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don't generate duplicate event for numpad keys with numlock on (patch 1448853)
[wxWidgets.git] / src / msw / fontdlg.cpp
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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/msw/fontdlg.cpp
3// Purpose: wxFontDialog class
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
27#if wxUSE_FONTDLG
28
29#ifndef WX_PRECOMP
30 #include "wx/utils.h"
31 #include "wx/dialog.h"
32 #include "wx/log.h"
33#endif
34
35#include "wx/fontdlg.h"
36#include "wx/msw/wrapcdlg.h"
37
38#include "wx/cmndata.h"
39#include "wx/math.h"
40
41#include <stdlib.h>
42#include <string.h>
43
44// ----------------------------------------------------------------------------
45// wxWin macros
46// ----------------------------------------------------------------------------
47
48IMPLEMENT_DYNAMIC_CLASS(wxFontDialog, wxDialog)
49
50// ============================================================================
51// implementation
52// ============================================================================
53
54// ----------------------------------------------------------------------------
55// wxFontDialog
56// ----------------------------------------------------------------------------
57
58int wxFontDialog::ShowModal()
59{
60 // It should be OK to always use GDI simulations
61 DWORD flags = CF_SCREENFONTS /* | CF_NOSIMULATIONS */ ;
62
63 LOGFONT logFont;
64
65 CHOOSEFONT chooseFontStruct;
66 wxZeroMemory(chooseFontStruct);
67
68 chooseFontStruct.lStructSize = sizeof(CHOOSEFONT);
69 if ( m_parent )
70 chooseFontStruct.hwndOwner = GetHwndOf(m_parent);
71 chooseFontStruct.lpLogFont = &logFont;
72
73 if ( m_fontData.m_initialFont.Ok() )
74 {
75 flags |= CF_INITTOLOGFONTSTRUCT;
76 wxFillLogFont(&logFont, &m_fontData.m_initialFont);
77 }
78
79 if ( m_fontData.m_fontColour.Ok() )
80 {
81 chooseFontStruct.rgbColors = wxColourToRGB(m_fontData.m_fontColour);
82 }
83
84 // CF_ANSIONLY flag is obsolete for Win32
85 if ( !m_fontData.GetAllowSymbols() )
86 {
87 flags |= CF_SELECTSCRIPT;
88 logFont.lfCharSet = ANSI_CHARSET;
89 }
90
91 if ( m_fontData.GetEnableEffects() )
92 flags |= CF_EFFECTS;
93 if ( m_fontData.GetShowHelp() )
94 flags |= CF_SHOWHELP;
95
96 if ( m_fontData.m_minSize != 0 || m_fontData.m_maxSize != 0 )
97 {
98 chooseFontStruct.nSizeMin = m_fontData.m_minSize;
99 chooseFontStruct.nSizeMax = m_fontData.m_maxSize;
100 flags |= CF_LIMITSIZE;
101 }
102
103 chooseFontStruct.Flags = flags;
104
105 if ( ChooseFont(&chooseFontStruct) != 0 )
106 {
107 wxRGBToColour(m_fontData.m_fontColour, chooseFontStruct.rgbColors);
108 m_fontData.m_chosenFont = wxCreateFontFromLogFont(&logFont);
109 m_fontData.EncodingInfo().facename = logFont.lfFaceName;
110 m_fontData.EncodingInfo().charset = logFont.lfCharSet;
111
112 return wxID_OK;
113 }
114 else
115 {
116 // common dialog failed - why?
117#ifdef __WXDEBUG__
118 DWORD dwErr = CommDlgExtendedError();
119 if ( dwErr != 0 )
120 {
121 // this msg is only for developers
122 wxLogError(wxT("Common dialog failed with error code %0lx."),
123 dwErr);
124 }
125 //else: it was just cancelled
126#endif
127
128 return wxID_CANCEL;
129 }
130}
131
132#endif // wxUSE_FONTDLG