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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/dfb/dcscreen.cpp | |
3 | // Purpose: wxScreenDC implementation | |
4 | // Author: Vaclav Slavik | |
5 | // Created: 2006-08-16 | |
6 | // RCS-ID: $Id$ | |
7 | // Copyright: (c) 2006 REA Elektronik GmbH | |
8 | // Licence: wxWindows licence | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | // =========================================================================== | |
12 | // declarations | |
13 | // =========================================================================== | |
14 | ||
15 | // --------------------------------------------------------------------------- | |
16 | // headers | |
17 | // --------------------------------------------------------------------------- | |
18 | ||
19 | // For compilers that support precompilation, includes "wx.h". | |
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #include "wx/dcscreen.h" | |
23 | ||
24 | #include "wx/dfb/private.h" | |
25 | ||
26 | // =========================================================================== | |
27 | // implementation | |
28 | // =========================================================================== | |
29 | ||
30 | //----------------------------------------------------------------------------- | |
31 | // wxScreenDC | |
32 | //----------------------------------------------------------------------------- | |
33 | ||
34 | #warning "FIXME: verify that wxScreenDC works in 2nd DirectFB app started" | |
35 | // FIXME: maybe use a subsurface as well? | |
36 | ||
37 | IMPLEMENT_DYNAMIC_CLASS(wxScreenDC, wxDC) | |
38 | ||
39 | wxScreenDC::wxScreenDC() | |
40 | { | |
41 | Init(wxIDirectFB::Get()->GetPrimarySurface()); | |
42 | } | |
43 | ||
44 | #warning "FIXME: does wxScreenDC need Flip call in dtor?" |