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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/msw/evtloop.cpp | |
3 | // Purpose: implements wxEventLoop for wxMSW port | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 01.06.01 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr> | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #include "wx/evtloop.h" | |
28 | ||
29 | #ifndef WX_PRECOMP | |
30 | #include "wx/window.h" | |
31 | #include "wx/app.h" | |
32 | #include "wx/log.h" | |
33 | #endif //WX_PRECOMP | |
34 | ||
35 | #include "wx/thread.h" | |
36 | #include "wx/except.h" | |
37 | #include "wx/msw/private.h" | |
38 | #include "wx/scopeguard.h" | |
39 | ||
40 | #include "wx/tooltip.h" | |
41 | #if wxUSE_THREADS | |
42 | // define the list of MSG strutures | |
43 | WX_DECLARE_LIST(MSG, wxMsgList); | |
44 | ||
45 | #include "wx/listimpl.cpp" | |
46 | ||
47 | WX_DEFINE_LIST(wxMsgList) | |
48 | #endif // wxUSE_THREADS | |
49 | ||
50 | // ============================================================================ | |
51 | // GUI wxEventLoop implementation | |
52 | // ============================================================================ | |
53 | ||
54 | wxWindowMSW *wxGUIEventLoop::ms_winCritical = NULL; | |
55 | ||
56 | bool wxGUIEventLoop::IsChildOfCriticalWindow(wxWindowMSW *win) | |
57 | { | |
58 | while ( win ) | |
59 | { | |
60 | if ( win == ms_winCritical ) | |
61 | return true; | |
62 | ||
63 | win = win->GetParent(); | |
64 | } | |
65 | ||
66 | return false; | |
67 | } | |
68 | ||
69 | bool wxGUIEventLoop::PreProcessMessage(WXMSG *msg) | |
70 | { | |
71 | HWND hwnd = msg->hwnd; | |
72 | wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hwnd); | |
73 | wxWindow *wnd; | |
74 | ||
75 | // this might happen if we're in a modeless dialog, or if a wx control has | |
76 | // children which themselves were not created by wx (i.e. wxActiveX control children) | |
77 | if ( !wndThis ) | |
78 | { | |
79 | while ( hwnd && (::GetWindowLong(hwnd, GWL_STYLE) & WS_CHILD )) | |
80 | { | |
81 | hwnd = ::GetParent(hwnd); | |
82 | ||
83 | // If the control has a wx parent, break and give the parent a chance | |
84 | // to process the window message | |
85 | wndThis = wxGetWindowFromHWND((WXHWND)hwnd); | |
86 | if (wndThis != NULL) | |
87 | break; | |
88 | } | |
89 | ||
90 | if ( !wndThis ) | |
91 | { | |
92 | // this may happen if the event occurred in a standard modeless dialog (the | |
93 | // only example of which I know of is the find/replace dialog) - then call | |
94 | // IsDialogMessage() to make TAB navigation in it work | |
95 | ||
96 | // NOTE: IsDialogMessage() just eats all the messages (i.e. returns true for | |
97 | // them) if we call it for the control itself | |
98 | return hwnd && ::IsDialogMessage(hwnd, msg) != 0; | |
99 | } | |
100 | } | |
101 | ||
102 | if ( !AllowProcessing(wndThis) ) | |
103 | { | |
104 | // not a child of critical window, so we eat the event but take care to | |
105 | // stop an endless stream of WM_PAINTs which would have resulted if we | |
106 | // didn't validate the invalidated part of the window | |
107 | if ( msg->message == WM_PAINT ) | |
108 | ::ValidateRect(hwnd, NULL); | |
109 | ||
110 | return true; | |
111 | } | |
112 | ||
113 | #if wxUSE_TOOLTIPS | |
114 | // we must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to | |
115 | // popup the tooltip bubbles | |
116 | if ( msg->message == WM_MOUSEMOVE ) | |
117 | { | |
118 | // we should do it if one of window children has an associated tooltip | |
119 | // (and not just if the window has a tooltip itself) | |
120 | if ( wndThis->HasToolTips() ) | |
121 | wxToolTip::RelayEvent((WXMSG *)msg); | |
122 | } | |
123 | #endif // wxUSE_TOOLTIPS | |
124 | ||
125 | // allow the window to prevent certain messages from being | |
126 | // translated/processed (this is currently used by wxTextCtrl to always | |
127 | // grab Ctrl-C/V/X, even if they are also accelerators in some parent) | |
128 | if ( !wndThis->MSWShouldPreProcessMessage((WXMSG *)msg) ) | |
129 | { | |
130 | return false; | |
131 | } | |
132 | ||
133 | // try translations first: the accelerators override everything | |
134 | for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) | |
135 | { | |
136 | if ( wnd->MSWTranslateMessage((WXMSG *)msg)) | |
137 | return true; | |
138 | ||
139 | // stop at first top level window, i.e. don't try to process the key | |
140 | // strokes originating in a dialog using the accelerators of the parent | |
141 | // frame - this doesn't make much sense | |
142 | if ( wnd->IsTopLevel() ) | |
143 | break; | |
144 | } | |
145 | ||
146 | // now try the other hooks (kbd navigation is handled here) | |
147 | for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) | |
148 | { | |
149 | if ( wnd->MSWProcessMessage((WXMSG *)msg) ) | |
150 | return true; | |
151 | ||
152 | // also stop at first top level window here, just as above because | |
153 | // if we don't do this, pressing ESC on a modal dialog shown as child | |
154 | // of a modal dialog with wxID_CANCEL will cause the parent dialog to | |
155 | // be closed, for example | |
156 | if ( wnd->IsTopLevel() ) | |
157 | break; | |
158 | } | |
159 | ||
160 | // no special preprocessing for this message, dispatch it normally | |
161 | return false; | |
162 | } | |
163 | ||
164 | void wxGUIEventLoop::ProcessMessage(WXMSG *msg) | |
165 | { | |
166 | // give us the chance to preprocess the message first | |
167 | if ( !PreProcessMessage(msg) ) | |
168 | { | |
169 | // if it wasn't done, dispatch it to the corresponding window | |
170 | ::TranslateMessage(msg); | |
171 | ::DispatchMessage(msg); | |
172 | } | |
173 | } | |
174 | ||
175 | bool wxGUIEventLoop::Dispatch() | |
176 | { | |
177 | MSG msg; | |
178 | if ( !GetNextMessage(&msg) ) | |
179 | return false; | |
180 | ||
181 | #if wxUSE_THREADS | |
182 | wxASSERT_MSG( wxThread::IsMain(), | |
183 | wxT("only the main thread can process Windows messages") ); | |
184 | ||
185 | static bool s_hadGuiLock = true; | |
186 | static wxMsgList s_aSavedMessages; | |
187 | ||
188 | // if a secondary thread owning the mutex is doing GUI calls, save all | |
189 | // messages for later processing - we can't process them right now because | |
190 | // it will lead to recursive library calls (and we're not reentrant) | |
191 | if ( !wxGuiOwnedByMainThread() ) | |
192 | { | |
193 | s_hadGuiLock = false; | |
194 | ||
195 | // leave out WM_COMMAND messages: too dangerous, sometimes | |
196 | // the message will be processed twice | |
197 | if ( !wxIsWaitingForThread() || msg.message != WM_COMMAND ) | |
198 | { | |
199 | MSG* pMsg = new MSG(msg); | |
200 | s_aSavedMessages.Append(pMsg); | |
201 | } | |
202 | ||
203 | return true; | |
204 | } | |
205 | else | |
206 | { | |
207 | // have we just regained the GUI lock? if so, post all of the saved | |
208 | // messages | |
209 | // | |
210 | // FIXME of course, it's not _exactly_ the same as processing the | |
211 | // messages normally - expect some things to break... | |
212 | if ( !s_hadGuiLock ) | |
213 | { | |
214 | s_hadGuiLock = true; | |
215 | ||
216 | wxMsgList::compatibility_iterator node = s_aSavedMessages.GetFirst(); | |
217 | while (node) | |
218 | { | |
219 | MSG* pMsg = node->GetData(); | |
220 | s_aSavedMessages.Erase(node); | |
221 | ||
222 | ProcessMessage(pMsg); | |
223 | delete pMsg; | |
224 | ||
225 | node = s_aSavedMessages.GetFirst(); | |
226 | } | |
227 | } | |
228 | } | |
229 | #endif // wxUSE_THREADS | |
230 | ||
231 | ProcessMessage(&msg); | |
232 | ||
233 | return true; | |
234 | } | |
235 | ||
236 | int wxGUIEventLoop::DispatchTimeout(unsigned long timeout) | |
237 | { | |
238 | MSG msg; | |
239 | int rc = GetNextMessageTimeout(&msg, timeout); | |
240 | if ( rc != 1 ) | |
241 | return rc; | |
242 | ||
243 | ProcessMessage(&msg); | |
244 | ||
245 | return 1; | |
246 | } | |
247 | ||
248 | void wxGUIEventLoop::OnNextIteration() | |
249 | { | |
250 | #if wxUSE_THREADS | |
251 | wxMutexGuiLeaveOrEnter(); | |
252 | #endif // wxUSE_THREADS | |
253 | } | |
254 | ||
255 | void wxGUIEventLoop::WakeUp() | |
256 | { | |
257 | ::PostMessage(NULL, WM_NULL, 0, 0); | |
258 | } | |
259 | ||
260 | ||
261 | // ---------------------------------------------------------------------------- | |
262 | // Yield to incoming messages | |
263 | // ---------------------------------------------------------------------------- | |
264 | ||
265 | #include <wx/arrimpl.cpp> | |
266 | WX_DEFINE_OBJARRAY(wxMSGArray); | |
267 | ||
268 | bool wxGUIEventLoop::YieldFor(long eventsToProcess) | |
269 | { | |
270 | // set the flag and don't forget to reset it before returning | |
271 | m_isInsideYield = true; | |
272 | m_eventsToProcessInsideYield = eventsToProcess; | |
273 | ||
274 | wxON_BLOCK_EXIT_SET(m_isInsideYield, false); | |
275 | ||
276 | #if wxUSE_LOG | |
277 | // disable log flushing from here because a call to wxYield() shouldn't | |
278 | // normally result in message boxes popping up &c | |
279 | wxLog::Suspend(); | |
280 | ||
281 | // ensure the logs will be flashed again when we exit | |
282 | wxON_BLOCK_EXIT0(wxLog::Resume); | |
283 | #endif // wxUSE_LOG | |
284 | ||
285 | // we don't want to process WM_QUIT from here - it should be processed in | |
286 | // the main event loop in order to stop it | |
287 | MSG msg; | |
288 | int nPaintsReceived = 0; | |
289 | while ( PeekMessage(&msg, (HWND)0, 0, 0, PM_NOREMOVE) && | |
290 | msg.message != WM_QUIT ) | |
291 | { | |
292 | #if wxUSE_THREADS | |
293 | wxMutexGuiLeaveOrEnter(); | |
294 | #endif // wxUSE_THREADS | |
295 | ||
296 | if (msg.message == WM_PAINT) | |
297 | { | |
298 | // NOTE: WM_PAINTs are categorized as wxEVT_CATEGORY_UI | |
299 | if ((eventsToProcess & wxEVT_CATEGORY_UI) == 0) | |
300 | { | |
301 | // this msg is not going to be dispatched... | |
302 | // however WM_PAINT is special: until there are damaged | |
303 | // windows, Windows will keep sending it forever! | |
304 | if (nPaintsReceived > 10) | |
305 | { | |
306 | // we got 10 WM_PAINT consecutive messages... | |
307 | // we must have reached the tail of the message queue: | |
308 | // we're now getting _only_ WM_PAINT events and this will | |
309 | // continue forever (since we don't dispatch them | |
310 | // because of the user-specified eventsToProcess mask)... | |
311 | // break out of this loop! | |
312 | break; | |
313 | } | |
314 | else | |
315 | nPaintsReceived++; | |
316 | } | |
317 | //else: we're going to dispatch it below, | |
318 | // so we don't need to take any special action | |
319 | } | |
320 | else | |
321 | { | |
322 | // reset the counter of consecutive WM_PAINT messages received: | |
323 | nPaintsReceived = 0; | |
324 | } | |
325 | ||
326 | // choose a wxEventCategory for this Windows message | |
327 | bool processNow; | |
328 | switch (msg.message) | |
329 | { | |
330 | #if !defined(__WXWINCE__) | |
331 | case WM_NCMOUSEMOVE: | |
332 | ||
333 | case WM_NCLBUTTONDOWN: | |
334 | case WM_NCLBUTTONUP: | |
335 | case WM_NCLBUTTONDBLCLK: | |
336 | case WM_NCRBUTTONDOWN: | |
337 | case WM_NCRBUTTONUP: | |
338 | case WM_NCRBUTTONDBLCLK: | |
339 | case WM_NCMBUTTONDOWN: | |
340 | case WM_NCMBUTTONUP: | |
341 | case WM_NCMBUTTONDBLCLK: | |
342 | #endif | |
343 | ||
344 | case WM_KEYDOWN: | |
345 | case WM_KEYUP: | |
346 | case WM_CHAR: | |
347 | case WM_DEADCHAR: | |
348 | case WM_SYSKEYDOWN: | |
349 | case WM_SYSKEYUP: | |
350 | case WM_SYSCHAR: | |
351 | case WM_SYSDEADCHAR: | |
352 | #ifdef WM_UNICHAR | |
353 | case WM_UNICHAR: | |
354 | #endif | |
355 | case WM_HOTKEY: | |
356 | case WM_IME_STARTCOMPOSITION: | |
357 | case WM_IME_ENDCOMPOSITION: | |
358 | case WM_IME_COMPOSITION: | |
359 | case WM_COMMAND: | |
360 | case WM_SYSCOMMAND: | |
361 | ||
362 | case WM_IME_SETCONTEXT: | |
363 | case WM_IME_NOTIFY: | |
364 | case WM_IME_CONTROL: | |
365 | case WM_IME_COMPOSITIONFULL: | |
366 | case WM_IME_SELECT: | |
367 | case WM_IME_CHAR: | |
368 | case WM_IME_KEYDOWN: | |
369 | case WM_IME_KEYUP: | |
370 | ||
371 | #if !defined(__WXWINCE__) | |
372 | case WM_MOUSEHOVER: | |
373 | case WM_MOUSELEAVE: | |
374 | #endif | |
375 | #ifdef WM_NCMOUSELEAVE | |
376 | case WM_NCMOUSELEAVE: | |
377 | #endif | |
378 | ||
379 | case WM_CUT: | |
380 | case WM_COPY: | |
381 | case WM_PASTE: | |
382 | case WM_CLEAR: | |
383 | case WM_UNDO: | |
384 | ||
385 | case WM_MOUSEMOVE: | |
386 | case WM_LBUTTONDOWN: | |
387 | case WM_LBUTTONUP: | |
388 | case WM_LBUTTONDBLCLK: | |
389 | case WM_RBUTTONDOWN: | |
390 | case WM_RBUTTONUP: | |
391 | case WM_RBUTTONDBLCLK: | |
392 | case WM_MBUTTONDOWN: | |
393 | case WM_MBUTTONUP: | |
394 | case WM_MBUTTONDBLCLK: | |
395 | case WM_MOUSEWHEEL: | |
396 | processNow = (eventsToProcess & wxEVT_CATEGORY_USER_INPUT) != 0; | |
397 | break; | |
398 | ||
399 | case WM_TIMER: | |
400 | processNow = (eventsToProcess & wxEVT_CATEGORY_TIMER) != 0; | |
401 | break; | |
402 | ||
403 | default: | |
404 | if (msg.message < WM_USER) | |
405 | { | |
406 | // 0;WM_USER-1 is the range of message IDs reserved for use | |
407 | // by the system. | |
408 | // there are too many of these types of messages to handle | |
409 | // them in this switch | |
410 | processNow = (eventsToProcess & wxEVT_CATEGORY_UI) != 0; | |
411 | } | |
412 | else | |
413 | { | |
414 | // Process all the unknown messages. We must do it because | |
415 | // failure to process some of them can be fatal, e.g. if we | |
416 | // don't dispatch WM_APP+2 then embedded IE ActiveX | |
417 | // controls don't work any more, see #14027. And there may | |
418 | // be more examples like this, so dispatch all unknown | |
419 | // messages immediately to be safe. | |
420 | processNow = true; | |
421 | } | |
422 | } | |
423 | ||
424 | // should we process this event now? | |
425 | if ( processNow ) | |
426 | { | |
427 | if ( !wxTheApp->Dispatch() ) | |
428 | break; | |
429 | } | |
430 | else | |
431 | { | |
432 | // remove the message and store it | |
433 | ::GetMessage(&msg, NULL, 0, 0); | |
434 | m_arrMSG.Add(msg); | |
435 | } | |
436 | } | |
437 | ||
438 | // if there are pending events, we must process them. | |
439 | if (wxTheApp) | |
440 | wxTheApp->ProcessPendingEvents(); | |
441 | ||
442 | // put back unprocessed events in the queue | |
443 | DWORD id = GetCurrentThreadId(); | |
444 | for (size_t i=0; i<m_arrMSG.GetCount(); i++) | |
445 | { | |
446 | PostThreadMessage(id, m_arrMSG[i].message, | |
447 | m_arrMSG[i].wParam, m_arrMSG[i].lParam); | |
448 | } | |
449 | ||
450 | m_arrMSG.Clear(); | |
451 | ||
452 | return true; | |
453 | } |