
1611 | register wxCoord y2) | |
1612 | { | |
1613 | register BoxPtr pNextRect; | |
1614 | register int x1; | |
1615 | ||
1616 | x1 = r1->x1; | |
1617 | ||
1618 | assert(y1<y2); | |
1619 | pNextRect = &pReg->rects[pReg->numRects]; | |
1620 | ||
1621 | while ((r1 != r1End) && (r2 != r2End)) | |
1622 | { | |
1623 | if (r2->x2 <= x1) | |
1624 | { | |
1625 | /* | |
1626 | * Subtrahend missed the boat: go to next subtrahend. | |
1627 | */ | |
1628 | r2++; | |
1629 | } | |
1630 | else if (r2->x1 <= x1) | |
1631 | { | |
1632 | /* | |
1633 | * Subtrahend preceeds minuend: nuke left edge of minuend. | |
1634 | */ | |
1635 | x1 = r2->x2; | |
1636 | if (x1 >= r1->x2) | |
1637 | { | |
1638 | /* | |
1639 | * Minuend completely covered: advance to next minuend and | |
1640 | * reset left fence to edge of new minuend. | |
1641 | */ | |
1642 | r1++; | |
1643 | if (r1 != r1End) | |
1644 | x1 = r1->x1; | |
1645 | } | |
1646 | else | |
1647 | { | |
1648 | /* | |
1649 | * Subtrahend now used up since it doesn't extend beyond | |
1650 | * minuend | |
1651 | */ | |
1652 | r2++; | |
1653 | } | |
1654 | } | |
1655 | else if (r2->x1 < r1->x2) | |
1656 | { | |
1657 | /* | |
1658 | * Left part of subtrahend covers part of minuend: add uncovered | |
1659 | * part of minuend to region and skip to next subtrahend. | |
1660 | */ | |
1661 | assert(x1<r2->x1); | |
1662 | MEMCHECK(pReg, pNextRect, pReg->rects); | |
1663 | pNextRect->x1 = x1; | |
1664 | pNextRect->y1 = y1; | |
1665 | pNextRect->x2 = r2->x1; | |
1666 | pNextRect->y2 = y2; | |
1667 | pReg->numRects += 1; | |
1668 | pNextRect++; | |
1669 | ||
1670 | assert(pReg->numRects<=pReg->size); | |
1671 | ||
1672 | x1 = r2->x2; | |
1673 | if (x1 >= r1->x2) | |
1674 | { | |
1675 | /* | |
1676 | * Minuend used up: advance to new... | |
1677 | */ | |
1678 | r1++; | |
1679 | if (r1 != r1End) | |
1680 | x1 = r1->x1; | |
1681 | } | |
1682 | else | |
1683 | { | |
1684 | /* | |
1685 | * Subtrahend used up | |
1686 | */ | |
1687 | r2++; | |
1688 | } | |
1689 | } | |
1690 | else | |
1691 | { | |
1692 | /* | |
1693 | * Minuend used up: add any remaining piece before advancing. | |
1694 | */ | |
1695 | if (r1->x2 > x1) | |
1696 | { | |
1697 | MEMCHECK(pReg, pNextRect, pReg->rects); | |
1698 | pNextRect->x1 = x1; | |
1699 | pNextRect->y1 = y1; | |
1700 | pNextRect->x2 = r1->x2; | |
1701 | pNextRect->y2 = y2; | |
1702 | pReg->numRects += 1; | |
1703 | pNextRect++; | |
1704 | assert(pReg->numRects<=pReg->size); | |
1705 | } | |
1706 | r1++; | |
1707 | if (r1 != r1End) | |
1708 | x1 = r1->x1; | |
1709 | } | |
1710 | } | |
1711 | ||
1712 | /* | |
1713 | * Add remaining minuend rectangles to region. | |
1714 | */ | |
1715 | while (r1 != r1End) | |
1716 | { | |
1717 | assert(x1<r1->x2); | |
1718 | MEMCHECK(pReg, pNextRect, pReg->rects); | |
1719 | pNextRect->x1 = x1; | |
1720 | pNextRect->y1 = y1; | |
1721 | pNextRect->x2 = r1->x2; | |
1722 | pNextRect->y2 = y2; | |
1723 | pReg->numRects += 1; | |
1724 | pNextRect++; | |
1725 | ||
1726 | assert(pReg->numRects<=pReg->size); | |
1727 | ||
1728 | r1++; | |
1729 | if (r1 != r1End) | |
1730 | { | |
1731 | x1 = r1->x1; | |
1732 | } | |
1733 | } | |
1734 | return 0; /* lint */ | |
1735 | } | |
1736 | ||
1737 | /*- | |
1738 | *----------------------------------------------------------------------- | |
1739 | * miSubtract -- | |
1740 | * Subtract regS from regM and leave the result in regD. | |
1741 | * S stands for subtrahend, M for minuend and D for difference. | |
1742 | * | |
1743 | * Results: | |
1744 | * true. | |
1745 | * | |
1746 | * Side Effects: | |
1747 | * regD is overwritten. | |
1748 | * | |
1749 | *----------------------------------------------------------------------- | |
1750 | */ | |
1751 | ||
1752 | bool REGION::XSubtractRegion(Region regM, Region regS, register Region regD) | |
1753 | { | |
1754 | /* check for trivial reject */ | |
1755 | if ( (!(regM->numRects)) || (!(regS->numRects)) || | |
1756 | (!EXTENTCHECK(®M->extents, ®S->extents)) ) | |
1757 | { | |
1758 | miRegionCopy(regD, regM); | |
1759 | return true; | |
1760 | } | |
1761 | ||
1762 | miRegionOp (regD, regM, regS, miSubtractO, | |
1763 | miSubtractNonO1, NULL); | |
1764 | ||
1765 | /* | |
1766 | * Can't alter newReg's extents before we call miRegionOp because | |
1767 | * it might be one of the source regions and miRegionOp depends | |
1768 | * on the extents of those regions being the unaltered. Besides, this | |
1769 | * way there's no checking against rectangles that will be nuked | |
1770 | * due to coalescing, so we have to examine fewer rectangles. | |
1771 | */ | |
1772 | miSetExtents (regD); | |
1773 | return true; | |
1774 | } | |
1775 | ||
1776 | bool REGION::XXorRegion(Region sra, Region srb, Region dr) | |
1777 | { | |
1778 | Region tra = XCreateRegion(); | |
1779 | ||
1780 | wxCHECK_MSG( tra, false, wxT("region not created") ); | |
1781 | ||
1782 | Region trb = XCreateRegion(); | |
1783 | ||
1784 | wxCHECK_MSG( trb, false, wxT("region not created") ); | |
1785 | ||
1786 | (void) XSubtractRegion(sra,srb,tra); | |
1787 | (void) XSubtractRegion(srb,sra,trb); | |
1788 | (void) XUnionRegion(tra,trb,dr); | |
1789 | XDestroyRegion(tra); | |
1790 | XDestroyRegion(trb); | |
1791 | return 0; | |
1792 | } | |
1793 | ||
1794 | /* | |
1795 | * Check to see if the region is empty. Assumes a region is passed | |
1796 | * as a parameter | |
1797 | */ | |
1798 | bool REGION::XEmptyRegion(Region r) | |
1799 | { | |
1800 | if( r->numRects == 0 ) return true; | |
1801 | else return false; | |
1802 | } | |
1803 | ||
1804 | /* | |
1805 | * Check to see if two regions are equal | |
1806 | */ | |
1807 | bool REGION::XEqualRegion(Region r1, Region r2) | |
1808 | { | |
1809 | int i; | |
1810 | ||
1811 | if( r1->numRects != r2->numRects ) return false; | |
1812 | else if( r1->numRects == 0 ) return true; | |
1813 | else if ( r1->extents.x1 != r2->extents.x1 ) return false; | |
1814 | else if ( r1->extents.x2 != r2->extents.x2 ) return false; | |
1815 | else if ( r1->extents.y1 != r2->extents.y1 ) return false; | |
1816 | else if ( r1->extents.y2 != r2->extents.y2 ) return false; | |
1817 | else for( i=0; i < r1->numRects; i++ ) { | |
1818 | if ( r1->rects[i].x1 != r2->rects[i].x1 ) return false; | |
1819 | else if ( r1->rects[i].x2 != r2->rects[i].x2 ) return false; | |
1820 | else if ( r1->rects[i].y1 != r2->rects[i].y1 ) return false; | |
1821 | else if ( r1->rects[i].y2 != r2->rects[i].y2 ) return false; | |
1822 | } | |
1823 | return true; | |
1824 | } | |
1825 | ||
1826 | bool REGION::XPointInRegion(Region pRegion, int x, int y) | |
1827 | { | |
1828 | int i; | |
1829 | ||
1830 | if (pRegion->numRects == 0) | |
1831 | return false; | |
1832 | if (!INBOX(pRegion->extents, x, y)) | |
1833 | return false; | |
1834 | for (i=0; i<pRegion->numRects; i++) | |
1835 | { | |
1836 | if (INBOX (pRegion->rects[i], x, y)) | |
1837 | return true; | |
1838 | } | |
1839 | return false; | |
1840 | } | |
1841 | ||
1842 | wxRegionContain REGION::XRectInRegion(register Region region, | |
1843 | int rx, int ry, | |
1844 | unsigned int rwidth, | |
1845 | unsigned int rheight) | |
1846 | { | |
1847 | register BoxPtr pbox; | |
1848 | register BoxPtr pboxEnd; | |
1849 | Box rect; | |
1850 | register BoxPtr prect = ▭ | |
1851 | int partIn, partOut; | |
1852 | ||
1853 | prect->x1 = rx; | |
1854 | prect->y1 = ry; | |
1855 | prect->x2 = rwidth + rx; | |
1856 | prect->y2 = rheight + ry; | |
1857 | ||
1858 | /* this is (just) a useful optimization */ | |
1859 | if ((region->numRects == 0) || !EXTENTCHECK(®ion->extents, prect)) | |
1860 | return(wxOutRegion); | |
1861 | ||
1862 | partOut = false; | |
1863 | partIn = false; | |
1864 | ||
1865 | /* can stop when both partOut and partIn are true, or we reach prect->y2 */ | |
1866 | for (pbox = region->rects, pboxEnd = pbox + region->numRects; | |
1867 | pbox < pboxEnd; | |
1868 | pbox++) | |
1869 | { | |
1870 | ||
1871 | if (pbox->y2 <= ry) | |
1872 | continue; /* getting up to speed or skipping remainder of band */ | |
1873 | ||
1874 | if (pbox->y1 > ry) | |
1875 | { | |
1876 | partOut = true; /* missed part of rectangle above */ | |
1877 | if (partIn || (pbox->y1 >= prect->y2)) | |
1878 | break; | |
1879 | ry = pbox->y1; /* x guaranteed to be == prect->x1 */ | |
1880 | } | |
1881 | ||
1882 | if (pbox->x2 <= rx) | |
1883 | continue; /* not far enough over yet */ | |
1884 | ||
1885 | if (pbox->x1 > rx) | |
1886 | { | |
1887 | partOut = true; /* missed part of rectangle to left */ | |
1888 | if (partIn) | |
1889 | break; | |
1890 | } | |
1891 | ||
1892 | if (pbox->x1 < prect->x2) | |
1893 | { | |
1894 | partIn = true; /* definitely overlap */ | |
1895 | if (partOut) | |
1896 | break; | |
1897 | } | |
1898 | ||
1899 | if (pbox->x2 >= prect->x2) | |
1900 | { | |
1901 | ry = pbox->y2; /* finished with this band */ | |
1902 | if (ry >= prect->y2) | |
1903 | break; | |
1904 | rx = prect->x1; /* reset x out to left again */ | |
1905 | } else | |
1906 | { | |
1907 | /* | |
1908 | * Because boxes in a band are maximal width, if the first box | |
1909 | * to overlap the rectangle doesn't completely cover it in that | |
1910 | * band, the rectangle must be partially out, since some of it | |
1911 | * will be uncovered in that band. partIn will have been set true | |
1912 | * by now... | |
1913 | */ | |
1914 | break; | |
1915 | } | |
1916 | ||
1917 | } | |
1918 | ||
1919 | return(partIn ? ((ry < prect->y2) ? wxPartRegion : wxInRegion) : | |
1920 | wxOutRegion); | |
1921 | } |