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Patch #826420, and also adapted to new SWIG
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1/////////////////////////////////////////////////////////////////////////////
2// Name: memory.h
3// Purpose: MDI classes
4// Author: Arthur Seaton, Julian Smart
5// Modified by:
6// Created: 29/01/98
7// RCS-ID: $Id$
8// Copyright: (c) 1998 Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_MEMORYH__
13#define _WX_MEMORYH__
14
15#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16#pragma interface "memory.h"
17#endif
18
19#include "wx/defs.h"
20#include "wx/string.h"
21
22/*
23 The macro which will be expanded to include the file and line number
24 info, or to be a straight call to the new operator.
25*/
26
27#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
28
29#include <stddef.h>
30
31#ifdef __WXDEBUG__
32
33WXDLLIMPEXP_BASE void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool isVect = FALSE);
34WXDLLIMPEXP_BASE void wxDebugFree(void * buf, bool isVect = FALSE);
35
36//**********************************************************************************
37/*
38 The global operator new used for everything apart from getting
39 dynamic storage within this function itself.
40*/
41
42// We'll only do malloc and free for the moment: leave the interesting
43// stuff for the wxObject versions.
44// devik 2000-8-29: All new/delete ops are now inline because they can't
45// be marked as dllexport/dllimport. It then leads to weird bugs when
46// used on MSW as DLL
47
48#if wxUSE_GLOBAL_MEMORY_OPERATORS
49
50// Undefine temporarily (new is #defined in object.h) because we want to
51// declare some new operators.
52#ifdef new
53 #undef new
54#endif
55
56#if defined(__SUNCC__)
57 #define wxUSE_ARRAY_MEMORY_OPERATORS 0
58#elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) ) || defined( __MWERKS__)
59 #define wxUSE_ARRAY_MEMORY_OPERATORS 1
60#elif defined (__SGI_CC_)
61 // only supported by -n32 compilers
62 #ifndef __EDG_ABI_COMPATIBILITY_VERSION
63 #define wxUSE_ARRAY_MEMORY_OPERATORS 0
64 #endif
65#elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) ) || defined( __MWERKS__)
66 #define wxUSE_ARRAY_MEMORY_OPERATORS 1
67#else
68 // ::operator new[] is a recent C++ feature, so assume it's not supported
69 #define wxUSE_ARRAY_MEMORY_OPERATORS 0
70#endif
71
72inline void * operator new (size_t size, wxChar * fileName, int lineNum)
73{
74 return wxDebugAlloc(size, fileName, lineNum, FALSE, FALSE);
75}
76
77inline void * operator new (size_t size)
78{
79 return wxDebugAlloc(size, NULL, 0, FALSE);
80}
81
82inline void operator delete (void * buf)
83{
84 wxDebugFree(buf, FALSE);
85}
86
87#if wxUSE_ARRAY_MEMORY_OPERATORS
88inline void * operator new[] (size_t size)
89{
90 return wxDebugAlloc(size, NULL, 0, FALSE, TRUE);
91}
92
93inline void * operator new[] (size_t size, wxChar * fileName, int lineNum)
94{
95 return wxDebugAlloc(size, fileName, lineNum, FALSE, TRUE);
96}
97
98inline void operator delete[] (void * buf)
99{
100 wxDebugFree(buf, TRUE);
101}
102#endif
103
104// VC++ 6.0 and MWERKS
105#if ( defined(__VISUALC__) && (__VISUALC__ >= 1200) ) || defined(__MWERKS__)
106inline void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */)
107{
108 wxDebugFree(pData, FALSE);
109}
110inline void operator delete[](void* pData, wxChar* /* fileName */, int /* lineNum */)
111{
112 wxDebugFree(pData, TRUE);
113}
114#endif // __VISUALC__>=1200
115#endif // wxUSE_GLOBAL_MEMORY_OPERATORS
116#endif // __WXDEBUG__
117
118//**********************************************************************************
119
120typedef unsigned int wxMarkerType;
121
122/*
123 Define the struct which will be placed at the start of all dynamically
124 allocated memory.
125*/
126
127class WXDLLIMPEXP_BASE wxMemStruct {
128
129friend class WXDLLIMPEXP_BASE wxDebugContext; // access to the m_next pointer for list traversal.
130
131public:
132public:
133 int AssertList ();
134
135 size_t RequestSize () { return m_reqSize; }
136 wxMarkerType Marker () { return m_firstMarker; }
137
138 // When an object is deleted we set the id slot to a specific value.
139 inline void SetDeleted ();
140 inline int IsDeleted ();
141
142 int Append ();
143 int Unlink ();
144
145 // Used to determine if the object is really a wxMemStruct.
146 // Not a foolproof test by any means, but better than none I hope!
147 int AssertIt ();
148
149 // Do all validation on a node.
150 int ValidateNode ();
151
152 // Check the integrity of a node and of the list, node by node.
153 int CheckBlock ();
154 int CheckAllPrevious ();
155
156 // Print a single node.
157 void PrintNode ();
158
159 // Called when the memory linking functions get an error.
160 void ErrorMsg (const char *);
161 void ErrorMsg ();
162
163 inline void *GetActualData(void) const { return m_actualData; }
164
165 void Dump(void);
166
167public:
168 // Check for underwriting. There are 2 of these checks. This one
169 // inside the struct and another right after the struct.
170 wxMarkerType m_firstMarker;
171
172 // File name and line number are from cpp.
173 wxChar* m_fileName;
174 int m_lineNum;
175
176 // The amount of memory requested by the caller.
177 size_t m_reqSize;
178
179 // Used to try to verify that we really are dealing with an object
180 // of the required class. Can be 1 of 2 values these indicating a valid
181 // wxMemStruct object, or a deleted wxMemStruct object.
182 wxMarkerType m_id;
183
184 wxMemStruct * m_prev;
185 wxMemStruct * m_next;
186
187 void * m_actualData;
188 bool m_isObject;
189};
190
191
192typedef void (wxMemStruct::*PmSFV) ();
193
194
195/*
196 Debugging class. This will only have a single instance, but it's
197 a reasonable way to keep everything together and to make this
198 available for change if needed by someone else.
199 A lot of this stuff would be better off within the wxMemStruct class, but
200 it's stuff which we need to access at times when there is no wxMemStruct
201 object so we use this class instead. Think of it as a collection of
202 globals which have to do with the wxMemStruct class.
203*/
204
205class WXDLLIMPEXP_BASE wxDebugContext {
206
207protected:
208 // Used to set alignment for markers.
209 static size_t CalcAlignment ();
210
211 // Returns the amount of padding needed after something of the given
212 // size. This is so that when we cast pointers backwards and forwards
213 // the pointer value will be valid for a wxMarkerType.
214 static size_t GetPadding (const size_t size) ;
215
216 // Traverse the list.
217 static void TraverseList (PmSFV, wxMemStruct *from = NULL);
218
219 static int debugLevel;
220 static bool debugOn;
221
222 static int m_balign; // byte alignment
223 static int m_balignmask; // mask for performing byte alignment
224public:
225 // Set a checkpoint to dump only the memory from
226 // a given point
227 static wxMemStruct *checkPoint;
228
229 wxDebugContext(void);
230 ~wxDebugContext(void);
231
232 static int GetLevel(void) { return debugLevel; }
233 static void SetLevel(int level) { debugLevel = level; }
234
235 static bool GetDebugMode(void) { return debugOn; }
236 static void SetDebugMode(bool flag) { debugOn = flag; }
237
238 static void SetCheckpoint(bool all = FALSE);
239 static wxMemStruct *GetCheckpoint(void) { return checkPoint; }
240
241 // Calculated from the request size and any padding needed
242 // before the final marker.
243 static size_t PaddedSize (const size_t reqSize);
244
245 // Calc the total amount of space we need from the system
246 // to satisfy a caller request. This includes all padding.
247 static size_t TotSize (const size_t reqSize);
248
249 // Return valid pointers to offsets within the allocated memory.
250 static char * StructPos (const char * buf);
251 static char * MidMarkerPos (const char * buf);
252 static char * CallerMemPos (const char * buf);
253 static char * EndMarkerPos (const char * buf, const size_t size);
254
255 // Given a pointer to the start of the caller requested area
256 // return a pointer to the start of the entire alloc\'d buffer.
257 static char * StartPos (const char * caller);
258
259 // Access to the list.
260 static wxMemStruct * GetHead () { return m_head; }
261 static wxMemStruct * GetTail () { return m_tail; }
262
263 // Set the list sentinals.
264 static wxMemStruct * SetHead (wxMemStruct * st) { return (m_head = st); }
265 static wxMemStruct * SetTail (wxMemStruct * st) { return (m_tail = st); }
266
267 // If this is set then every new operation checks the validity
268 // of the all previous nodes in the list.
269 static bool GetCheckPrevious () { return m_checkPrevious; }
270 static void SetCheckPrevious (bool value) { m_checkPrevious = value; }
271
272 // Checks all nodes, or all nodes if checkAll is TRUE
273 static int Check(bool checkAll = FALSE);
274
275 // Print out the list of wxMemStruct nodes.
276 static bool PrintList(void);
277
278 // Dump objects
279 static bool Dump(void);
280
281 // Print statistics
282 static bool PrintStatistics(bool detailed = TRUE);
283
284 // Print out the classes in the application.
285 static bool PrintClasses(void);
286
287 // Count the number of non-wxDebugContext-related objects
288 // that are outstanding
289 static int CountObjectsLeft(bool sinceCheckpoint = FALSE);
290
291private:
292 // Store these here to allow access to the list without
293 // needing to have a wxMemStruct object.
294 static wxMemStruct* m_head;
295 static wxMemStruct* m_tail;
296
297 // Set to FALSE if we're not checking all previous nodes when
298 // we do a new. Set to TRUE when we are.
299 static bool m_checkPrevious;
300};
301
302// Output a debug message, in a system dependent fashion.
303void WXDLLIMPEXP_BASE wxTrace(const wxChar *fmt ...) ATTRIBUTE_PRINTF_1;
304void WXDLLIMPEXP_BASE wxTraceLevel(int level, const wxChar *fmt ...) ATTRIBUTE_PRINTF_2;
305
306#define WXTRACE wxTrace
307#define WXTRACELEVEL wxTraceLevel
308
309#else // else part for the #if __WXDEBUG__
310
311inline void wxTrace(const wxChar *WXUNUSED(fmt)) {}
312inline void wxTraceLevel(int WXUNUSED(level), const wxChar *WXUNUSED(fmt)) {}
313
314#define WXTRACE TRUE ? (void)0 : wxTrace
315#define WXTRACELEVEL TRUE ? (void)0 : wxTraceLevel
316
317#endif // __WXDEBUG__
318
319#endif
320 // _WX_MEMORYH__
321