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1 | // ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: sndfrag.h | |
3 | // Purpose: wxMMedia | |
4 | // Author: Guilhem Lavaux | |
5 | // Created: 1997 | |
6 | // Updated: 1998 | |
7 | // Copyright: (C) 1997, 1998, Guilhem Lavaux | |
8 | // License: wxWindows license | |
9 | // ///////////////////////////////////////////////////////////////////////////// | |
10 | #ifndef __SND_frag_H__ | |
11 | #define __SND_frag_H__ | |
12 | #ifdef __GNUG__ | |
13 | #pragma interface | |
14 | #endif | |
15 | ||
16 | #ifdef WX_PRECOMP | |
17 | #include "wx_prec.h" | |
18 | #else | |
19 | #include "wx/wx.h" | |
20 | #endif | |
21 | #include "sndsnd.h" | |
22 | ||
23 | /// | |
24 | class wxFragmentBuffer { | |
25 | protected: | |
26 | wxSound *m_iodrv; | |
27 | ||
28 | /// | |
29 | wxUint8 m_maxoq, m_maxiq; | |
30 | ||
31 | /// | |
32 | typedef enum { | |
33 | wxBUFFER_FREE, | |
34 | wxBUFFER_FFILLED, | |
35 | wxBUFFER_TOFREE, | |
36 | wxBUFFER_PLAYING | |
37 | } BufState; | |
38 | public: | |
39 | /// | |
40 | typedef struct { | |
41 | // Local stream buffer for this fragment. | |
42 | wxStreamBuffer *sndbuf; | |
43 | // Data the driver would like to pass to the callback. | |
44 | char *user_data; | |
45 | // Buffers included in this fragment. | |
46 | wxList *buffers; | |
47 | // State of the fragment. | |
48 | BufState state; | |
49 | } wxFragBufPtr; | |
50 | protected: | |
51 | // | |
52 | wxFragBufPtr *m_optrs, *m_iptrs; | |
53 | // | |
54 | wxFragBufPtr *m_lstoptrs, *m_lstiptrs; | |
55 | // | |
56 | bool m_buf2free, m_dontq, m_freeing; | |
57 | // | |
58 | wxSoundDataFormat m_drvformat; | |
59 | public: | |
60 | wxFragmentBuffer(wxSound& io_drv); | |
61 | virtual ~wxFragmentBuffer(); | |
62 | ||
63 | // These functions initializes the fragments. They must initialize | |
64 | // m_lstoptrs, m_lstiptrs, m_maxoq, m_maxiq. | |
65 | virtual void AllocIOBuffer() = 0; | |
66 | virtual void FreeIOBuffer() = 0; | |
67 | ||
68 | void AbortBuffer(wxSndBuffer *buf); | |
69 | ||
70 | // Find a free (or partly free) fragment. | |
71 | wxFragBufPtr *FindFreeBuffer(wxFragBufPtr *list, wxUint8 max_queue); | |
72 | // Add this sound buffer to an "OUTPUT" fragment. | |
73 | bool NotifyOutputBuffer(wxSndBuffer *buf); | |
74 | // Add this sound buffer to an "INPUT" fragment. | |
75 | bool NotifyInputBuffer(wxSndBuffer *buf); | |
76 | ||
77 | // Called when a fragment is finished. | |
78 | void OnBufferFinished(wxFragBufPtr *ptr); | |
79 | ||
80 | // Called when a fragment is full and it should be flushed in the sound card. | |
81 | virtual bool OnBufferFilled(wxFragBufPtr *ptr, wxSndMode mode) = 0; | |
82 | ||
83 | inline wxSndBuffer *LastBuffer() { | |
84 | wxNode *node = m_iodrv->m_buffers.Last(); | |
85 | ||
86 | if (!node) return NULL; | |
87 | return (wxSndBuffer *)node->Data(); | |
88 | } | |
89 | inline wxSndBuffer *FirstBuffer() { | |
90 | wxNode *node = m_iodrv->m_buffers.First(); | |
91 | ||
92 | if (!node) return NULL; | |
93 | return (wxSndBuffer *)node->Data(); | |
94 | } | |
95 | protected: | |
96 | void FreeBufToFree(bool force = FALSE); | |
97 | void ClearBuffer(wxFragBufPtr *ptr); | |
98 | }; | |
99 | ||
100 | #endif |