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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/app.h | |
3 | // Purpose: wxAppBase class and macros used for declaration of wxApp | |
4 | // derived class in the user code | |
5 | // Author: Julian Smart | |
6 | // Modified by: | |
7 | // Created: 01/02/97 | |
8 | // RCS-ID: $Id$ | |
9 | // Copyright: (c) Julian Smart | |
10 | // Licence: wxWindows licence | |
11 | ///////////////////////////////////////////////////////////////////////////// | |
12 | ||
13 | #ifndef _WX_APP_H_BASE_ | |
14 | #define _WX_APP_H_BASE_ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers we have to include here | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #include "wx/event.h" // for the base class | |
21 | #include "wx/build.h" | |
22 | #include "wx/init.h" // we must declare wxEntry() | |
23 | #include "wx/intl.h" // for wxLayoutDirection | |
24 | ||
25 | class WXDLLIMPEXP_BASE wxAppConsole; | |
26 | class WXDLLIMPEXP_BASE wxAppTraits; | |
27 | class WXDLLIMPEXP_BASE wxCmdLineParser; | |
28 | class WXDLLIMPEXP_BASE wxEventLoopBase; | |
29 | class WXDLLIMPEXP_BASE wxLog; | |
30 | class WXDLLIMPEXP_BASE wxMessageOutput; | |
31 | ||
32 | #if wxUSE_GUI | |
33 | struct WXDLLIMPEXP_CORE wxVideoMode; | |
34 | #endif | |
35 | ||
36 | // ---------------------------------------------------------------------------- | |
37 | // typedefs | |
38 | // ---------------------------------------------------------------------------- | |
39 | ||
40 | // the type of the function used to create a wxApp object on program start up | |
41 | typedef wxAppConsole* (*wxAppInitializerFunction)(); | |
42 | ||
43 | // ---------------------------------------------------------------------------- | |
44 | // constants | |
45 | // ---------------------------------------------------------------------------- | |
46 | ||
47 | enum | |
48 | { | |
49 | wxPRINT_WINDOWS = 1, | |
50 | wxPRINT_POSTSCRIPT = 2 | |
51 | }; | |
52 | ||
53 | // ---------------------------------------------------------------------------- | |
54 | // wxAppConsoleBase: wxApp for non-GUI applications | |
55 | // ---------------------------------------------------------------------------- | |
56 | ||
57 | class WXDLLIMPEXP_BASE wxAppConsoleBase : public wxEvtHandler | |
58 | { | |
59 | public: | |
60 | // ctor and dtor | |
61 | wxAppConsoleBase(); | |
62 | virtual ~wxAppConsoleBase(); | |
63 | ||
64 | ||
65 | // the virtual functions which may/must be overridden in the derived class | |
66 | // ----------------------------------------------------------------------- | |
67 | ||
68 | // This is the very first function called for a newly created wxApp object, | |
69 | // it is used by the library to do the global initialization. If, for some | |
70 | // reason, you must override it (instead of just overriding OnInit(), as | |
71 | // usual, for app-specific initializations), do not forget to call the base | |
72 | // class version! | |
73 | virtual bool Initialize(int& argc, wxChar **argv); | |
74 | ||
75 | // This gives wxCocoa a chance to call OnInit() with a memory pool in place | |
76 | virtual bool CallOnInit() { return OnInit(); } | |
77 | ||
78 | // Called before OnRun(), this is a good place to do initialization -- if | |
79 | // anything fails, return false from here to prevent the program from | |
80 | // continuing. The command line is normally parsed here, call the base | |
81 | // class OnInit() to do it. | |
82 | virtual bool OnInit(); | |
83 | ||
84 | // this is here only temporary hopefully (FIXME) | |
85 | virtual bool OnInitGui() { return true; } | |
86 | ||
87 | // This is the replacement for the normal main(): all program work should | |
88 | // be done here. When OnRun() returns, the programs starts shutting down. | |
89 | virtual int OnRun(); | |
90 | ||
91 | // This is only called if OnInit() returned true so it's a good place to do | |
92 | // any cleanup matching the initializations done there. | |
93 | virtual int OnExit(); | |
94 | ||
95 | // This is the very last function called on wxApp object before it is | |
96 | // destroyed. If you override it (instead of overriding OnExit() as usual) | |
97 | // do not forget to call the base class version! | |
98 | virtual void CleanUp(); | |
99 | ||
100 | // Called when a fatal exception occurs, this function should take care not | |
101 | // to do anything which might provoke a nested exception! It may be | |
102 | // overridden if you wish to react somehow in non-default way (core dump | |
103 | // under Unix, application crash under Windows) to fatal program errors, | |
104 | // however extreme care should be taken if you don't want this function to | |
105 | // crash. | |
106 | virtual void OnFatalException() { } | |
107 | ||
108 | // Called from wxExit() function, should terminate the application a.s.a.p. | |
109 | virtual void Exit(); | |
110 | ||
111 | ||
112 | // application info: name, description, vendor | |
113 | // ------------------------------------------- | |
114 | ||
115 | // NB: all these should be set by the application itself, there are no | |
116 | // reasonable default except for the application name which is taken to | |
117 | // be argv[0] | |
118 | ||
119 | // set/get the application name | |
120 | wxString GetAppName() const | |
121 | { | |
122 | return m_appName.empty() ? m_className : m_appName; | |
123 | } | |
124 | void SetAppName(const wxString& name) { m_appName = name; } | |
125 | ||
126 | // set/get the app class name | |
127 | wxString GetClassName() const { return m_className; } | |
128 | void SetClassName(const wxString& name) { m_className = name; } | |
129 | ||
130 | // set/get the vendor name | |
131 | const wxString& GetVendorName() const { return m_vendorName; } | |
132 | void SetVendorName(const wxString& name) { m_vendorName = name; } | |
133 | ||
134 | ||
135 | // cmd line parsing stuff | |
136 | // ---------------------- | |
137 | ||
138 | // all of these methods may be overridden in the derived class to | |
139 | // customize the command line parsing (by default only a few standard | |
140 | // options are handled) | |
141 | // | |
142 | // you also need to call wxApp::OnInit() from YourApp::OnInit() for all | |
143 | // this to work | |
144 | ||
145 | #if wxUSE_CMDLINE_PARSER | |
146 | // this one is called from OnInit() to add all supported options | |
147 | // to the given parser (don't forget to call the base class version if you | |
148 | // override it!) | |
149 | virtual void OnInitCmdLine(wxCmdLineParser& parser); | |
150 | ||
151 | // called after successfully parsing the command line, return true | |
152 | // to continue and false to exit (don't forget to call the base class | |
153 | // version if you override it!) | |
154 | virtual bool OnCmdLineParsed(wxCmdLineParser& parser); | |
155 | ||
156 | // called if "--help" option was specified, return true to continue | |
157 | // and false to exit | |
158 | virtual bool OnCmdLineHelp(wxCmdLineParser& parser); | |
159 | ||
160 | // called if incorrect command line options were given, return | |
161 | // false to abort and true to continue | |
162 | virtual bool OnCmdLineError(wxCmdLineParser& parser); | |
163 | #endif // wxUSE_CMDLINE_PARSER | |
164 | ||
165 | ||
166 | // miscellaneous customization functions | |
167 | // ------------------------------------- | |
168 | ||
169 | // create the app traits object to which we delegate for everything which | |
170 | // either should be configurable by the user (then he can change the | |
171 | // default behaviour simply by overriding CreateTraits() and returning his | |
172 | // own traits object) or which is GUI/console dependent as then wxAppTraits | |
173 | // allows us to abstract the differences behind the common fa�de | |
174 | wxAppTraits *GetTraits(); | |
175 | ||
176 | ||
177 | // event processing functions | |
178 | // -------------------------- | |
179 | ||
180 | // this method allows to filter all the events processed by the program, so | |
181 | // you should try to return quickly from it to avoid slowing down the | |
182 | // program to the crawl | |
183 | // | |
184 | // return value should be -1 to continue with the normal event processing, | |
185 | // or TRUE or FALSE to stop further processing and pretend that the event | |
186 | // had been already processed or won't be processed at all, respectively | |
187 | virtual int FilterEvent(wxEvent& event); | |
188 | ||
189 | #if wxUSE_EXCEPTIONS | |
190 | // call the specified handler on the given object with the given event | |
191 | // | |
192 | // this method only exists to allow catching the exceptions thrown by any | |
193 | // event handler, it would lead to an extra (useless) virtual function call | |
194 | // if the exceptions were not used, so it doesn't even exist in that case | |
195 | virtual void HandleEvent(wxEvtHandler *handler, | |
196 | wxEventFunction func, | |
197 | wxEvent& event) const; | |
198 | ||
199 | // Called when an unhandled C++ exception occurs inside OnRun(): note that | |
200 | // the main event loop has already terminated by now and the program will | |
201 | // exit, if you need to really handle the exceptions you need to override | |
202 | // OnExceptionInMainLoop() | |
203 | virtual void OnUnhandledException(); | |
204 | #endif // wxUSE_EXCEPTIONS | |
205 | ||
206 | // event processing functions | |
207 | // -------------------------- | |
208 | ||
209 | // return true if we're running event loop, i.e. if the events can | |
210 | // (already) be dispatched | |
211 | static bool IsMainLoopRunning(); | |
212 | ||
213 | // process all events in the wxPendingEvents list -- it is necessary to | |
214 | // call this function to process posted events. This happens during each | |
215 | // event loop iteration in GUI mode but if there is no main loop, it may be | |
216 | // also called directly. | |
217 | virtual void ProcessPendingEvents(); | |
218 | ||
219 | // check if there are pending events on global pending event list | |
220 | bool HasPendingEvents() const; | |
221 | ||
222 | // doesn't do anything in this class, just a hook for GUI wxApp | |
223 | virtual bool Yield(bool WXUNUSED(onlyIfNeeded) = false) { return true; } | |
224 | ||
225 | // make sure that idle events are sent again | |
226 | virtual void WakeUpIdle(); | |
227 | ||
228 | // execute the main GUI loop, the function returns when the loop ends | |
229 | virtual int MainLoop(); | |
230 | ||
231 | // exit the main GUI loop during the next iteration (i.e. it does not | |
232 | // stop the program immediately!) | |
233 | virtual void ExitMainLoop(); | |
234 | ||
235 | // returns true if there are unprocessed events in the event queue | |
236 | virtual bool Pending(); | |
237 | ||
238 | // process the first event in the event queue (blocks until an event | |
239 | // appears if there are none currently, use Pending() if this is not | |
240 | // wanted), returns false if the event loop should stop and true | |
241 | // otherwise | |
242 | virtual bool Dispatch(); | |
243 | ||
244 | // this virtual function is called when the application | |
245 | // becomes idle and normally just sends wxIdleEvent to all interested | |
246 | // parties | |
247 | // | |
248 | // it should return true if more idle events are needed, false if not | |
249 | virtual bool ProcessIdle(); | |
250 | ||
251 | #if wxUSE_EXCEPTIONS | |
252 | // Function called if an uncaught exception is caught inside the main | |
253 | // event loop: it may return true to continue running the event loop or | |
254 | // false to stop it (in the latter case it may rethrow the exception as | |
255 | // well) | |
256 | virtual bool OnExceptionInMainLoop(); | |
257 | #endif // wxUSE_EXCEPTIONS | |
258 | ||
259 | // debugging support | |
260 | // ----------------- | |
261 | ||
262 | #ifdef __WXDEBUG__ | |
263 | // this function is called when an assert failure occurs, the base class | |
264 | // version does the normal processing (i.e. shows the usual assert failure | |
265 | // dialog box) | |
266 | // | |
267 | // the arguments are the location of the failed assert (func may be empty | |
268 | // if the compiler doesn't support C99 __FUNCTION__), the text of the | |
269 | // assert itself and the user-specified message | |
270 | virtual void OnAssertFailure(const wxChar *file, | |
271 | int line, | |
272 | const wxChar *func, | |
273 | const wxChar *cond, | |
274 | const wxChar *msg); | |
275 | ||
276 | // old version of the function without func parameter, for compatibility | |
277 | // only, override OnAssertFailure() in the new code | |
278 | virtual void OnAssert(const wxChar *file, | |
279 | int line, | |
280 | const wxChar *cond, | |
281 | const wxChar *msg); | |
282 | #endif // __WXDEBUG__ | |
283 | ||
284 | // check that the wxBuildOptions object (constructed in the application | |
285 | // itself, usually the one from IMPLEMENT_APP() macro) matches the build | |
286 | // options of the library and abort if it doesn't | |
287 | static bool CheckBuildOptions(const char *optionsSignature, | |
288 | const char *componentName); | |
289 | ||
290 | // implementation only from now on | |
291 | // ------------------------------- | |
292 | ||
293 | // helpers for dynamic wxApp construction | |
294 | static void SetInitializerFunction(wxAppInitializerFunction fn) | |
295 | { ms_appInitFn = fn; } | |
296 | static wxAppInitializerFunction GetInitializerFunction() | |
297 | { return ms_appInitFn; } | |
298 | ||
299 | // accessors for ms_appInstance field (external code might wish to modify | |
300 | // it, this is why we provide a setter here as well, but you should really | |
301 | // know what you're doing if you call it), wxTheApp is usually used instead | |
302 | // of GetInstance() | |
303 | static wxAppConsole *GetInstance() { return ms_appInstance; } | |
304 | static void SetInstance(wxAppConsole *app) { ms_appInstance = app; } | |
305 | ||
306 | ||
307 | // command line arguments (public for backwards compatibility) | |
308 | int argc; | |
309 | wxChar **argv; | |
310 | ||
311 | protected: | |
312 | // the function which creates the traits object when GetTraits() needs it | |
313 | // for the first time | |
314 | virtual wxAppTraits *CreateTraits(); | |
315 | ||
316 | ||
317 | // function used for dynamic wxApp creation | |
318 | static wxAppInitializerFunction ms_appInitFn; | |
319 | ||
320 | // the one and only global application object | |
321 | static wxAppConsole *ms_appInstance; | |
322 | ||
323 | // create main loop from AppTraits or return NULL if | |
324 | // there is no main loop implementation | |
325 | wxEventLoopBase *CreateMainLoop(); | |
326 | ||
327 | // application info (must be set from the user code) | |
328 | wxString m_vendorName, // vendor name (ACME Inc) | |
329 | m_appName, // app name | |
330 | m_className; // class name | |
331 | ||
332 | // the class defining the application behaviour, NULL initially and created | |
333 | // by GetTraits() when first needed | |
334 | wxAppTraits *m_traits; | |
335 | ||
336 | // the main event loop of the application (may be NULL if the loop hasn't | |
337 | // been started yet or has already terminated) | |
338 | wxEventLoopBase *m_mainLoop; | |
339 | ||
340 | // the application object is a singleton anyhow, there is no sense in | |
341 | // copying it | |
342 | DECLARE_NO_COPY_CLASS(wxAppConsoleBase) | |
343 | }; | |
344 | ||
345 | #if defined(__UNIX__) | |
346 | #include "wx/unix/app.h" | |
347 | #else | |
348 | // this has to be a class and not a typedef as we forward declare it | |
349 | class wxAppConsole : public wxAppConsoleBase { }; | |
350 | #endif | |
351 | ||
352 | // ---------------------------------------------------------------------------- | |
353 | // wxAppBase: the common part of wxApp implementations for all platforms | |
354 | // ---------------------------------------------------------------------------- | |
355 | ||
356 | #if wxUSE_GUI | |
357 | ||
358 | class WXDLLIMPEXP_CORE wxAppBase : public wxAppConsole | |
359 | { | |
360 | public: | |
361 | wxAppBase(); | |
362 | virtual ~wxAppBase(); | |
363 | ||
364 | // the virtual functions which may/must be overridden in the derived class | |
365 | // ----------------------------------------------------------------------- | |
366 | ||
367 | // very first initialization function | |
368 | // | |
369 | // Override: very rarely | |
370 | virtual bool Initialize(int& argc, wxChar **argv); | |
371 | ||
372 | // a platform-dependent version of OnInit(): the code here is likely to | |
373 | // depend on the toolkit. default version does nothing. | |
374 | // | |
375 | // Override: rarely. | |
376 | virtual bool OnInitGui(); | |
377 | ||
378 | // called to start program execution - the default version just enters | |
379 | // the main GUI loop in which events are received and processed until | |
380 | // the last window is not deleted (if GetExitOnFrameDelete) or | |
381 | // ExitMainLoop() is called. In console mode programs, the execution | |
382 | // of the program really starts here | |
383 | // | |
384 | // Override: rarely in GUI applications, always in console ones. | |
385 | virtual int OnRun(); | |
386 | ||
387 | // a matching function for OnInit() | |
388 | virtual int OnExit(); | |
389 | ||
390 | // very last clean up function | |
391 | // | |
392 | // Override: very rarely | |
393 | virtual void CleanUp(); | |
394 | ||
395 | ||
396 | // the worker functions - usually not used directly by the user code | |
397 | // ----------------------------------------------------------------- | |
398 | ||
399 | ||
400 | ||
401 | // process all currently pending events right now | |
402 | // | |
403 | // it is an error to call Yield() recursively unless the value of | |
404 | // onlyIfNeeded is true | |
405 | // | |
406 | // WARNING: this function is dangerous as it can lead to unexpected | |
407 | // reentrancies (i.e. when called from an event handler it | |
408 | // may result in calling the same event handler again), use | |
409 | // with _extreme_ care or, better, don't use at all! | |
410 | virtual bool Yield(bool onlyIfNeeded = false) = 0; | |
411 | ||
412 | // this virtual function is called in the GUI mode when the application | |
413 | // becomes idle and normally just sends wxIdleEvent to all interested | |
414 | // parties | |
415 | // | |
416 | // it should return true if more idle events are needed, false if not | |
417 | virtual bool ProcessIdle(); | |
418 | ||
419 | // Send idle event to window and all subwindows | |
420 | // Returns true if more idle time is requested. | |
421 | virtual bool SendIdleEvents(wxWindow* win, wxIdleEvent& event); | |
422 | ||
423 | ||
424 | // top level window functions | |
425 | // -------------------------- | |
426 | ||
427 | // return true if our app has focus | |
428 | virtual bool IsActive() const { return m_isActive; } | |
429 | ||
430 | // set the "main" top level window | |
431 | void SetTopWindow(wxWindow *win) { m_topWindow = win; } | |
432 | ||
433 | // return the "main" top level window (if it hadn't been set previously | |
434 | // with SetTopWindow(), will return just some top level window and, if | |
435 | // there are none, will return NULL) | |
436 | virtual wxWindow *GetTopWindow() const; | |
437 | ||
438 | // control the exit behaviour: by default, the program will exit the | |
439 | // main loop (and so, usually, terminate) when the last top-level | |
440 | // program window is deleted. Beware that if you disable this behaviour | |
441 | // (with SetExitOnFrameDelete(false)), you'll have to call | |
442 | // ExitMainLoop() explicitly from somewhere. | |
443 | void SetExitOnFrameDelete(bool flag) | |
444 | { m_exitOnFrameDelete = flag ? Yes : No; } | |
445 | bool GetExitOnFrameDelete() const | |
446 | { return m_exitOnFrameDelete == Yes; } | |
447 | ||
448 | ||
449 | // display mode, visual, printing mode, ... | |
450 | // ------------------------------------------------------------------------ | |
451 | ||
452 | // Get display mode that is used use. This is only used in framebuffer | |
453 | // wxWin ports (such as wxMGL or wxDFB). | |
454 | virtual wxVideoMode GetDisplayMode() const; | |
455 | // Set display mode to use. This is only used in framebuffer wxWin | |
456 | // ports (such as wxMGL or wxDFB). This method should be called from | |
457 | // wxApp::OnInitGui | |
458 | virtual bool SetDisplayMode(const wxVideoMode& WXUNUSED(info)) { return true; } | |
459 | ||
460 | // set use of best visual flag (see below) | |
461 | void SetUseBestVisual( bool flag, bool forceTrueColour = false ) | |
462 | { m_useBestVisual = flag; m_forceTrueColour = forceTrueColour; } | |
463 | bool GetUseBestVisual() const { return m_useBestVisual; } | |
464 | ||
465 | // set/get printing mode: see wxPRINT_XXX constants. | |
466 | // | |
467 | // default behaviour is the normal one for Unix: always use PostScript | |
468 | // printing. | |
469 | virtual void SetPrintMode(int WXUNUSED(mode)) { } | |
470 | int GetPrintMode() const { return wxPRINT_POSTSCRIPT; } | |
471 | ||
472 | // Return the layout direction for the current locale or wxLayout_Default | |
473 | // if it's unknown | |
474 | virtual wxLayoutDirection GetLayoutDirection() const; | |
475 | ||
476 | ||
477 | // command line parsing (GUI-specific) | |
478 | // ------------------------------------------------------------------------ | |
479 | ||
480 | #if wxUSE_CMDLINE_PARSER | |
481 | virtual bool OnCmdLineParsed(wxCmdLineParser& parser); | |
482 | virtual void OnInitCmdLine(wxCmdLineParser& parser); | |
483 | #endif | |
484 | ||
485 | // miscellaneous other stuff | |
486 | // ------------------------------------------------------------------------ | |
487 | ||
488 | // called by toolkit-specific code to set the app status: active (we have | |
489 | // focus) or not and also the last window which had focus before we were | |
490 | // deactivated | |
491 | virtual void SetActive(bool isActive, wxWindow *lastFocus); | |
492 | ||
493 | #if WXWIN_COMPATIBILITY_2_6 | |
494 | // OBSOLETE: don't use, always returns true | |
495 | // | |
496 | // returns true if the program is successfully initialized | |
497 | wxDEPRECATED( bool Initialized() ); | |
498 | #endif // WXWIN_COMPATIBILITY_2_6 | |
499 | ||
500 | // perform standard OnIdle behaviour, ensure that this is always called | |
501 | void OnIdle(wxIdleEvent& event); | |
502 | ||
503 | ||
504 | protected: | |
505 | // delete all objects in wxPendingDelete list | |
506 | void DeletePendingObjects(); | |
507 | ||
508 | // override base class method to use GUI traits | |
509 | virtual wxAppTraits *CreateTraits(); | |
510 | ||
511 | ||
512 | // the main top level window (may be NULL) | |
513 | wxWindow *m_topWindow; | |
514 | ||
515 | // if Yes, exit the main loop when the last top level window is deleted, if | |
516 | // No don't do it and if Later -- only do it once we reach our OnRun() | |
517 | // | |
518 | // the explanation for using this strange scheme is given in appcmn.cpp | |
519 | enum | |
520 | { | |
521 | Later = -1, | |
522 | No, | |
523 | Yes | |
524 | } m_exitOnFrameDelete; | |
525 | ||
526 | // true if the app wants to use the best visual on systems where | |
527 | // more than one are available (Sun, SGI, XFree86 4.0 ?) | |
528 | bool m_useBestVisual; | |
529 | // force TrueColour just in case "best" isn't TrueColour | |
530 | bool m_forceTrueColour; | |
531 | ||
532 | // does any of our windows have focus? | |
533 | bool m_isActive; | |
534 | ||
535 | ||
536 | DECLARE_NO_COPY_CLASS(wxAppBase) | |
537 | }; | |
538 | ||
539 | #if WXWIN_COMPATIBILITY_2_6 | |
540 | inline bool wxAppBase::Initialized() { return true; } | |
541 | #endif // WXWIN_COMPATIBILITY_2_6 | |
542 | ||
543 | // ---------------------------------------------------------------------------- | |
544 | // now include the declaration of the real class | |
545 | // ---------------------------------------------------------------------------- | |
546 | ||
547 | #if defined(__WXPALMOS__) | |
548 | #include "wx/palmos/app.h" | |
549 | #elif defined(__WXMSW__) | |
550 | #include "wx/msw/app.h" | |
551 | #elif defined(__WXMOTIF__) | |
552 | #include "wx/motif/app.h" | |
553 | #elif defined(__WXMGL__) | |
554 | #include "wx/mgl/app.h" | |
555 | #elif defined(__WXDFB__) | |
556 | #include "wx/dfb/app.h" | |
557 | #elif defined(__WXGTK20__) | |
558 | #include "wx/gtk/app.h" | |
559 | #elif defined(__WXGTK__) | |
560 | #include "wx/gtk1/app.h" | |
561 | #elif defined(__WXX11__) | |
562 | #include "wx/x11/app.h" | |
563 | #elif defined(__WXMAC__) | |
564 | #include "wx/mac/app.h" | |
565 | #elif defined(__WXCOCOA__) | |
566 | #include "wx/cocoa/app.h" | |
567 | #elif defined(__WXPM__) | |
568 | #include "wx/os2/app.h" | |
569 | #endif | |
570 | ||
571 | #else // !GUI | |
572 | ||
573 | // wxApp is defined in core and we cannot define another one in wxBase, | |
574 | // so use the preprocessor to allow using wxApp in console programs too | |
575 | #define wxApp wxAppConsole | |
576 | ||
577 | #endif // GUI/!GUI | |
578 | ||
579 | // ---------------------------------------------------------------------------- | |
580 | // the global data | |
581 | // ---------------------------------------------------------------------------- | |
582 | ||
583 | // for compatibility, we define this macro to access the global application | |
584 | // object of type wxApp | |
585 | // | |
586 | // note that instead of using of wxTheApp in application code you should | |
587 | // consider using DECLARE_APP() after which you may call wxGetApp() which will | |
588 | // return the object of the correct type (i.e. MyApp and not wxApp) | |
589 | // | |
590 | // the cast is safe as in GUI build we only use wxApp, not wxAppConsole, and in | |
591 | // console mode it does nothing at all | |
592 | #define wxTheApp wx_static_cast(wxApp*, wxApp::GetInstance()) | |
593 | ||
594 | // ---------------------------------------------------------------------------- | |
595 | // global functions | |
596 | // ---------------------------------------------------------------------------- | |
597 | ||
598 | // event loop related functions only work in GUI programs | |
599 | // ------------------------------------------------------ | |
600 | ||
601 | // Force an exit from main loop | |
602 | extern void WXDLLIMPEXP_BASE wxExit(); | |
603 | ||
604 | // Yield to other apps/messages | |
605 | extern bool WXDLLIMPEXP_BASE wxYield(); | |
606 | ||
607 | // Yield to other apps/messages | |
608 | extern void WXDLLIMPEXP_BASE wxWakeUpIdle(); | |
609 | ||
610 | // ---------------------------------------------------------------------------- | |
611 | // macros for dynamic creation of the application object | |
612 | // ---------------------------------------------------------------------------- | |
613 | ||
614 | // Having a global instance of this class allows wxApp to be aware of the app | |
615 | // creator function. wxApp can then call this function to create a new app | |
616 | // object. Convoluted, but necessary. | |
617 | ||
618 | class WXDLLIMPEXP_BASE wxAppInitializer | |
619 | { | |
620 | public: | |
621 | wxAppInitializer(wxAppInitializerFunction fn) | |
622 | { wxApp::SetInitializerFunction(fn); } | |
623 | }; | |
624 | ||
625 | // the code below defines a IMPLEMENT_WXWIN_MAIN macro which you can use if | |
626 | // your compiler really, really wants main() to be in your main program (e.g. | |
627 | // hello.cpp). Now IMPLEMENT_APP should add this code if required. | |
628 | ||
629 | #define IMPLEMENT_WXWIN_MAIN_CONSOLE \ | |
630 | int main(int argc, char **argv) { return wxEntry(argc, argv); } | |
631 | ||
632 | // port-specific header could have defined it already in some special way | |
633 | #ifndef IMPLEMENT_WXWIN_MAIN | |
634 | #define IMPLEMENT_WXWIN_MAIN IMPLEMENT_WXWIN_MAIN_CONSOLE | |
635 | #endif // defined(IMPLEMENT_WXWIN_MAIN) | |
636 | ||
637 | #ifdef __WXUNIVERSAL__ | |
638 | #include "wx/univ/theme.h" | |
639 | ||
640 | #ifdef wxUNIV_DEFAULT_THEME | |
641 | #define IMPLEMENT_WX_THEME_SUPPORT \ | |
642 | WX_USE_THEME(wxUNIV_DEFAULT_THEME); | |
643 | #else | |
644 | #define IMPLEMENT_WX_THEME_SUPPORT | |
645 | #endif | |
646 | #else | |
647 | #define IMPLEMENT_WX_THEME_SUPPORT | |
648 | #endif | |
649 | ||
650 | // Use this macro if you want to define your own main() or WinMain() function | |
651 | // and call wxEntry() from there. | |
652 | #define IMPLEMENT_APP_NO_MAIN(appname) \ | |
653 | wxAppConsole *wxCreateApp() \ | |
654 | { \ | |
655 | wxAppConsole::CheckBuildOptions(WX_BUILD_OPTIONS_SIGNATURE, \ | |
656 | "your program"); \ | |
657 | return new appname; \ | |
658 | } \ | |
659 | wxAppInitializer \ | |
660 | wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \ | |
661 | DECLARE_APP(appname) \ | |
662 | appname& wxGetApp() { return *wx_static_cast(appname*, wxApp::GetInstance()); } | |
663 | ||
664 | // Same as IMPLEMENT_APP() normally but doesn't include themes support in | |
665 | // wxUniversal builds | |
666 | #define IMPLEMENT_APP_NO_THEMES(appname) \ | |
667 | IMPLEMENT_APP_NO_MAIN(appname) \ | |
668 | IMPLEMENT_WXWIN_MAIN | |
669 | ||
670 | // Use this macro exactly once, the argument is the name of the wxApp-derived | |
671 | // class which is the class of your application. | |
672 | #define IMPLEMENT_APP(appname) \ | |
673 | IMPLEMENT_APP_NO_THEMES(appname) \ | |
674 | IMPLEMENT_WX_THEME_SUPPORT | |
675 | ||
676 | // Same as IMPLEMENT_APP(), but for console applications. | |
677 | #define IMPLEMENT_APP_CONSOLE(appname) \ | |
678 | IMPLEMENT_APP_NO_MAIN(appname) \ | |
679 | IMPLEMENT_WXWIN_MAIN_CONSOLE | |
680 | ||
681 | // this macro can be used multiple times and just allows you to use wxGetApp() | |
682 | // function | |
683 | #define DECLARE_APP(appname) extern appname& wxGetApp(); | |
684 | ||
685 | ||
686 | // declare the stuff defined by IMPLEMENT_APP() macro, it's not really needed | |
687 | // anywhere else but at the very least it suppresses icc warnings about | |
688 | // defining extern symbols without prior declaration, and it shouldn't do any | |
689 | // harm | |
690 | extern wxAppConsole *wxCreateApp(); | |
691 | extern wxAppInitializer wxTheAppInitializer; | |
692 | ||
693 | #endif // _WX_APP_H_BASE_ |