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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/msw/region.h | |
3 | // Purpose: wxRegion class | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 01/02/97 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 1997-2002 wxWidgets team | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_REGION_H_ | |
13 | #define _WX_REGION_H_ | |
14 | ||
15 | #include "wx/gdiobj.h" | |
16 | #include "wx/gdicmn.h" | |
17 | ||
18 | class WXDLLEXPORT wxRect; | |
19 | class WXDLLEXPORT wxPoint; | |
20 | ||
21 | enum wxRegionContain | |
22 | { | |
23 | wxOutRegion = 0, | |
24 | wxPartRegion = 1, | |
25 | wxInRegion = 2 | |
26 | }; | |
27 | ||
28 | // So far, for internal use only | |
29 | enum wxRegionOp | |
30 | { | |
31 | wxRGN_AND, // Creates the intersection of the two combined regions. | |
32 | wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1. | |
33 | wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2. | |
34 | wxRGN_OR, // Creates the union of two combined regions. | |
35 | wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas. | |
36 | }; | |
37 | ||
38 | class WXDLLEXPORT wxRegion : public wxGDIObject | |
39 | { | |
40 | public: | |
41 | wxRegion(); | |
42 | wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h); | |
43 | wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight); | |
44 | wxRegion(const wxRect& rect); | |
45 | wxRegion(WXHRGN hRegion); // Hangs on to this region | |
46 | wxRegion(size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE ); | |
47 | wxRegion( const wxBitmap& bmp) | |
48 | { | |
49 | Union(bmp); | |
50 | } | |
51 | wxRegion( const wxBitmap& bmp, | |
52 | const wxColour& transColour, int tolerance = 0) | |
53 | { | |
54 | Union(bmp, transColour, tolerance); | |
55 | } | |
56 | ||
57 | virtual ~wxRegion(); | |
58 | ||
59 | // Copying | |
60 | wxRegion(const wxRegion& r) : wxGDIObject(r) | |
61 | { Ref(r); } | |
62 | wxRegion& operator = (const wxRegion& r) | |
63 | { Ref(r); return (*this); } | |
64 | ||
65 | // Modify region | |
66 | // ------------- | |
67 | ||
68 | // Clear current region | |
69 | void Clear(); | |
70 | ||
71 | // Move the region | |
72 | bool Offset(wxCoord x, wxCoord y); | |
73 | ||
74 | // Union rectangle or region with this. | |
75 | bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_OR); } | |
76 | bool Union(const wxRect& rect) { return Combine(rect, wxRGN_OR); } | |
77 | bool Union(const wxRegion& region) { return Combine(region, wxRGN_OR); } | |
78 | ||
79 | // Intersect rectangle or region with this. | |
80 | bool Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_AND); } | |
81 | bool Intersect(const wxRect& rect) { return Combine(rect, wxRGN_AND); } | |
82 | bool Intersect(const wxRegion& region) { return Combine(region, wxRGN_AND); } | |
83 | ||
84 | // Subtract rectangle or region from this: | |
85 | // Combines the parts of 'this' that are not part of the second region. | |
86 | bool Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_DIFF); } | |
87 | bool Subtract(const wxRect& rect) { return Combine(rect, wxRGN_DIFF); } | |
88 | bool Subtract(const wxRegion& region) { return Combine(region, wxRGN_DIFF); } | |
89 | ||
90 | // XOR: the union of two combined regions except for any overlapping areas. | |
91 | bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_XOR); } | |
92 | bool Xor(const wxRect& rect) { return Combine(rect, wxRGN_XOR); } | |
93 | bool Xor(const wxRegion& region) { return Combine(region, wxRGN_XOR); } | |
94 | ||
95 | // Information on region | |
96 | // --------------------- | |
97 | ||
98 | // Outer bounds of region | |
99 | void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const; | |
100 | wxRect GetBox() const ; | |
101 | ||
102 | // Is region empty? | |
103 | bool Empty() const; | |
104 | inline bool IsEmpty() const { return Empty(); } | |
105 | ||
106 | // Tests | |
107 | // Does the region contain the point (x,y)? | |
108 | wxRegionContain Contains(wxCoord x, wxCoord y) const; | |
109 | // Does the region contain the point pt? | |
110 | wxRegionContain Contains(const wxPoint& pt) const; | |
111 | // Does the region contain the rectangle (x, y, w, h)? | |
112 | wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const; | |
113 | // Does the region contain the rectangle rect? | |
114 | wxRegionContain Contains(const wxRect& rect) const; | |
115 | ||
116 | // Convert the region to a B&W bitmap with the white pixels being inside | |
117 | // the region. | |
118 | wxBitmap ConvertToBitmap() const; | |
119 | ||
120 | // Use the non-transparent pixels of a wxBitmap for the region to combine | |
121 | // with this region. First version takes transparency from bitmap's mask, | |
122 | // second lets the user specify the colour to be treated as transparent | |
123 | // along with an optional tolerance value. | |
124 | // NOTE: implemented in common/rgncmn.cpp | |
125 | bool Union(const wxBitmap& bmp); | |
126 | bool Union(const wxBitmap& bmp, | |
127 | const wxColour& transColour, int tolerance = 0); | |
128 | ||
129 | // Internal | |
130 | bool Combine(wxCoord x, wxCoord y, wxCoord width, wxCoord height, wxRegionOp op); | |
131 | bool Combine(const wxRegion& region, wxRegionOp op); | |
132 | bool Combine(const wxRect& rect, wxRegionOp op); | |
133 | ||
134 | // Get internal region handle | |
135 | WXHRGN GetHRGN() const; | |
136 | ||
137 | protected: | |
138 | virtual wxObjectRefData *CreateRefData() const; | |
139 | virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const; | |
140 | ||
141 | friend class WXDLLEXPORT wxRegionIterator; | |
142 | ||
143 | DECLARE_DYNAMIC_CLASS(wxRegion) | |
144 | }; | |
145 | ||
146 | class WXDLLEXPORT wxRegionIterator : public wxObject | |
147 | { | |
148 | public: | |
149 | wxRegionIterator() { Init(); } | |
150 | wxRegionIterator(const wxRegion& region); | |
151 | wxRegionIterator(const wxRegionIterator& ri) : wxObject(ri) { Init(); *this = ri; } | |
152 | ||
153 | wxRegionIterator& operator=(const wxRegionIterator& ri); | |
154 | ||
155 | virtual ~wxRegionIterator(); | |
156 | ||
157 | void Reset() { m_current = 0; } | |
158 | void Reset(const wxRegion& region); | |
159 | ||
160 | bool HaveRects() const { return (m_current < m_numRects); } | |
161 | ||
162 | #ifndef __SALFORDC__ | |
163 | operator bool () const { return HaveRects(); } | |
164 | #endif | |
165 | ||
166 | wxRegionIterator& operator++(); | |
167 | wxRegionIterator operator++(int); | |
168 | ||
169 | wxCoord GetX() const; | |
170 | wxCoord GetY() const; | |
171 | wxCoord GetW() const; | |
172 | wxCoord GetWidth() const { return GetW(); } | |
173 | wxCoord GetH() const; | |
174 | wxCoord GetHeight() const { return GetH(); } | |
175 | ||
176 | wxRect GetRect() const { return wxRect(GetX(), GetY(), GetW(), GetH()); } | |
177 | ||
178 | private: | |
179 | // common part of all ctors | |
180 | void Init(); | |
181 | ||
182 | long m_current; | |
183 | long m_numRects; | |
184 | wxRegion m_region; | |
185 | wxRect* m_rects; | |
186 | ||
187 | DECLARE_DYNAMIC_CLASS(wxRegionIterator) | |
188 | }; | |
189 | ||
190 | #endif | |
191 | // _WX_REGION_H_ |